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Java example source code file (mulnode.hpp)

This example Java source code file (mulnode.hpp) is included in the alvinalexander.com "Java Source Code Warehouse" project. The intent of this project is to help you "Learn Java by Example" TM.

Learn more about this Java project at its project page.

Java - Java tags/keywords

ideal, identity, mulinode, mullnode, mulnode, node, op_regi, op_regl, opcode, phasetransform, type, typeint\:\:int, typelong\:\:long, value

The mulnode.hpp Java example source code

/*
 * Copyright (c) 1997, 2012, Oracle and/or its affiliates. All rights reserved.
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
 *
 * This code is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License version 2 only, as
 * published by the Free Software Foundation.
 *
 * This code is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
 * version 2 for more details (a copy is included in the LICENSE file that
 * accompanied this code).
 *
 * You should have received a copy of the GNU General Public License version
 * 2 along with this work; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
 *
 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
 * or visit www.oracle.com if you need additional information or have any
 * questions.
 *
 */

#ifndef SHARE_VM_OPTO_MULNODE_HPP
#define SHARE_VM_OPTO_MULNODE_HPP

#include "opto/node.hpp"
#include "opto/opcodes.hpp"
#include "opto/type.hpp"

// Portions of code courtesy of Clifford Click

class PhaseTransform;

//------------------------------MulNode----------------------------------------
// Classic MULTIPLY functionality.  This covers all the usual 'multiply'
// behaviors for an algebraic ring.  Multiply-integer, multiply-float,
// multiply-double, and binary-and are all inherited from this class.  The
// various identity values are supplied by virtual functions.
class MulNode : public Node {
  virtual uint hash() const;
public:
  MulNode( Node *in1, Node *in2 ): Node(0,in1,in2) {
    init_class_id(Class_Mul);
  }

  // Handle algebraic identities here.  If we have an identity, return the Node
  // we are equivalent to.  We look for "add of zero" as an identity.
  virtual Node *Identity( PhaseTransform *phase );

  // We also canonicalize the Node, moving constants to the right input,
  // and flatten expressions (so that 1+x+2 becomes x+3).
  virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);

  // Compute a new Type for this node.  Basically we just do the pre-check,
  // then call the virtual add() to set the type.
  virtual const Type *Value( PhaseTransform *phase ) const;

  // Supplied function returns the product of the inputs.
  // This also type-checks the inputs for sanity.  Guaranteed never to
  // be passed a TOP or BOTTOM type, these are filtered out by a pre-check.
  // This call recognizes the multiplicative zero type.
  virtual const Type *mul_ring( const Type *, const Type * ) const = 0;

  // Supplied function to return the multiplicative identity type
  virtual const Type *mul_id() const = 0;

  // Supplied function to return the additive identity type
  virtual const Type *add_id() const = 0;

  // Supplied function to return the additive opcode
  virtual int add_opcode() const = 0;

  // Supplied function to return the multiplicative opcode
  virtual int mul_opcode() const = 0;

};

//------------------------------MulINode---------------------------------------
// Multiply 2 integers
class MulINode : public MulNode {
public:
  MulINode( Node *in1, Node *in2 ) : MulNode(in1,in2) {}
  virtual int Opcode() const;
  virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
  virtual const Type *mul_ring( const Type *, const Type * ) const;
  const Type *mul_id() const { return TypeInt::ONE; }
  const Type *add_id() const { return TypeInt::ZERO; }
  int add_opcode() const { return Op_AddI; }
  int mul_opcode() const { return Op_MulI; }
  const Type *bottom_type() const { return TypeInt::INT; }
  virtual uint ideal_reg() const { return Op_RegI; }
};

//------------------------------MulLNode---------------------------------------
// Multiply 2 longs
class MulLNode : public MulNode {
public:
  MulLNode( Node *in1, Node *in2 ) : MulNode(in1,in2) {}
  virtual int Opcode() const;
  virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
  virtual const Type *mul_ring( const Type *, const Type * ) const;
  const Type *mul_id() const { return TypeLong::ONE; }
  const Type *add_id() const { return TypeLong::ZERO; }
  int add_opcode() const { return Op_AddL; }
  int mul_opcode() const { return Op_MulL; }
  const Type *bottom_type() const { return TypeLong::LONG; }
  virtual uint ideal_reg() const { return Op_RegL; }
};


//------------------------------MulFNode---------------------------------------
// Multiply 2 floats
class MulFNode : public MulNode {
public:
  MulFNode( Node *in1, Node *in2 ) : MulNode(in1,in2) {}
  virtual int Opcode() const;
  virtual const Type *mul_ring( const Type *, const Type * ) const;
  const Type *mul_id() const { return TypeF::ONE; }
  const Type *add_id() const { return TypeF::ZERO; }
  int add_opcode() const { return Op_AddF; }
  int mul_opcode() const { return Op_MulF; }
  const Type *bottom_type() const { return Type::FLOAT; }
  virtual uint ideal_reg() const { return Op_RegF; }
};

//------------------------------MulDNode---------------------------------------
// Multiply 2 doubles
class MulDNode : public MulNode {
public:
  MulDNode( Node *in1, Node *in2 ) : MulNode(in1,in2) {}
  virtual int Opcode() const;
  virtual const Type *mul_ring( const Type *, const Type * ) const;
  const Type *mul_id() const { return TypeD::ONE; }
  const Type *add_id() const { return TypeD::ZERO; }
  int add_opcode() const { return Op_AddD; }
  int mul_opcode() const { return Op_MulD; }
  const Type *bottom_type() const { return Type::DOUBLE; }
  virtual uint ideal_reg() const { return Op_RegD; }
};

//-------------------------------MulHiLNode------------------------------------
// Upper 64 bits of a 64 bit by 64 bit multiply
class MulHiLNode : public Node {
public:
  MulHiLNode( Node *in1, Node *in2 ) : Node(0,in1,in2) {}
  virtual int Opcode() const;
  virtual const Type *Value( PhaseTransform *phase ) const;
  const Type *bottom_type() const { return TypeLong::LONG; }
  virtual uint ideal_reg() const { return Op_RegL; }
};

//------------------------------AndINode---------------------------------------
// Logically AND 2 integers.  Included with the MUL nodes because it inherits
// all the behavior of multiplication on a ring.
class AndINode : public MulINode {
public:
  AndINode( Node *in1, Node *in2 ) : MulINode(in1,in2) {}
  virtual int Opcode() const;
  virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
  virtual Node *Identity( PhaseTransform *phase );
  virtual const Type *mul_ring( const Type *, const Type * ) const;
  const Type *mul_id() const { return TypeInt::MINUS_1; }
  const Type *add_id() const { return TypeInt::ZERO; }
  int add_opcode() const { return Op_OrI; }
  int mul_opcode() const { return Op_AndI; }
  virtual uint ideal_reg() const { return Op_RegI; }
};

//------------------------------AndINode---------------------------------------
// Logically AND 2 longs.  Included with the MUL nodes because it inherits
// all the behavior of multiplication on a ring.
class AndLNode : public MulLNode {
public:
  AndLNode( Node *in1, Node *in2 ) : MulLNode(in1,in2) {}
  virtual int Opcode() const;
  virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
  virtual Node *Identity( PhaseTransform *phase );
  virtual const Type *mul_ring( const Type *, const Type * ) const;
  const Type *mul_id() const { return TypeLong::MINUS_1; }
  const Type *add_id() const { return TypeLong::ZERO; }
  int add_opcode() const { return Op_OrL; }
  int mul_opcode() const { return Op_AndL; }
  virtual uint ideal_reg() const { return Op_RegL; }
};

//------------------------------LShiftINode------------------------------------
// Logical shift left
class LShiftINode : public Node {
public:
  LShiftINode( Node *in1, Node *in2 ) : Node(0,in1,in2) {}
  virtual int Opcode() const;
  virtual Node *Identity( PhaseTransform *phase );
  virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
  virtual const Type *Value( PhaseTransform *phase ) const;
  const Type *bottom_type() const { return TypeInt::INT; }
  virtual uint ideal_reg() const { return Op_RegI; }
};

//------------------------------LShiftLNode------------------------------------
// Logical shift left
class LShiftLNode : public Node {
public:
  LShiftLNode( Node *in1, Node *in2 ) : Node(0,in1,in2) {}
  virtual int Opcode() const;
  virtual Node *Identity( PhaseTransform *phase );
  virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
  virtual const Type *Value( PhaseTransform *phase ) const;
  const Type *bottom_type() const { return TypeLong::LONG; }
  virtual uint ideal_reg() const { return Op_RegL; }
};

//------------------------------RShiftINode------------------------------------
// Signed shift right
class RShiftINode : public Node {
public:
  RShiftINode( Node *in1, Node *in2 ) : Node(0,in1,in2) {}
  virtual int Opcode() const;
  virtual Node *Identity( PhaseTransform *phase );
  virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
  virtual const Type *Value( PhaseTransform *phase ) const;
  const Type *bottom_type() const { return TypeInt::INT; }
  virtual uint ideal_reg() const { return Op_RegI; }
};

//------------------------------RShiftLNode------------------------------------
// Signed shift right
class RShiftLNode : public Node {
public:
  RShiftLNode( Node *in1, Node *in2 ) : Node(0,in1,in2) {}
  virtual int Opcode() const;
  virtual Node *Identity( PhaseTransform *phase );
  virtual const Type *Value( PhaseTransform *phase ) const;
  const Type *bottom_type() const { return TypeLong::LONG; }
  virtual uint ideal_reg() const { return Op_RegL; }
};


//------------------------------URShiftINode-----------------------------------
// Logical shift right
class URShiftINode : public Node {
public:
  URShiftINode( Node *in1, Node *in2 ) : Node(0,in1,in2) {}
  virtual int Opcode() const;
  virtual Node *Identity( PhaseTransform *phase );
  virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
  virtual const Type *Value( PhaseTransform *phase ) const;
  const Type *bottom_type() const { return TypeInt::INT; }
  virtual uint ideal_reg() const { return Op_RegI; }
};

//------------------------------URShiftLNode-----------------------------------
// Logical shift right
class URShiftLNode : public Node {
public:
  URShiftLNode( Node *in1, Node *in2 ) : Node(0,in1,in2) {}
  virtual int Opcode() const;
  virtual Node *Identity( PhaseTransform *phase );
  virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
  virtual const Type *Value( PhaseTransform *phase ) const;
  const Type *bottom_type() const { return TypeLong::LONG; }
  virtual uint ideal_reg() const { return Op_RegL; }
};

#endif // SHARE_VM_OPTO_MULNODE_HPP

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