|
min
and
<code>max, solve
computes a value c
such that:
<ul>
<li>f(c) = 0.0
(see "function value accuracy")
<li>min <= c <= max
</ul>
</p>
<p>
Typical usage:
</p>
<source>UnivariateRealFunction function = // some user defined function object
UnivariateRealSolverFactory factory = UnivariateRealSolverFactory.newInstance();
UnivariateRealSolver solver = factory.newBisectionSolver();
double c = solver.solve(function, 1.0, 5.0);</source>
<p>
The <code>BrentSolve uses the Brent-Dekker algorithm which is
fast and robust. This algorithm is recommended for most users and the
<code>BrentSolver is the default solver provided by the
<code>UnivariateRealSolverFactory. If there are multiple roots
in the interval, or there is a large domain of indeterminacy, the
algorithm will converge to a random root in the interval without
indication that there are problems. Interestingly, the examined text
book implementations all disagree in details of the convergence
criteria. Also each implementation had problems for one of the test
cases, so the expressions had to be fudged further. Don't expect to
get exactly the same root values as for other implementations of this
algorithm.
</p>
<p>
The <code>SecantSolver uses a variant of the well known secant
algorithm. It may be a bit faster than the Brent solver for a class
of well-behaved functions.
</p>
<p>
The <code>BisectionSolver is included for completeness and for
establishing a fall back in cases of emergency. The algorithm is
simple, most likely bug free and guaranteed to converge even in very
adverse circumstances which might cause other algorithms to
malfunction. The drawback is of course that it is also guaranteed
to be slow.
</p>
<p>
The <code>UnivariateRealSolver interface exposes many
properties to control the convergence of a solver. For the most part,
these properties should not have to change from their default values
to produce good results. In the circumstances where changing these
property values is needed, it is easily done through getter and setter
methods on <code>UnivariateRealSolver:
<table>
<tr>
<tr>
<td>Absolute accuracy
<td>
<div>getAbsoluteAccuracy
<div>resetAbsoluteAccuracy
<div>setAbsoluteAccuracy
</td>
<td>
The Absolute Accuracy is (estimated) maximal difference between
the computed root and the true root of the function. This is
what most people think of as "accuracy" intuitively. The default
value is chosen as a sane value for most real world problems,
for roots in the range from -100 to +100. For accurate
computation of roots near zero, in the range form -0.0001 to
+0.0001, the value may be decreased. For computing roots
much larger in absolute value than 100, the default absolute
accuracy may never be reached because the given relative
accuracy is reached first.
</td>
</tr>
<tr>
<td>Relative accuracy
<td>
<div>getRelativeAccuracy
<div>resetRelativeAccuracy
<div>setRelativeAccuracy
</td>
<td>
The Relative Accuracy is the maximal difference between the
computed root and the true root, divided by the maximum of the
absolute values of the numbers. This accuracy measurement is
better suited for numerical calculations with computers, due to
the way floating point numbers are represented. The default
value is chosen so that algorithms will get a result even for
roots with large absolute values, even while it may be
impossible to reach the given absolute accuracy.
</td>
</tr>
<tr>
<td>Function value accuracy
<td>
<div>getFunctionValueAccuracy
<div>resetFunctionValueAccuracy
<div>setFunctionValueAccuracy
</td>
<td>
This value is used by some algorithms in order to prevent
numerical instabilities. If the function is evaluated to an
absolute value smaller than the Function Value Accuracy, the
algorithms assume they hit a root and return the value
immediately. The default value is a "very small value". If the
goal is to get a near zero function value rather than an accurate
root, computation may be sped up by setting this value
appropriately.
</td>
</tr>
<tr>
<td>Maximum iteration count
<td>
<div>getMaximumIterationCount
<div>resetMaximumIterationCount
<div>setMaximumIterationCount
</td>
<td>
This is the maximal number of iterations the algorithm will try.
If this number is exceeded, non-convergence is assumed and a
<code>ConvergenceException exception is thrown. The
default value is 100, which should be plenty, given that a
bisection algorithm can't get any more accurate after 52
iterations because of the number of mantissa bits in a double
precision floating point number. If a number of ill-conditioned
problems is to be solved, this number can be decreased in order
to avoid wasting time.
</td>
</tr>
</table>
</p>
</subsection>
<subsection name="4.3 Interpolation" href="interpolation">
<p>
A <a href="../apidocs/org/apache/commons/math/analysis/interpolation/UnivariateRealInterpolator.html">
org.apache.commons.math.analysis.interpolation.UnivariateRealInterpolator</a>
is used to find a univariate real-valued function <code>f which
for a given set of ordered pairs
(<code>xi,yi
) yields
<code>f(xi)=yi to the best accuracy possible. The result
is provided as an object implementing the <a
href="../apidocs/org/apache/commons/math/analysis/UnivariateRealFunction.html">
org.apache.commons.math.analysis.UnivariateRealFunction</a> interface. It can therefore
be evaluated at any point, including point not belonging to the original set.
Currently, only an interpolator for generating natural cubic splines and a polynomial
interpolator are available. There is no interpolator factory, mainly because the
interpolation algorithm is more determined by the kind of the interpolated function
rather than the set of points to interpolate.
There aren't currently any accuracy controls either, as interpolation
accuracy is in general determined by the algorithm.
</p>
<p>Typical usage:
<source>double x[] = { 0.0, 1.0, 2.0 };
double y[] = { 1.0, -1.0, 2.0);
UnivariateRealInterpolator interpolator = new SplineInterpolator();
UnivariateRealFunction function = interpolator.interpolate(x, y);
double interpolationX = 0.5;
double interpolatedY = function.evaluate(x);
System.out println("f(" + interpolationX + ") = " + interpolatedY);</source>
<p>
A natural cubic spline is a function consisting of a polynomial of
third degree for each subinterval determined by the x-coordinates of the
interpolated points. A function interpolating <code>N
value pairs consists of <code>N-1 polynomials. The function
is continuous, smooth and can be differentiated twice. The second
derivative is continuous but not smooth. The x values passed to the
interpolator must be ordered in ascending order. It is not valid to
evaluate the function for values outside the range
<code>x0..xN
.
</p>
<p>
The polynomial function returned by the Neville's algorithm is a single
polynomial guaranteed to pass exactly through the interpolation points.
The degree of the polynomial is the number of points minus 1 (i.e. the
interpolation polynomial for a three points set will be a quadratic
polynomial). Despite the fact the interpolating polynomials is a perfect
approximation of a function at interpolation points, it may be a loose
approximation between the points. Due to <a
href="http://en.wikipedia.org/wiki/Runge's_phenomenon">Runge's phenomenom</a>
the error can get worse as the degree of the polynomial increases, so
adding more points does not always lead to a better interpolation.
</p>
<p>
Loess (or Lowess) interpolation is a robust interpolation useful for
smoothing univariate scaterplots. It has been described by William
Cleveland in his 1979 seminal paper <a
href="http://www.math.tau.ac.il/~yekutiel/MA%20seminar/Cleveland%201979.pdf">Robust
Locally Weighted Regression and Smoothing Scatterplots</a>. This kind of
interpolation is computationally intensive but robust.
</p>
<p>
Microsphere interpolation is a robust multidimensional interpolation algorithm.
It has been described in William Dudziak's <a
href="http://www.dudziak.com/microsphere.pdf">MS thesis</a>.
</p>
<p>
A <a href="../apidocs/org/apache/commons/math/analysis/interpolation/BivariateRealGridInterpolator.html">
org.apache.commons.math.analysis.interpolation.BivariateRealGridInterpolator</a>
is used to find a bivariate real-valued function <code>f which
for a given set of tuples
(<code>xi,yj
,zij
)
yields <code>f(xi,yj)=zij to the best accuracy
possible. The result is provided as an object implementing the
<a href="../apidocs/org/apache/commons/math/analysis/BivariateRealFunction.html">
org.apache.commons.math.analysis.BivariateRealFunction</a> interface. It can therefore
be evaluated at any point, including a point not belonging to the original set.
The array <code>xi and yj
must be sorted in
increasing order in order to define a two-dimensional regular grid.
</p>
<p>
In <a href="../apidocs/org/apache/commons/math/analysis/interpolation/BicubicSplineInterpolatingFunction.html">
bicubic interpolation</a>, the interpolation function is a 3rd-degree polynomial of two
variables. The coefficients are computed from the function values sampled on a regular grid,
as well as the values of the partial derivatives of the function at those grid points.
</p>
<p>
From two-dimensional data sampled on a regular grid, the
<a href="../apidocs/org/apache/commons/math/analysis/interpolation/SmoothingBicubicSplineInterpolator.html">
org.apache.commons.math.analysis.interpolation.SmoothingBicubicSplineInterpolator</a>
computes a <a href="../apidocs/org/apache/commons/math/analysis/interpolation/BicubicSplineInterpolatingFunction.html">
bicubic interpolating function</a>. The data is first smoothed, along each grid dimension,
using one-dimensional splines.
</p>
</subsection>
<subsection name="4.4 Integration" href="integration">
<p>
A <a href="../apidocs/org/apache/commons/math/analysis/integration/UnivariateRealIntegrator.html">
org.apache.commons.math.analysis.integration.UnivariateRealIntegrator.</a>
provides the means to numerically integrate <a href="../apidocs/org/apache/commons/math/analysis/UnivariateRealFunction.html">univariate real-valued functions.
Commons-Math includes implementations of the following integration algorithms: <ul>
<li>
Romberg's method</a>
<li>
Simpson's method</a>
<li>
trapezoid method</a>
<li>
Legendre-Gauss method</a>
</ul>
</p>
</subsection>
<subsection name="4.5 Polynomials" href="polynomials">
<p>
The <a href="../apidocs/org/apache/commons/math/analysis/polynomials/package-summary.html">
org.apache.commons.math.analysis.polynomials</a> package provides real coefficients
polynomials.
</p>
<p>
The <a href="../apidocs/org/apache/commons/math/analysis/polynomials/PolynomialFunction.html">
org.apache.commons.math.analysis.polynomials.PolynomialFunction</a> class is the most general
one, using traditional coefficients arrays. The <a
href="../apidocs/org/apache/commons/math/analysis/polynomials/PolynomialsUtils.html">
org.apache.commons.math.analysis.polynomials.PolynomialsUtils</a> utility class provides static
factory methods to build Chebyshev, Hermite, Lagrange and Legendre polynomials. Coefficients
are computed using exact fractions so these factory methods can build polynomials up to any degree.
</p>
</subsection>
</section>
</body>
</document>
Commons Math example source code file (analysis.xml)
The Commons Math analysis.xml source code<?xml version="1.0"?> <!-- Licensed to the Apache Software Foundation (ASF) under one or more contributor license agreements. See the NOTICE file distributed with this work for additional information regarding copyright ownership. The ASF licenses this file to You under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. --> <?xml-stylesheet type="text/xsl" href="./xdoc.xsl"?> <!-- $Revision: 927009 $ $Date: 2010-03-24 07:14:07 -0400 (Wed, 24 Mar 2010) $ --> <document url="analysis.html"> <properties> <title>The Commons Math User Guide - Numerical Analysis </properties> <body> <section name="4 Numerical Analysis"> <subsection name="4.1 Overview" href="overview"> <p> The analysis package is the parent package for algorithms dealing with real-valued functions of one real variable. It contains dedicated sub-packages providing numerical root-finding, integration, and interpolation. It also contains a polynomials sub-package that considers polynomials with real coefficients as differentiable real functions. </p> <p> Functions interfaces are intended to be implemented by user code to represent their domain problems. The algorithms provided by the library will then operate on these function to find their roots, or integrate them, or ... Functions can be multivariate or univariate, real vectorial or matrix valued, and they can be differentiable or not. </p> <p> Possible future additions may include numerical differentiation. </p> </subsection> <subsection name="4.2 Root-finding" href="rootfinding"> <p> A <a href="../apidocs/org/apache/commons/math/analysis/solvers/UnivariateRealSolver.html"> org.apache.commons.math.analysis.solvers.UnivariateRealSolver.</a> provides the means to find roots of <a href="../apidocs/org/apache/commons/math/analysis/UnivariateRealFunction.html">univariate real-valued functions. A root is the value where the function takes the value 0. Commons-Math includes implementations of the following root-finding algorithms: <ul> <li> Bisection</a> <li> Brent-Dekker</a> <li> Newton's Method</a> <li> Secant Method</a> <li> Muller's Method</a> <li> Laguerre's Method</a> <li> Ridder's Method</a> </ul> </p> <p> There are numerous non-obvious traps and pitfalls in root finding. First, the usual disclaimers due to the way real world computers calculate values apply. If the computation of the function provides numerical instabilities, for example due to bit cancellation, the root finding algorithms may behave badly and fail to converge or even return bogus values. There will not necessarily be an indication that the computed root is way off the true value. Secondly, the root finding problem itself may be inherently ill-conditioned. There is a "domain of indeterminacy", the interval for which the function has near zero absolute values around the true root, which may be large. Even worse, small problems like roundoff error may cause the function value to "numerically oscillate" between negative and positive values. This may again result in roots way off the true value, without indication. There is not much a generic algorithm can do if ill-conditioned problems are met. A way around this is to transform the problem in order to get a better conditioned function. Proper selection of a root-finding algorithm and its configuration parameters requires knowledge of the analytical properties of the function under analysis and numerical analysis techniques. Users are encouraged to consult a numerical analysis text (or a numerical analyst) when selecting and configuring a solver. </p> <p> In order to use the root-finding features, first a solver object must be created. It is encouraged that all solver object creation occurs via the <code>org.apache.commons.math.analysis.solvers.UnivariateRealSolverFactory class. <code>UnivariateRealSolverFactory is a simple factory used to create all of the solver objects supported by Commons-Math. The typical usage of <code>UnivariateRealSolverFactory to create a solver object would be:</p> <source>UnivariateRealSolverFactory factory = UnivariateRealSolverFactory.newInstance(); UnivariateRealSolver solver = factory.newDefaultSolver();</source> <p> The solvers that can be instantiated via the <code>UnivariateRealSolverFactory are detailed below: <table> <tr> | Solver | Factory Method | Notes on Use | |
---|---|---|---|---|
Bisection | newBisectionSolver | Root must be bracketted. Linear, guaranteed convergence | ||
Brent | newBrentSolver | Root must be bracketted. Super-linear, guaranteed convergence | ||
Newton | newNewtonSolver | Uses single value for initialization. Super-linear, non-guaranteed convergence Function must be differentiable | ||
Secant | newSecantSolver | Root must be bracketted. Super-linear, non-guaranteed convergence | ||
Muller | newMullerSolver | Root must be bracketted. We restrict ourselves to real valued functions, not complex ones | ||
Laguerre | newLaguerreSolver | Root must be bracketted. Function must be a polynomial | ||
Ridder | newRidderSolver | Root must be bracketted. | ||
Property | Methods | Purpose |
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