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Java example source code file (loopnode.cpp)

This example Java source code file (loopnode.cpp) is included in the alvinalexander.com "Java Source Code Warehouse" project. The intent of this project is to help you "Learn Java by Example" TM.

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Java - Java tags/keywords

addinode, assert, c\-, duiterator_fast, ideallooptree, lca, node, node_list, null, op_safepoint, phaseidealloop, product, typeint

The loopnode.cpp Java example source code

/*
 * Copyright (c) 1998, 2013, Oracle and/or its affiliates. All rights reserved.
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
 *
 * This code is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License version 2 only, as
 * published by the Free Software Foundation.
 *
 * This code is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
 * version 2 for more details (a copy is included in the LICENSE file that
 * accompanied this code).
 *
 * You should have received a copy of the GNU General Public License version
 * 2 along with this work; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
 *
 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
 * or visit www.oracle.com if you need additional information or have any
 * questions.
 *
 */

#include "precompiled.hpp"
#include "ci/ciMethodData.hpp"
#include "compiler/compileLog.hpp"
#include "libadt/vectset.hpp"
#include "memory/allocation.inline.hpp"
#include "opto/addnode.hpp"
#include "opto/callnode.hpp"
#include "opto/connode.hpp"
#include "opto/divnode.hpp"
#include "opto/idealGraphPrinter.hpp"
#include "opto/loopnode.hpp"
#include "opto/mulnode.hpp"
#include "opto/rootnode.hpp"
#include "opto/superword.hpp"

//=============================================================================
//------------------------------is_loop_iv-------------------------------------
// Determine if a node is Counted loop induction variable.
// The method is declared in node.hpp.
const Node* Node::is_loop_iv() const {
  if (this->is_Phi() && !this->as_Phi()->is_copy() &&
      this->as_Phi()->region()->is_CountedLoop() &&
      this->as_Phi()->region()->as_CountedLoop()->phi() == this) {
    return this;
  } else {
    return NULL;
  }
}

//=============================================================================
//------------------------------dump_spec--------------------------------------
// Dump special per-node info
#ifndef PRODUCT
void LoopNode::dump_spec(outputStream *st) const {
  if (is_inner_loop()) st->print( "inner " );
  if (is_partial_peel_loop()) st->print( "partial_peel " );
  if (partial_peel_has_failed()) st->print( "partial_peel_failed " );
}
#endif

//------------------------------is_valid_counted_loop-------------------------
bool LoopNode::is_valid_counted_loop() const {
  if (is_CountedLoop()) {
    CountedLoopNode*    l  = as_CountedLoop();
    CountedLoopEndNode* le = l->loopexit();
    if (le != NULL &&
        le->proj_out(1 /* true */) == l->in(LoopNode::LoopBackControl)) {
      Node* phi  = l->phi();
      Node* exit = le->proj_out(0 /* false */);
      if (exit != NULL && exit->Opcode() == Op_IfFalse &&
          phi != NULL && phi->is_Phi() &&
          phi->in(LoopNode::LoopBackControl) == l->incr() &&
          le->loopnode() == l && le->stride_is_con()) {
        return true;
      }
    }
  }
  return false;
}

//------------------------------get_early_ctrl---------------------------------
// Compute earliest legal control
Node *PhaseIdealLoop::get_early_ctrl( Node *n ) {
  assert( !n->is_Phi() && !n->is_CFG(), "this code only handles data nodes" );
  uint i;
  Node *early;
  if (n->in(0) && !n->is_expensive()) {
    early = n->in(0);
    if (!early->is_CFG()) // Might be a non-CFG multi-def
      early = get_ctrl(early);        // So treat input as a straight data input
    i = 1;
  } else {
    early = get_ctrl(n->in(1));
    i = 2;
  }
  uint e_d = dom_depth(early);
  assert( early, "" );
  for (; i < n->req(); i++) {
    Node *cin = get_ctrl(n->in(i));
    assert( cin, "" );
    // Keep deepest dominator depth
    uint c_d = dom_depth(cin);
    if (c_d > e_d) {           // Deeper guy?
      early = cin;              // Keep deepest found so far
      e_d = c_d;
    } else if (c_d == e_d &&    // Same depth?
               early != cin) { // If not equal, must use slower algorithm
      // If same depth but not equal, one _must_ dominate the other
      // and we want the deeper (i.e., dominated) guy.
      Node *n1 = early;
      Node *n2 = cin;
      while (1) {
        n1 = idom(n1);          // Walk up until break cycle
        n2 = idom(n2);
        if (n1 == cin ||        // Walked early up to cin
            dom_depth(n2) < c_d)
          break;                // early is deeper; keep him
        if (n2 == early ||      // Walked cin up to early
            dom_depth(n1) < c_d) {
          early = cin;          // cin is deeper; keep him
          break;
        }
      }
      e_d = dom_depth(early);   // Reset depth register cache
    }
  }

  // Return earliest legal location
  assert(early == find_non_split_ctrl(early), "unexpected early control");

  if (n->is_expensive()) {
    assert(n->in(0), "should have control input");
    early = get_early_ctrl_for_expensive(n, early);
  }

  return early;
}

//------------------------------get_early_ctrl_for_expensive---------------------------------
// Move node up the dominator tree as high as legal while still beneficial
Node *PhaseIdealLoop::get_early_ctrl_for_expensive(Node *n, Node* earliest) {
  assert(n->in(0) && n->is_expensive(), "expensive node with control input here");
  assert(OptimizeExpensiveOps, "optimization off?");

  Node* ctl = n->in(0);
  assert(ctl->is_CFG(), "expensive input 0 must be cfg");
  uint min_dom_depth = dom_depth(earliest);
#ifdef ASSERT
  if (!is_dominator(ctl, earliest) && !is_dominator(earliest, ctl)) {
    dump_bad_graph("Bad graph detected in get_early_ctrl_for_expensive", n, earliest, ctl);
    assert(false, "Bad graph detected in get_early_ctrl_for_expensive");
  }
#endif
  if (dom_depth(ctl) < min_dom_depth) {
    return earliest;
  }

  while (1) {
    Node *next = ctl;
    // Moving the node out of a loop on the projection of a If
    // confuses loop predication. So once we hit a Loop in a If branch
    // that doesn't branch to an UNC, we stop. The code that process
    // expensive nodes will notice the loop and skip over it to try to
    // move the node further up.
    if (ctl->is_CountedLoop() && ctl->in(1) != NULL && ctl->in(1)->in(0) != NULL && ctl->in(1)->in(0)->is_If()) {
      if (!ctl->in(1)->as_Proj()->is_uncommon_trap_if_pattern(Deoptimization::Reason_none)) {
        break;
      }
      next = idom(ctl->in(1)->in(0));
    } else if (ctl->is_Proj()) {
      // We only move it up along a projection if the projection is
      // the single control projection for its parent: same code path,
      // if it's a If with UNC or fallthrough of a call.
      Node* parent_ctl = ctl->in(0);
      if (parent_ctl == NULL) {
        break;
      } else if (parent_ctl->is_CountedLoopEnd() && parent_ctl->as_CountedLoopEnd()->loopnode() != NULL) {
        next = parent_ctl->as_CountedLoopEnd()->loopnode()->init_control();
      } else if (parent_ctl->is_If()) {
        if (!ctl->as_Proj()->is_uncommon_trap_if_pattern(Deoptimization::Reason_none)) {
          break;
        }
        assert(idom(ctl) == parent_ctl, "strange");
        next = idom(parent_ctl);
      } else if (ctl->is_CatchProj()) {
        if (ctl->as_Proj()->_con != CatchProjNode::fall_through_index) {
          break;
        }
        assert(parent_ctl->in(0)->in(0)->is_Call(), "strange graph");
        next = parent_ctl->in(0)->in(0)->in(0);
      } else {
        // Check if parent control has a single projection (this
        // control is the only possible successor of the parent
        // control). If so, we can try to move the node above the
        // parent control.
        int nb_ctl_proj = 0;
        for (DUIterator_Fast imax, i = parent_ctl->fast_outs(imax); i < imax; i++) {
          Node *p = parent_ctl->fast_out(i);
          if (p->is_Proj() && p->is_CFG()) {
            nb_ctl_proj++;
            if (nb_ctl_proj > 1) {
              break;
            }
          }
        }

        if (nb_ctl_proj > 1) {
          break;
        }
        assert(parent_ctl->is_Start() || parent_ctl->is_MemBar() || parent_ctl->is_Call(), "unexpected node");
        assert(idom(ctl) == parent_ctl, "strange");
        next = idom(parent_ctl);
      }
    } else {
      next = idom(ctl);
    }
    if (next->is_Root() || next->is_Start() || dom_depth(next) < min_dom_depth) {
      break;
    }
    ctl = next;
  }

  if (ctl != n->in(0)) {
    _igvn.hash_delete(n);
    n->set_req(0, ctl);
    _igvn.hash_insert(n);
  }

  return ctl;
}


//------------------------------set_early_ctrl---------------------------------
// Set earliest legal control
void PhaseIdealLoop::set_early_ctrl( Node *n ) {
  Node *early = get_early_ctrl(n);

  // Record earliest legal location
  set_ctrl(n, early);
}

//------------------------------set_subtree_ctrl-------------------------------
// set missing _ctrl entries on new nodes
void PhaseIdealLoop::set_subtree_ctrl( Node *n ) {
  // Already set?  Get out.
  if( _nodes[n->_idx] ) return;
  // Recursively set _nodes array to indicate where the Node goes
  uint i;
  for( i = 0; i < n->req(); ++i ) {
    Node *m = n->in(i);
    if( m && m != C->root() )
      set_subtree_ctrl( m );
  }

  // Fixup self
  set_early_ctrl( n );
}

//------------------------------is_counted_loop--------------------------------
bool PhaseIdealLoop::is_counted_loop( Node *x, IdealLoopTree *loop ) {
  PhaseGVN *gvn = &_igvn;

  // Counted loop head must be a good RegionNode with only 3 not NULL
  // control input edges: Self, Entry, LoopBack.
  if (x->in(LoopNode::Self) == NULL || x->req() != 3)
    return false;

  Node *init_control = x->in(LoopNode::EntryControl);
  Node *back_control = x->in(LoopNode::LoopBackControl);
  if (init_control == NULL || back_control == NULL)    // Partially dead
    return false;
  // Must also check for TOP when looking for a dead loop
  if (init_control->is_top() || back_control->is_top())
    return false;

  // Allow funny placement of Safepoint
  if (back_control->Opcode() == Op_SafePoint)
    back_control = back_control->in(TypeFunc::Control);

  // Controlling test for loop
  Node *iftrue = back_control;
  uint iftrue_op = iftrue->Opcode();
  if (iftrue_op != Op_IfTrue &&
      iftrue_op != Op_IfFalse)
    // I have a weird back-control.  Probably the loop-exit test is in
    // the middle of the loop and I am looking at some trailing control-flow
    // merge point.  To fix this I would have to partially peel the loop.
    return false; // Obscure back-control

  // Get boolean guarding loop-back test
  Node *iff = iftrue->in(0);
  if (get_loop(iff) != loop || !iff->in(1)->is_Bool())
    return false;
  BoolNode *test = iff->in(1)->as_Bool();
  BoolTest::mask bt = test->_test._test;
  float cl_prob = iff->as_If()->_prob;
  if (iftrue_op == Op_IfFalse) {
    bt = BoolTest(bt).negate();
    cl_prob = 1.0 - cl_prob;
  }
  // Get backedge compare
  Node *cmp = test->in(1);
  int cmp_op = cmp->Opcode();
  if (cmp_op != Op_CmpI)
    return false;                // Avoid pointer & float compares

  // Find the trip-counter increment & limit.  Limit must be loop invariant.
  Node *incr  = cmp->in(1);
  Node *limit = cmp->in(2);

  // ---------
  // need 'loop()' test to tell if limit is loop invariant
  // ---------

  if (!is_member(loop, get_ctrl(incr))) { // Swapped trip counter and limit?
    Node *tmp = incr;            // Then reverse order into the CmpI
    incr = limit;
    limit = tmp;
    bt = BoolTest(bt).commute(); // And commute the exit test
  }
  if (is_member(loop, get_ctrl(limit))) // Limit must be loop-invariant
    return false;
  if (!is_member(loop, get_ctrl(incr))) // Trip counter must be loop-variant
    return false;

  Node* phi_incr = NULL;
  // Trip-counter increment must be commutative & associative.
  if (incr->is_Phi()) {
    if (incr->as_Phi()->region() != x || incr->req() != 3)
      return false; // Not simple trip counter expression
    phi_incr = incr;
    incr = phi_incr->in(LoopNode::LoopBackControl); // Assume incr is on backedge of Phi
    if (!is_member(loop, get_ctrl(incr))) // Trip counter must be loop-variant
      return false;
  }

  Node* trunc1 = NULL;
  Node* trunc2 = NULL;
  const TypeInt* iv_trunc_t = NULL;
  if (!(incr = CountedLoopNode::match_incr_with_optional_truncation(incr, &trunc1, &trunc2, &iv_trunc_t))) {
    return false; // Funny increment opcode
  }
  assert(incr->Opcode() == Op_AddI, "wrong increment code");

  // Get merge point
  Node *xphi = incr->in(1);
  Node *stride = incr->in(2);
  if (!stride->is_Con()) {     // Oops, swap these
    if (!xphi->is_Con())       // Is the other guy a constant?
      return false;             // Nope, unknown stride, bail out
    Node *tmp = xphi;           // 'incr' is commutative, so ok to swap
    xphi = stride;
    stride = tmp;
  }
  // Stride must be constant
  int stride_con = stride->get_int();
  if (stride_con == 0)
    return false; // missed some peephole opt

  if (!xphi->is_Phi())
    return false; // Too much math on the trip counter
  if (phi_incr != NULL && phi_incr != xphi)
    return false;
  PhiNode *phi = xphi->as_Phi();

  // Phi must be of loop header; backedge must wrap to increment
  if (phi->region() != x)
    return false;
  if (trunc1 == NULL && phi->in(LoopNode::LoopBackControl) != incr ||
      trunc1 != NULL && phi->in(LoopNode::LoopBackControl) != trunc1) {
    return false;
  }
  Node *init_trip = phi->in(LoopNode::EntryControl);

  // If iv trunc type is smaller than int, check for possible wrap.
  if (!TypeInt::INT->higher_equal(iv_trunc_t)) {
    assert(trunc1 != NULL, "must have found some truncation");

    // Get a better type for the phi (filtered thru if's)
    const TypeInt* phi_ft = filtered_type(phi);

    // Can iv take on a value that will wrap?
    //
    // Ensure iv's limit is not within "stride" of the wrap value.
    //
    // Example for "short" type
    //    Truncation ensures value is in the range -32768..32767 (iv_trunc_t)
    //    If the stride is +10, then the last value of the induction
    //    variable before the increment (phi_ft->_hi) must be
    //    <= 32767 - 10 and (phi_ft->_lo) must be >= -32768 to
    //    ensure no truncation occurs after the increment.

    if (stride_con > 0) {
      if (iv_trunc_t->_hi - phi_ft->_hi < stride_con ||
          iv_trunc_t->_lo > phi_ft->_lo) {
        return false;  // truncation may occur
      }
    } else if (stride_con < 0) {
      if (iv_trunc_t->_lo - phi_ft->_lo > stride_con ||
          iv_trunc_t->_hi < phi_ft->_hi) {
        return false;  // truncation may occur
      }
    }
    // No possibility of wrap so truncation can be discarded
    // Promote iv type to Int
  } else {
    assert(trunc1 == NULL && trunc2 == NULL, "no truncation for int");
  }

  // If the condition is inverted and we will be rolling
  // through MININT to MAXINT, then bail out.
  if (bt == BoolTest::eq || // Bail out, but this loop trips at most twice!
      // Odd stride
      bt == BoolTest::ne && stride_con != 1 && stride_con != -1 ||
      // Count down loop rolls through MAXINT
      (bt == BoolTest::le || bt == BoolTest::lt) && stride_con < 0 ||
      // Count up loop rolls through MININT
      (bt == BoolTest::ge || bt == BoolTest::gt) && stride_con > 0) {
    return false; // Bail out
  }

  const TypeInt* init_t = gvn->type(init_trip)->is_int();
  const TypeInt* limit_t = gvn->type(limit)->is_int();

  if (stride_con > 0) {
    jlong init_p = (jlong)init_t->_lo + stride_con;
    if (init_p > (jlong)max_jint || init_p > (jlong)limit_t->_hi)
      return false; // cyclic loop or this loop trips only once
  } else {
    jlong init_p = (jlong)init_t->_hi + stride_con;
    if (init_p < (jlong)min_jint || init_p < (jlong)limit_t->_lo)
      return false; // cyclic loop or this loop trips only once
  }

  // =================================================
  // ---- SUCCESS!   Found A Trip-Counted Loop!  -----
  //
  assert(x->Opcode() == Op_Loop, "regular loops only");
  C->print_method(PHASE_BEFORE_CLOOPS, 3);

  Node *hook = new (C) Node(6);

  if (LoopLimitCheck) {

  // ===================================================
  // Generate loop limit check to avoid integer overflow
  // in cases like next (cyclic loops):
  //
  // for (i=0; i <= max_jint; i++) {}
  // for (i=0; i <  max_jint; i+=2) {}
  //
  //
  // Limit check predicate depends on the loop test:
  //
  // for(;i != limit; i++)       --> limit <= (max_jint)
  // for(;i <  limit; i+=stride) --> limit <= (max_jint - stride + 1)
  // for(;i <= limit; i+=stride) --> limit <= (max_jint - stride    )
  //

  // Check if limit is excluded to do more precise int overflow check.
  bool incl_limit = (bt == BoolTest::le || bt == BoolTest::ge);
  int stride_m  = stride_con - (incl_limit ? 0 : (stride_con > 0 ? 1 : -1));

  // If compare points directly to the phi we need to adjust
  // the compare so that it points to the incr. Limit have
  // to be adjusted to keep trip count the same and the
  // adjusted limit should be checked for int overflow.
  if (phi_incr != NULL) {
    stride_m  += stride_con;
  }

  if (limit->is_Con()) {
    int limit_con = limit->get_int();
    if ((stride_con > 0 && limit_con > (max_jint - stride_m)) ||
        (stride_con < 0 && limit_con < (min_jint - stride_m))) {
      // Bailout: it could be integer overflow.
      return false;
    }
  } else if ((stride_con > 0 && limit_t->_hi <= (max_jint - stride_m)) ||
             (stride_con < 0 && limit_t->_lo >= (min_jint - stride_m))) {
      // Limit's type may satisfy the condition, for example,
      // when it is an array length.
  } else {
    // Generate loop's limit check.
    // Loop limit check predicate should be near the loop.
    ProjNode *limit_check_proj = find_predicate_insertion_point(init_control, Deoptimization::Reason_loop_limit_check);
    if (!limit_check_proj) {
      // The limit check predicate is not generated if this method trapped here before.
#ifdef ASSERT
      if (TraceLoopLimitCheck) {
        tty->print("missing loop limit check:");
        loop->dump_head();
        x->dump(1);
      }
#endif
      return false;
    }

    IfNode* check_iff = limit_check_proj->in(0)->as_If();
    Node* cmp_limit;
    Node* bol;

    if (stride_con > 0) {
      cmp_limit = new (C) CmpINode(limit, _igvn.intcon(max_jint - stride_m));
      bol = new (C) BoolNode(cmp_limit, BoolTest::le);
    } else {
      cmp_limit = new (C) CmpINode(limit, _igvn.intcon(min_jint - stride_m));
      bol = new (C) BoolNode(cmp_limit, BoolTest::ge);
    }
    cmp_limit = _igvn.register_new_node_with_optimizer(cmp_limit);
    bol = _igvn.register_new_node_with_optimizer(bol);
    set_subtree_ctrl(bol);

    // Replace condition in original predicate but preserve Opaque node
    // so that previous predicates could be found.
    assert(check_iff->in(1)->Opcode() == Op_Conv2B &&
           check_iff->in(1)->in(1)->Opcode() == Op_Opaque1, "");
    Node* opq = check_iff->in(1)->in(1);
    _igvn.hash_delete(opq);
    opq->set_req(1, bol);
    // Update ctrl.
    set_ctrl(opq, check_iff->in(0));
    set_ctrl(check_iff->in(1), check_iff->in(0));

#ifndef PRODUCT
    // report that the loop predication has been actually performed
    // for this loop
    if (TraceLoopLimitCheck) {
      tty->print_cr("Counted Loop Limit Check generated:");
      debug_only( bol->dump(2); )
    }
#endif
  }

  if (phi_incr != NULL) {
    // If compare points directly to the phi we need to adjust
    // the compare so that it points to the incr. Limit have
    // to be adjusted to keep trip count the same and we
    // should avoid int overflow.
    //
    //   i = init; do {} while(i++ < limit);
    // is converted to
    //   i = init; do {} while(++i < limit+1);
    //
    limit = gvn->transform(new (C) AddINode(limit, stride));
  }

  // Now we need to canonicalize loop condition.
  if (bt == BoolTest::ne) {
    assert(stride_con == 1 || stride_con == -1, "simple increment only");
    // 'ne' can be replaced with 'lt' only when init < limit.
    if (stride_con > 0 && init_t->_hi < limit_t->_lo)
      bt = BoolTest::lt;
    // 'ne' can be replaced with 'gt' only when init > limit.
    if (stride_con < 0 && init_t->_lo > limit_t->_hi)
      bt = BoolTest::gt;
  }

  if (incl_limit) {
    // The limit check guaranties that 'limit <= (max_jint - stride)' so
    // we can convert 'i <= limit' to 'i < limit+1' since stride != 0.
    //
    Node* one = (stride_con > 0) ? gvn->intcon( 1) : gvn->intcon(-1);
    limit = gvn->transform(new (C) AddINode(limit, one));
    if (bt == BoolTest::le)
      bt = BoolTest::lt;
    else if (bt == BoolTest::ge)
      bt = BoolTest::gt;
    else
      ShouldNotReachHere();
  }
  set_subtree_ctrl( limit );

  } else { // LoopLimitCheck

  // If compare points to incr, we are ok.  Otherwise the compare
  // can directly point to the phi; in this case adjust the compare so that
  // it points to the incr by adjusting the limit.
  if (cmp->in(1) == phi || cmp->in(2) == phi)
    limit = gvn->transform(new (C) AddINode(limit,stride));

  // trip-count for +-tive stride should be: (limit - init_trip + stride - 1)/stride.
  // Final value for iterator should be: trip_count * stride + init_trip.
  Node *one_p = gvn->intcon( 1);
  Node *one_m = gvn->intcon(-1);

  Node *trip_count = NULL;
  switch( bt ) {
  case BoolTest::eq:
    ShouldNotReachHere();
  case BoolTest::ne:            // Ahh, the case we desire
    if (stride_con == 1)
      trip_count = gvn->transform(new (C) SubINode(limit,init_trip));
    else if (stride_con == -1)
      trip_count = gvn->transform(new (C) SubINode(init_trip,limit));
    else
      ShouldNotReachHere();
    set_subtree_ctrl(trip_count);
    //_loop.map(trip_count->_idx,loop(limit));
    break;
  case BoolTest::le:            // Maybe convert to '<' case
    limit = gvn->transform(new (C) AddINode(limit,one_p));
    set_subtree_ctrl( limit );
    hook->init_req(4, limit);

    bt = BoolTest::lt;
    // Make the new limit be in the same loop nest as the old limit
    //_loop.map(limit->_idx,limit_loop);
    // Fall into next case
  case BoolTest::lt: {          // Maybe convert to '!=' case
    if (stride_con < 0) // Count down loop rolls through MAXINT
      ShouldNotReachHere();
    Node *range = gvn->transform(new (C) SubINode(limit,init_trip));
    set_subtree_ctrl( range );
    hook->init_req(0, range);

    Node *bias  = gvn->transform(new (C) AddINode(range,stride));
    set_subtree_ctrl( bias );
    hook->init_req(1, bias);

    Node *bias1 = gvn->transform(new (C) AddINode(bias,one_m));
    set_subtree_ctrl( bias1 );
    hook->init_req(2, bias1);

    trip_count  = gvn->transform(new (C) DivINode(0,bias1,stride));
    set_subtree_ctrl( trip_count );
    hook->init_req(3, trip_count);
    break;
  }

  case BoolTest::ge:            // Maybe convert to '>' case
    limit = gvn->transform(new (C) AddINode(limit,one_m));
    set_subtree_ctrl( limit );
    hook->init_req(4 ,limit);

    bt = BoolTest::gt;
    // Make the new limit be in the same loop nest as the old limit
    //_loop.map(limit->_idx,limit_loop);
    // Fall into next case
  case BoolTest::gt: {          // Maybe convert to '!=' case
    if (stride_con > 0) // count up loop rolls through MININT
      ShouldNotReachHere();
    Node *range = gvn->transform(new (C) SubINode(limit,init_trip));
    set_subtree_ctrl( range );
    hook->init_req(0, range);

    Node *bias  = gvn->transform(new (C) AddINode(range,stride));
    set_subtree_ctrl( bias );
    hook->init_req(1, bias);

    Node *bias1 = gvn->transform(new (C) AddINode(bias,one_p));
    set_subtree_ctrl( bias1 );
    hook->init_req(2, bias1);

    trip_count  = gvn->transform(new (C) DivINode(0,bias1,stride));
    set_subtree_ctrl( trip_count );
    hook->init_req(3, trip_count);
    break;
  }
  } // switch( bt )

  Node *span = gvn->transform(new (C) MulINode(trip_count,stride));
  set_subtree_ctrl( span );
  hook->init_req(5, span);

  limit = gvn->transform(new (C) AddINode(span,init_trip));
  set_subtree_ctrl( limit );

  } // LoopLimitCheck

  // Check for SafePoint on backedge and remove
  Node *sfpt = x->in(LoopNode::LoopBackControl);
  if (sfpt->Opcode() == Op_SafePoint && is_deleteable_safept(sfpt)) {
    lazy_replace( sfpt, iftrue );
    if (loop->_safepts != NULL) {
      loop->_safepts->yank(sfpt);
    }
    loop->_tail = iftrue;
  }

  // Build a canonical trip test.
  // Clone code, as old values may be in use.
  incr = incr->clone();
  incr->set_req(1,phi);
  incr->set_req(2,stride);
  incr = _igvn.register_new_node_with_optimizer(incr);
  set_early_ctrl( incr );
  _igvn.hash_delete(phi);
  phi->set_req_X( LoopNode::LoopBackControl, incr, &_igvn );

  // If phi type is more restrictive than Int, raise to
  // Int to prevent (almost) infinite recursion in igvn
  // which can only handle integer types for constants or minint..maxint.
  if (!TypeInt::INT->higher_equal(phi->bottom_type())) {
    Node* nphi = PhiNode::make(phi->in(0), phi->in(LoopNode::EntryControl), TypeInt::INT);
    nphi->set_req(LoopNode::LoopBackControl, phi->in(LoopNode::LoopBackControl));
    nphi = _igvn.register_new_node_with_optimizer(nphi);
    set_ctrl(nphi, get_ctrl(phi));
    _igvn.replace_node(phi, nphi);
    phi = nphi->as_Phi();
  }
  cmp = cmp->clone();
  cmp->set_req(1,incr);
  cmp->set_req(2,limit);
  cmp = _igvn.register_new_node_with_optimizer(cmp);
  set_ctrl(cmp, iff->in(0));

  test = test->clone()->as_Bool();
  (*(BoolTest*)&test->_test)._test = bt;
  test->set_req(1,cmp);
  _igvn.register_new_node_with_optimizer(test);
  set_ctrl(test, iff->in(0));

  // Replace the old IfNode with a new LoopEndNode
  Node *lex = _igvn.register_new_node_with_optimizer(new (C) CountedLoopEndNode( iff->in(0), test, cl_prob, iff->as_If()->_fcnt ));
  IfNode *le = lex->as_If();
  uint dd = dom_depth(iff);
  set_idom(le, le->in(0), dd); // Update dominance for loop exit
  set_loop(le, loop);

  // Get the loop-exit control
  Node *iffalse = iff->as_If()->proj_out(!(iftrue_op == Op_IfTrue));

  // Need to swap loop-exit and loop-back control?
  if (iftrue_op == Op_IfFalse) {
    Node *ift2=_igvn.register_new_node_with_optimizer(new (C) IfTrueNode (le));
    Node *iff2=_igvn.register_new_node_with_optimizer(new (C) IfFalseNode(le));

    loop->_tail = back_control = ift2;
    set_loop(ift2, loop);
    set_loop(iff2, get_loop(iffalse));

    // Lazy update of 'get_ctrl' mechanism.
    lazy_replace_proj( iffalse, iff2 );
    lazy_replace_proj( iftrue,  ift2 );

    // Swap names
    iffalse = iff2;
    iftrue  = ift2;
  } else {
    _igvn.hash_delete(iffalse);
    _igvn.hash_delete(iftrue);
    iffalse->set_req_X( 0, le, &_igvn );
    iftrue ->set_req_X( 0, le, &_igvn );
  }

  set_idom(iftrue,  le, dd+1);
  set_idom(iffalse, le, dd+1);
  assert(iff->outcnt() == 0, "should be dead now");
  lazy_replace( iff, le ); // fix 'get_ctrl'

  // Now setup a new CountedLoopNode to replace the existing LoopNode
  CountedLoopNode *l = new (C) CountedLoopNode(init_control, back_control);
  l->set_unswitch_count(x->as_Loop()->unswitch_count()); // Preserve
  // The following assert is approximately true, and defines the intention
  // of can_be_counted_loop.  It fails, however, because phase->type
  // is not yet initialized for this loop and its parts.
  //assert(l->can_be_counted_loop(this), "sanity");
  _igvn.register_new_node_with_optimizer(l);
  set_loop(l, loop);
  loop->_head = l;
  // Fix all data nodes placed at the old loop head.
  // Uses the lazy-update mechanism of 'get_ctrl'.
  lazy_replace( x, l );
  set_idom(l, init_control, dom_depth(x));

  // Check for immediately preceding SafePoint and remove
  Node *sfpt2 = le->in(0);
  if (sfpt2->Opcode() == Op_SafePoint && is_deleteable_safept(sfpt2)) {
    lazy_replace( sfpt2, sfpt2->in(TypeFunc::Control));
    if (loop->_safepts != NULL) {
      loop->_safepts->yank(sfpt2);
    }
  }

  // Free up intermediate goo
  _igvn.remove_dead_node(hook);

#ifdef ASSERT
  assert(l->is_valid_counted_loop(), "counted loop shape is messed up");
  assert(l == loop->_head && l->phi() == phi && l->loopexit() == lex, "" );
#endif
#ifndef PRODUCT
  if (TraceLoopOpts) {
    tty->print("Counted      ");
    loop->dump_head();
  }
#endif

  C->print_method(PHASE_AFTER_CLOOPS, 3);

  return true;
}

//----------------------exact_limit-------------------------------------------
Node* PhaseIdealLoop::exact_limit( IdealLoopTree *loop ) {
  assert(loop->_head->is_CountedLoop(), "");
  CountedLoopNode *cl = loop->_head->as_CountedLoop();
  assert(cl->is_valid_counted_loop(), "");

  if (!LoopLimitCheck || ABS(cl->stride_con()) == 1 ||
      cl->limit()->Opcode() == Op_LoopLimit) {
    // Old code has exact limit (it could be incorrect in case of int overflow).
    // Loop limit is exact with stride == 1. And loop may already have exact limit.
    return cl->limit();
  }
  Node *limit = NULL;
#ifdef ASSERT
  BoolTest::mask bt = cl->loopexit()->test_trip();
  assert(bt == BoolTest::lt || bt == BoolTest::gt, "canonical test is expected");
#endif
  if (cl->has_exact_trip_count()) {
    // Simple case: loop has constant boundaries.
    // Use jlongs to avoid integer overflow.
    int stride_con = cl->stride_con();
    jlong  init_con = cl->init_trip()->get_int();
    jlong limit_con = cl->limit()->get_int();
    julong trip_cnt = cl->trip_count();
    jlong final_con = init_con + trip_cnt*stride_con;
    int final_int = (int)final_con;
    // The final value should be in integer range since the loop
    // is counted and the limit was checked for overflow.
    assert(final_con == (jlong)final_int, "final value should be integer");
    limit = _igvn.intcon(final_int);
  } else {
    // Create new LoopLimit node to get exact limit (final iv value).
    limit = new (C) LoopLimitNode(C, cl->init_trip(), cl->limit(), cl->stride());
    register_new_node(limit, cl->in(LoopNode::EntryControl));
  }
  assert(limit != NULL, "sanity");
  return limit;
}

//------------------------------Ideal------------------------------------------
// Return a node which is more "ideal" than the current node.
// Attempt to convert into a counted-loop.
Node *LoopNode::Ideal(PhaseGVN *phase, bool can_reshape) {
  if (!can_be_counted_loop(phase)) {
    phase->C->set_major_progress();
  }
  return RegionNode::Ideal(phase, can_reshape);
}


//=============================================================================
//------------------------------Ideal------------------------------------------
// Return a node which is more "ideal" than the current node.
// Attempt to convert into a counted-loop.
Node *CountedLoopNode::Ideal(PhaseGVN *phase, bool can_reshape) {
  return RegionNode::Ideal(phase, can_reshape);
}

//------------------------------dump_spec--------------------------------------
// Dump special per-node info
#ifndef PRODUCT
void CountedLoopNode::dump_spec(outputStream *st) const {
  LoopNode::dump_spec(st);
  if (stride_is_con()) {
    st->print("stride: %d ",stride_con());
  }
  if (is_pre_loop ()) st->print("pre of N%d" , _main_idx);
  if (is_main_loop()) st->print("main of N%d", _idx);
  if (is_post_loop()) st->print("post of N%d", _main_idx);
}
#endif

//=============================================================================
int CountedLoopEndNode::stride_con() const {
  return stride()->bottom_type()->is_int()->get_con();
}

//=============================================================================
//------------------------------Value-----------------------------------------
const Type *LoopLimitNode::Value( PhaseTransform *phase ) const {
  const Type* init_t   = phase->type(in(Init));
  const Type* limit_t  = phase->type(in(Limit));
  const Type* stride_t = phase->type(in(Stride));
  // Either input is TOP ==> the result is TOP
  if (init_t   == Type::TOP) return Type::TOP;
  if (limit_t  == Type::TOP) return Type::TOP;
  if (stride_t == Type::TOP) return Type::TOP;

  int stride_con = stride_t->is_int()->get_con();
  if (stride_con == 1)
    return NULL;  // Identity

  if (init_t->is_int()->is_con() && limit_t->is_int()->is_con()) {
    // Use jlongs to avoid integer overflow.
    jlong init_con   =  init_t->is_int()->get_con();
    jlong limit_con  = limit_t->is_int()->get_con();
    int  stride_m   = stride_con - (stride_con > 0 ? 1 : -1);
    jlong trip_count = (limit_con - init_con + stride_m)/stride_con;
    jlong final_con  = init_con + stride_con*trip_count;
    int final_int = (int)final_con;
    // The final value should be in integer range since the loop
    // is counted and the limit was checked for overflow.
    assert(final_con == (jlong)final_int, "final value should be integer");
    return TypeInt::make(final_int);
  }

  return bottom_type(); // TypeInt::INT
}

//------------------------------Ideal------------------------------------------
// Return a node which is more "ideal" than the current node.
Node *LoopLimitNode::Ideal(PhaseGVN *phase, bool can_reshape) {
  if (phase->type(in(Init))   == Type::TOP ||
      phase->type(in(Limit))  == Type::TOP ||
      phase->type(in(Stride)) == Type::TOP)
    return NULL;  // Dead

  int stride_con = phase->type(in(Stride))->is_int()->get_con();
  if (stride_con == 1)
    return NULL;  // Identity

  if (in(Init)->is_Con() && in(Limit)->is_Con())
    return NULL;  // Value

  // Delay following optimizations until all loop optimizations
  // done to keep Ideal graph simple.
  if (!can_reshape || phase->C->major_progress())
    return NULL;

  const TypeInt* init_t  = phase->type(in(Init) )->is_int();
  const TypeInt* limit_t = phase->type(in(Limit))->is_int();
  int stride_p;
  jlong lim, ini;
  julong max;
  if (stride_con > 0) {
    stride_p = stride_con;
    lim = limit_t->_hi;
    ini = init_t->_lo;
    max = (julong)max_jint;
  } else {
    stride_p = -stride_con;
    lim = init_t->_hi;
    ini = limit_t->_lo;
    max = (julong)min_jint;
  }
  julong range = lim - ini + stride_p;
  if (range <= max) {
    // Convert to integer expression if it is not overflow.
    Node* stride_m = phase->intcon(stride_con - (stride_con > 0 ? 1 : -1));
    Node *range = phase->transform(new (phase->C) SubINode(in(Limit), in(Init)));
    Node *bias  = phase->transform(new (phase->C) AddINode(range, stride_m));
    Node *trip  = phase->transform(new (phase->C) DivINode(0, bias, in(Stride)));
    Node *span  = phase->transform(new (phase->C) MulINode(trip, in(Stride)));
    return new (phase->C) AddINode(span, in(Init)); // exact limit
  }

  if (is_power_of_2(stride_p) ||                // divisor is 2^n
      !Matcher::has_match_rule(Op_LoopLimit)) { // or no specialized Mach node?
    // Convert to long expression to avoid integer overflow
    // and let igvn optimizer convert this division.
    //
    Node*   init   = phase->transform( new (phase->C) ConvI2LNode(in(Init)));
    Node*  limit   = phase->transform( new (phase->C) ConvI2LNode(in(Limit)));
    Node* stride   = phase->longcon(stride_con);
    Node* stride_m = phase->longcon(stride_con - (stride_con > 0 ? 1 : -1));

    Node *range = phase->transform(new (phase->C) SubLNode(limit, init));
    Node *bias  = phase->transform(new (phase->C) AddLNode(range, stride_m));
    Node *span;
    if (stride_con > 0 && is_power_of_2(stride_p)) {
      // bias >= 0 if stride >0, so if stride is 2^n we can use &(-stride)
      // and avoid generating rounding for division. Zero trip guard should
      // guarantee that init < limit but sometimes the guard is missing and
      // we can get situation when init > limit. Note, for the empty loop
      // optimization zero trip guard is generated explicitly which leaves
      // only RCE predicate where exact limit is used and the predicate
      // will simply fail forcing recompilation.
      Node* neg_stride   = phase->longcon(-stride_con);
      span = phase->transform(new (phase->C) AndLNode(bias, neg_stride));
    } else {
      Node *trip  = phase->transform(new (phase->C) DivLNode(0, bias, stride));
      span = phase->transform(new (phase->C) MulLNode(trip, stride));
    }
    // Convert back to int
    Node *span_int = phase->transform(new (phase->C) ConvL2INode(span));
    return new (phase->C) AddINode(span_int, in(Init)); // exact limit
  }

  return NULL;    // No progress
}

//------------------------------Identity---------------------------------------
// If stride == 1 return limit node.
Node *LoopLimitNode::Identity( PhaseTransform *phase ) {
  int stride_con = phase->type(in(Stride))->is_int()->get_con();
  if (stride_con == 1 || stride_con == -1)
    return in(Limit);
  return this;
}

//=============================================================================
//----------------------match_incr_with_optional_truncation--------------------
// Match increment with optional truncation:
// CHAR: (i+1)&0x7fff, BYTE: ((i+1)<<8)>>8, or SHORT: ((i+1)<<16)>>16
// Return NULL for failure. Success returns the increment node.
Node* CountedLoopNode::match_incr_with_optional_truncation(
                      Node* expr, Node** trunc1, Node** trunc2, const TypeInt** trunc_type) {
  // Quick cutouts:
  if (expr == NULL || expr->req() != 3)  return NULL;

  Node *t1 = NULL;
  Node *t2 = NULL;
  const TypeInt* trunc_t = TypeInt::INT;
  Node* n1 = expr;
  int   n1op = n1->Opcode();

  // Try to strip (n1 & M) or (n1 << N >> N) from n1.
  if (n1op == Op_AndI &&
      n1->in(2)->is_Con() &&
      n1->in(2)->bottom_type()->is_int()->get_con() == 0x7fff) {
    // %%% This check should match any mask of 2**K-1.
    t1 = n1;
    n1 = t1->in(1);
    n1op = n1->Opcode();
    trunc_t = TypeInt::CHAR;
  } else if (n1op == Op_RShiftI &&
             n1->in(1) != NULL &&
             n1->in(1)->Opcode() == Op_LShiftI &&
             n1->in(2) == n1->in(1)->in(2) &&
             n1->in(2)->is_Con()) {
    jint shift = n1->in(2)->bottom_type()->is_int()->get_con();
    // %%% This check should match any shift in [1..31].
    if (shift == 16 || shift == 8) {
      t1 = n1;
      t2 = t1->in(1);
      n1 = t2->in(1);
      n1op = n1->Opcode();
      if (shift == 16) {
        trunc_t = TypeInt::SHORT;
      } else if (shift == 8) {
        trunc_t = TypeInt::BYTE;
      }
    }
  }

  // If (maybe after stripping) it is an AddI, we won:
  if (n1op == Op_AddI) {
    *trunc1 = t1;
    *trunc2 = t2;
    *trunc_type = trunc_t;
    return n1;
  }

  // failed
  return NULL;
}


//------------------------------filtered_type--------------------------------
// Return a type based on condition control flow
// A successful return will be a type that is restricted due
// to a series of dominating if-tests, such as:
//    if (i < 10) {
//       if (i > 0) {
//          here: "i" type is [1..10)
//       }
//    }
// or a control flow merge
//    if (i < 10) {
//       do {
//          phi( , ) -- at top of loop type is [min_int..10)
//         i = ?
//       } while ( i < 10)
//
const TypeInt* PhaseIdealLoop::filtered_type( Node *n, Node* n_ctrl) {
  assert(n && n->bottom_type()->is_int(), "must be int");
  const TypeInt* filtered_t = NULL;
  if (!n->is_Phi()) {
    assert(n_ctrl != NULL || n_ctrl == C->top(), "valid control");
    filtered_t = filtered_type_from_dominators(n, n_ctrl);

  } else {
    Node* phi    = n->as_Phi();
    Node* region = phi->in(0);
    assert(n_ctrl == NULL || n_ctrl == region, "ctrl parameter must be region");
    if (region && region != C->top()) {
      for (uint i = 1; i < phi->req(); i++) {
        Node* val   = phi->in(i);
        Node* use_c = region->in(i);
        const TypeInt* val_t = filtered_type_from_dominators(val, use_c);
        if (val_t != NULL) {
          if (filtered_t == NULL) {
            filtered_t = val_t;
          } else {
            filtered_t = filtered_t->meet(val_t)->is_int();
          }
        }
      }
    }
  }
  const TypeInt* n_t = _igvn.type(n)->is_int();
  if (filtered_t != NULL) {
    n_t = n_t->join(filtered_t)->is_int();
  }
  return n_t;
}


//------------------------------filtered_type_from_dominators--------------------------------
// Return a possibly more restrictive type for val based on condition control flow of dominators
const TypeInt* PhaseIdealLoop::filtered_type_from_dominators( Node* val, Node *use_ctrl) {
  if (val->is_Con()) {
     return val->bottom_type()->is_int();
  }
  uint if_limit = 10; // Max number of dominating if's visited
  const TypeInt* rtn_t = NULL;

  if (use_ctrl && use_ctrl != C->top()) {
    Node* val_ctrl = get_ctrl(val);
    uint val_dom_depth = dom_depth(val_ctrl);
    Node* pred = use_ctrl;
    uint if_cnt = 0;
    while (if_cnt < if_limit) {
      if ((pred->Opcode() == Op_IfTrue || pred->Opcode() == Op_IfFalse)) {
        if_cnt++;
        const TypeInt* if_t = IfNode::filtered_int_type(&_igvn, val, pred);
        if (if_t != NULL) {
          if (rtn_t == NULL) {
            rtn_t = if_t;
          } else {
            rtn_t = rtn_t->join(if_t)->is_int();
          }
        }
      }
      pred = idom(pred);
      if (pred == NULL || pred == C->top()) {
        break;
      }
      // Stop if going beyond definition block of val
      if (dom_depth(pred) < val_dom_depth) {
        break;
      }
    }
  }
  return rtn_t;
}


//------------------------------dump_spec--------------------------------------
// Dump special per-node info
#ifndef PRODUCT
void CountedLoopEndNode::dump_spec(outputStream *st) const {
  if( in(TestValue)->is_Bool() ) {
    BoolTest bt( test_trip()); // Added this for g++.

    st->print("[");
    bt.dump_on(st);
    st->print("]");
  }
  st->print(" ");
  IfNode::dump_spec(st);
}
#endif

//=============================================================================
//------------------------------is_member--------------------------------------
// Is 'l' a member of 'this'?
int IdealLoopTree::is_member( const IdealLoopTree *l ) const {
  while( l->_nest > _nest ) l = l->_parent;
  return l == this;
}

//------------------------------set_nest---------------------------------------
// Set loop tree nesting depth.  Accumulate _has_call bits.
int IdealLoopTree::set_nest( uint depth ) {
  _nest = depth;
  int bits = _has_call;
  if( _child ) bits |= _child->set_nest(depth+1);
  if( bits ) _has_call = 1;
  if( _next  ) bits |= _next ->set_nest(depth  );
  return bits;
}

//------------------------------split_fall_in----------------------------------
// Split out multiple fall-in edges from the loop header.  Move them to a
// private RegionNode before the loop.  This becomes the loop landing pad.
void IdealLoopTree::split_fall_in( PhaseIdealLoop *phase, int fall_in_cnt ) {
  PhaseIterGVN &igvn = phase->_igvn;
  uint i;

  // Make a new RegionNode to be the landing pad.
  Node *landing_pad = new (phase->C) RegionNode( fall_in_cnt+1 );
  phase->set_loop(landing_pad,_parent);
  // Gather all the fall-in control paths into the landing pad
  uint icnt = fall_in_cnt;
  uint oreq = _head->req();
  for( i = oreq-1; i>0; i-- )
    if( !phase->is_member( this, _head->in(i) ) )
      landing_pad->set_req(icnt--,_head->in(i));

  // Peel off PhiNode edges as well
  for (DUIterator_Fast jmax, j = _head->fast_outs(jmax); j < jmax; j++) {
    Node *oj = _head->fast_out(j);
    if( oj->is_Phi() ) {
      PhiNode* old_phi = oj->as_Phi();
      assert( old_phi->region() == _head, "" );
      igvn.hash_delete(old_phi);   // Yank from hash before hacking edges
      Node *p = PhiNode::make_blank(landing_pad, old_phi);
      uint icnt = fall_in_cnt;
      for( i = oreq-1; i>0; i-- ) {
        if( !phase->is_member( this, _head->in(i) ) ) {
          p->init_req(icnt--, old_phi->in(i));
          // Go ahead and clean out old edges from old phi
          old_phi->del_req(i);
        }
      }
      // Search for CSE's here, because ZKM.jar does a lot of
      // loop hackery and we need to be a little incremental
      // with the CSE to avoid O(N^2) node blow-up.
      Node *p2 = igvn.hash_find_insert(p); // Look for a CSE
      if( p2 ) {                // Found CSE
        p->destruct();          // Recover useless new node
        p = p2;                 // Use old node
      } else {
        igvn.register_new_node_with_optimizer(p, old_phi);
      }
      // Make old Phi refer to new Phi.
      old_phi->add_req(p);
      // Check for the special case of making the old phi useless and
      // disappear it.  In JavaGrande I have a case where this useless
      // Phi is the loop limit and prevents recognizing a CountedLoop
      // which in turn prevents removing an empty loop.
      Node *id_old_phi = old_phi->Identity( &igvn );
      if( id_old_phi != old_phi ) { // Found a simple identity?
        // Note that I cannot call 'replace_node' here, because
        // that will yank the edge from old_phi to the Region and
        // I'm mid-iteration over the Region's uses.
        for (DUIterator_Last imin, i = old_phi->last_outs(imin); i >= imin; ) {
          Node* use = old_phi->last_out(i);
          igvn.rehash_node_delayed(use);
          uint uses_found = 0;
          for (uint j = 0; j < use->len(); j++) {
            if (use->in(j) == old_phi) {
              if (j < use->req()) use->set_req (j, id_old_phi);
              else                use->set_prec(j, id_old_phi);
              uses_found++;
            }
          }
          i -= uses_found;    // we deleted 1 or more copies of this edge
        }
      }
      igvn._worklist.push(old_phi);
    }
  }
  // Finally clean out the fall-in edges from the RegionNode
  for( i = oreq-1; i>0; i-- ) {
    if( !phase->is_member( this, _head->in(i) ) ) {
      _head->del_req(i);
    }
  }
  // Transform landing pad
  igvn.register_new_node_with_optimizer(landing_pad, _head);
  // Insert landing pad into the header
  _head->add_req(landing_pad);
}

//------------------------------split_outer_loop-------------------------------
// Split out the outermost loop from this shared header.
void IdealLoopTree::split_outer_loop( PhaseIdealLoop *phase ) {
  PhaseIterGVN &igvn = phase->_igvn;

  // Find index of outermost loop; it should also be my tail.
  uint outer_idx = 1;
  while( _head->in(outer_idx) != _tail ) outer_idx++;

  // Make a LoopNode for the outermost loop.
  Node *ctl = _head->in(LoopNode::EntryControl);
  Node *outer = new (phase->C) LoopNode( ctl, _head->in(outer_idx) );
  outer = igvn.register_new_node_with_optimizer(outer, _head);
  phase->set_created_loop_node();

  // Outermost loop falls into '_head' loop
  _head->set_req(LoopNode::EntryControl, outer);
  _head->del_req(outer_idx);
  // Split all the Phis up between '_head' loop and 'outer' loop.
  for (DUIterator_Fast jmax, j = _head->fast_outs(jmax); j < jmax; j++) {
    Node *out = _head->fast_out(j);
    if( out->is_Phi() ) {
      PhiNode *old_phi = out->as_Phi();
      assert( old_phi->region() == _head, "" );
      Node *phi = PhiNode::make_blank(outer, old_phi);
      phi->init_req(LoopNode::EntryControl,    old_phi->in(LoopNode::EntryControl));
      phi->init_req(LoopNode::LoopBackControl, old_phi->in(outer_idx));
      phi = igvn.register_new_node_with_optimizer(phi, old_phi);
      // Make old Phi point to new Phi on the fall-in path
      igvn.replace_input_of(old_phi, LoopNode::EntryControl, phi);
      old_phi->del_req(outer_idx);
    }
  }

  // Use the new loop head instead of the old shared one
  _head = outer;
  phase->set_loop(_head, this);
}

//------------------------------fix_parent-------------------------------------
static void fix_parent( IdealLoopTree *loop, IdealLoopTree *parent ) {
  loop->_parent = parent;
  if( loop->_child ) fix_parent( loop->_child, loop   );
  if( loop->_next  ) fix_parent( loop->_next , parent );
}

//------------------------------estimate_path_freq-----------------------------
static float estimate_path_freq( Node *n ) {
  // Try to extract some path frequency info
  IfNode *iff;
  for( int i = 0; i < 50; i++ ) { // Skip through a bunch of uncommon tests
    uint nop = n->Opcode();
    if( nop == Op_SafePoint ) {   // Skip any safepoint
      n = n->in(0);
      continue;
    }
    if( nop == Op_CatchProj ) {   // Get count from a prior call
      // Assume call does not always throw exceptions: means the call-site
      // count is also the frequency of the fall-through path.
      assert( n->is_CatchProj(), "" );
      if( ((CatchProjNode*)n)->_con != CatchProjNode::fall_through_index )
        return 0.0f;            // Assume call exception path is rare
      Node *call = n->in(0)->in(0)->in(0);
      assert( call->is_Call(), "expect a call here" );
      const JVMState *jvms = ((CallNode*)call)->jvms();
      ciMethodData* methodData = jvms->method()->method_data();
      if (!methodData->is_mature())  return 0.0f; // No call-site data
      ciProfileData* data = methodData->bci_to_data(jvms->bci());
      if ((data == NULL) || !data->is_CounterData()) {
        // no call profile available, try call's control input
        n = n->in(0);
        continue;
      }
      return data->as_CounterData()->count()/FreqCountInvocations;
    }
    // See if there's a gating IF test
    Node *n_c = n->in(0);
    if( !n_c->is_If() ) break;       // No estimate available
    iff = n_c->as_If();
    if( iff->_fcnt != COUNT_UNKNOWN )   // Have a valid count?
      // Compute how much count comes on this path
      return ((nop == Op_IfTrue) ? iff->_prob : 1.0f - iff->_prob) * iff->_fcnt;
    // Have no count info.  Skip dull uncommon-trap like branches.
    if( (nop == Op_IfTrue  && iff->_prob < PROB_LIKELY_MAG(5)) ||
        (nop == Op_IfFalse && iff->_prob > PROB_UNLIKELY_MAG(5)) )
      break;
    // Skip through never-taken branch; look for a real loop exit.
    n = iff->in(0);
  }
  return 0.0f;                  // No estimate available
}

//------------------------------merge_many_backedges---------------------------
// Merge all the backedges from the shared header into a private Region.
// Feed that region as the one backedge to this loop.
void IdealLoopTree::merge_many_backedges( PhaseIdealLoop *phase ) {
  uint i;

  // Scan for the top 2 hottest backedges
  float hotcnt = 0.0f;
  float warmcnt = 0.0f;
  uint hot_idx = 0;
  // Loop starts at 2 because slot 1 is the fall-in path
  for( i = 2; i < _head->req(); i++ ) {
    float cnt = estimate_path_freq(_head->in(i));
    if( cnt > hotcnt ) {       // Grab hottest path
      warmcnt = hotcnt;
      hotcnt = cnt;
      hot_idx = i;
    } else if( cnt > warmcnt ) { // And 2nd hottest path
      warmcnt = cnt;
    }
  }

  // See if the hottest backedge is worthy of being an inner loop
  // by being much hotter than the next hottest backedge.
  if( hotcnt <= 0.0001 ||
      hotcnt < 2.0*warmcnt ) hot_idx = 0;// No hot backedge

  // Peel out the backedges into a private merge point; peel
  // them all except optionally hot_idx.
  PhaseIterGVN &igvn = phase->_igvn;

  Node *hot_tail = NULL;
  // Make a Region for the merge point
  Node *r = new (phase->C) RegionNode(1);
  for( i = 2; i < _head->req(); i++ ) {
    if( i != hot_idx )
      r->add_req( _head->in(i) );
    else hot_tail = _head->in(i);
  }
  igvn.register_new_node_with_optimizer(r, _head);
  // Plug region into end of loop _head, followed by hot_tail
  while( _head->req() > 3 ) _head->del_req( _head->req()-1 );
  _head->set_req(2, r);
  if( hot_idx ) _head->add_req(hot_tail);

  // Split all the Phis up between '_head' loop and the Region 'r'
  for (DUIterator_Fast jmax, j = _head->fast_outs(jmax); j < jmax; j++) {
    Node *out = _head->fast_out(j);
    if( out->is_Phi() ) {
      PhiNode* n = out->as_Phi();
      igvn.hash_delete(n);      // Delete from hash before hacking edges
      Node *hot_phi = NULL;
      Node *phi = new (phase->C) PhiNode(r, n->type(), n->adr_type());
      // Check all inputs for the ones to peel out
      uint j = 1;
      for( uint i = 2; i < n->req(); i++ ) {
        if( i != hot_idx )
          phi->set_req( j++, n->in(i) );
        else hot_phi = n->in(i);
      }
      // Register the phi but do not transform until whole place transforms
      igvn.register_new_node_with_optimizer(phi, n);
      // Add the merge phi to the old Phi
      while( n->req() > 3 ) n->del_req( n->req()-1 );
      n->set_req(2, phi);
      if( hot_idx ) n->add_req(hot_phi);
    }
  }


  // Insert a new IdealLoopTree inserted below me.  Turn it into a clone
  // of self loop tree.  Turn self into a loop headed by _head and with
  // tail being the new merge point.
  IdealLoopTree *ilt = new IdealLoopTree( phase, _head, _tail );
  phase->set_loop(_tail,ilt);   // Adjust tail
  _tail = r;                    // Self's tail is new merge point
  phase->set_loop(r,this);
  ilt->_child = _child;         // New guy has my children
  _child = ilt;                 // Self has new guy as only child
  ilt->_parent = this;          // new guy has self for parent
  ilt->_nest = _nest;           // Same nesting depth (for now)

  // Starting with 'ilt', look for child loop trees using the same shared
  // header.  Flatten these out; they will no longer be loops in the end.
  IdealLoopTree **pilt = &_child;
  while( ilt ) {
    if( ilt->_head == _head ) {
      uint i;
      for( i = 2; i < _head->req(); i++ )
        if( _head->in(i) == ilt->_tail )
          break;                // Still a loop
      if( i == _head->req() ) { // No longer a loop
        // Flatten ilt.  Hang ilt's "_next" list from the end of
        // ilt's '_child' list.  Move the ilt's _child up to replace ilt.
        IdealLoopTree **cp = &ilt->_child;
        while( *cp ) cp = &(*cp)->_next;   // Find end of child list
        *cp = ilt->_next;       // Hang next list at end of child list
        *pilt = ilt->_child;    // Move child up to replace ilt
        ilt->_head = NULL;      // Flag as a loop UNIONED into parent
        ilt = ilt->_child;      // Repeat using new ilt
        continue;               // do not advance over ilt->_child
      }
      assert( ilt->_tail == hot_tail, "expected to only find the hot inner loop here" );
      phase->set_loop(_head,ilt);
    }
    pilt = &ilt->_child;        // Advance to next
    ilt = *pilt;
  }

  if( _child ) fix_parent( _child, this );
}

//------------------------------beautify_loops---------------------------------
// Split shared headers and insert loop landing pads.
// Insert a LoopNode to replace the RegionNode.
// Return TRUE if loop tree is structurally changed.
bool IdealLoopTree::beautify_loops( PhaseIdealLoop *phase ) {
  bool result = false;
  // Cache parts in locals for easy
  PhaseIterGVN &igvn = phase->_igvn;

  igvn.hash_delete(_head);      // Yank from hash before hacking edges

  // Check for multiple fall-in paths.  Peel off a landing pad if need be.
  int fall_in_cnt = 0;
  for( uint i = 1; i < _head->req(); i++ )
    if( !phase->is_member( this, _head->in(i) ) )
      fall_in_cnt++;
  assert( fall_in_cnt, "at least 1 fall-in path" );
  if( fall_in_cnt > 1 )         // Need a loop landing pad to merge fall-ins
    split_fall_in( phase, fall_in_cnt );

  // Swap inputs to the _head and all Phis to move the fall-in edge to
  // the left.
  fall_in_cnt = 1;
  while( phase->is_member( this, _head->in(fall_in_cnt) ) )
    fall_in_cnt++;
  if( fall_in_cnt > 1 ) {
    // Since I am just swapping inputs I do not need to update def-use info
    Node *tmp = _head->in(1);
    _head->set_req( 1, _head->in(fall_in_cnt) );
    _head->set_req( fall_in_cnt, tmp );
    // Swap also all Phis
    for (DUIterator_Fast imax, i = _head->fast_outs(imax); i < imax; i++) {
      Node* phi = _head->fast_out(i);
      if( phi->is_Phi() ) {
        igvn.hash_delete(phi); // Yank from hash before hacking edges
        tmp = phi->in(1);
        phi->set_req( 1, phi->in(fall_in_cnt) );
        phi->set_req( fall_in_cnt, tmp );
      }
    }
  }
  assert( !phase->is_member( this, _head->in(1) ), "left edge is fall-in" );
  assert(  phase->is_member( this, _head->in(2) ), "right edge is loop" );

  // If I am a shared header (multiple backedges), peel off the many
  // backedges into a private merge point and use the merge point as
  // the one true backedge.
  if( _head->req() > 3 ) {
    // Merge the many backedges into a single backedge but leave
    // the hottest backedge as separate edge for the following peel.
    merge_many_backedges( phase );
    result = true;
  }

  // If I have one hot backedge, peel off myself loop.
  // I better be the outermost loop.
  if( _head->req() > 3 ) {
    split_outer_loop( phase );
    result = true;

  } else if( !_head->is_Loop() && !_irreducible ) {
    // Make a new LoopNode to replace the old loop head
    Node *l = new (phase->C) LoopNode( _head->in(1), _head->in(2) );
    l = igvn.register_new_node_with_optimizer(l, _head);
    phase->set_created_loop_node();
    // Go ahead and replace _head
    phase->_igvn.replace_node( _head, l );
    _head = l;
    phase->set_loop(_head, this);
  }

  // Now recursively beautify nested loops
  if( _child ) result |= _child->beautify_loops( phase );
  if( _next  ) result |= _next ->beautify_loops( phase );
  return result;
}

//------------------------------allpaths_check_safepts----------------------------
// Allpaths backwards scan from loop tail, terminating each path at first safepoint
// encountered.  Helper for check_safepts.
void IdealLoopTree::allpaths_check_safepts(VectorSet &visited, Node_List &stack) {
  assert(stack.size() == 0, "empty stack");
  stack.push(_tail);
  visited.Clear();
  visited.set(_tail->_idx);
  while (stack.size() > 0) {
    Node* n = stack.pop();
    if (n->is_Call() && n->as_Call()->guaranteed_safepoint()) {
      // Terminate this path
    } else if (n->Opcode() == Op_SafePoint) {
      if (_phase->get_loop(n) != this) {
        if (_required_safept == NULL) _required_safept = new Node_List();
        _required_safept->push(n);  // save the one closest to the tail
      }
      // Terminate this path
    } else {
      uint start = n->is_Region() ? 1 : 0;
      uint end   = n->is_Region() && !n->is_Loop() ? n->req() : start + 1;
      for (uint i = start; i < end; i++) {
        Node* in = n->in(i);
        assert(in->is_CFG(), "must be");
        if (!visited.test_set(in->_idx) && is_member(_phase->get_loop(in))) {
          stack.push(in);
        }
      }
    }
  }
}

//------------------------------check_safepts----------------------------
// Given dominators, try to find loops with calls that must always be
// executed (call dominates loop tail).  These loops do not need non-call
// safepoints (ncsfpt).
//
// A complication is that a safepoint in a inner loop may be needed
// by an outer loop. In the following, the inner loop sees it has a
// call (block 3) on every path from the head (block 2) to the
// backedge (arc 3->2).  So it deletes the ncsfpt (non-call safepoint)
// in block 2, _but_ this leaves the outer loop without a safepoint.
//
//          entry  0
//                 |
//                 v
// outer 1,2    +->1
//              |  |
//              |  v
//              |  2<---+  ncsfpt in 2
//              |_/|\   |
//                 | v  |
// inner 2,3      /  3  |  call in 3
//               /   |  |
//              v    +--+
//        exit  4
//
//
// This method creates a list (_required_safept) of ncsfpt nodes that must
// be protected is created for each loop. When a ncsfpt maybe deleted, it
// is first looked for in the lists for the outer loops of the current loop.
//
// The insights into the problem:
//  A) counted loops are okay
//  B) innermost loops are okay (only an inner loop can delete
//     a ncsfpt needed by an outer loop)
//  C) a loop is immune from an inner loop deleting a safepoint
//     if the loop has a call on the idom-path
//  D) a loop is also immune if it has a ncsfpt (non-call safepoint) on the
//     idom-path that is not in a nested loop
//  E) otherwise, an ncsfpt on the idom-path that is nested in an inner
//     loop needs to be prevented from deletion by an inner loop
//
// There are two analyses:
//  1) The first, and cheaper one, scans the loop body from
//     tail to head following the idom (immediate dominator)
//     chain, looking for the cases (C,D,E) above.
//     Since inner loops are scanned before outer loops, there is summary
//     information about inner loops.  Inner loops can be skipped over
//     when the tail of an inner loop is encountered.
//
//  2) The second, invoked if the first fails to find a call or ncsfpt on
//     the idom path (which is rare), scans all predecessor control paths
//     from the tail to the head, terminating a path when a call or sfpt
//     is encountered, to find the ncsfpt's that are closest to the tail.
//
void IdealLoopTree::check_safepts(VectorSet &visited, Node_List &stack) {
  // Bottom up traversal
  IdealLoopTree* ch = _child;
  if (_child) _child->check_safepts(visited, stack);
  if (_next)  _next ->check_safepts(visited, stack);

  if (!_head->is_CountedLoop() && !_has_sfpt && _parent != NULL && !_irreducible) {
    bool  has_call         = false; // call on dom-path
    bool  has_local_ncsfpt = false; // ncsfpt on dom-path at this loop depth
    Node* nonlocal_ncsfpt  = NULL;  // ncsfpt on dom-path at a deeper depth
    // Scan the dom-path nodes from tail to head
    for (Node* n = tail(); n != _head; n = _phase->idom(n)) {
      if (n->is_Call() && n->as_Call()->guaranteed_safepoint()) {
        has_call = true;
        _has_sfpt = 1;          // Then no need for a safept!
        break;
      } else if (n->Opcode() == Op_SafePoint) {
        if (_phase->get_loop(n) == this) {
          has_local_ncsfpt = true;
          break;
        }
        if (nonlocal_ncsfpt == NULL) {
          nonlocal_ncsfpt = n; // save the one closest to the tail
        }
      } else {
        IdealLoopTree* nlpt = _phase->get_loop(n);
        if (this != nlpt) {
          // If at an inner loop tail, see if the inner loop has already
          // recorded seeing a call on the dom-path (and stop.)  If not,
          // jump to the head of the inner loop.
          assert(is_member(nlpt), "nested loop");
          Node* tail = nlpt->_tail;
          if (tail->in(0)->is_If()) tail = tail->in(0);
          if (n == tail) {
            // If inner loop has call on dom-path, so does outer loop
            if (nlpt->_has_sfpt) {
              has_call = true;
              _has_sfpt = 1;
              break;
            }
            // Skip to head of inner loop
            assert(_phase->is_dominator(_head, nlpt->_head), "inner head dominated by outer head");
            n = nlpt->_head;
          }
        }
      }
    }
    // Record safept's that this loop needs preserved when an
    // inner loop attempts to delete it's safepoints.
    if (_child != NULL && !has_call && !has_local_ncsfpt) {
      if (nonlocal_ncsfpt != NULL) {
        if (_required_safept == NULL) _required_safept = new Node_List();
        _required_safept->push(nonlocal_ncsfpt);
      } else {
        // Failed to find a suitable safept on the dom-path.  Now use
        // an all paths walk from tail to head, looking for safepoints to preserve.
        allpaths_check_safepts(visited, stack);
      }
    }
  }
}

//---------------------------is_deleteable_safept----------------------------
// Is safept not required by an outer loop?
bool PhaseIdealLoop::is_deleteable_safept(Node* sfpt) {
  assert(sfpt->Opcode() == Op_SafePoint, "");
  IdealLoopTree* lp = get_loop(sfpt)->_parent;
  while (lp != NULL) {
    Node_List* sfpts = lp->_required_safept;
    if (sfpts != NULL) {
      for (uint i = 0; i < sfpts->size(); i++) {
        if (sfpt == sfpts->at(i))
          return false;
      }
    }
    lp = lp->_parent;
  }
  return true;
}

//---------------------------replace_parallel_iv-------------------------------
// Replace parallel induction variable (parallel to trip counter)
void PhaseIdealLoop::replace_parallel_iv(IdealLoopTree *loop) {
  assert(loop->_head->is_CountedLoop(), "");
  CountedLoopNode *cl = loop->_head->as_CountedLoop();
  if (!cl->is_valid_counted_loop())
    return;         // skip malformed counted loop
  Node *incr = cl->incr();
  if (incr == NULL)
    return;         // Dead loop?
  Node *init = cl->init_trip();
  Node *phi  = cl->phi();
  int stride_con = cl->stride_con();

  // Visit all children, looking for Phis
  for (DUIterator i = cl->outs(); cl->has_out(i); i++) {
    Node *out = cl->out(i);
    // Look for other phis (secondary IVs). Skip dead ones
    if (!out->is_Phi() || out == phi || !has_node(out))
      continue;
    PhiNode* phi2 = out->as_Phi();
    Node *incr2 = phi2->in( LoopNode::LoopBackControl );
    // Look for induction variables of the form:  X += constant
    if (phi2->region() != loop->_head ||
        incr2->req() != 3 ||
        incr2->in(1) != phi2 ||
        incr2 == incr ||
        incr2->Opcode() != Op_AddI ||
        !incr2->in(2)->is_Con())
      continue;

    // Check for parallel induction variable (parallel to trip counter)
    // via an affine function.  In particular, count-down loops with
    // count-up array indices are common. We only RCE references off
    // the trip-counter, so we need to convert all these to trip-counter
    // expressions.
    Node *init2 = phi2->in( LoopNode::EntryControl );
    int stride_con2 = incr2->in(2)->get_int();

    // The general case here gets a little tricky.  We want to find the
    // GCD of all possible parallel IV's and make a new IV using this
    // GCD for the loop.  Then all possible IVs are simple multiples of
    // the GCD.  In practice, this will cover very few extra loops.
    // Instead we require 'stride_con2' to be a multiple of 'stride_con',
    // where +/-1 is the common case, but other integer multiples are
    // also easy to handle.
    int ratio_con = stride_con2/stride_con;

    if ((ratio_con * stride_con) == stride_con2) { // Check for exact
#ifndef PRODUCT
      if (TraceLoopOpts) {
        tty->print("Parallel IV: %d ", phi2->_idx);
        loop->dump_head();
      }
#endif
      // Convert to using the trip counter.  The parallel induction
      // variable differs from the trip counter by a loop-invariant
      // amount, the difference between their respective initial values.
      // It is scaled by the 'ratio_con'.
      Node* ratio = _igvn.intcon(ratio_con);
      set_ctrl(ratio, C->root());
      Node* ratio_init = new (C) MulINode(init, ratio);
      _igvn.register_new_node_with_optimizer(ratio_init, init);
      set_early_ctrl(ratio_init);
      Node* diff = new (C) SubINode(init2, ratio_init);
      _igvn.register_new_node_with_optimizer(diff, init2);
      set_early_ctrl(diff);
      Node* ratio_idx = new (C) MulINode(phi, ratio);
      _igvn.register_new_node_with_optimizer(ratio_idx, phi);
      set_ctrl(ratio_idx, cl);
      Node* add = new (C) AddINode(ratio_idx, diff);
      _igvn.register_new_node_with_optimizer(add);
      set_ctrl(add, cl);
      _igvn.replace_node( phi2, add );
      // Sometimes an induction variable is unused
      if (add->outcnt() == 0) {
        _igvn.remove_dead_node(add);
      }
      --i; // deleted this phi; rescan starting with next position
      continue;
    }
  }
}

//------------------------------counted_loop-----------------------------------
// Convert to counted loops where possible
void IdealLoopTree::counted_loop( PhaseIdealLoop *phase ) {

  // For grins, set the inner-loop flag here
  if (!_child) {
    if (_head->is_Loop()) _head->as_Loop()->set_inner_loop();
  }

  if (_head->is_CountedLoop() ||
      phase->is_counted_loop(_head, this)) {
    _has_sfpt = 1;              // Indicate we do not need a safepoint here

    // Look for safepoints to remove.
    Node_List* sfpts = _safepts;
    if (sfpts != NULL) {
      for (uint i = 0; i < sfpts->size(); i++) {
        Node* n = sfpts->at(i);
        assert(phase->get_loop(n) == this, "");
        if (phase->is_deleteable_safept(n)) {
          phase->lazy_replace(n, n->in(TypeFunc::Control));
        }
      }
    }

    // Look for induction variables
    phase->replace_parallel_iv(this);

  } else if (_parent != NULL && !_irreducible) {
    // Not a counted loop.
    // Look for a safepoint on the idom-path.
    Node* sfpt = tail();
    for (; sfpt != _head; sfpt = phase->idom(sfpt)) {
      if (sfpt->Opcode() == Op_SafePoint && phase->get_loop(sfpt) == this)
        break; // Found one
    }
    // Delete other safepoints in this loop.
    Node_List* sfpts = _safepts;
    if (sfpts != NULL && sfpt != _head && sfpt->Opcode() == Op_SafePoint) {
      for (uint i = 0; i < sfpts->size(); i++) {
        Node* n = sfpts->at(i);
        assert(phase->get_loop(n) == this, "");
        if (n != sfpt && phase->is_deleteable_safept(n)) {
          phase->lazy_replace(n, n->in(TypeFunc::Control));
        }
      }
    }
  }

  // Recursively
  if (_child) _child->counted_loop( phase );
  if (_next)  _next ->counted_loop( phase );
}

#ifndef PRODUCT
//------------------------------dump_head--------------------------------------
// Dump 1 liner for loop header info
void IdealLoopTree::dump_head( ) const {
  for (uint i=0; i<_nest; i++)
    tty->print("  ");
  tty->print("Loop: N%d/N%d ",_head->_idx,_tail->_idx);
  if (_irreducible) tty->print(" IRREDUCIBLE");
  Node* entry = _head->in(LoopNode::EntryControl);
  if (LoopLimitCheck) {
    Node* predicate = PhaseIdealLoop::find_predicate_insertion_point(entry, Deoptimization::Reason_loop_limit_check);
    if (predicate != NULL ) {
      tty->print(" limit_check");
      entry = entry->in(0)->in(0);
    }
  }
  if (UseLoopPredicate) {
    entry = PhaseIdealLoop::find_predicate_insertion_point(entry, Deoptimization::Reason_predicate);
    if (entry != NULL) {
      tty->print(" predicated");
    }
  }
  if (_head->is_CountedLoop()) {
    CountedLoopNode *cl = _head->as_CountedLoop();
    tty->print(" counted");

    Node* init_n = cl->init_trip();
    if (init_n  != NULL &&  init_n->is_Con())
      tty->print(" [%d,", cl->init_trip()->get_int());
    else
      tty->print(" [int,");
    Node* limit_n = cl->limit();
    if (limit_n  != NULL &&  limit_n->is_Con())
      tty->print("%d),", cl->limit()->get_int());
    else
      tty->print("int),");
    int stride_con  = cl->stride_con();
    if (stride_con > 0) tty->print("+");
    tty->print("%d", stride_con);

    tty->print(" (%d iters) ", (int)cl->profile_trip_cnt());

    if (cl->is_pre_loop ()) tty->print(" pre" );
    if (cl->is_main_loop()) tty->print(" main");
    if (cl->is_post_loop()) tty->print(" post");
  }
  tty->cr();
}

//------------------------------dump-------------------------------------------
// Dump loops by loop tree
void IdealLoopTree::dump( ) const {
  dump_head();
  if (_child) _child->dump();
  if (_next)  _next ->dump();
}

#endif

static void log_loop_tree(IdealLoopTree* root, IdealLoopTree* loop, CompileLog* log) {
  if (loop == root) {
    if (loop->_child != NULL) {
      log->begin_head("loop_tree");
      log->end_head();
      if( loop->_child ) log_loop_tree(root, loop->_child, log);
      log->tail("loop_tree");
      assert(loop->_next == NULL, "what?");
    }
  } else {
    Node* head = loop->_head;
    log->begin_head("loop");
    log->print(" idx='%d' ", head->_idx);
    if (loop->_irreducible) log->print("irreducible='1' ");
    if (head->is_Loop()) {
      if (head->as_Loop()->is_inner_loop()) log->print("inner_loop='1' ");
      if (head->as_Loop()->is_partial_peel_loop()) log->print("partial_peel_loop='1' ");
    }
    if (head->is_CountedLoop()) {
      CountedLoopNode* cl = head->as_CountedLoop();
      if (cl->is_pre_loop())  log->print("pre_loop='%d' ",  cl->main_idx());
      if (cl->is_main_loop()) log->print("main_loop='%d' ", cl->_idx);
      if (cl->is_post_loop()) log->print("post_loop='%d' ",  cl->main_idx());
    }
    log->end_head();
    if( loop->_child ) log_loop_tree(root, loop->_child, log);
    log->tail("loop");
    if( loop->_next  ) log_loop_tree(root, loop->_next, log);
  }
}

//---------------------collect_potentially_useful_predicates-----------------------
// Helper function to collect potentially useful predicates to prevent them from
// being eliminated by PhaseIdealLoop::eliminate_useless_predicates
void PhaseIdealLoop::collect_potentially_useful_predicates(
                         IdealLoopTree * loop, Unique_Node_List &useful_predicates) {
  if (loop->_child) { // child
    collect_potentially_useful_predicates(loop->_child, useful_predicates);
  }

  // self (only loops that we can apply loop predication may use their predicates)
  if (loop->_head->is_Loop() &&
      !loop->_irreducible    &&
      !loop->tail()->is_top()) {
    LoopNode* lpn = loop->_head->as_Loop();
    Node* entry = lpn->in(LoopNode::EntryControl);
    Node* predicate_proj = find_predicate(entry); // loop_limit_check first
    if (predicate_proj != NULL ) { // right pattern that can be used by loop predication
      assert(entry->in(0)->in(1)->in(1)->Opcode() == Op_Opaque1, "must be");
      useful_predicates.push(entry->in(0)->in(1)->in(1)); // good one
      entry = entry->in(0)->in(0);
    }
    predicate_proj = find_predicate(entry); // Predicate
    if (predicate_proj != NULL ) {
      useful_predicates.push(entry->in(0)->in(1)->in(1)); // good one
    }
  }

  if (loop->_next) { // sibling
    collect_potentially_useful_predicates(loop->_next, useful_predicates);
  }
}

//------------------------eliminate_useless_predicates-----------------------------
// Eliminate all inserted predicates if they could not be used by loop predication.
// Note: it will also eliminates loop limits check predicate since it also uses
// Opaque1 node (see Parse::add_predicate()).
void PhaseIdealLoop::eliminate_useless_predicates() {
  if (C->predicate_count() == 0)
    return; // no predicate left

  Unique_Node_List useful_predicates; // to store useful predicates
  if (C->has_loops()) {
    collect_potentially_useful_predicates(_ltree_root->_child, useful_predicates);
  }

  for (int i = C->predicate_count(); i > 0; i--) {
     Node * n = C->predicate_opaque1_node(i-1);
     assert(n->Opcode() == Op_Opaque1, "must be");
     if (!useful_predicates.member(n)) { // not in the useful list
       _igvn.replace_node(n, n->in(1));
     }
  }
}

//------------------------process_expensive_nodes-----------------------------
// Expensive nodes have their control input set to prevent the GVN
// from commoning them and as a result forcing the resulting node to
// be in a more frequent path. Use CFG information here, to change the
// control inputs so that some expensive nodes can be commoned while
// not executed more frequently.
bool PhaseIdealLoop::process_expensive_nodes() {
  assert(OptimizeExpensiveOps, "optimization off?");

  // Sort nodes to bring similar nodes together
  C->sort_expensive_nodes();

  bool progress = false;

  for (int i = 0; i < C->expensive_count(); ) {
    Node* n = C->expensive_node(i);
    int start = i;
    // Find nodes similar to n
    i++;
    for (; i < C->expensive_count() && Compile::cmp_expensive_nodes(n, C->expensive_node(i)) == 0; i++);
    int end = i;
    // And compare them two by two
    for (int j = start; j < end; j++) {
      Node* n1 = C->expensive_node(j);
      if (is_node_unreachable(n1)) {
        continue;
      }
      for (int k = j+1; k < end; k++) {
        Node* n2 = C->expensive_node(k);
        if (is_node_unreachable(n2)) {
          continue;
        }

        assert(n1 != n2, "should be pair of nodes");

        Node* c1 = n1->in(0);
        Node* c2 = n2->in(0);

        Node* parent_c1 = c1;
        Node* parent_c2 = c2;

        // The call to get_early_ctrl_for_expensive() moves the
        // expensive nodes up but stops at loops that are in a if
        // branch. See whether we can exit the loop and move above the
        // If.
        if (c1->is_Loop()) {
          parent_c1 = c1->in(1);
        }
        if (c2->is_Loop()) {
          parent_c2 = c2->in(1);
        }

        if (parent_c1 == parent_c2) {
          _igvn._worklist.push(n1);
          _igvn._worklist.push(n2);
          continue;
        }

        // Look for identical expensive node up the dominator chain.
        if (is_dominator(c1, c2)) {
          c2 = c1;
        } else if (is_dominator(c2, c1)) {
          c1 = c2;
        } else if (parent_c1->is_Proj() && parent_c1->in(0)->is_If() &&
                   parent_c2->is_Proj() && parent_c1->in(0) == parent_c2->in(0)) {
          // Both branches have the same expensive node so move it up
          // before the if.
          c1 = c2 = idom(parent_c1->in(0));
        }
        // Do the actual moves
        if (n1->in(0) != c1) {
          _igvn.hash_delete(n1);
          n1->set_req(0, c1);
          _igvn.hash_insert(n1);
          _igvn._worklist.push(n1);
          progress = true;
        }
        if (n2->in(0) != c2) {
          _igvn.hash_delete(n2);
          n2->set_req(0, c2);
          _igvn.hash_insert(n2);
          _igvn._worklist.push(n2);
          progress = true;
        }
      }
    }
  }

  return progress;
}


//=============================================================================
//----------------------------build_and_optimize-------------------------------
// Create a PhaseLoop.  Build the ideal Loop tree.  Map each Ideal Node to
// its corresponding LoopNode.  If 'optimize' is true, do some loop cleanups.
void PhaseIdealLoop::build_and_optimize(bool do_split_ifs, bool skip_loop_opts) {
  ResourceMark rm;

  int old_progress = C->major_progress();
  uint orig_worklist_size = _igvn._worklist.size();

  // Reset major-progress flag for the driver's heuristics
  C->clear_major_progress();

#ifndef PRODUCT
  // Capture for later assert
  uint unique = C->unique();
  _loop_invokes++;
  _loop_work += unique;
#endif

  // True if the method has at least 1 irreducible loop
  _has_irreducible_loops = false;

  _created_loop_node = false;

  Arena *a = Thread::current()->resource_area();
  VectorSet visited(a);
  // Pre-grow the mapping from Nodes to IdealLoopTrees.
  _nodes.map(C->unique(), NULL);
  memset(_nodes.adr(), 0, wordSize * C->unique());

  // Pre-build the top-level outermost loop tree entry
  _ltree_root = new IdealLoopTree( this, C->root(), C->root() );
  // Do not need a safepoint at the top level
  _ltree_root->_has_sfpt = 1;

  // Initialize Dominators.
  // Checked in clone_loop_predicate() during beautify_loops().
  _idom_size = 0;
  _idom      = NULL;
  _dom_depth = NULL;
  _dom_stk   = NULL;

  // Empty pre-order array
  allocate_preorders();

  // Build a loop tree on the fly.  Build a mapping from CFG nodes to
  // IdealLoopTree entries.  Data nodes are NOT walked.
  build_loop_tree();
  // Check for bailout, and return
  if (C->failing()) {
    return;
  }

  // No loops after all
  if( !_ltree_root->_child && !_verify_only ) C->set_has_loops(false);

  // There should always be an outer loop containing the Root and Return nodes.
  // If not, we have a degenerate empty program.  Bail out in this case.
  if (!has_node(C->root())) {
    if (!_verify_only) {
      C->clear_major_progress();
      C->record_method_not_compilable("empty program detected during loop optimization");
    }
    return;
  }

  // Nothing to do, so get out
  bool stop_early = !C->has_loops() && !skip_loop_opts && !do_split_ifs && !_verify_me && !_verify_only;
  bool do_expensive_nodes = C->should_optimize_expensive_nodes(_igvn);
  if (stop_early && !do_expensive_nodes) {
    _igvn.optimize();           // Cleanup NeverBranches
    return;
  }

  // Set loop nesting depth
  _ltree_root->set_nest( 0 );

  // Split shared headers and insert loop landing pads.
  // Do not bother doing this on the Root loop of course.
  if( !_verify_me && !_verify_only && _ltree_root->_child ) {
    C->print_method(PHASE_BEFORE_BEAUTIFY_LOOPS, 3);
    if( _ltree_root->_child->beautify_loops( this ) ) {
      // Re-build loop tree!
      _ltree_root->_child = NULL;
      _nodes.clear();
      reallocate_preorders();
      build_loop_tree();
      // Check for bailout, and return
      if (C->failing()) {
        return;
      }
      // Reset loop nesting depth
      _ltree_root->set_nest( 0 );

      C->print_method(PHASE_AFTER_BEAUTIFY_LOOPS, 3);
    }
  }

  // Build Dominators for elision of NULL checks & loop finding.
  // Since nodes do not have a slot for immediate dominator, make
  // a persistent side array for that info indexed on node->_idx.
  _idom_size = C->unique();
  _idom      = NEW_RESOURCE_ARRAY( Node*, _idom_size );
  _dom_depth = NEW_RESOURCE_ARRAY( uint,  _idom_size );
  _dom_stk   = NULL; // Allocated on demand in recompute_dom_depth
  memset( _dom_depth, 0, _idom_size * sizeof(uint) );

  Dominators();

  if (!_verify_only) {
    // As a side effect, Dominators removed any unreachable CFG paths
    // into RegionNodes.  It doesn't do this test against Root, so
    // we do it here.
    for( uint i = 1; i < C->root()->req(); i++ ) {
      if( !_nodes[C->root()->in(i)->_idx] ) {    // Dead path into Root?
        _igvn.delete_input_of(C->root(), i);
        i--;                      // Rerun same iteration on compressed edges
      }
    }

    // Given dominators, try to find inner loops with calls that must
    // always be executed (call dominates loop tail).  These loops do
    // not need a separate safepoint.
    Node_List cisstack(a);
    _ltree_root->check_safepts(visited, cisstack);
  }

  // Walk the DATA nodes and place into loops.  Find earliest control
  // node.  For CFG nodes, the _nodes array starts out and remains
  // holding the associated IdealLoopTree pointer.  For DATA nodes, the
  // _nodes array holds the earliest legal controlling CFG node.

  // Allocate stack with enough space to avoid frequent realloc
  int stack_size = (C->unique() >> 1) + 16; // (unique>>1)+16 from Java2D stats
  Node_Stack nstack( a, stack_size );

  visited.Clear();
  Node_List worklist(a);
  // Don't need C->root() on worklist since
  // it will be processed among C->top() inputs
  worklist.push( C->top() );
  visited.set( C->top()->_idx ); // Set C->top() as visited now
  build_loop_early( visited, worklist, nstack );

  // Given early legal placement, try finding counted loops.  This placement
  // is good enough to discover most loop invariants.
  if( !_verify_me && !_verify_only )
    _ltree_root->counted_loop( this );

  // Find latest loop placement.  Find ideal loop placement.
  visited.Clear();
  init_dom_lca_tags();
  // Need C->root() on worklist when processing outs
  worklist.push( C->root() );
  NOT_PRODUCT( C->verify_graph_edges(); )
  worklist.push( C->top() );
  build_loop_late( visited, worklist, nstack );

  if (_verify_only) {
    // restore major progress flag
    for (int i = 0; i < old_progress; i++)
      C->set_major_progress();
    assert(C->unique() == unique, "verification mode made Nodes? ? ?");
    assert(_igvn._worklist.size() == orig_worklist_size, "shouldn't push anything");
    return;
  }

  // clear out the dead code after build_loop_late
  while (_deadlist.size()) {
    _igvn.remove_globally_dead_node(_deadlist.pop());
  }

  if (stop_early) {
    assert(do_expensive_nodes, "why are we here?");
    if (process_expensive_nodes()) {
      // If we made some progress when processing expensive nodes then
      // the IGVN may modify the graph in a way that will allow us to
      // make some more progress: we need to try processing expensive
      // nodes again.
      C->set_major_progress();
    }
    _igvn.optimize();
    return;
  }

  // Some parser-inserted loop predicates could never be used by loop
  // predication or they were moved away from loop during some optimizations.
  // For example, peeling. Eliminate them before next loop optimizations.
  if (UseLoopPredicate || LoopLimitCheck) {
    eliminate_useless_predicates();
  }

#ifndef PRODUCT
  C->verify_graph_edges();
  if (_verify_me) {             // Nested verify pass?
    // Check to see if the verify mode is broken
    assert(C->unique() == unique, "non-optimize mode made Nodes? ? ?");
    return;
  }
  if(VerifyLoopOptimizations) verify();
  if(TraceLoopOpts && C->has_loops()) {
    _ltree_root->dump();
  }
#endif

  if (skip_loop_opts) {
    // Cleanup any modified bits
    _igvn.optimize();

    if (C->log() != NULL) {
      log_loop_tree(_ltree_root, _ltree_root, C->log());
    }
    return;
  }

  if (ReassociateInvariants) {
    // Reassociate invariants and prep for split_thru_phi
    for (LoopTreeIterator iter(_ltree_root); !iter.done(); iter.next()) {
      IdealLoopTree* lpt = iter.current();
      if (!lpt->is_counted() || !lpt->is_inner()) continue;

      lpt->reassociate_invariants(this);

      // Because RCE opportunities can be masked by split_thru_phi,
      // look for RCE candidates and inhibit split_thru_phi
      // on just their loop-phi's for this pass of loop opts
      if (SplitIfBlocks && do_split_ifs) {
        if (lpt->policy_range_check(this)) {
          lpt->_rce_candidate = 1; // = true
        }
      }
    }
  }

  // Check for aggressive application of split-if and other transforms
  // that require basic-block info (like cloning through Phi's)
  if( SplitIfBlocks && do_split_ifs ) {
    visited.Clear();
    split_if_with_blocks( visited, nstack );
    NOT_PRODUCT( if( VerifyLoopOptimizations ) verify(); );
  }

  if (!C->major_progress() && do_expensive_nodes && process_expensive_nodes()) {
    C->set_major_progress();
  }

  // Perform loop predication before iteration splitting
  if (C->has_loops() && !C->major_progress() && (C->predicate_count() > 0)) {
    _ltree_root->_child->loop_predication(this);
  }

  if (OptimizeFill && UseLoopPredicate && C->has_loops() && !C->major_progress()) {
    if (do_intrinsify_fill()) {
      C->set_major_progress();
    }
  }

  // Perform iteration-splitting on inner loops.  Split iterations to avoid
  // range checks or one-shot null checks.

  // If split-if's didn't hack the graph too bad (no CFG changes)
  // then do loop opts.
  if (C->has_loops() && !C->major_progress()) {
    memset( worklist.adr(), 0, worklist.Size()*sizeof(Node*) );
    _ltree_root->_child->iteration_split( this, worklist );
    // No verify after peeling!  GCM has hoisted code out of the loop.
    // After peeling, the hoisted code could sink inside the peeled area.
    // The peeling code does not try to recompute the best location for
    // all the code before the peeled area, so the verify pass will always
    // complain about it.
  }
  // Do verify graph edges in any case
  NOT_PRODUCT( C->verify_graph_edges(); );

  if (!do_split_ifs) {
    // We saw major progress in Split-If to get here.  We forced a
    // pass with unrolling and not split-if, however more split-if's
    // might make progress.  If the unrolling didn't make progress
    // then the major-progress flag got cleared and we won't try
    // another round of Split-If.  In particular the ever-common
    // instance-of/check-cast pattern requires at least 2 rounds of
    // Split-If to clear out.
    C->set_major_progress();
  }

  // Repeat loop optimizations if new loops were seen
  if (created_loop_node()) {
    C->set_major_progress();
  }

  // Keep loop predicates and perform optimizations with them
  // until no more loop optimizations could be done.
  // After that switch predicates off and do more loop optimizations.
  if (!C->major_progress() && (C->predicate_count() > 0)) {
     C->cleanup_loop_predicates(_igvn);
#ifndef PRODUCT
     if (TraceLoopOpts) {
       tty->print_cr("PredicatesOff");
     }
#endif
     C->set_major_progress();
  }

  // Convert scalar to superword operations at the end of all loop opts.
  if (UseSuperWord && C->has_loops() && !C->major_progress()) {
    // SuperWord transform
    SuperWord sw(this);
    for (LoopTreeIterator iter(_ltree_root); !iter.done(); iter.next()) {
      IdealLoopTree* lpt = iter.current();
      if (lpt->is_counted()) {
        sw.transform_loop(lpt);
      }
    }
  }

  // Cleanup any modified bits
  _igvn.optimize();

  // disable assert until issue with split_flow_path is resolved (6742111)
  // assert(!_has_irreducible_loops || C->parsed_irreducible_loop() || C->is_osr_compilation(),
  //        "shouldn't introduce irreducible loops");

  if (C->log() != NULL) {
    log_loop_tree(_ltree_root, _ltree_root, C->log());
  }
}

#ifndef PRODUCT
//------------------------------print_statistics-------------------------------
int PhaseIdealLoop::_loop_invokes=0;// Count of PhaseIdealLoop invokes
int PhaseIdealLoop::_loop_work=0; // Sum of PhaseIdealLoop x unique
void PhaseIdealLoop::print_statistics() {
  tty->print_cr("PhaseIdealLoop=%d, sum _unique=%d", _loop_invokes, _loop_work);
}

//------------------------------verify-----------------------------------------
// Build a verify-only PhaseIdealLoop, and see that it agrees with me.
static int fail;                // debug only, so its multi-thread dont care
void PhaseIdealLoop::verify() const {
  int old_progress = C->major_progress();
  ResourceMark rm;
  PhaseIdealLoop loop_verify( _igvn, this );
  VectorSet visited(Thread::current()->resource_area());

  fail = 0;
  verify_compare( C->root(), &loop_verify, visited );
  assert( fail == 0, "verify loops failed" );
  // Verify loop structure is the same
  _ltree_root->verify_tree(loop_verify._ltree_root, NULL);
  // Reset major-progress.  It was cleared by creating a verify version of
  // PhaseIdealLoop.
  for( int i=0; i<old_progress; i++ )
    C->set_major_progress();
}

//------------------------------verify_compare---------------------------------
// Make sure me and the given PhaseIdealLoop agree on key data structures
void PhaseIdealLoop::verify_compare( Node *n, const PhaseIdealLoop *loop_verify, VectorSet &visited ) const {
  if( !n ) return;
  if( visited.test_set( n->_idx ) ) return;
  if( !_nodes[n->_idx] ) {      // Unreachable
    assert( !loop_verify->_nodes[n->_idx], "both should be unreachable" );
    return;
  }

  uint i;
  for( i = 0; i < n->req(); i++ )
    verify_compare( n->in(i), loop_verify, visited );

  // Check the '_nodes' block/loop structure
  i = n->_idx;
  if( has_ctrl(n) ) {           // We have control; verify has loop or ctrl
    if( _nodes[i] != loop_verify->_nodes[i] &&
        get_ctrl_no_update(n) != loop_verify->get_ctrl_no_update(n) ) {
      tty->print("Mismatched control setting for: ");
      n->dump();
      if( fail++ > 10 ) return;
      Node *c = get_ctrl_no_update(n);
      tty->print("We have it as: ");
      if( c->in(0) ) c->dump();
        else tty->print_cr("N%d",c->_idx);
      tty->print("Verify thinks: ");
      if( loop_verify->has_ctrl(n) )
        loop_verify->get_ctrl_no_update(n)->dump();
      else
        loop_verify->get_loop_idx(n)->dump();
      tty->cr();
    }
  } else {                    // We have a loop
    IdealLoopTree *us = get_loop_idx(n);
    if( loop_verify->has_ctrl(n) ) {
      tty->print("Mismatched loop setting for: ");
      n->dump();
      if( fail++ > 10 ) return;
      tty->print("We have it as: ");
      us->dump();
      tty->print("Verify thinks: ");
      loop_verify->get_ctrl_no_update(n)->dump();
      tty->cr();
    } else if (!C->major_progress()) {
      // Loop selection can be messed up if we did a major progress
      // operation, like split-if.  Do not verify in that case.
      IdealLoopTree *them = loop_verify->get_loop_idx(n);
      if( us->_head != them->_head ||  us->_tail != them->_tail ) {
        tty->print("Unequals loops for: ");
        n->dump();
        if( fail++ > 10 ) return;
        tty->print("We have it as: ");
        us->dump();
        tty->print("Verify thinks: ");
        them->dump();
        tty->cr();
      }
    }
  }

  // Check for immediate dominators being equal
  if( i >= _idom_size ) {
    if( !n->is_CFG() ) return;
    tty->print("CFG Node with no idom: ");
    n->dump();
    return;
  }
  if( !n->is_CFG() ) return;
  if( n == C->root() ) return; // No IDOM here

  assert(n->_idx == i, "sanity");
  Node *id = idom_no_update(n);
  if( id != loop_verify->idom_no_update(n) ) {
    tty->print("Unequals idoms for: ");
    n->dump();
    if( fail++ > 10 ) return;
    tty->print("We have it as: ");
    id->dump();
    tty->print("Verify thinks: ");
    loop_verify->idom_no_update(n)->dump();
    tty->cr();
  }

}

//------------------------------verify_tree------------------------------------
// Verify that tree structures match.  Because the CFG can change, siblings
// within the loop tree can be reordered.  We attempt to deal with that by
// reordering the verify's loop tree if possible.
void IdealLoopTree::verify_tree(IdealLoopTree *loop, const IdealLoopTree *parent) const {
  assert( _parent == parent, "Badly formed loop tree" );

  // Siblings not in same order?  Attempt to re-order.
  if( _head != loop->_head ) {
    // Find _next pointer to update
    IdealLoopTree **pp = &loop->_parent->_child;
    while( *pp != loop )
      pp = &((*pp)->_next);
    // Find proper sibling to be next
    IdealLoopTree **nn = &loop->_next;
    while( (*nn) && (*nn)->_head != _head )
      nn = &((*nn)->_next);

    // Check for no match.
    if( !(*nn) ) {
      // Annoyingly, irreducible loops can pick different headers
      // after a major_progress operation, so the rest of the loop
      // tree cannot be matched.
      if (_irreducible && Compile::current()->major_progress())  return;
      assert( 0, "failed to match loop tree" );
    }

    // Move (*nn) to (*pp)
    IdealLoopTree *hit = *nn;
    *nn = hit->_next;
    hit->_next = loop;
    *pp = loop;
    loop = hit;
    // Now try again to verify
  }

  assert( _head  == loop->_head , "mismatched loop head" );
  Node *tail = _tail;           // Inline a non-updating version of
  while( !tail->in(0) )         // the 'tail()' call.
    tail = tail->in(1);
  assert( tail == loop->_tail, "mismatched loop tail" );

  // Counted loops that are guarded should be able to find their guards
  if( _head->is_CountedLoop() && _head->as_CountedLoop()->is_main_loop() ) {
    CountedLoopNode *cl = _head->as_CountedLoop();
    Node *init = cl->init_trip();
    Node *ctrl = cl->in(LoopNode::EntryControl);
    assert( ctrl->Opcode() == Op_IfTrue || ctrl->Opcode() == Op_IfFalse, "" );
    Node *iff  = ctrl->in(0);
    assert( iff->Opcode() == Op_If, "" );
    Node *bol  = iff->in(1);
    assert( bol->Opcode() == Op_Bool, "" );
    Node *cmp  = bol->in(1);
    assert( cmp->Opcode() == Op_CmpI, "" );
    Node *add  = cmp->in(1);
    Node *opaq;
    if( add->Opcode() == Op_Opaque1 ) {
      opaq = add;
    } else {
      assert( add->Opcode() == Op_AddI || add->Opcode() == Op_ConI , "" );
      assert( add == init, "" );
      opaq = cmp->in(2);
    }
    assert( opaq->Opcode() == Op_Opaque1, "" );

  }

  if (_child != NULL)  _child->verify_tree(loop->_child, this);
  if (_next  != NULL)  _next ->verify_tree(loop->_next,  parent);
  // Innermost loops need to verify loop bodies,
  // but only if no 'major_progress'
  int fail = 0;
  if (!Compile::current()->major_progress() && _child == NULL) {
    for( uint i = 0; i < _body.size(); i++ ) {
      Node *n = _body.at(i);
      if (n->outcnt() == 0)  continue; // Ignore dead
      uint j;
      for( j = 0; j < loop->_body.size(); j++ )
        if( loop->_body.at(j) == n )
          break;
      if( j == loop->_body.size() ) { // Not found in loop body
        // Last ditch effort to avoid assertion: Its possible that we
        // have some users (so outcnt not zero) but are still dead.
        // Try to find from root.
        if (Compile::current()->root()->find(n->_idx)) {
          fail++;
          tty->print("We have that verify does not: ");
          n->dump();
        }
      }
    }
    for( uint i2 = 0; i2 < loop->_body.size(); i2++ ) {
      Node *n = loop->_body.at(i2);
      if (n->outcnt() == 0)  continue; // Ignore dead
      uint j;
      for( j = 0; j < _body.size(); j++ )
        if( _body.at(j) == n )
          break;
      if( j == _body.size() ) { // Not found in loop body
        // Last ditch effort to avoid assertion: Its possible that we
        // have some users (so outcnt not zero) but are still dead.
        // Try to find from root.
        if (Compile::current()->root()->find(n->_idx)) {
          fail++;
          tty->print("Verify has that we do not: ");
          n->dump();
        }
      }
    }
    assert( !fail, "loop body mismatch" );
  }
}

#endif

//------------------------------set_idom---------------------------------------
void PhaseIdealLoop::set_idom(Node* d, Node* n, uint dom_depth) {
  uint idx = d->_idx;
  if (idx >= _idom_size) {
    uint newsize = _idom_size<<1;
    while( idx >= newsize ) {
      newsize <<= 1;
    }
    _idom      = REALLOC_RESOURCE_ARRAY( Node*,     _idom,_idom_size,newsize);
    _dom_depth = REALLOC_RESOURCE_ARRAY( uint, _dom_depth,_idom_size,newsize);
    memset( _dom_depth + _idom_size, 0, (newsize - _idom_size) * sizeof(uint) );
    _idom_size = newsize;
  }
  _idom[idx] = n;
  _dom_depth[idx] = dom_depth;
}

//------------------------------recompute_dom_depth---------------------------------------
// The dominator tree is constructed with only parent pointers.
// This recomputes the depth in the tree by first tagging all
// nodes as "no depth yet" marker.  The next pass then runs up
// the dom tree from each node marked "no depth yet", and computes
// the depth on the way back down.
void PhaseIdealLoop::recompute_dom_depth() {
  uint no_depth_marker = C->unique();
  uint i;
  // Initialize depth to "no depth yet"
  for (i = 0; i < _idom_size; i++) {
    if (_dom_depth[i] > 0 && _idom[i] != NULL) {
     _dom_depth[i] = no_depth_marker;
    }
  }
  if (_dom_stk == NULL) {
    uint init_size = C->unique() / 100; // Guess that 1/100 is a reasonable initial size.
    if (init_size < 10) init_size = 10;
    _dom_stk = new GrowableArray<uint>(init_size);
  }
  // Compute new depth for each node.
  for (i = 0; i < _idom_size; i++) {
    uint j = i;
    // Run up the dom tree to find a node with a depth
    while (_dom_depth[j] == no_depth_marker) {
      _dom_stk->push(j);
      j = _idom[j]->_idx;
    }
    // Compute the depth on the way back down this tree branch
    uint dd = _dom_depth[j] + 1;
    while (_dom_stk->length() > 0) {
      uint j = _dom_stk->pop();
      _dom_depth[j] = dd;
      dd++;
    }
  }
}

//------------------------------sort-------------------------------------------
// Insert 'loop' into the existing loop tree.  'innermost' is a leaf of the
// loop tree, not the root.
IdealLoopTree *PhaseIdealLoop::sort( IdealLoopTree *loop, IdealLoopTree *innermost ) {
  if( !innermost ) return loop; // New innermost loop

  int loop_preorder = get_preorder(loop->_head); // Cache pre-order number
  assert( loop_preorder, "not yet post-walked loop" );
  IdealLoopTree **pp = &innermost;      // Pointer to previous next-pointer
  IdealLoopTree *l = *pp;               // Do I go before or after 'l'?

  // Insert at start of list
  while( l ) {                  // Insertion sort based on pre-order
    if( l == loop ) return innermost; // Already on list!
    int l_preorder = get_preorder(l->_head); // Cache pre-order number
    assert( l_preorder, "not yet post-walked l" );
    // Check header pre-order number to figure proper nesting
    if( loop_preorder > l_preorder )
      break;                    // End of insertion
    // If headers tie (e.g., shared headers) check tail pre-order numbers.
    // Since I split shared headers, you'd think this could not happen.
    // BUT: I must first do the preorder numbering before I can discover I
    // have shared headers, so the split headers all get the same preorder
    // number as the RegionNode they split from.
    if( loop_preorder == l_preorder &&
        get_preorder(loop->_tail) < get_preorder(l->_tail) )
      break;                    // Also check for shared headers (same pre#)
    pp = &l->_parent;           // Chain up list
    l = *pp;
  }
  // Link into list
  // Point predecessor to me
  *pp = loop;
  // Point me to successor
  IdealLoopTree *p = loop->_parent;
  loop->_parent = l;            // Point me to successor
  if( p ) sort( p, innermost ); // Insert my parents into list as well
  return innermost;
}

//------------------------------build_loop_tree--------------------------------
// I use a modified Vick/Tarjan algorithm.  I need pre- and a post- visit
// bits.  The _nodes[] array is mapped by Node index and holds a NULL for
// not-yet-pre-walked, pre-order # for pre-but-not-post-walked and holds the
// tightest enclosing IdealLoopTree for post-walked.
//
// During my forward walk I do a short 1-layer lookahead to see if I can find
// a loop backedge with that doesn't have any work on the backedge.  This
// helps me construct nested loops with shared headers better.
//
// Once I've done the forward recursion, I do the post-work.  For each child
// I check to see if there is a backedge.  Backedges define a loop!  I
// insert an IdealLoopTree at the target of the backedge.
//
// During the post-work I also check to see if I have several children
// belonging to different loops.  If so, then this Node is a decision point
// where control flow can choose to change loop nests.  It is at this
// decision point where I can figure out how loops are nested.  At this
// time I can properly order the different loop nests from my children.
// Note that there may not be any backedges at the decision point!
//
// Since the decision point can be far removed from the backedges, I can't
// order my loops at the time I discover them.  Thus at the decision point
// I need to inspect loop header pre-order numbers to properly nest my
// loops.  This means I need to sort my childrens' loops by pre-order.
// The sort is of size number-of-control-children, which generally limits
// it to size 2 (i.e., I just choose between my 2 target loops).
void PhaseIdealLoop::build_loop_tree() {
  // Allocate stack of size C->unique()/2 to avoid frequent realloc
  GrowableArray <Node *> bltstack(C->unique() >> 1);
  Node *n = C->root();
  bltstack.push(n);
  int pre_order = 1;
  int stack_size;

  while ( ( stack_size = bltstack.length() ) != 0 ) {
    n = bltstack.top(); // Leave node on stack
    if ( !is_visited(n) ) {
      // ---- Pre-pass Work ----
      // Pre-walked but not post-walked nodes need a pre_order number.

      set_preorder_visited( n, pre_order ); // set as visited

      // ---- Scan over children ----
      // Scan first over control projections that lead to loop headers.
      // This helps us find inner-to-outer loops with shared headers better.

      // Scan children's children for loop headers.
      for ( int i = n->outcnt() - 1; i >= 0; --i ) {
        Node* m = n->raw_out(i);       // Child
        if( m->is_CFG() && !is_visited(m) ) { // Only for CFG children
          // Scan over children's children to find loop
          for (DUIterator_Fast jmax, j = m->fast_outs(jmax); j < jmax; j++) {
            Node* l = m->fast_out(j);
            if( is_visited(l) &&       // Been visited?
                !is_postvisited(l) &&  // But not post-visited
                get_preorder(l) < pre_order ) { // And smaller pre-order
              // Found!  Scan the DFS down this path before doing other paths
              bltstack.push(m);
              break;
            }
          }
        }
      }
      pre_order++;
    }
    else if ( !is_postvisited(n) ) {
      // Note: build_loop_tree_impl() adds out edges on rare occasions,
      // such as com.sun.rsasign.am::a.
      // For non-recursive version, first, process current children.
      // On next iteration, check if additional children were added.
      for ( int k = n->outcnt() - 1; k >= 0; --k ) {
        Node* u = n->raw_out(k);
        if ( u->is_CFG() && !is_visited(u) ) {
          bltstack.push(u);
        }
      }
      if ( bltstack.length() == stack_size ) {
        // There were no additional children, post visit node now
        (void)bltstack.pop(); // Remove node from stack
        pre_order = build_loop_tree_impl( n, pre_order );
        // Check for bailout
        if (C->failing()) {
          return;
        }
        // Check to grow _preorders[] array for the case when
        // build_loop_tree_impl() adds new nodes.
        check_grow_preorders();
      }
    }
    else {
      (void)bltstack.pop(); // Remove post-visited node from stack
    }
  }
}

//------------------------------build_loop_tree_impl---------------------------
int PhaseIdealLoop::build_loop_tree_impl( Node *n, int pre_order ) {
  // ---- Post-pass Work ----
  // Pre-walked but not post-walked nodes need a pre_order number.

  // Tightest enclosing loop for this Node
  IdealLoopTree *innermost = NULL;

  // For all children, see if any edge is a backedge.  If so, make a loop
  // for it.  Then find the tightest enclosing loop for the self Node.
  for (DUIterator_Fast imax, i = n->fast_outs(imax); i < imax; i++) {
    Node* m = n->fast_out(i);   // Child
    if( n == m ) continue;      // Ignore control self-cycles
    if( !m->is_CFG() ) continue;// Ignore non-CFG edges

    IdealLoopTree *l;           // Child's loop
    if( !is_postvisited(m) ) {  // Child visited but not post-visited?
      // Found a backedge
      assert( get_preorder(m) < pre_order, "should be backedge" );
      // Check for the RootNode, which is already a LoopNode and is allowed
      // to have multiple "backedges".
      if( m == C->root()) {     // Found the root?
        l = _ltree_root;        // Root is the outermost LoopNode
      } else {                  // Else found a nested loop
        // Insert a LoopNode to mark this loop.
        l = new IdealLoopTree(this, m, n);
      } // End of Else found a nested loop
      if( !has_loop(m) )        // If 'm' does not already have a loop set
        set_loop(m, l);         // Set loop header to loop now

    } else {                    // Else not a nested loop
      if( !_nodes[m->_idx] ) continue; // Dead code has no loop
      l = get_loop(m);          // Get previously determined loop
      // If successor is header of a loop (nest), move up-loop till it
      // is a member of some outer enclosing loop.  Since there are no
      // shared headers (I've split them already) I only need to go up
      // at most 1 level.
      while( l && l->_head == m ) // Successor heads loop?
        l = l->_parent;         // Move up 1 for me
      // If this loop is not properly parented, then this loop
      // has no exit path out, i.e. its an infinite loop.
      if( !l ) {
        // Make loop "reachable" from root so the CFG is reachable.  Basically
        // insert a bogus loop exit that is never taken.  'm', the loop head,
        // points to 'n', one (of possibly many) fall-in paths.  There may be
        // many backedges as well.

        // Here I set the loop to be the root loop.  I could have, after
        // inserting a bogus loop exit, restarted the recursion and found my
        // new loop exit.  This would make the infinite loop a first-class
        // loop and it would then get properly optimized.  What's the use of
        // optimizing an infinite loop?
        l = _ltree_root;        // Oops, found infinite loop

        if (!_verify_only) {
          // Insert the NeverBranch between 'm' and it's control user.
          NeverBranchNode *iff = new (C) NeverBranchNode( m );
          _igvn.register_new_node_with_optimizer(iff);
          set_loop(iff, l);
          Node *if_t = new (C) CProjNode( iff, 0 );
          _igvn.register_new_node_with_optimizer(if_t);
          set_loop(if_t, l);

          Node* cfg = NULL;       // Find the One True Control User of m
          for (DUIterator_Fast jmax, j = m->fast_outs(jmax); j < jmax; j++) {
            Node* x = m->fast_out(j);
            if (x->is_CFG() && x != m && x != iff)
              { cfg = x; break; }
          }
          assert(cfg != NULL, "must find the control user of m");
          uint k = 0;             // Probably cfg->in(0)
          while( cfg->in(k) != m ) k++; // But check incase cfg is a Region
          cfg->set_req( k, if_t ); // Now point to NeverBranch

          // Now create the never-taken loop exit
          Node *if_f = new (C) CProjNode( iff, 1 );
          _igvn.register_new_node_with_optimizer(if_f);
          set_loop(if_f, l);
          // Find frame ptr for Halt.  Relies on the optimizer
          // V-N'ing.  Easier and quicker than searching through
          // the program structure.
          Node *frame = new (C) ParmNode( C->start(), TypeFunc::FramePtr );
          _igvn.register_new_node_with_optimizer(frame);
          // Halt & Catch Fire
          Node *halt = new (C) HaltNode( if_f, frame );
          _igvn.register_new_node_with_optimizer(halt);
          set_loop(halt, l);
          C->root()->add_req(halt);
        }
        set_loop(C->root(), _ltree_root);
      }
    }
    // Weeny check for irreducible.  This child was already visited (this
    // IS the post-work phase).  Is this child's loop header post-visited
    // as well?  If so, then I found another entry into the loop.
    if (!_verify_only) {
      while( is_postvisited(l->_head) ) {
        // found irreducible
        l->_irreducible = 1; // = true
        l = l->_parent;
        _has_irreducible_loops = true;
        // Check for bad CFG here to prevent crash, and bailout of compile
        if (l == NULL) {
          C->record_method_not_compilable("unhandled CFG detected during loop optimization");
          return pre_order;
        }
      }
    }

    // This Node might be a decision point for loops.  It is only if
    // it's children belong to several different loops.  The sort call
    // does a trivial amount of work if there is only 1 child or all
    // children belong to the same loop.  If however, the children
    // belong to different loops, the sort call will properly set the
    // _parent pointers to show how the loops nest.
    //
    // In any case, it returns the tightest enclosing loop.
    innermost = sort( l, innermost );
  }

  // Def-use info will have some dead stuff; dead stuff will have no
  // loop decided on.

  // Am I a loop header?  If so fix up my parent's child and next ptrs.
  if( innermost && innermost->_head == n ) {
    assert( get_loop(n) == innermost, "" );
    IdealLoopTree *p = innermost->_parent;
    IdealLoopTree *l = innermost;
    while( p && l->_head == n ) {
      l->_next = p->_child;     // Put self on parents 'next child'
      p->_child = l;            // Make self as first child of parent
      l = p;                    // Now walk up the parent chain
      p = l->_parent;
    }
  } else {
    // Note that it is possible for a LoopNode to reach here, if the
    // backedge has been made unreachable (hence the LoopNode no longer
    // denotes a Loop, and will eventually be removed).

    // Record tightest enclosing loop for self.  Mark as post-visited.
    set_loop(n, innermost);
    // Also record has_call flag early on
    if( innermost ) {
      if( n->is_Call() && !n->is_CallLeaf() && !n->is_macro() ) {
        // Do not count uncommon calls
        if( !n->is_CallStaticJava() || !n->as_CallStaticJava()->_name ) {
          Node *iff = n->in(0)->in(0);
          // No any calls for vectorized loops.
          if( UseSuperWord || !iff->is_If() ||
              (n->in(0)->Opcode() == Op_IfFalse &&
               (1.0 - iff->as_If()->_prob) >= 0.01) ||
              (iff->as_If()->_prob >= 0.01) )
            innermost->_has_call = 1;
        }
      } else if( n->is_Allocate() && n->as_Allocate()->_is_scalar_replaceable ) {
        // Disable loop optimizations if the loop has a scalar replaceable
        // allocation. This disabling may cause a potential performance lost
        // if the allocation is not eliminated for some reason.
        innermost->_allow_optimizations = false;
        innermost->_has_call = 1; // = true
      } else if (n->Opcode() == Op_SafePoint) {
        // Record all safepoints in this loop.
        if (innermost->_safepts == NULL) innermost->_safepts = new Node_List();
        innermost->_safepts->push(n);
      }
    }
  }

  // Flag as post-visited now
  set_postvisited(n);
  return pre_order;
}


//------------------------------build_loop_early-------------------------------
// Put Data nodes into some loop nest, by setting the _nodes[]->loop mapping.
// First pass computes the earliest controlling node possible.  This is the
// controlling input with the deepest dominating depth.
void PhaseIdealLoop::build_loop_early( VectorSet &visited, Node_List &worklist, Node_Stack &nstack ) {
  while (worklist.size() != 0) {
    // Use local variables nstack_top_n & nstack_top_i to cache values
    // on nstack's top.
    Node *nstack_top_n = worklist.pop();
    uint  nstack_top_i = 0;
//while_nstack_nonempty:
    while (true) {
      // Get parent node and next input's index from stack's top.
      Node  *n = nstack_top_n;
      uint   i = nstack_top_i;
      uint cnt = n->req(); // Count of inputs
      if (i == 0) {        // Pre-process the node.
        if( has_node(n) &&            // Have either loop or control already?
            !has_ctrl(n) ) {          // Have loop picked out already?
          // During "merge_many_backedges" we fold up several nested loops
          // into a single loop.  This makes the members of the original
          // loop bodies pointing to dead loops; they need to move up
          // to the new UNION'd larger loop.  I set the _head field of these
          // dead loops to NULL and the _parent field points to the owning
          // loop.  Shades of UNION-FIND algorithm.
          IdealLoopTree *ilt;
          while( !(ilt = get_loop(n))->_head ) {
            // Normally I would use a set_loop here.  But in this one special
            // case, it is legal (and expected) to change what loop a Node
            // belongs to.
            _nodes.map(n->_idx, (Node*)(ilt->_parent) );
          }
          // Remove safepoints ONLY if I've already seen I don't need one.
          // (the old code here would yank a 2nd safepoint after seeing a
          // first one, even though the 1st did not dominate in the loop body
          // and thus could be avoided indefinitely)
          if( !_verify_only && !_verify_me && ilt->_has_sfpt && n->Opcode() == Op_SafePoint &&
              is_deleteable_safept(n)) {
            Node *in = n->in(TypeFunc::Control);
            lazy_replace(n,in);       // Pull safepoint now
            if (ilt->_safepts != NULL) {
              ilt->_safepts->yank(n);
            }
            // Carry on with the recursion "as if" we are walking
            // only the control input
            if( !visited.test_set( in->_idx ) ) {
              worklist.push(in);      // Visit this guy later, using worklist
            }
            // Get next node from nstack:
            // - skip n's inputs processing by setting i > cnt;
            // - we also will not call set_early_ctrl(n) since
            //   has_node(n) == true (see the condition above).
            i = cnt + 1;
          }
        }
      } // if (i == 0)

      // Visit all inputs
      bool done = true;       // Assume all n's inputs will be processed
      while (i < cnt) {
        Node *in = n->in(i);
        ++i;
        if (in == NULL) continue;
        if (in->pinned() && !in->is_CFG())
          set_ctrl(in, in->in(0));
        int is_visited = visited.test_set( in->_idx );
        if (!has_node(in)) {  // No controlling input yet?
          assert( !in->is_CFG(), "CFG Node with no controlling input?" );
          assert( !is_visited, "visit only once" );
          nstack.push(n, i);  // Save parent node and next input's index.
          nstack_top_n = in;  // Process current input now.
          nstack_top_i = 0;
          done = false;       // Not all n's inputs processed.
          break; // continue while_nstack_nonempty;
        } else if (!is_visited) {
          // This guy has a location picked out for him, but has not yet
          // been visited.  Happens to all CFG nodes, for instance.
          // Visit him using the worklist instead of recursion, to break
          // cycles.  Since he has a location already we do not need to
          // find his location before proceeding with the current Node.
          worklist.push(in);  // Visit this guy later, using worklist
        }
      }
      if (done) {
        // All of n's inputs have been processed, complete post-processing.

        // Compute earliest point this Node can go.
        // CFG, Phi, pinned nodes already know their controlling input.
        if (!has_node(n)) {
          // Record earliest legal location
          set_early_ctrl( n );
        }
        if (nstack.is_empty()) {
          // Finished all nodes on stack.
          // Process next node on the worklist.
          break;
        }
        // Get saved parent node and next input's index.
        nstack_top_n = nstack.node();
        nstack_top_i = nstack.index();
        nstack.pop();
      }
    } // while (true)
  }
}

//------------------------------dom_lca_internal--------------------------------
// Pair-wise LCA
Node *PhaseIdealLoop::dom_lca_internal( Node *n1, Node *n2 ) const {
  if( !n1 ) return n2;          // Handle NULL original LCA
  assert( n1->is_CFG(), "" );
  assert( n2->is_CFG(), "" );
  // find LCA of all uses
  uint d1 = dom_depth(n1);
  uint d2 = dom_depth(n2);
  while (n1 != n2) {
    if (d1 > d2) {
      n1 =      idom(n1);
      d1 = dom_depth(n1);
    } else if (d1 < d2) {
      n2 =      idom(n2);
      d2 = dom_depth(n2);
    } else {
      // Here d1 == d2.  Due to edits of the dominator-tree, sections
      // of the tree might have the same depth.  These sections have
      // to be searched more carefully.

      // Scan up all the n1's with equal depth, looking for n2.
      Node *t1 = idom(n1);
      while (dom_depth(t1) == d1) {
        if (t1 == n2)  return n2;
        t1 = idom(t1);
      }
      // Scan up all the n2's with equal depth, looking for n1.
      Node *t2 = idom(n2);
      while (dom_depth(t2) == d2) {
        if (t2 == n1)  return n1;
        t2 = idom(t2);
      }
      // Move up to a new dominator-depth value as well as up the dom-tree.
      n1 = t1;
      n2 = t2;
      d1 = dom_depth(n1);
      d2 = dom_depth(n2);
    }
  }
  return n1;
}

//------------------------------compute_idom-----------------------------------
// Locally compute IDOM using dom_lca call.  Correct only if the incoming
// IDOMs are correct.
Node *PhaseIdealLoop::compute_idom( Node *region ) const {
  assert( region->is_Region(), "" );
  Node *LCA = NULL;
  for( uint i = 1; i < region->req(); i++ ) {
    if( region->in(i) != C->top() )
      LCA = dom_lca( LCA, region->in(i) );
  }
  return LCA;
}

bool PhaseIdealLoop::verify_dominance(Node* n, Node* use, Node* LCA, Node* early) {
  bool had_error = false;
#ifdef ASSERT
  if (early != C->root()) {
    // Make sure that there's a dominance path from use to LCA
    Node* d = use;
    while (d != LCA) {
      d = idom(d);
      if (d == C->root()) {
        tty->print_cr("*** Use %d isn't dominated by def %s", use->_idx, n->_idx);
        n->dump();
        use->dump();
        had_error = true;
        break;
      }
    }
  }
#endif
  return had_error;
}


Node* PhaseIdealLoop::compute_lca_of_uses(Node* n, Node* early, bool verify) {
  // Compute LCA over list of uses
  bool had_error = false;
  Node *LCA = NULL;
  for (DUIterator_Fast imax, i = n->fast_outs(imax); i < imax && LCA != early; i++) {
    Node* c = n->fast_out(i);
    if (_nodes[c->_idx] == NULL)
      continue;                 // Skip the occasional dead node
    if( c->is_Phi() ) {         // For Phis, we must land above on the path
      for( uint j=1; j<c->req(); j++ ) {// For all inputs
        if( c->in(j) == n ) {   // Found matching input?
          Node *use = c->in(0)->in(j);
          if (_verify_only && use->is_top()) continue;
          LCA = dom_lca_for_get_late_ctrl( LCA, use, n );
          if (verify) had_error = verify_dominance(n, use, LCA, early) || had_error;
        }
      }
    } else {
      // For CFG data-users, use is in the block just prior
      Node *use = has_ctrl(c) ? get_ctrl(c) : c->in(0);
      LCA = dom_lca_for_get_late_ctrl( LCA, use, n );
      if (verify) had_error = verify_dominance(n, use, LCA, early) || had_error;
    }
  }
  assert(!had_error, "bad dominance");
  return LCA;
}

//------------------------------get_late_ctrl----------------------------------
// Compute latest legal control.
Node *PhaseIdealLoop::get_late_ctrl( Node *n, Node *early ) {
  assert(early != NULL, "early control should not be NULL");

  Node* LCA = compute_lca_of_uses(n, early);
#ifdef ASSERT
  if (LCA == C->root() && LCA != early) {
    // def doesn't dominate uses so print some useful debugging output
    compute_lca_of_uses(n, early, true);
  }
#endif

  // if this is a load, check for anti-dependent stores
  // We use a conservative algorithm to identify potential interfering
  // instructions and for rescheduling the load.  The users of the memory
  // input of this load are examined.  Any use which is not a load and is
  // dominated by early is considered a potentially interfering store.
  // This can produce false positives.
  if (n->is_Load() && LCA != early) {
    Node_List worklist;

    Node *mem = n->in(MemNode::Memory);
    for (DUIterator_Fast imax, i = mem->fast_outs(imax); i < imax; i++) {
      Node* s = mem->fast_out(i);
      worklist.push(s);
    }
    while(worklist.size() != 0 && LCA != early) {
      Node* s = worklist.pop();
      if (s->is_Load()) {
        continue;
      } else if (s->is_MergeMem()) {
        for (DUIterator_Fast imax, i = s->fast_outs(imax); i < imax; i++) {
          Node* s1 = s->fast_out(i);
          worklist.push(s1);
        }
      } else {
        Node *sctrl = has_ctrl(s) ? get_ctrl(s) : s->in(0);
        assert(sctrl != NULL || s->outcnt() == 0, "must have control");
        if (sctrl != NULL && !sctrl->is_top() && is_dominator(early, sctrl)) {
          LCA = dom_lca_for_get_late_ctrl(LCA, sctrl, n);
        }
      }
    }
  }

  assert(LCA == find_non_split_ctrl(LCA), "unexpected late control");
  return LCA;
}

// true if CFG node d dominates CFG node n
bool PhaseIdealLoop::is_dominator(Node *d, Node *n) {
  if (d == n)
    return true;
  assert(d->is_CFG() && n->is_CFG(), "must have CFG nodes");
  uint dd = dom_depth(d);
  while (dom_depth(n) >= dd) {
    if (n == d)
      return true;
    n = idom(n);
  }
  return false;
}

//------------------------------dom_lca_for_get_late_ctrl_internal-------------
// Pair-wise LCA with tags.
// Tag each index with the node 'tag' currently being processed
// before advancing up the dominator chain using idom().
// Later calls that find a match to 'tag' know that this path has already
// been considered in the current LCA (which is input 'n1' by convention).
// Since get_late_ctrl() is only called once for each node, the tag array
// does not need to be cleared between calls to get_late_ctrl().
// Algorithm trades a larger constant factor for better asymptotic behavior
//
Node *PhaseIdealLoop::dom_lca_for_get_late_ctrl_internal( Node *n1, Node *n2, Node *tag ) {
  uint d1 = dom_depth(n1);
  uint d2 = dom_depth(n2);

  do {
    if (d1 > d2) {
      // current lca is deeper than n2
      _dom_lca_tags.map(n1->_idx, tag);
      n1 =      idom(n1);
      d1 = dom_depth(n1);
    } else if (d1 < d2) {
      // n2 is deeper than current lca
      Node *memo = _dom_lca_tags[n2->_idx];
      if( memo == tag ) {
        return n1;    // Return the current LCA
      }
      _dom_lca_tags.map(n2->_idx, tag);
      n2 =      idom(n2);
      d2 = dom_depth(n2);
    } else {
      // Here d1 == d2.  Due to edits of the dominator-tree, sections
      // of the tree might have the same depth.  These sections have
      // to be searched more carefully.

      // Scan up all the n1's with equal depth, looking for n2.
      _dom_lca_tags.map(n1->_idx, tag);
      Node *t1 = idom(n1);
      while (dom_depth(t1) == d1) {
        if (t1 == n2)  return n2;
        _dom_lca_tags.map(t1->_idx, tag);
        t1 = idom(t1);
      }
      // Scan up all the n2's with equal depth, looking for n1.
      _dom_lca_tags.map(n2->_idx, tag);
      Node *t2 = idom(n2);
      while (dom_depth(t2) == d2) {
        if (t2 == n1)  return n1;
        _dom_lca_tags.map(t2->_idx, tag);
        t2 = idom(t2);
      }
      // Move up to a new dominator-depth value as well as up the dom-tree.
      n1 = t1;
      n2 = t2;
      d1 = dom_depth(n1);
      d2 = dom_depth(n2);
    }
  } while (n1 != n2);
  return n1;
}

//------------------------------init_dom_lca_tags------------------------------
// Tag could be a node's integer index, 32bits instead of 64bits in some cases
// Intended use does not involve any growth for the array, so it could
// be of fixed size.
void PhaseIdealLoop::init_dom_lca_tags() {
  uint limit = C->unique() + 1;
  _dom_lca_tags.map( limit, NULL );
#ifdef ASSERT
  for( uint i = 0; i < limit; ++i ) {
    assert(_dom_lca_tags[i] == NULL, "Must be distinct from each node pointer");
  }
#endif // ASSERT
}

//------------------------------clear_dom_lca_tags------------------------------
// Tag could be a node's integer index, 32bits instead of 64bits in some cases
// Intended use does not involve any growth for the array, so it could
// be of fixed size.
void PhaseIdealLoop::clear_dom_lca_tags() {
  uint limit = C->unique() + 1;
  _dom_lca_tags.map( limit, NULL );
  _dom_lca_tags.clear();
#ifdef ASSERT
  for( uint i = 0; i < limit; ++i ) {
    assert(_dom_lca_tags[i] == NULL, "Must be distinct from each node pointer");
  }
#endif // ASSERT
}

//------------------------------build_loop_late--------------------------------
// Put Data nodes into some loop nest, by setting the _nodes[]->loop mapping.
// Second pass finds latest legal placement, and ideal loop placement.
void PhaseIdealLoop::build_loop_late( VectorSet &visited, Node_List &worklist, Node_Stack &nstack ) {
  while (worklist.size() != 0) {
    Node *n = worklist.pop();
    // Only visit once
    if (visited.test_set(n->_idx)) continue;
    uint cnt = n->outcnt();
    uint   i = 0;
    while (true) {
      assert( _nodes[n->_idx], "no dead nodes" );
      // Visit all children
      if (i < cnt) {
        Node* use = n->raw_out(i);
        ++i;
        // Check for dead uses.  Aggressively prune such junk.  It might be
        // dead in the global sense, but still have local uses so I cannot
        // easily call 'remove_dead_node'.
        if( _nodes[use->_idx] != NULL || use->is_top() ) { // Not dead?
          // Due to cycles, we might not hit the same fixed point in the verify
          // pass as we do in the regular pass.  Instead, visit such phis as
          // simple uses of the loop head.
          if( use->in(0) && (use->is_CFG() || use->is_Phi()) ) {
            if( !visited.test(use->_idx) )
              worklist.push(use);
          } else if( !visited.test_set(use->_idx) ) {
            nstack.push(n, i); // Save parent and next use's index.
            n   = use;         // Process all children of current use.
            cnt = use->outcnt();
            i   = 0;
          }
        } else {
          // Do not visit around the backedge of loops via data edges.
          // push dead code onto a worklist
          _deadlist.push(use);
        }
      } else {
        // All of n's children have been processed, complete post-processing.
        build_loop_late_post(n);
        if (nstack.is_empty()) {
          // Finished all nodes on stack.
          // Process next node on the worklist.
          break;
        }
        // Get saved parent node and next use's index. Visit the rest of uses.
        n   = nstack.node();
        cnt = n->outcnt();
        i   = nstack.index();
        nstack.pop();
      }
    }
  }
}

//------------------------------build_loop_late_post---------------------------
// Put Data nodes into some loop nest, by setting the _nodes[]->loop mapping.
// Second pass finds latest legal placement, and ideal loop placement.
void PhaseIdealLoop::build_loop_late_post( Node *n ) {

  if (n->req() == 2 && n->Opcode() == Op_ConvI2L && !C->major_progress() && !_verify_only) {
    _igvn._worklist.push(n);  // Maybe we'll normalize it, if no more loops.
  }

  // CFG and pinned nodes already handled
  if( n->in(0) ) {
    if( n->in(0)->is_top() ) return; // Dead?

    // We'd like +VerifyLoopOptimizations to not believe that Mod's/Loads
    // _must_ be pinned (they have to observe their control edge of course).
    // Unlike Stores (which modify an unallocable resource, the memory
    // state), Mods/Loads can float around.  So free them up.
    bool pinned = true;
    switch( n->Opcode() ) {
    case Op_DivI:
    case Op_DivF:
    case Op_DivD:
    case Op_ModI:
    case Op_ModF:
    case Op_ModD:
    case Op_LoadB:              // Same with Loads; they can sink
    case Op_LoadUB:             // during loop optimizations.
    case Op_LoadUS:
    case Op_LoadD:
    case Op_LoadF:
    case Op_LoadI:
    case Op_LoadKlass:
    case Op_LoadNKlass:
    case Op_LoadL:
    case Op_LoadS:
    case Op_LoadP:
    case Op_LoadN:
    case Op_LoadRange:
    case Op_LoadD_unaligned:
    case Op_LoadL_unaligned:
    case Op_StrComp:            // Does a bunch of load-like effects
    case Op_StrEquals:
    case Op_StrIndexOf:
    case Op_AryEq:
      pinned = false;
    }
    if( pinned ) {
      IdealLoopTree *chosen_loop = get_loop(n->is_CFG() ? n : get_ctrl(n));
      if( !chosen_loop->_child )       // Inner loop?
        chosen_loop->_body.push(n); // Collect inner loops
      return;
    }
  } else {                      // No slot zero
    if( n->is_CFG() ) {         // CFG with no slot 0 is dead
      _nodes.map(n->_idx,0);    // No block setting, it's globally dead
      return;
    }
    assert(!n->is_CFG() || n->outcnt() == 0, "");
  }

  // Do I have a "safe range" I can select over?
  Node *early = get_ctrl(n);// Early location already computed

  // Compute latest point this Node can go
  Node *LCA = get_late_ctrl( n, early );
  // LCA is NULL due to uses being dead
  if( LCA == NULL ) {
#ifdef ASSERT
    for (DUIterator i1 = n->outs(); n->has_out(i1); i1++) {
      assert( _nodes[n->out(i1)->_idx] == NULL, "all uses must also be dead");
    }
#endif
    _nodes.map(n->_idx, 0);     // This node is useless
    _deadlist.push(n);
    return;
  }
  assert(LCA != NULL && !LCA->is_top(), "no dead nodes");

  Node *legal = LCA;            // Walk 'legal' up the IDOM chain
  Node *least = legal;          // Best legal position so far
  while( early != legal ) {     // While not at earliest legal
#ifdef ASSERT
    if (legal->is_Start() && !early->is_Root()) {
      // Bad graph. Print idom path and fail.
      dump_bad_graph("Bad graph detected in build_loop_late", n, early, LCA);
      assert(false, "Bad graph detected in build_loop_late");
    }
#endif
    // Find least loop nesting depth
    legal = idom(legal);        // Bump up the IDOM tree
    // Check for lower nesting depth
    if( get_loop(legal)->_nest < get_loop(least)->_nest )
      least = legal;
  }
  assert(early == legal || legal != C->root(), "bad dominance of inputs");

  // Try not to place code on a loop entry projection
  // which can inhibit range check elimination.
  if (least != early) {
    Node* ctrl_out = least->unique_ctrl_out();
    if (ctrl_out && ctrl_out->is_CountedLoop() &&
        least == ctrl_out->in(LoopNode::EntryControl)) {
      Node* least_dom = idom(least);
      if (get_loop(least_dom)->is_member(get_loop(least))) {
        least = least_dom;
      }
    }
  }

#ifdef ASSERT
  // If verifying, verify that 'verify_me' has a legal location
  // and choose it as our location.
  if( _verify_me ) {
    Node *v_ctrl = _verify_me->get_ctrl_no_update(n);
    Node *legal = LCA;
    while( early != legal ) {   // While not at earliest legal
      if( legal == v_ctrl ) break;  // Check for prior good location
      legal = idom(legal)      ;// Bump up the IDOM tree
    }
    // Check for prior good location
    if( legal == v_ctrl ) least = legal; // Keep prior if found
  }
#endif

  // Assign discovered "here or above" point
  least = find_non_split_ctrl(least);
  set_ctrl(n, least);

  // Collect inner loop bodies
  IdealLoopTree *chosen_loop = get_loop(least);
  if( !chosen_loop->_child )   // Inner loop?
    chosen_loop->_body.push(n);// Collect inner loops
}

#ifdef ASSERT
void PhaseIdealLoop::dump_bad_graph(const char* msg, Node* n, Node* early, Node* LCA) {
  tty->print_cr(msg);
  tty->print("n: "); n->dump();
  tty->print("early(n): "); early->dump();
  if (n->in(0) != NULL  && !n->in(0)->is_top() &&
      n->in(0) != early && !n->in(0)->is_Root()) {
    tty->print("n->in(0): "); n->in(0)->dump();
  }
  for (uint i = 1; i < n->req(); i++) {
    Node* in1 = n->in(i);
    if (in1 != NULL && in1 != n && !in1->is_top()) {
      tty->print("n->in(%d): ", i); in1->dump();
      Node* in1_early = get_ctrl(in1);
      tty->print("early(n->in(%d)): ", i); in1_early->dump();
      if (in1->in(0) != NULL     && !in1->in(0)->is_top() &&
          in1->in(0) != in1_early && !in1->in(0)->is_Root()) {
        tty->print("n->in(%d)->in(0): ", i); in1->in(0)->dump();
      }
      for (uint j = 1; j < in1->req(); j++) {
        Node* in2 = in1->in(j);
        if (in2 != NULL && in2 != n && in2 != in1 && !in2->is_top()) {
          tty->print("n->in(%d)->in(%d): ", i, j); in2->dump();
          Node* in2_early = get_ctrl(in2);
          tty->print("early(n->in(%d)->in(%d)): ", i, j); in2_early->dump();
          if (in2->in(0) != NULL     && !in2->in(0)->is_top() &&
              in2->in(0) != in2_early && !in2->in(0)->is_Root()) {
            tty->print("n->in(%d)->in(%d)->in(0): ", i, j); in2->in(0)->dump();
          }
        }
      }
    }
  }
  tty->cr();
  tty->print("LCA(n): "); LCA->dump();
  for (uint i = 0; i < n->outcnt(); i++) {
    Node* u1 = n->raw_out(i);
    if (u1 == n)
      continue;
    tty->print("n->out(%d): ", i); u1->dump();
    if (u1->is_CFG()) {
      for (uint j = 0; j < u1->outcnt(); j++) {
        Node* u2 = u1->raw_out(j);
        if (u2 != u1 && u2 != n && u2->is_CFG()) {
          tty->print("n->out(%d)->out(%d): ", i, j); u2->dump();
        }
      }
    } else {
      Node* u1_later = get_ctrl(u1);
      tty->print("later(n->out(%d)): ", i); u1_later->dump();
      if (u1->in(0) != NULL     && !u1->in(0)->is_top() &&
          u1->in(0) != u1_later && !u1->in(0)->is_Root()) {
        tty->print("n->out(%d)->in(0): ", i); u1->in(0)->dump();
      }
      for (uint j = 0; j < u1->outcnt(); j++) {
        Node* u2 = u1->raw_out(j);
        if (u2 == n || u2 == u1)
          continue;
        tty->print("n->out(%d)->out(%d): ", i, j); u2->dump();
        if (!u2->is_CFG()) {
          Node* u2_later = get_ctrl(u2);
          tty->print("later(n->out(%d)->out(%d)): ", i, j); u2_later->dump();
          if (u2->in(0) != NULL     && !u2->in(0)->is_top() &&
              u2->in(0) != u2_later && !u2->in(0)->is_Root()) {
            tty->print("n->out(%d)->in(0): ", i); u2->in(0)->dump();
          }
        }
      }
    }
  }
  tty->cr();
  int ct = 0;
  Node *dbg_legal = LCA;
  while(!dbg_legal->is_Start() && ct < 100) {
    tty->print("idom[%d] ",ct); dbg_legal->dump();
    ct++;
    dbg_legal = idom(dbg_legal);
  }
  tty->cr();
}
#endif

#ifndef PRODUCT
//------------------------------dump-------------------------------------------
void PhaseIdealLoop::dump( ) const {
  ResourceMark rm;
  Arena* arena = Thread::current()->resource_area();
  Node_Stack stack(arena, C->unique() >> 2);
  Node_List rpo_list;
  VectorSet visited(arena);
  visited.set(C->top()->_idx);
  rpo( C->root(), stack, visited, rpo_list );
  // Dump root loop indexed by last element in PO order
  dump( _ltree_root, rpo_list.size(), rpo_list );
}

void PhaseIdealLoop::dump( IdealLoopTree *loop, uint idx, Node_List &rpo_list ) const {
  loop->dump_head();

  // Now scan for CFG nodes in the same loop
  for( uint j=idx; j > 0;  j-- ) {
    Node *n = rpo_list[j-1];
    if( !_nodes[n->_idx] )      // Skip dead nodes
      continue;
    if( get_loop(n) != loop ) { // Wrong loop nest
      if( get_loop(n)->_head == n &&    // Found nested loop?
          get_loop(n)->_parent == loop )
        dump(get_loop(n),rpo_list.size(),rpo_list);     // Print it nested-ly
      continue;
    }

    // Dump controlling node
    for( uint x = 0; x < loop->_nest; x++ )
      tty->print("  ");
    tty->print("C");
    if( n == C->root() ) {
      n->dump();
    } else {
      Node* cached_idom   = idom_no_update(n);
      Node *computed_idom = n->in(0);
      if( n->is_Region() ) {
        computed_idom = compute_idom(n);
        // computed_idom() will return n->in(0) when idom(n) is an IfNode (or
        // any MultiBranch ctrl node), so apply a similar transform to
        // the cached idom returned from idom_no_update.
        cached_idom = find_non_split_ctrl(cached_idom);
      }
      tty->print(" ID:%d",computed_idom->_idx);
      n->dump();
      if( cached_idom != computed_idom ) {
        tty->print_cr("*** BROKEN IDOM!  Computed as: %d, cached as: %d",
                      computed_idom->_idx, cached_idom->_idx);
      }
    }
    // Dump nodes it controls
    for( uint k = 0; k < _nodes.Size(); k++ ) {
      // (k < C->unique() && get_ctrl(find(k)) == n)
      if (k < C->unique() && _nodes[k] == (Node*)((intptr_t)n + 1)) {
        Node *m = C->root()->find(k);
        if( m && m->outcnt() > 0 ) {
          if (!(has_ctrl(m) && get_ctrl_no_update(m) == n)) {
            tty->print_cr("*** BROKEN CTRL ACCESSOR!  _nodes[k] is %p, ctrl is %p",
                          _nodes[k], has_ctrl(m) ? get_ctrl_no_update(m) : NULL);
          }
          for( uint j = 0; j < loop->_nest; j++ )
            tty->print("  ");
          tty->print(" ");
          m->dump();
        }
      }
    }
  }
}

// Collect a R-P-O for the whole CFG.
// Result list is in post-order (scan backwards for RPO)
void PhaseIdealLoop::rpo( Node *start, Node_Stack &stk, VectorSet &visited, Node_List &rpo_list ) const {
  stk.push(start, 0);
  visited.set(start->_idx);

  while (stk.is_nonempty()) {
    Node* m   = stk.node();
    uint  idx = stk.index();
    if (idx < m->outcnt()) {
      stk.set_index(idx + 1);
      Node* n = m->raw_out(idx);
      if (n->is_CFG() && !visited.test_set(n->_idx)) {
        stk.push(n, 0);
      }
    } else {
      rpo_list.push(m);
      stk.pop();
    }
  }
}
#endif


//=============================================================================
//------------------------------LoopTreeIterator-----------------------------------

// Advance to next loop tree using a preorder, left-to-right traversal.
void LoopTreeIterator::next() {
  assert(!done(), "must not be done.");
  if (_curnt->_child != NULL) {
    _curnt = _curnt->_child;
  } else if (_curnt->_next != NULL) {
    _curnt = _curnt->_next;
  } else {
    while (_curnt != _root && _curnt->_next == NULL) {
      _curnt = _curnt->_parent;
    }
    if (_curnt == _root) {
      _curnt = NULL;
      assert(done(), "must be done.");
    } else {
      assert(_curnt->_next != NULL, "must be more to do");
      _curnt = _curnt->_next;
    }
  }
}

Other Java examples (source code examples)

Here is a short list of links related to this Java loopnode.cpp source code file:

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