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Java example source code file (AquaProgressBarUI.java)
This example Java source code file (AquaProgressBarUI.java) is included in the alvinalexander.com
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The AquaProgressBarUI.java Java example source code
/*
* Copyright (c) 2011, 2012, Oracle and/or its affiliates. All rights reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation. Oracle designates this
* particular file as subject to the "Classpath" exception as provided
* by Oracle in the LICENSE file that accompanied this code.
*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
* You should have received a copy of the GNU General Public License version
* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
* or visit www.oracle.com if you need additional information or have any
* questions.
*/
package com.apple.laf;
import java.awt.*;
import java.awt.event.*;
import java.awt.geom.AffineTransform;
import java.beans.*;
import javax.swing.*;
import javax.swing.event.*;
import javax.swing.plaf.*;
import sun.swing.SwingUtilities2;
import apple.laf.JRSUIStateFactory;
import apple.laf.JRSUIConstants.*;
import apple.laf.JRSUIState.ValueState;
import com.apple.laf.AquaUtilControlSize.*;
import com.apple.laf.AquaUtils.RecyclableSingleton;
public class AquaProgressBarUI extends ProgressBarUI implements ChangeListener, PropertyChangeListener, AncestorListener, Sizeable {
private static final boolean ADJUSTTIMER = true;
protected static final RecyclableSingleton<SizeDescriptor> sizeDescriptor = new RecyclableSingleton() {
@Override
protected SizeDescriptor getInstance() {
return new SizeDescriptor(new SizeVariant(146, 20)) {
public SizeVariant deriveSmall(final SizeVariant v) { v.alterMinSize(0, -6); return super.deriveSmall(v); }
};
}
};
static SizeDescriptor getSizeDescriptor() {
return sizeDescriptor.get();
}
protected Size sizeVariant = Size.REGULAR;
protected Color selectionForeground;
private Animator animator;
protected boolean isAnimating;
protected boolean isCircular;
protected final AquaPainter<ValueState> painter = AquaPainter.create(JRSUIStateFactory.getProgressBar());
protected JProgressBar progressBar;
public static ComponentUI createUI(final JComponent x) {
return new AquaProgressBarUI();
}
protected AquaProgressBarUI() { }
public void installUI(final JComponent c) {
progressBar = (JProgressBar)c;
installDefaults();
installListeners();
}
public void uninstallUI(final JComponent c) {
uninstallDefaults();
uninstallListeners();
stopAnimationTimer();
progressBar = null;
}
protected void installDefaults() {
progressBar.setOpaque(false);
LookAndFeel.installBorder(progressBar, "ProgressBar.border");
LookAndFeel.installColorsAndFont(progressBar, "ProgressBar.background", "ProgressBar.foreground", "ProgressBar.font");
selectionForeground = UIManager.getColor("ProgressBar.selectionForeground");
}
protected void uninstallDefaults() {
LookAndFeel.uninstallBorder(progressBar);
}
protected void installListeners() {
progressBar.addChangeListener(this); // Listen for changes in the progress bar's data
progressBar.addPropertyChangeListener(this); // Listen for changes between determinate and indeterminate state
progressBar.addAncestorListener(this);
AquaUtilControlSize.addSizePropertyListener(progressBar);
}
protected void uninstallListeners() {
AquaUtilControlSize.removeSizePropertyListener(progressBar);
progressBar.removeAncestorListener(this);
progressBar.removePropertyChangeListener(this);
progressBar.removeChangeListener(this);
}
public void stateChanged(final ChangeEvent e) {
progressBar.repaint();
}
public void propertyChange(final PropertyChangeEvent e) {
final String prop = e.getPropertyName();
if ("indeterminate".equals(prop)) {
if (!progressBar.isIndeterminate()) return;
stopAnimationTimer();
// start the animation thread
startAnimationTimer();
}
if ("JProgressBar.style".equals(prop)) {
isCircular = "circular".equalsIgnoreCase(e.getNewValue() + "");
progressBar.repaint();
}
}
// listen for Ancestor events to stop our timer when we are no longer visible
// <rdar://problem/5405035> JProgressBar: UI in Aqua look and feel causes memory leaks
public void ancestorRemoved(final AncestorEvent e) {
stopAnimationTimer();
}
public void ancestorAdded(final AncestorEvent e) {
if (!progressBar.isIndeterminate()) return;
startAnimationTimer();
}
public void ancestorMoved(final AncestorEvent e) { }
public void paint(final Graphics g, final JComponent c) {
revalidateAnimationTimers(); // revalidate to turn on/off timers when values change
painter.state.set(getState(c));
painter.state.set(isHorizontal() ? Orientation.HORIZONTAL : Orientation.VERTICAL);
painter.state.set(isAnimating ? Animating.YES : Animating.NO);
if (progressBar.isIndeterminate()) {
if (isCircular) {
painter.state.set(Widget.PROGRESS_SPINNER);
painter.paint(g, c, 2, 2, 16, 16);
return;
}
painter.state.set(Widget.PROGRESS_INDETERMINATE_BAR);
paint(g);
return;
}
painter.state.set(Widget.PROGRESS_BAR);
painter.state.setValue(checkValue(progressBar.getPercentComplete()));
paint(g);
}
static double checkValue(final double value) {
return Double.isNaN(value) ? 0 : value;
}
protected void paint(final Graphics g) {
// this is questionable. We may want the insets to mean something different.
final Insets i = progressBar.getInsets();
final int width = progressBar.getWidth() - (i.right + i.left);
final int height = progressBar.getHeight() - (i.bottom + i.top);
painter.paint(g, progressBar, i.left, i.top, width, height);
if (progressBar.isStringPainted() && !progressBar.isIndeterminate()) {
paintString(g, i.left, i.top, width, height);
}
}
protected State getState(final JComponent c) {
if (!c.isEnabled()) return State.INACTIVE;
if (!AquaFocusHandler.isActive(c)) return State.INACTIVE;
return State.ACTIVE;
}
protected void paintString(final Graphics g, final int x, final int y, final int width, final int height) {
if (!(g instanceof Graphics2D)) return;
final Graphics2D g2 = (Graphics2D)g;
final String progressString = progressBar.getString();
g2.setFont(progressBar.getFont());
final Point renderLocation = getStringPlacement(g2, progressString, x, y, width, height);
final Rectangle oldClip = g2.getClipBounds();
if (isHorizontal()) {
g2.setColor(selectionForeground);
SwingUtilities2.drawString(progressBar, g2, progressString, renderLocation.x, renderLocation.y);
} else { // VERTICAL
// We rotate it -90 degrees, then translate it down since we are going to be bottom up.
final AffineTransform savedAT = g2.getTransform();
g2.transform(AffineTransform.getRotateInstance(0.0f - (Math.PI / 2.0f), 0, 0));
g2.translate(-progressBar.getHeight(), 0);
// 0,0 is now the bottom left of the viewable area, so we just draw our image at
// the render location since that calculation knows about rotation.
g2.setColor(selectionForeground);
SwingUtilities2.drawString(progressBar, g2, progressString, renderLocation.x, renderLocation.y);
g2.setTransform(savedAT);
}
g2.setClip(oldClip);
}
/**
* Designate the place where the progress string will be painted. This implementation places it at the center of the
* progress bar (in both x and y). Override this if you want to right, left, top, or bottom align the progress
* string or if you need to nudge it around for any reason.
*/
protected Point getStringPlacement(final Graphics g, final String progressString, int x, int y, int width, int height) {
final FontMetrics fontSizer = progressBar.getFontMetrics(progressBar.getFont());
final int stringWidth = fontSizer.stringWidth(progressString);
if (!isHorizontal()) {
// Calculate the location for the rotated text in real component coordinates.
// swapping x & y and width & height
final int oldH = height;
height = width;
width = oldH;
final int oldX = x;
x = y;
y = oldX;
}
return new Point(x + Math.round(width / 2 - stringWidth / 2), y + ((height + fontSizer.getAscent() - fontSizer.getLeading() - fontSizer.getDescent()) / 2) - 1);
}
static Dimension getCircularPreferredSize() {
return new Dimension(20, 20);
}
public Dimension getPreferredSize(final JComponent c) {
if (isCircular) {
return getCircularPreferredSize();
}
final FontMetrics metrics = progressBar.getFontMetrics(progressBar.getFont());
final Dimension size = isHorizontal() ? getPreferredHorizontalSize(metrics) : getPreferredVerticalSize(metrics);
final Insets insets = progressBar.getInsets();
size.width += insets.left + insets.right;
size.height += insets.top + insets.bottom;
return size;
}
protected Dimension getPreferredHorizontalSize(final FontMetrics metrics) {
final SizeVariant variant = getSizeDescriptor().get(sizeVariant);
final Dimension size = new Dimension(variant.w, variant.h);
if (!progressBar.isStringPainted()) return size;
// Ensure that the progress string will fit
final String progString = progressBar.getString();
final int stringWidth = metrics.stringWidth(progString);
if (stringWidth > size.width) {
size.width = stringWidth;
}
// This uses both Height and Descent to be sure that
// there is more than enough room in the progress bar
// for everything.
// This does have a strange dependency on
// getStringPlacememnt() in a funny way.
final int stringHeight = metrics.getHeight() + metrics.getDescent();
if (stringHeight > size.height) {
size.height = stringHeight;
}
return size;
}
protected Dimension getPreferredVerticalSize(final FontMetrics metrics) {
final SizeVariant variant = getSizeDescriptor().get(sizeVariant);
final Dimension size = new Dimension(variant.h, variant.w);
if (!progressBar.isStringPainted()) return size;
// Ensure that the progress string will fit.
final String progString = progressBar.getString();
final int stringHeight = metrics.getHeight() + metrics.getDescent();
if (stringHeight > size.width) {
size.width = stringHeight;
}
// This is also for completeness.
final int stringWidth = metrics.stringWidth(progString);
if (stringWidth > size.height) {
size.height = stringWidth;
}
return size;
}
public Dimension getMinimumSize(final JComponent c) {
if (isCircular) {
return getCircularPreferredSize();
}
final Dimension pref = getPreferredSize(progressBar);
// The Minimum size for this component is 10.
// The rationale here is that there should be at least one pixel per 10 percent.
if (isHorizontal()) {
pref.width = 10;
} else {
pref.height = 10;
}
return pref;
}
public Dimension getMaximumSize(final JComponent c) {
if (isCircular) {
return getCircularPreferredSize();
}
final Dimension pref = getPreferredSize(progressBar);
if (isHorizontal()) {
pref.width = Short.MAX_VALUE;
} else {
pref.height = Short.MAX_VALUE;
}
return pref;
}
public void applySizeFor(final JComponent c, final Size size) {
painter.state.set(sizeVariant = size == Size.MINI ? Size.SMALL : sizeVariant); // CUI doesn't support mini progress bars right now
}
protected void startAnimationTimer() {
if (animator == null) animator = new Animator();
animator.start();
isAnimating = true;
}
protected void stopAnimationTimer() {
if (animator != null) animator.stop();
isAnimating = false;
}
private final Rectangle fUpdateArea = new Rectangle(0, 0, 0, 0);
private final Dimension fLastSize = new Dimension(0, 0);
protected Rectangle getRepaintRect() {
int height = progressBar.getHeight();
int width = progressBar.getWidth();
if (isCircular) {
return new Rectangle(20, 20);
}
if (fLastSize.height == height && fLastSize.width == width) {
return fUpdateArea;
}
int x = 0;
int y = 0;
fLastSize.height = height;
fLastSize.width = width;
final int maxHeight = getMaxProgressBarHeight();
if (isHorizontal()) {
final int excessHeight = height - maxHeight;
y += excessHeight / 2;
height = maxHeight;
} else {
final int excessHeight = width - maxHeight;
x += excessHeight / 2;
width = maxHeight;
}
fUpdateArea.setBounds(x, y, width, height);
return fUpdateArea;
}
protected int getMaxProgressBarHeight() {
return getSizeDescriptor().get(sizeVariant).h;
}
protected boolean isHorizontal() {
return progressBar.getOrientation() == SwingConstants.HORIZONTAL;
}
protected void revalidateAnimationTimers() {
if (progressBar.isIndeterminate()) return;
if (!isAnimating) {
startAnimationTimer(); // only starts if supposed to!
return;
}
final BoundedRangeModel model = progressBar.getModel();
final double currentValue = model.getValue();
if ((currentValue == model.getMaximum()) || (currentValue == model.getMinimum())) {
stopAnimationTimer();
}
}
protected void repaint() {
final Rectangle repaintRect = getRepaintRect();
if (repaintRect == null) {
progressBar.repaint();
return;
}
progressBar.repaint(repaintRect);
}
protected class Animator implements ActionListener {
private static final int MINIMUM_DELAY = 5;
private Timer timer;
private long previousDelay; // used to tune the repaint interval
private long lastCall; // the last time actionPerformed was called
private int repaintInterval;
public Animator() {
repaintInterval = UIManager.getInt("ProgressBar.repaintInterval");
// Make sure repaintInterval is reasonable.
if (repaintInterval <= 0) repaintInterval = 100;
}
protected void start() {
previousDelay = repaintInterval;
lastCall = 0;
if (timer == null) {
timer = new Timer(repaintInterval, this);
} else {
timer.setDelay(repaintInterval);
}
if (ADJUSTTIMER) {
timer.setRepeats(false);
timer.setCoalesce(false);
}
timer.start();
}
protected void stop() {
timer.stop();
}
public void actionPerformed(final ActionEvent e) {
if (!ADJUSTTIMER) {
repaint();
return;
}
final long time = System.currentTimeMillis();
if (lastCall > 0) {
// adjust nextDelay
int nextDelay = (int)(previousDelay - time + lastCall + repaintInterval);
if (nextDelay < MINIMUM_DELAY) {
nextDelay = MINIMUM_DELAY;
}
timer.setInitialDelay(nextDelay);
previousDelay = nextDelay;
}
timer.start();
lastCall = time;
repaint();
}
}
}
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