|
What this is
Other links
The source codepackage intrinsic.flash.display; public class Sprite extends intrinsic.flash.display.DisplayObjectContainer { /** Accessors */ public intrinsic.flash.media.SoundTransform soundTransform; public intrinsic.flash.display.DisplayObject dropTarget; public boolean useHandCursor; public intrinsic.flash.display.Sprite hitArea; public intrinsic.flash.display.Graphics graphics; public boolean buttonMode; /** Variables */ /** Constants */ /** Class Accessors */ /** Class variables */ /** Contructors */ public Sprite() { } /** Static Methods */ /** Methods */ public native void startDrag(); public native void startDrag(boolean arg0); public native void startDrag(boolean arg0, intrinsic.flash.geom.Rectangle arg1); public native void stopDrag(); } |
... this post is sponsored by my books ... | |
#1 New Release! |
FP Best Seller |
Copyright 1998-2024 Alvin Alexander, alvinalexander.com
All Rights Reserved.
A percentage of advertising revenue from
pages under the /java/jwarehouse
URI on this website is
paid back to open source projects.