|
What this is
Other links
The source code#The directory used as a base for the all process baseDirectory = <folder> #Setting this to true will cause the dependency analysis to only be done on the features and plugins reachble from the ${featureList}. filteredDependencyCheck=false # A comma separated list of feature ids that will be part of the archive. featureList = <featuresToGather> # The list of {os, ws, arch} configurations to build. This # value is a '&' separated list of ',' separate triples. # By default the value is *,*,* which is platform independant #config=win32, win32, x86 & \ # linux, gtk, ppc &\ # linux, gtk, x86 & \ # linux, gtk, x86_64 & \ # linux, motif, x86 & \ # solaris, motif, sparc & \ # solaris, gtk, sparc & \ # aix, motif, ppc & \ # hpux, motif, PA_RISC & \ # macosx, carbon, ppc #Set this variable to normalize plug-in and feature names while packaging normalizeWhilePackaging=true ################ DOWNLOAD ############################ #Skip any download and unzipping work because the things to be packaged are already available in ${target} #Comment the property if you want the download and unzip to occur. prefilledTarget = true #Don't download packager map files, they should already exist in ${downloadDirectory} #comment out this property to download the map file from packagerMapURL #skipMaps = true #The URL from which to download the packager map file. If more than one file needs to be downloaded, edit the getMapFiles target in your customTargets.xml #packagerMapURL = #Don't download the archives. #skipFetch = true # A comma seperated list of the component from which the features listed in featureList can be found # This is used as a optimization to avoid unnecessary downloads. # * should be specified if you don't know componentFilter=* # A comma separated list of filters used to optimize the download of archives. #Values in this filter should match the contentFilter=sdk ################ FOLDERS ############################ # The place in which all the scripts will be contained workingDirectory = ${baseDirectory}/workingPlace buildDirectory = ${workingDirectory} # The folder in which all the zips will be downloaded downloadDirectory = ${baseDirectory}/toPackage # The folder where all the operations are being done tempDirectory = ${baseDirectory}/temp # The place in which the zips are located sourceFolder = ${downloadDirectory} ################# SOURCES ########################### # A comma separated lists of places where plugins and features will be looked for target = ${tempDirectory}/eclipse ################## MISC ########################## # This controls the build id in the default name of the archive buildId=MyProduct # Type of build. Used in naming the build output. Typically this value is # one of I, N, M, S, ... buildType=I #Set the name of the archive that will result from the product build. #archiveNamePrefix = # Label for the build. Used in naming the build output buildLabel=${buildType}.${buildId} #The format of the archive. By default a zip is created using antZip. #archivesFormat=win32, win32, x86 - antZip& \ # linux, gtk, ppc - antZip &\ # linux, gtk, x86 - antZip& \ # linux, gtk, x86_64 - antZip& \ # linux, motif, x86 - antZip& \ # solaris, motif, sparc - antZip& \ # solaris, gtk, sparc - antZip& \ # aix, motif, ppc - antZip& \ # hpux, motif, PA_RISC - antZip& \ # macosx, carbon, ppc - antZip # extra arguments to be passed to zip / unzip (-y is usually used on unix for zip) zipargs= unzipArgs= # the prefix in the archive archivePrefix=eclipse # the folder in which the files that will be added to the archive will be placed collectingFolder=eclipse ############### PACKAGING.PROPERTIES ############################# # a relative path to the file containing the properties for element to package packagingProperties = packaging.properties |
... this post is sponsored by my books ... | |
#1 New Release! |
FP Best Seller |
Copyright 1998-2024 Alvin Alexander, alvinalexander.com
All Rights Reserved.
A percentage of advertising revenue from
pages under the /java/jwarehouse
URI on this website is
paid back to open source projects.