alvinalexander.com | career | drupal | java | mac | mysql | perl | scala | uml | unix  

Java example source code file (codeBuffer.cpp)

This example Java source code file (codeBuffer.cpp) is included in the alvinalexander.com "Java Source Code Warehouse" project. The intent of this project is to help you "Learn Java by Example" TM.

Learn more about this Java project at its project page.

Java - Java tags/keywords

assert, codebuffer, codesection, codestring, heapwordsize, max2, null, product, ptr_format, sect_first, sect_insts, sect_limit, stresscodebuffers, wizardmode

The codeBuffer.cpp Java example source code

/*
 * Copyright (c) 1997, 2013, Oracle and/or its affiliates. All rights reserved.
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
 *
 * This code is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License version 2 only, as
 * published by the Free Software Foundation.
 *
 * This code is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
 * version 2 for more details (a copy is included in the LICENSE file that
 * accompanied this code).
 *
 * You should have received a copy of the GNU General Public License version
 * 2 along with this work; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
 *
 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
 * or visit www.oracle.com if you need additional information or have any
 * questions.
 *
 */

#include "precompiled.hpp"
#include "asm/codeBuffer.hpp"
#include "compiler/disassembler.hpp"
#include "memory/gcLocker.hpp"
#include "oops/methodData.hpp"
#include "oops/oop.inline.hpp"
#include "utilities/copy.hpp"
#include "utilities/xmlstream.hpp"

// The structure of a CodeSection:
//
//    _start ->           +----------------+
//                        | machine code...|
//    _end ->             |----------------|
//                        |                |
//                        |    (empty)     |
//                        |                |
//                        |                |
//                        +----------------+
//    _limit ->           |                |
//
//    _locs_start ->      +----------------+
//                        |reloc records...|
//                        |----------------|
//    _locs_end ->        |                |
//                        |                |
//                        |    (empty)     |
//                        |                |
//                        |                |
//                        +----------------+
//    _locs_limit ->      |                |
// The _end (resp. _limit) pointer refers to the first
// unused (resp. unallocated) byte.

// The structure of the CodeBuffer while code is being accumulated:
//
//    _total_start ->    \
//    _insts._start ->              +----------------+
//                                  |                |
//                                  |     Code       |
//                                  |                |
//    _stubs._start ->              |----------------|
//                                  |                |
//                                  |    Stubs       | (also handlers for deopt/exception)
//                                  |                |
//    _consts._start ->             |----------------|
//                                  |                |
//                                  |   Constants    |
//                                  |                |
//                                  +----------------+
//    + _total_size ->              |                |
//
// When the code and relocations are copied to the code cache,
// the empty parts of each section are removed, and everything
// is copied into contiguous locations.

typedef CodeBuffer::csize_t csize_t;  // file-local definition

// External buffer, in a predefined CodeBlob.
// Important: The code_start must be taken exactly, and not realigned.
CodeBuffer::CodeBuffer(CodeBlob* blob) {
  initialize_misc("static buffer");
  initialize(blob->content_begin(), blob->content_size());
  verify_section_allocation();
}

void CodeBuffer::initialize(csize_t code_size, csize_t locs_size) {
  // Compute maximal alignment.
  int align = _insts.alignment();
  // Always allow for empty slop around each section.
  int slop = (int) CodeSection::end_slop();

  assert(blob() == NULL, "only once");
  set_blob(BufferBlob::create(_name, code_size + (align+slop) * (SECT_LIMIT+1)));
  if (blob() == NULL) {
    // The assembler constructor will throw a fatal on an empty CodeBuffer.
    return;  // caller must test this
  }

  // Set up various pointers into the blob.
  initialize(_total_start, _total_size);

  assert((uintptr_t)insts_begin() % CodeEntryAlignment == 0, "instruction start not code entry aligned");

  pd_initialize();

  if (locs_size != 0) {
    _insts.initialize_locs(locs_size / sizeof(relocInfo));
  }

  verify_section_allocation();
}


CodeBuffer::~CodeBuffer() {
  verify_section_allocation();

  // If we allocate our code buffer from the CodeCache
  // via a BufferBlob, and it's not permanent, then
  // free the BufferBlob.
  // The rest of the memory will be freed when the ResourceObj
  // is released.
  for (CodeBuffer* cb = this; cb != NULL; cb = cb->before_expand()) {
    // Previous incarnations of this buffer are held live, so that internal
    // addresses constructed before expansions will not be confused.
    cb->free_blob();
  }

  // free any overflow storage
  delete _overflow_arena;

#ifdef ASSERT
  // Save allocation type to execute assert in ~ResourceObj()
  // which is called after this destructor.
  assert(_default_oop_recorder.allocated_on_stack(), "should be embedded object");
  ResourceObj::allocation_type at = _default_oop_recorder.get_allocation_type();
  Copy::fill_to_bytes(this, sizeof(*this), badResourceValue);
  ResourceObj::set_allocation_type((address)(&_default_oop_recorder), at);
#endif
}

void CodeBuffer::initialize_oop_recorder(OopRecorder* r) {
  assert(_oop_recorder == &_default_oop_recorder && _default_oop_recorder.is_unused(), "do this once");
  DEBUG_ONLY(_default_oop_recorder.freeze());  // force unused OR to be frozen
  _oop_recorder = r;
}

void CodeBuffer::initialize_section_size(CodeSection* cs, csize_t size) {
  assert(cs != &_insts, "insts is the memory provider, not the consumer");
  csize_t slop = CodeSection::end_slop();  // margin between sections
  int align = cs->alignment();
  assert(is_power_of_2(align), "sanity");
  address start  = _insts._start;
  address limit  = _insts._limit;
  address middle = limit - size;
  middle -= (intptr_t)middle & (align-1);  // align the division point downward
  guarantee(middle - slop > start, "need enough space to divide up");
  _insts._limit = middle - slop;  // subtract desired space, plus slop
  cs->initialize(middle, limit - middle);
  assert(cs->start() == middle, "sanity");
  assert(cs->limit() == limit,  "sanity");
  // give it some relocations to start with, if the main section has them
  if (_insts.has_locs())  cs->initialize_locs(1);
}

void CodeBuffer::freeze_section(CodeSection* cs) {
  CodeSection* next_cs = (cs == consts())? NULL: code_section(cs->index()+1);
  csize_t frozen_size = cs->size();
  if (next_cs != NULL) {
    frozen_size = next_cs->align_at_start(frozen_size);
  }
  address old_limit = cs->limit();
  address new_limit = cs->start() + frozen_size;
  relocInfo* old_locs_limit = cs->locs_limit();
  relocInfo* new_locs_limit = cs->locs_end();
  // Patch the limits.
  cs->_limit = new_limit;
  cs->_locs_limit = new_locs_limit;
  cs->_frozen = true;
  if (!next_cs->is_allocated() && !next_cs->is_frozen()) {
    // Give remaining buffer space to the following section.
    next_cs->initialize(new_limit, old_limit - new_limit);
    next_cs->initialize_shared_locs(new_locs_limit,
                                    old_locs_limit - new_locs_limit);
  }
}

void CodeBuffer::set_blob(BufferBlob* blob) {
  _blob = blob;
  if (blob != NULL) {
    address start = blob->content_begin();
    address end   = blob->content_end();
    // Round up the starting address.
    int align = _insts.alignment();
    start += (-(intptr_t)start) & (align-1);
    _total_start = start;
    _total_size  = end - start;
  } else {
#ifdef ASSERT
    // Clean out dangling pointers.
    _total_start    = badAddress;
    _consts._start  = _consts._end  = badAddress;
    _insts._start   = _insts._end   = badAddress;
    _stubs._start   = _stubs._end   = badAddress;
#endif //ASSERT
  }
}

void CodeBuffer::free_blob() {
  if (_blob != NULL) {
    BufferBlob::free(_blob);
    set_blob(NULL);
  }
}

const char* CodeBuffer::code_section_name(int n) {
#ifdef PRODUCT
  return NULL;
#else //PRODUCT
  switch (n) {
  case SECT_CONSTS:            return "consts";
  case SECT_INSTS:             return "insts";
  case SECT_STUBS:             return "stubs";
  default:                     return NULL;
  }
#endif //PRODUCT
}

int CodeBuffer::section_index_of(address addr) const {
  for (int n = 0; n < (int)SECT_LIMIT; n++) {
    const CodeSection* cs = code_section(n);
    if (cs->allocates(addr))  return n;
  }
  return SECT_NONE;
}

int CodeBuffer::locator(address addr) const {
  for (int n = 0; n < (int)SECT_LIMIT; n++) {
    const CodeSection* cs = code_section(n);
    if (cs->allocates(addr)) {
      return locator(addr - cs->start(), n);
    }
  }
  return -1;
}

address CodeBuffer::locator_address(int locator) const {
  if (locator < 0)  return NULL;
  address start = code_section(locator_sect(locator))->start();
  return start + locator_pos(locator);
}

bool CodeBuffer::is_backward_branch(Label& L) {
  return L.is_bound() && insts_end() <= locator_address(L.loc());
}

address CodeBuffer::decode_begin() {
  address begin = _insts.start();
  if (_decode_begin != NULL && _decode_begin > begin)
    begin = _decode_begin;
  return begin;
}


GrowableArray<int>* CodeBuffer::create_patch_overflow() {
  if (_overflow_arena == NULL) {
    _overflow_arena = new (mtCode) Arena();
  }
  return new (_overflow_arena) GrowableArray<int>(_overflow_arena, 8, 0, 0);
}


// Helper function for managing labels and their target addresses.
// Returns a sensible address, and if it is not the label's final
// address, notes the dependency (at 'branch_pc') on the label.
address CodeSection::target(Label& L, address branch_pc) {
  if (L.is_bound()) {
    int loc = L.loc();
    if (index() == CodeBuffer::locator_sect(loc)) {
      return start() + CodeBuffer::locator_pos(loc);
    } else {
      return outer()->locator_address(loc);
    }
  } else {
    assert(allocates2(branch_pc), "sanity");
    address base = start();
    int patch_loc = CodeBuffer::locator(branch_pc - base, index());
    L.add_patch_at(outer(), patch_loc);

    // Need to return a pc, doesn't matter what it is since it will be
    // replaced during resolution later.
    // Don't return NULL or badAddress, since branches shouldn't overflow.
    // Don't return base either because that could overflow displacements
    // for shorter branches.  It will get checked when bound.
    return branch_pc;
  }
}

void CodeSection::relocate(address at, RelocationHolder const& spec, int format) {
  Relocation* reloc = spec.reloc();
  relocInfo::relocType rtype = (relocInfo::relocType) reloc->type();
  if (rtype == relocInfo::none)  return;

  // The assertion below has been adjusted, to also work for
  // relocation for fixup.  Sometimes we want to put relocation
  // information for the next instruction, since it will be patched
  // with a call.
  assert(start() <= at && at <= end()+1,
         "cannot relocate data outside code boundaries");

  if (!has_locs()) {
    // no space for relocation information provided => code cannot be
    // relocated.  Make sure that relocate is only called with rtypes
    // that can be ignored for this kind of code.
    assert(rtype == relocInfo::none              ||
           rtype == relocInfo::runtime_call_type ||
           rtype == relocInfo::internal_word_type||
           rtype == relocInfo::section_word_type ||
           rtype == relocInfo::external_word_type,
           "code needs relocation information");
    // leave behind an indication that we attempted a relocation
    DEBUG_ONLY(_locs_start = _locs_limit = (relocInfo*)badAddress);
    return;
  }

  // Advance the point, noting the offset we'll have to record.
  csize_t offset = at - locs_point();
  set_locs_point(at);

  // Test for a couple of overflow conditions; maybe expand the buffer.
  relocInfo* end = locs_end();
  relocInfo* req = end + relocInfo::length_limit;
  // Check for (potential) overflow
  if (req >= locs_limit() || offset >= relocInfo::offset_limit()) {
    req += (uint)offset / (uint)relocInfo::offset_limit();
    if (req >= locs_limit()) {
      // Allocate or reallocate.
      expand_locs(locs_count() + (req - end));
      // reload pointer
      end = locs_end();
    }
  }

  // If the offset is giant, emit filler relocs, of type 'none', but
  // each carrying the largest possible offset, to advance the locs_point.
  while (offset >= relocInfo::offset_limit()) {
    assert(end < locs_limit(), "adjust previous paragraph of code");
    *end++ = filler_relocInfo();
    offset -= filler_relocInfo().addr_offset();
  }

  // If it's a simple reloc with no data, we'll just write (rtype | offset).
  (*end) = relocInfo(rtype, offset, format);

  // If it has data, insert the prefix, as (data_prefix_tag | data1), data2.
  end->initialize(this, reloc);
}

void CodeSection::initialize_locs(int locs_capacity) {
  assert(_locs_start == NULL, "only one locs init step, please");
  // Apply a priori lower limits to relocation size:
  csize_t min_locs = MAX2(size() / 16, (csize_t)4);
  if (locs_capacity < min_locs)  locs_capacity = min_locs;
  relocInfo* locs_start = NEW_RESOURCE_ARRAY(relocInfo, locs_capacity);
  _locs_start    = locs_start;
  _locs_end      = locs_start;
  _locs_limit    = locs_start + locs_capacity;
  _locs_own      = true;
}

void CodeSection::initialize_shared_locs(relocInfo* buf, int length) {
  assert(_locs_start == NULL, "do this before locs are allocated");
  // Internal invariant:  locs buf must be fully aligned.
  // See copy_relocations_to() below.
  while ((uintptr_t)buf % HeapWordSize != 0 && length > 0) {
    ++buf; --length;
  }
  if (length > 0) {
    _locs_start = buf;
    _locs_end   = buf;
    _locs_limit = buf + length;
    _locs_own   = false;
  }
}

void CodeSection::initialize_locs_from(const CodeSection* source_cs) {
  int lcount = source_cs->locs_count();
  if (lcount != 0) {
    initialize_shared_locs(source_cs->locs_start(), lcount);
    _locs_end = _locs_limit = _locs_start + lcount;
    assert(is_allocated(), "must have copied code already");
    set_locs_point(start() + source_cs->locs_point_off());
  }
  assert(this->locs_count() == source_cs->locs_count(), "sanity");
}

void CodeSection::expand_locs(int new_capacity) {
  if (_locs_start == NULL) {
    initialize_locs(new_capacity);
    return;
  } else {
    int old_count    = locs_count();
    int old_capacity = locs_capacity();
    if (new_capacity < old_capacity * 2)
      new_capacity = old_capacity * 2;
    relocInfo* locs_start;
    if (_locs_own) {
      locs_start = REALLOC_RESOURCE_ARRAY(relocInfo, _locs_start, old_capacity, new_capacity);
    } else {
      locs_start = NEW_RESOURCE_ARRAY(relocInfo, new_capacity);
      Copy::conjoint_jbytes(_locs_start, locs_start, old_capacity * sizeof(relocInfo));
      _locs_own = true;
    }
    _locs_start    = locs_start;
    _locs_end      = locs_start + old_count;
    _locs_limit    = locs_start + new_capacity;
  }
}


/// Support for emitting the code to its final location.
/// The pattern is the same for all functions.
/// We iterate over all the sections, padding each to alignment.

csize_t CodeBuffer::total_content_size() const {
  csize_t size_so_far = 0;
  for (int n = 0; n < (int)SECT_LIMIT; n++) {
    const CodeSection* cs = code_section(n);
    if (cs->is_empty())  continue;  // skip trivial section
    size_so_far = cs->align_at_start(size_so_far);
    size_so_far += cs->size();
  }
  return size_so_far;
}

void CodeBuffer::compute_final_layout(CodeBuffer* dest) const {
  address buf = dest->_total_start;
  csize_t buf_offset = 0;
  assert(dest->_total_size >= total_content_size(), "must be big enough");

  {
    // not sure why this is here, but why not...
    int alignSize = MAX2((intx) sizeof(jdouble), CodeEntryAlignment);
    assert( (dest->_total_start - _insts.start()) % alignSize == 0, "copy must preserve alignment");
  }

  const CodeSection* prev_cs      = NULL;
  CodeSection*       prev_dest_cs = NULL;

  for (int n = (int) SECT_FIRST; n < (int) SECT_LIMIT; n++) {
    // figure compact layout of each section
    const CodeSection* cs = code_section(n);
    csize_t csize = cs->size();

    CodeSection* dest_cs = dest->code_section(n);
    if (!cs->is_empty()) {
      // Compute initial padding; assign it to the previous non-empty guy.
      // Cf. figure_expanded_capacities.
      csize_t padding = cs->align_at_start(buf_offset) - buf_offset;
      if (padding != 0) {
        buf_offset += padding;
        assert(prev_dest_cs != NULL, "sanity");
        prev_dest_cs->_limit += padding;
      }
      #ifdef ASSERT
      if (prev_cs != NULL && prev_cs->is_frozen() && n < (SECT_LIMIT - 1)) {
        // Make sure the ends still match up.
        // This is important because a branch in a frozen section
        // might target code in a following section, via a Label,
        // and without a relocation record.  See Label::patch_instructions.
        address dest_start = buf+buf_offset;
        csize_t start2start = cs->start() - prev_cs->start();
        csize_t dest_start2start = dest_start - prev_dest_cs->start();
        assert(start2start == dest_start2start, "cannot stretch frozen sect");
      }
      #endif //ASSERT
      prev_dest_cs = dest_cs;
      prev_cs      = cs;
    }

    debug_only(dest_cs->_start = NULL);  // defeat double-initialization assert
    dest_cs->initialize(buf+buf_offset, csize);
    dest_cs->set_end(buf+buf_offset+csize);
    assert(dest_cs->is_allocated(), "must always be allocated");
    assert(cs->is_empty() == dest_cs->is_empty(), "sanity");

    buf_offset += csize;
  }

  // Done calculating sections; did it come out to the right end?
  assert(buf_offset == total_content_size(), "sanity");
  dest->verify_section_allocation();
}

// Append an oop reference that keeps the class alive.
static void append_oop_references(GrowableArray<oop>* oops, Klass* k) {
  oop cl = k->klass_holder();
  if (cl != NULL && !oops->contains(cl)) {
    oops->append(cl);
  }
}

void CodeBuffer::finalize_oop_references(methodHandle mh) {
  No_Safepoint_Verifier nsv;

  GrowableArray<oop> oops;

  // Make sure that immediate metadata records something in the OopRecorder
  for (int n = (int) SECT_FIRST; n < (int) SECT_LIMIT; n++) {
    // pull code out of each section
    CodeSection* cs = code_section(n);
    if (cs->is_empty())  continue;  // skip trivial section
    RelocIterator iter(cs);
    while (iter.next()) {
      if (iter.type() == relocInfo::metadata_type) {
        metadata_Relocation* md = iter.metadata_reloc();
        if (md->metadata_is_immediate()) {
          Metadata* m = md->metadata_value();
          if (oop_recorder()->is_real(m)) {
            if (m->is_methodData()) {
              m = ((MethodData*)m)->method();
            }
            if (m->is_method()) {
              m = ((Method*)m)->method_holder();
            }
            if (m->is_klass()) {
              append_oop_references(&oops, (Klass*)m);
            } else {
              // XXX This will currently occur for MDO which don't
              // have a backpointer.  This has to be fixed later.
              m->print();
              ShouldNotReachHere();
            }
          }
        }
      }
    }
  }

  if (!oop_recorder()->is_unused()) {
    for (int i = 0; i < oop_recorder()->metadata_count(); i++) {
      Metadata* m = oop_recorder()->metadata_at(i);
      if (oop_recorder()->is_real(m)) {
        if (m->is_methodData()) {
          m = ((MethodData*)m)->method();
        }
        if (m->is_method()) {
          m = ((Method*)m)->method_holder();
        }
        if (m->is_klass()) {
          append_oop_references(&oops, (Klass*)m);
        } else {
          m->print();
          ShouldNotReachHere();
        }
      }
    }

  }

  // Add the class loader of Method* for the nmethod itself
  append_oop_references(&oops, mh->method_holder());

  // Add any oops that we've found
  Thread* thread = Thread::current();
  for (int i = 0; i < oops.length(); i++) {
    oop_recorder()->find_index((jobject)thread->handle_area()->allocate_handle(oops.at(i)));
  }
}



csize_t CodeBuffer::total_offset_of(CodeSection* cs) const {
  csize_t size_so_far = 0;
  for (int n = (int) SECT_FIRST; n < (int) SECT_LIMIT; n++) {
    const CodeSection* cur_cs = code_section(n);
    if (!cur_cs->is_empty()) {
      size_so_far = cur_cs->align_at_start(size_so_far);
    }
    if (cur_cs->index() == cs->index()) {
      return size_so_far;
    }
    size_so_far += cur_cs->size();
  }
  ShouldNotReachHere();
  return -1;
}

csize_t CodeBuffer::total_relocation_size() const {
  csize_t lsize = copy_relocations_to(NULL);  // dry run only
  csize_t csize = total_content_size();
  csize_t total = RelocIterator::locs_and_index_size(csize, lsize);
  return (csize_t) align_size_up(total, HeapWordSize);
}

csize_t CodeBuffer::copy_relocations_to(CodeBlob* dest) const {
  address buf = NULL;
  csize_t buf_offset = 0;
  csize_t buf_limit = 0;
  if (dest != NULL) {
    buf = (address)dest->relocation_begin();
    buf_limit = (address)dest->relocation_end() - buf;
    assert((uintptr_t)buf % HeapWordSize == 0, "buf must be fully aligned");
    assert(buf_limit % HeapWordSize == 0, "buf must be evenly sized");
  }
  // if dest == NULL, this is just the sizing pass

  csize_t code_end_so_far = 0;
  csize_t code_point_so_far = 0;
  for (int n = (int) SECT_FIRST; n < (int)SECT_LIMIT; n++) {
    // pull relocs out of each section
    const CodeSection* cs = code_section(n);
    assert(!(cs->is_empty() && cs->locs_count() > 0), "sanity");
    if (cs->is_empty())  continue;  // skip trivial section
    relocInfo* lstart = cs->locs_start();
    relocInfo* lend   = cs->locs_end();
    csize_t    lsize  = (csize_t)( (address)lend - (address)lstart );
    csize_t    csize  = cs->size();
    code_end_so_far = cs->align_at_start(code_end_so_far);

    if (lsize > 0) {
      // Figure out how to advance the combined relocation point
      // first to the beginning of this section.
      // We'll insert one or more filler relocs to span that gap.
      // (Don't bother to improve this by editing the first reloc's offset.)
      csize_t new_code_point = code_end_so_far;
      for (csize_t jump;
           code_point_so_far < new_code_point;
           code_point_so_far += jump) {
        jump = new_code_point - code_point_so_far;
        relocInfo filler = filler_relocInfo();
        if (jump >= filler.addr_offset()) {
          jump = filler.addr_offset();
        } else {  // else shrink the filler to fit
          filler = relocInfo(relocInfo::none, jump);
        }
        if (buf != NULL) {
          assert(buf_offset + (csize_t)sizeof(filler) <= buf_limit, "filler in bounds");
          *(relocInfo*)(buf+buf_offset) = filler;
        }
        buf_offset += sizeof(filler);
      }

      // Update code point and end to skip past this section:
      csize_t last_code_point = code_end_so_far + cs->locs_point_off();
      assert(code_point_so_far <= last_code_point, "sanity");
      code_point_so_far = last_code_point; // advance past this guy's relocs
    }
    code_end_so_far += csize;  // advance past this guy's instructions too

    // Done with filler; emit the real relocations:
    if (buf != NULL && lsize != 0) {
      assert(buf_offset + lsize <= buf_limit, "target in bounds");
      assert((uintptr_t)lstart % HeapWordSize == 0, "sane start");
      if (buf_offset % HeapWordSize == 0) {
        // Use wordwise copies if possible:
        Copy::disjoint_words((HeapWord*)lstart,
                             (HeapWord*)(buf+buf_offset),
                             (lsize + HeapWordSize-1) / HeapWordSize);
      } else {
        Copy::conjoint_jbytes(lstart, buf+buf_offset, lsize);
      }
    }
    buf_offset += lsize;
  }

  // Align end of relocation info in target.
  while (buf_offset % HeapWordSize != 0) {
    if (buf != NULL) {
      relocInfo padding = relocInfo(relocInfo::none, 0);
      assert(buf_offset + (csize_t)sizeof(padding) <= buf_limit, "padding in bounds");
      *(relocInfo*)(buf+buf_offset) = padding;
    }
    buf_offset += sizeof(relocInfo);
  }

  assert(code_end_so_far == total_content_size(), "sanity");

  // Account for index:
  if (buf != NULL) {
    RelocIterator::create_index(dest->relocation_begin(),
                                buf_offset / sizeof(relocInfo),
                                dest->relocation_end());
  }

  return buf_offset;
}

void CodeBuffer::copy_code_to(CodeBlob* dest_blob) {
#ifndef PRODUCT
  if (PrintNMethods && (WizardMode || Verbose)) {
    tty->print("done with CodeBuffer:");
    ((CodeBuffer*)this)->print();
  }
#endif //PRODUCT

  CodeBuffer dest(dest_blob);
  assert(dest_blob->content_size() >= total_content_size(), "good sizing");
  this->compute_final_layout(&dest);
  relocate_code_to(&dest);

  // transfer strings and comments from buffer to blob
  dest_blob->set_strings(_strings);

  // Done moving code bytes; were they the right size?
  assert(round_to(dest.total_content_size(), oopSize) == dest_blob->content_size(), "sanity");

  // Flush generated code
  ICache::invalidate_range(dest_blob->code_begin(), dest_blob->code_size());
}

// Move all my code into another code buffer.  Consult applicable
// relocs to repair embedded addresses.  The layout in the destination
// CodeBuffer is different to the source CodeBuffer: the destination
// CodeBuffer gets the final layout (consts, insts, stubs in order of
// ascending address).
void CodeBuffer::relocate_code_to(CodeBuffer* dest) const {
  address dest_end = dest->_total_start + dest->_total_size;
  address dest_filled = NULL;
  for (int n = (int) SECT_FIRST; n < (int) SECT_LIMIT; n++) {
    // pull code out of each section
    const CodeSection* cs = code_section(n);
    if (cs->is_empty())  continue;  // skip trivial section
    CodeSection* dest_cs = dest->code_section(n);
    assert(cs->size() == dest_cs->size(), "sanity");
    csize_t usize = dest_cs->size();
    csize_t wsize = align_size_up(usize, HeapWordSize);
    assert(dest_cs->start() + wsize <= dest_end, "no overflow");
    // Copy the code as aligned machine words.
    // This may also include an uninitialized partial word at the end.
    Copy::disjoint_words((HeapWord*)cs->start(),
                         (HeapWord*)dest_cs->start(),
                         wsize / HeapWordSize);

    if (dest->blob() == NULL) {
      // Destination is a final resting place, not just another buffer.
      // Normalize uninitialized bytes in the final padding.
      Copy::fill_to_bytes(dest_cs->end(), dest_cs->remaining(),
                          Assembler::code_fill_byte());
    }
    // Keep track of the highest filled address
    dest_filled = MAX2(dest_filled, dest_cs->end() + dest_cs->remaining());

    assert(cs->locs_start() != (relocInfo*)badAddress,
           "this section carries no reloc storage, but reloc was attempted");

    // Make the new code copy use the old copy's relocations:
    dest_cs->initialize_locs_from(cs);
  }

  // Do relocation after all sections are copied.
  // This is necessary if the code uses constants in stubs, which are
  // relocated when the corresponding instruction in the code (e.g., a
  // call) is relocated. Stubs are placed behind the main code
  // section, so that section has to be copied before relocating.
  for (int n = (int) SECT_FIRST; n < (int)SECT_LIMIT; n++) {
    // pull code out of each section
    const CodeSection* cs = code_section(n);
    if (cs->is_empty()) continue;  // skip trivial section
    CodeSection* dest_cs = dest->code_section(n);
    { // Repair the pc relative information in the code after the move
      RelocIterator iter(dest_cs);
      while (iter.next()) {
        iter.reloc()->fix_relocation_after_move(this, dest);
      }
    }
  }

  if (dest->blob() == NULL && dest_filled != NULL) {
    // Destination is a final resting place, not just another buffer.
    // Normalize uninitialized bytes in the final padding.
    Copy::fill_to_bytes(dest_filled, dest_end - dest_filled,
                        Assembler::code_fill_byte());

  }
}

csize_t CodeBuffer::figure_expanded_capacities(CodeSection* which_cs,
                                               csize_t amount,
                                               csize_t* new_capacity) {
  csize_t new_total_cap = 0;

  for (int n = (int) SECT_FIRST; n < (int) SECT_LIMIT; n++) {
    const CodeSection* sect = code_section(n);

    if (!sect->is_empty()) {
      // Compute initial padding; assign it to the previous section,
      // even if it's empty (e.g. consts section can be empty).
      // Cf. compute_final_layout
      csize_t padding = sect->align_at_start(new_total_cap) - new_total_cap;
      if (padding != 0) {
        new_total_cap += padding;
        assert(n - 1 >= SECT_FIRST, "sanity");
        new_capacity[n - 1] += padding;
      }
    }

    csize_t exp = sect->size();  // 100% increase
    if ((uint)exp < 4*K)  exp = 4*K;       // minimum initial increase
    if (sect == which_cs) {
      if (exp < amount)  exp = amount;
      if (StressCodeBuffers)  exp = amount;  // expand only slightly
    } else if (n == SECT_INSTS) {
      // scale down inst increases to a more modest 25%
      exp = 4*K + ((exp - 4*K) >> 2);
      if (StressCodeBuffers)  exp = amount / 2;  // expand only slightly
    } else if (sect->is_empty()) {
      // do not grow an empty secondary section
      exp = 0;
    }
    // Allow for inter-section slop:
    exp += CodeSection::end_slop();
    csize_t new_cap = sect->size() + exp;
    if (new_cap < sect->capacity()) {
      // No need to expand after all.
      new_cap = sect->capacity();
    }
    new_capacity[n] = new_cap;
    new_total_cap += new_cap;
  }

  return new_total_cap;
}

void CodeBuffer::expand(CodeSection* which_cs, csize_t amount) {
#ifndef PRODUCT
  if (PrintNMethods && (WizardMode || Verbose)) {
    tty->print("expanding CodeBuffer:");
    this->print();
  }

  if (StressCodeBuffers && blob() != NULL) {
    static int expand_count = 0;
    if (expand_count >= 0)  expand_count += 1;
    if (expand_count > 100 && is_power_of_2(expand_count)) {
      tty->print_cr("StressCodeBuffers: have expanded %d times", expand_count);
      // simulate an occasional allocation failure:
      free_blob();
    }
  }
#endif //PRODUCT

  // Resizing must be allowed
  {
    if (blob() == NULL)  return;  // caller must check for blob == NULL
    for (int n = 0; n < (int)SECT_LIMIT; n++) {
      guarantee(!code_section(n)->is_frozen(), "resizing not allowed when frozen");
    }
  }

  // Figure new capacity for each section.
  csize_t new_capacity[SECT_LIMIT];
  csize_t new_total_cap
    = figure_expanded_capacities(which_cs, amount, new_capacity);

  // Create a new (temporary) code buffer to hold all the new data
  CodeBuffer cb(name(), new_total_cap, 0);
  if (cb.blob() == NULL) {
    // Failed to allocate in code cache.
    free_blob();
    return;
  }

  // Create an old code buffer to remember which addresses used to go where.
  // This will be useful when we do final assembly into the code cache,
  // because we will need to know how to warp any internal address that
  // has been created at any time in this CodeBuffer's past.
  CodeBuffer* bxp = new CodeBuffer(_total_start, _total_size);
  bxp->take_over_code_from(this);  // remember the old undersized blob
  DEBUG_ONLY(this->_blob = NULL);  // silence a later assert
  bxp->_before_expand = this->_before_expand;
  this->_before_expand = bxp;

  // Give each section its required (expanded) capacity.
  for (int n = (int)SECT_LIMIT-1; n >= SECT_FIRST; n--) {
    CodeSection* cb_sect   = cb.code_section(n);
    CodeSection* this_sect = code_section(n);
    if (new_capacity[n] == 0)  continue;  // already nulled out
    if (n != SECT_INSTS) {
      cb.initialize_section_size(cb_sect, new_capacity[n]);
    }
    assert(cb_sect->capacity() >= new_capacity[n], "big enough");
    address cb_start = cb_sect->start();
    cb_sect->set_end(cb_start + this_sect->size());
    if (this_sect->mark() == NULL) {
      cb_sect->clear_mark();
    } else {
      cb_sect->set_mark(cb_start + this_sect->mark_off());
    }
  }

  // Move all the code and relocations to the new blob:
  relocate_code_to(&cb);

  // Copy the temporary code buffer into the current code buffer.
  // Basically, do {*this = cb}, except for some control information.
  this->take_over_code_from(&cb);
  cb.set_blob(NULL);

  // Zap the old code buffer contents, to avoid mistakenly using them.
  debug_only(Copy::fill_to_bytes(bxp->_total_start, bxp->_total_size,
                                 badCodeHeapFreeVal));

  _decode_begin = NULL;  // sanity

  // Make certain that the new sections are all snugly inside the new blob.
  verify_section_allocation();

#ifndef PRODUCT
  if (PrintNMethods && (WizardMode || Verbose)) {
    tty->print("expanded CodeBuffer:");
    this->print();
  }
#endif //PRODUCT
}

void CodeBuffer::take_over_code_from(CodeBuffer* cb) {
  // Must already have disposed of the old blob somehow.
  assert(blob() == NULL, "must be empty");
#ifdef ASSERT

#endif
  // Take the new blob away from cb.
  set_blob(cb->blob());
  // Take over all the section pointers.
  for (int n = 0; n < (int)SECT_LIMIT; n++) {
    CodeSection* cb_sect   = cb->code_section(n);
    CodeSection* this_sect = code_section(n);
    this_sect->take_over_code_from(cb_sect);
  }
  _overflow_arena = cb->_overflow_arena;
  // Make sure the old cb won't try to use it or free it.
  DEBUG_ONLY(cb->_blob = (BufferBlob*)badAddress);
}

void CodeBuffer::verify_section_allocation() {
  address tstart = _total_start;
  if (tstart == badAddress)  return;  // smashed by set_blob(NULL)
  address tend   = tstart + _total_size;
  if (_blob != NULL) {

    guarantee(tstart >= _blob->content_begin(), "sanity");
    guarantee(tend   <= _blob->content_end(),   "sanity");
  }
  // Verify disjointness.
  for (int n = (int) SECT_FIRST; n < (int) SECT_LIMIT; n++) {
    CodeSection* sect = code_section(n);
    if (!sect->is_allocated() || sect->is_empty())  continue;
    guarantee((intptr_t)sect->start() % sect->alignment() == 0
           || sect->is_empty() || _blob == NULL,
           "start is aligned");
    for (int m = (int) SECT_FIRST; m < (int) SECT_LIMIT; m++) {
      CodeSection* other = code_section(m);
      if (!other->is_allocated() || other == sect)  continue;
      guarantee(!other->contains(sect->start()    ), "sanity");
      // limit is an exclusive address and can be the start of another
      // section.
      guarantee(!other->contains(sect->limit() - 1), "sanity");
    }
    guarantee(sect->end() <= tend, "sanity");
    guarantee(sect->end() <= sect->limit(), "sanity");
  }
}

void CodeBuffer::log_section_sizes(const char* name) {
  if (xtty != NULL) {
    // log info about buffer usage
    xtty->print_cr("<blob name='%s' size='%d'>", name, _total_size);
    for (int n = (int) CodeBuffer::SECT_FIRST; n < (int) CodeBuffer::SECT_LIMIT; n++) {
      CodeSection* sect = code_section(n);
      if (!sect->is_allocated() || sect->is_empty())  continue;
      xtty->print_cr("<sect index='%d' size='" SIZE_FORMAT "' free='" SIZE_FORMAT "'/>",
                     n, sect->limit() - sect->start(), sect->limit() - sect->end());
    }
    xtty->print_cr("</blob>");
  }
}

#ifndef PRODUCT

void CodeSection::dump() {
  address ptr = start();
  for (csize_t step; ptr < end(); ptr += step) {
    step = end() - ptr;
    if (step > jintSize * 4)  step = jintSize * 4;
    tty->print(PTR_FORMAT ": ", ptr);
    while (step > 0) {
      tty->print(" " PTR32_FORMAT, *(jint*)ptr);
      ptr += jintSize;
    }
    tty->cr();
  }
}


void CodeSection::decode() {
  Disassembler::decode(start(), end());
}


void CodeBuffer::block_comment(intptr_t offset, const char * comment) {
  _strings.add_comment(offset, comment);
}

const char* CodeBuffer::code_string(const char* str) {
  return _strings.add_string(str);
}

class CodeString: public CHeapObj<mtCode> {
 private:
  friend class CodeStrings;
  const char * _string;
  CodeString*  _next;
  intptr_t     _offset;

  ~CodeString() {
    assert(_next == NULL, "wrong interface for freeing list");
    os::free((void*)_string, mtCode);
  }

  bool is_comment() const { return _offset >= 0; }

 public:
  CodeString(const char * string, intptr_t offset = -1)
    : _next(NULL), _offset(offset) {
    _string = os::strdup(string, mtCode);
  }

  const char * string() const { return _string; }
  intptr_t     offset() const { assert(_offset >= 0, "offset for non comment?"); return _offset;  }
  CodeString* next()    const { return _next; }

  void set_next(CodeString* next) { _next = next; }

  CodeString* first_comment() {
    if (is_comment()) {
      return this;
    } else {
      return next_comment();
    }
  }
  CodeString* next_comment() const {
    CodeString* s = _next;
    while (s != NULL && !s->is_comment()) {
      s = s->_next;
    }
    return s;
  }
};

CodeString* CodeStrings::find(intptr_t offset) const {
  CodeString* a = _strings->first_comment();
  while (a != NULL && a->offset() != offset) {
    a = a->next_comment();
  }
  return a;
}

// Convenience for add_comment.
CodeString* CodeStrings::find_last(intptr_t offset) const {
  CodeString* a = find(offset);
  if (a != NULL) {
    CodeString* c = NULL;
    while (((c = a->next_comment()) != NULL) && (c->offset() == offset)) {
      a = c;
    }
  }
  return a;
}

void CodeStrings::add_comment(intptr_t offset, const char * comment) {
  CodeString* c      = new CodeString(comment, offset);
  CodeString* inspos = (_strings == NULL) ? NULL : find_last(offset);

  if (inspos) {
    // insert after already existing comments with same offset
    c->set_next(inspos->next());
    inspos->set_next(c);
  } else {
    // no comments with such offset, yet. Insert before anything else.
    c->set_next(_strings);
    _strings = c;
  }
}

void CodeStrings::assign(CodeStrings& other) {
  _strings = other._strings;
}

void CodeStrings::print_block_comment(outputStream* stream, intptr_t offset) const {
  if (_strings != NULL) {
    CodeString* c = find(offset);
    while (c && c->offset() == offset) {
      stream->bol();
      stream->print("  ;; ");
      stream->print_cr(c->string());
      c = c->next_comment();
    }
  }
}


void CodeStrings::free() {
  CodeString* n = _strings;
  while (n) {
    // unlink the node from the list saving a pointer to the next
    CodeString* p = n->next();
    n->set_next(NULL);
    delete n;
    n = p;
  }
  _strings = NULL;
}

const char* CodeStrings::add_string(const char * string) {
  CodeString* s = new CodeString(string);
  s->set_next(_strings);
  _strings = s;
  assert(s->string() != NULL, "should have a string");
  return s->string();
}

void CodeBuffer::decode() {
  ttyLocker ttyl;
  Disassembler::decode(decode_begin(), insts_end());
  _decode_begin = insts_end();
}


void CodeBuffer::skip_decode() {
  _decode_begin = insts_end();
}


void CodeBuffer::decode_all() {
  ttyLocker ttyl;
  for (int n = 0; n < (int)SECT_LIMIT; n++) {
    // dump contents of each section
    CodeSection* cs = code_section(n);
    tty->print_cr("! %s:", code_section_name(n));
    if (cs != consts())
      cs->decode();
    else
      cs->dump();
  }
}


void CodeSection::print(const char* name) {
  csize_t locs_size = locs_end() - locs_start();
  tty->print_cr(" %7s.code = " PTR_FORMAT " : " PTR_FORMAT " : " PTR_FORMAT " (%d of %d)%s",
                name, start(), end(), limit(), size(), capacity(),
                is_frozen()? " [frozen]": "");
  tty->print_cr(" %7s.locs = " PTR_FORMAT " : " PTR_FORMAT " : " PTR_FORMAT " (%d of %d) point=%d",
                name, locs_start(), locs_end(), locs_limit(), locs_size, locs_capacity(), locs_point_off());
  if (PrintRelocations) {
    RelocIterator iter(this);
    iter.print();
  }
}

void CodeBuffer::print() {
  if (this == NULL) {
    tty->print_cr("NULL CodeBuffer pointer");
    return;
  }

  tty->print_cr("CodeBuffer:");
  for (int n = 0; n < (int)SECT_LIMIT; n++) {
    // print each section
    CodeSection* cs = code_section(n);
    cs->print(code_section_name(n));
  }
}

#endif // PRODUCT

Other Java examples (source code examples)

Here is a short list of links related to this Java codeBuffer.cpp source code file:

... this post is sponsored by my books ...

#1 New Release!

FP Best Seller

 

new blog posts

 

Copyright 1998-2024 Alvin Alexander, alvinalexander.com
All Rights Reserved.

A percentage of advertising revenue from
pages under the /java/jwarehouse URI on this website is
paid back to open source projects.