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The source code/* * Sun Public License Notice * * The contents of this file are subject to the Sun Public License * Version 1.0 (the "License"). You may not use this file except in * compliance with the License. A copy of the License is available at * http://www.sun.com/ * * The Original Code is NetBeans, Community Edition. The Initial * Developer of the Original Code is Sun Microsystems, Inc. Portions * Copyright 1997-2003 Sun Microsystems, Inc. All Rights Reserved. */ package org.netbeans.api.nodes2looks; import org.netbeans.spi.looks.Look; import org.netbeans.spi.looks.LookSelector; import org.openide.nodes.Node; /** * Interoperability of nodes and looks. */ public final class Nodes { private static final Look NODE_LOOK = new NodeProxyLook( "NodeProxyLook" ); private Nodes() {} /** Creates a new node representing an object using a look. * @see org.netbeans.spi.looks.Selectors#defaultTypes * @param representedObject the object which the node will represent */ public static Node node( Object representedObject ) { return node (representedObject, null, null ); } /** Creates new LookNode. * @see Look#attachTo(Object) * @param representedObject The object which the node will represent. * @param look Explicit look which will be set on the node. */ public static Node node (Object representedObject, Look look ) { return node ( representedObject, look, null ); } /** Creates new LookNode. * @see Look#attachTo(Object) * @param representedObject The object which the node will represent. * @param look Explicit look which will be set on the node. If null * first look from the lookSelector which accepts the represented * object will be used for this node. * @param lookSelector LookSelector for this node. */ public static Node node (Object representedObject, Look look, LookSelector lookSelector ) { return node ( representedObject, look, lookSelector, null ); } /** Creates new LookNode. * @see Look#attachTo(Object) * @param representedObject The object which the node will represent. * @param look Explicit look which will be set on the node. If null * first look from the lookSelector which accepts the represented * object will be used for this node. * @param lookSelector LookSelector for this node. * @param handle Node.Handle which will take care of the persistence. */ public static Node node(Object representedObject, Look look, LookSelector lookSelector, Node.Handle handle ) { return new LookNode( representedObject, look, lookSelector, handle ); } /** Look that works with {@link Node}. If the represented object * is |
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