|
Glassfish example source code file (gadget.js)
The Glassfish gadget.js source code/* * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER. * * Copyright (c) 2010 Oracle and/or its affiliates. All rights reserved. * * The contents of this file are subject to the terms of either the GNU * General Public License Version 2 only ("GPL") or the Common Development * and Distribution License("CDDL") (collectively, the "License"). You * may not use this file except in compliance with the License. You can * obtain a copy of the License at * https://glassfish.dev.java.net/public/CDDL+GPL_1_1.html * or packager/legal/LICENSE.txt. See the License for the specific * language governing permissions and limitations under the License. * * When distributing the software, include this License Header Notice in each * file and include the License file at packager/legal/LICENSE.txt. * * GPL Classpath Exception: * Oracle designates this particular file as subject to the "Classpath" * exception as provided by Oracle in the GPL Version 2 section of the License * file that accompanied this code. * * Modifications: * If applicable, add the following below the License Header, with the fields * enclosed by brackets [] replaced by your own identifying information: * "Portions Copyright [year] [name of copyright owner]" * * Contributor(s): * If you wish your version of this file to be governed by only the CDDL or * only the GPL Version 2, indicate your decision by adding "[Contributor] * elects to include this software in this distribution under the [CDDL or GPL * Version 2] license." If you don't indicate a single choice of license, a * recipient has the option to distribute your version of this file under * either the CDDL, the GPL Version 2 or to extend the choice of license to * its licensees as provided above. However, if you add GPL Version 2 code * and therefore, elected the GPL Version 2 license, then the option applies * only if the new code is made subject to such option by the copyright * holder. */ if (typeof(admingui) == 'undefined') { admingui = {}; } admingui.gadget = { noop: function() { }, setResponse: function(response, rawData) { admingui.gadget.response = response; admingui.gadget.responseRaw = rawData; }, /** * handler - The name of the handler to invoke. * args - An object containing properties / values for the parameters. * callback - A JS function that should be notified. */ invoke: function(handler, args, callback) { if ((callback == null) || (typeof(callback) === 'undefined')) { callback = admingui.gadget.setResponse; } //return window.top.admingui.ajax.invoke(handler, args, callback, 3, false); //For now pass in true (asynchronous) b/c JSF2 Ajax is broken window.top.admingui.ajax.invoke(handler, args, callback, 3, true); return false; }, getResponse: function() { return admingui.gadget.response; } }; if (typeof(gadgets) == 'undefined') { // FIXME: I have to solve how to make these functions appear synchronous // FIXME: when they are asynchronous when backed by Ajax gadgets = { Prefs: function(moduleId) { if (typeof(moduleId) == 'undefined') { moduleId = 'default'; } // outputs (i.e. "value") are not used, but must be supplied this.prefsHandlerOpts = {root: '/glassfish/gadget/' + moduleId, value:'gadgetPrefs'} this.moduleId = (typeof(moduleId) == 'undefined') ? 'GlassFish' : moduleId; this.getArray = function(key) { // invoke Ajax to get preference this.prefsHandlerOpts.key = key; admingui.gadget.invoke("getPreference", this.prefsHandlerOpts); var resp = admingui.gadget.getResponse().value; if (typeof(resp) != 'object') { // Array's show up as Objects... resp = [resp]; } return resp; }; this.getBool = /* true iff preference == 'true' */ function(key) { // invoke Ajax to get preference this.prefsHandlerOpts.key = key; admingui.gadget.invoke("getPreference", this.prefsHandlerOpts); var resp = admingui.gadget.getResponse().value; resp = (resp == 'true'); return resp; }; this.getCountry = function() { // FIXME: Not implemented! return "US"; }; this.getFloat = function(key) { // invoke Ajax to get preference this.prefsHandlerOpts.key = key; admingui.gadget.invoke("getPreference", this.prefsHandlerOpts); var resp = admingui.gadget.getResponse().value; resp = parseFloat(resp); return resp; }; this.getInt = function(key) { // invoke Ajax to get preference this.prefsHandlerOpts.key = key; admingui.gadget.invoke("getPreference", this.prefsHandlerOpts); var resp = admingui.gadget.getResponse().value; resp = parseInt(resp); alert(typeof(resp)); return resp; }; this.getLang = function() { // FIXME: Not implemented! return "en"; }; this.getModuleId = function() { return this.moduleId; }; this.getMsg = function(key) { alert('Prefs.getMsg() tbd...'); // FIXME: TBD... // invoke Ajax to get the message return key; }; this.getString = function(key) { // invoke Ajax to get preference this.prefsHandlerOpts.key = key; admingui.gadget.invoke("getPreference", this.prefsHandlerOpts); var resp = admingui.gadget.getResponse() if (typeof(resp) != 'undefined') { resp = resp.value; } return resp; }; this.set = function(key, val) { // invoke Ajax to set preference this.prefsHandlerOpts.key = key; this.prefsHandlerOpts.value = val; admingui.gadget.invoke("setPreference", this.prefsHandlerOpts); }; this.setArray = function(key, val) { // invoke Ajax to get preference if (typeof(val) != 'object') { val = [val]; } this.prefsHandlerOpts.key = key; this.prefsHandlerOpts.value = val; admingui.gadget.invoke("setPreference", this.prefsHandlerOpts); }; } }; } Other Glassfish examples (source code examples)Here is a short list of links related to this Glassfish gadget.js source code file: |
... this post is sponsored by my books ... | |
#1 New Release! |
FP Best Seller |
Copyright 1998-2024 Alvin Alexander, alvinalexander.com
All Rights Reserved.
A percentage of advertising revenue from
pages under the /java/jwarehouse
URI on this website is
paid back to open source projects.