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Java example source code file (CStrike.java)

This example Java source code file (CStrike.java) is included in the alvinalexander.com "Java Source Code Warehouse" project. The intent of this project is to help you "Learn Java by Example" TM.

Learn more about this Java project at its project page.

Java - Java tags/keywords

awt, cfont, cstrike, first_layer_size, float, generalpath, geometry, glyphadvancecache, glyphinfocache, hashmap, integer, long, override, second_layer_size, sparsebitshiftingtwolayerarray, strikemetrics, util

The CStrike.java Java example source code

/*
 * Copyright (c) 2011, 2013, Oracle and/or its affiliates. All rights reserved.
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
 *
 * This code is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License version 2 only, as
 * published by the Free Software Foundation.  Oracle designates this
 * particular file as subject to the "Classpath" exception as provided
 * by Oracle in the LICENSE file that accompanied this code.
 *
 * This code is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
 * version 2 for more details (a copy is included in the LICENSE file that
 * accompanied this code).
 *
 * You should have received a copy of the GNU General Public License version
 * 2 along with this work; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
 *
 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
 * or visit www.oracle.com if you need additional information or have any
 * questions.
 */

package sun.font;

import java.awt.Rectangle;
import java.awt.geom.*;
import java.util.*;

import sun.awt.SunHints;

public final class CStrike extends FontStrike {

    // Creates the native strike
    private static native long createNativeStrikePtr(long nativeFontPtr,
                                                     double[] glyphTx,
                                                     double[] invDevTxMatrix,
                                                     int aaHint,
                                                     int fmHint);

    // Disposes the native strike
    private static native void disposeNativeStrikePtr(long nativeStrikePtr);

    // Creates a StrikeMetrics from the underlying native system fonts
    private static native StrikeMetrics getFontMetrics(long nativeStrikePtr);

    // Returns native struct pointers used by the Sun 2D Renderer
    private static native void getGlyphImagePtrsNative(long nativeStrikePtr,
                                                       long[] glyphInfos,
                                                       int[] uniCodes, int len);

    // Returns the advance give a glyph code. It should be used only
    // when the glyph code belongs to the CFont passed in.
    private static native float getNativeGlyphAdvance(long nativeStrikePtr,
                                                      int glyphCode);

    // Returns the outline shape of a glyph
    private static native GeneralPath getNativeGlyphOutline(long nativeStrikePtr,
                                                            int glyphCode,
                                                            double x,
                                                            double y);

    // returns the bounding rect for a glyph
    private static native void getNativeGlyphImageBounds(long nativeStrikePtr,
                                                         int glyphCode,
                                                         Rectangle2D.Float result,
                                                         double x, double y);

    private final CFont nativeFont;
    private AffineTransform invDevTx;
    private final GlyphInfoCache glyphInfoCache;
    private final GlyphAdvanceCache glyphAdvanceCache;
    private long nativeStrikePtr;

    CStrike(final CFont font, final FontStrikeDesc inDesc) {
        nativeFont = font;
        desc = inDesc;
        glyphInfoCache = new GlyphInfoCache(font, desc);
        glyphAdvanceCache = new GlyphAdvanceCache();
        disposer = glyphInfoCache;

        // Normally the device transform should be the identity transform
        // for screen operations.  The device transform only becomes
        // interesting when we are outputting between different dpi surfaces,
        // like when we are printing to postscript or use retina.
        if (inDesc.devTx != null && !inDesc.devTx.isIdentity()) {
            try {
                invDevTx = inDesc.devTx.createInverse();
            } catch (NoninvertibleTransformException ignored) {
                // ignored, since device transforms should not be that
                // complicated, and if they are - there is nothing we can do,
                // so we won't worry about it.
            }
        }
    }

    public long getNativeStrikePtr() {
        if (nativeStrikePtr != 0) {
            return nativeStrikePtr;
        }

        final double[] glyphTx = new double[6];
        desc.glyphTx.getMatrix(glyphTx);

        final double[] invDevTxMatrix = new double[6];
        if (invDevTx == null) {
            invDevTxMatrix[0] = 1;
            invDevTxMatrix[3] = 1;
        } else {
            invDevTx.getMatrix(invDevTxMatrix);
        }

        final int aaHint = desc.aaHint;
        final int fmHint = desc.fmHint;

        synchronized (this) {
            if (nativeStrikePtr != 0) {
                return nativeStrikePtr;
            }
            nativeStrikePtr =
                createNativeStrikePtr(nativeFont.getNativeFontPtr(),
                                      glyphTx, invDevTxMatrix, aaHint, fmHint);
        }

        return nativeStrikePtr;
    }

    protected synchronized void finalize() throws Throwable {
        if (nativeStrikePtr != 0) {
            disposeNativeStrikePtr(nativeStrikePtr);
        }
        nativeStrikePtr = 0;
    }


    @Override
    public int getNumGlyphs() {
        return nativeFont.getNumGlyphs();
    }

    @Override
    StrikeMetrics getFontMetrics() {
        if (strikeMetrics == null) {
            StrikeMetrics metrics = getFontMetrics(getNativeStrikePtr());
            if (invDevTx != null) {
                metrics.convertToUserSpace(invDevTx);
            }
            metrics.convertToUserSpace(desc.glyphTx);
            strikeMetrics = metrics;
        }
        return strikeMetrics;
    }

    @Override
    float getGlyphAdvance(final int glyphCode) {
        return getCachedNativeGlyphAdvance(glyphCode);
    }

    @Override
    float getCodePointAdvance(final int cp) {
        return getGlyphAdvance(nativeFont.getMapper().charToGlyph(cp));
    }

    @Override
    Point2D.Float getCharMetrics(final char ch) {
        return getGlyphMetrics(nativeFont.getMapper().charToGlyph(ch));
    }

    @Override
    Point2D.Float getGlyphMetrics(final int glyphCode) {
        return new Point2D.Float(getGlyphAdvance(glyphCode), 0.0f);
    }

    Rectangle2D.Float getGlyphOutlineBounds(int glyphCode) {
        GeneralPath gp = getGlyphOutline(glyphCode, 0f, 0f);
        Rectangle2D r2d = gp.getBounds2D();
        Rectangle2D.Float r2df;
        if (r2d instanceof Rectangle2D.Float) {
            r2df = (Rectangle2D.Float)r2d;
        } else {
            float x = (float)r2d.getX();
            float y = (float)r2d.getY();
            float w = (float)r2d.getWidth();
            float h = (float)r2d.getHeight();
            r2df = new Rectangle2D.Float(x, y, w, h);
        }
        return r2df;
    }

    // pt, result in device space
    void getGlyphImageBounds(int glyphCode, Point2D.Float pt, Rectangle result) {
        Rectangle2D.Float floatRect = new Rectangle2D.Float();

        if (invDevTx != null) {
            invDevTx.transform(pt, pt);
        }

        getGlyphImageBounds(glyphCode, pt.x, pt.y, floatRect);

        if (floatRect.width == 0 && floatRect.height == 0) {
            result.setRect(0, 0, -1, -1);
            return;
        }

        result.setRect(floatRect.x + pt.x, floatRect.y + pt.y, floatRect.width, floatRect.height);
    }

    private void getGlyphImageBounds(int glyphCode, float x, float y, Rectangle2D.Float floatRect) {
        getNativeGlyphImageBounds(getNativeStrikePtr(), glyphCode, floatRect, x, y);
    }

    GeneralPath getGlyphOutline(int glyphCode, float x, float y) {
        return getNativeGlyphOutline(getNativeStrikePtr(), glyphCode, x, y);
    }

    // should implement, however not called though any path that is publicly exposed
    GeneralPath getGlyphVectorOutline(int[] glyphs, float x, float y) {
        throw new Error("not implemented yet");
    }

    // called from the Sun2D renderer
    long getGlyphImagePtr(int glyphCode) {
        synchronized (glyphInfoCache) {
            long ptr = glyphInfoCache.get(glyphCode);
            if (ptr != 0L) return ptr;

            long[] ptrs = new long[1];
            int[] codes = new int[1];
            codes[0] = glyphCode;

            getGlyphImagePtrs(codes, ptrs, 1);

            ptr = ptrs[0];
            glyphInfoCache.put(glyphCode, ptr);

            return ptr;
        }
    }

    // called from the Sun2D renderer
    void getGlyphImagePtrs(int[] glyphCodes, long[] images, int len) {
        synchronized (glyphInfoCache) {
            // fill the image pointer array with existing pointers
            // from the cache
            int missed = 0;
            for (int i = 0; i < len; i++) {
                int code = glyphCodes[i];

                final long ptr = glyphInfoCache.get(code);
                if (ptr != 0L) {
                    images[i] = ptr;
                } else {
                    // zero this element out, because the caller does not
                    // promise to keep it clean
                    images[i] = 0L;
                    missed++;
                }
            }

            if (missed == 0) {
                return; // horray! we got away without touching native!
            }

            // all distinct glyph codes requested (partially filled)
            final int[] filteredCodes = new int[missed];
            // indices into filteredCodes array (totally filled)
            final int[] filteredIndicies = new int[missed];

            // scan, mark, and store the requested glyph codes again to
            // send into native
            int j = 0;
            int dupes = 0;
            for (int i = 0; i < len; i++) {
                if (images[i] != 0L) continue; // already filled

                final int code = glyphCodes[i];

                // we have already promised to strike this glyph - this is
                // a dupe
                if (glyphInfoCache.get(code) == -1L) {
                    filteredIndicies[j] = -1;
                    dupes++;
                    j++;
                    continue;
                }

                // this is a distinct glyph we have not struck before, or
                // promised to strike mark this one as "promise to strike"
                // in the global cache with a -1L
                final int k = j - dupes;
                filteredCodes[k] = code;
                glyphInfoCache.put(code, -1L);
                filteredIndicies[j] = k;
                j++;
            }

            final int filteredRunLen = j - dupes;
            final long[] filteredImages = new long[filteredRunLen];

            // bulk call to fill in the distinct glyph pointers from native
            getFilteredGlyphImagePtrs(filteredImages, filteredCodes, filteredRunLen);

            // scan the requested glyph list, and fill in pointers from our
            // distinct glyph list which has been filled from native
            j = 0;
            for (int i = 0; i < len; i++) {
                if (images[i] != 0L && images[i] != -1L) {
                    continue; // already placed
                }

                // index into filteredImages array
                final int k = filteredIndicies[j];
                final int code = glyphCodes[i];
                if (k == -1L) {
                    // we should have already filled the cache with this pointer
                    images[i] = glyphInfoCache.get(code);
                } else {
                    // fill the particular glyph code request, and store
                    // in the cache
                    final long ptr = filteredImages[k];
                    images[i] = ptr;
                    glyphInfoCache.put(code, ptr);
                }

                j++;
            }
        }
    }

    private void getFilteredGlyphImagePtrs(long[] glyphInfos,
                                           int[] uniCodes, int len)
    {
        getGlyphImagePtrsNative(getNativeStrikePtr(), glyphInfos, uniCodes, len);
    }

    private float getCachedNativeGlyphAdvance(int glyphCode) {
        synchronized(glyphAdvanceCache) {
            float advance = glyphAdvanceCache.get(glyphCode);
            if (advance != 0) {
                return advance;
            }

            advance = getNativeGlyphAdvance(getNativeStrikePtr(), glyphCode);
            glyphAdvanceCache.put(glyphCode, advance);
            return advance;
        }
    }

    // This class stores glyph pointers, and is indexed based on glyph codes,
    // and negative unicode values.  See the comments in
    // CCharToGlyphMapper for more details on our glyph code strategy.
    private static class GlyphInfoCache extends CStrikeDisposer {
        private static final int FIRST_LAYER_SIZE = 256;
        private static final int SECOND_LAYER_SIZE = 16384; // 16384 = 128x128

        // rdar://problem/5204197
        private boolean disposed = false;

        private final long[] firstLayerCache;
        private SparseBitShiftingTwoLayerArray secondLayerCache;
        private HashMap<Integer, Long> generalCache;

        GlyphInfoCache(final Font2D nativeFont, final FontStrikeDesc desc) {
            super(nativeFont, desc);
            firstLayerCache = new long[FIRST_LAYER_SIZE];
        }

        public synchronized long get(final int index) {
            if (index < 0) {
                if (-index < SECOND_LAYER_SIZE) {
                    // catch common unicodes
                    if (secondLayerCache == null) {
                        return 0L;
                    }
                    return secondLayerCache.get(-index);
                }
            } else {
                if (index < FIRST_LAYER_SIZE) {
                    // catch common glyphcodes
                    return firstLayerCache[index];
                }
            }

            if (generalCache == null) {
                return 0L;
            }
            final Long value = generalCache.get(new Integer(index));
            if (value == null) {
                return 0L;
            }
            return value.longValue();
        }

        public synchronized void put(final int index, final long value) {
            if (index < 0) {
                if (-index < SECOND_LAYER_SIZE) {
                    // catch common unicodes
                    if (secondLayerCache == null) {
                        secondLayerCache = new SparseBitShiftingTwoLayerArray(SECOND_LAYER_SIZE, 7); // 128x128
                    }
                    secondLayerCache.put(-index, value);
                    return;
                }
            } else {
                if (index < FIRST_LAYER_SIZE) {
                    // catch common glyphcodes
                    firstLayerCache[index] = value;
                    return;
                }
            }

            if (generalCache == null) {
                generalCache = new HashMap<Integer, Long>();
            }

            generalCache.put(new Integer(index), new Long(value));
        }

        public synchronized void dispose() {
            // rdar://problem/5204197
            // Note that sun.font.Font2D.getStrike() actively disposes
            // cleared strikeRef.  We need to check the disposed flag to
            // prevent double frees of native resources.
            if (disposed) {
                return;
            }

            super.dispose();

            // clean out the first array
            disposeLongArray(firstLayerCache);

            // clean out the two layer arrays
            if (secondLayerCache != null) {
                final long[][] secondLayerLongArrayArray = secondLayerCache.cache;
                for (int i = 0; i < secondLayerLongArrayArray.length; i++) {
                    final long[] longArray = secondLayerLongArrayArray[i];
                    if (longArray != null) disposeLongArray(longArray);
                }
            }

            // clean up everyone else
            if (generalCache != null) {
                final Iterator<Long> i = generalCache.values().iterator();
                while (i.hasNext()) {
                    final long longValue = i.next().longValue();
                    if (longValue != -1 && longValue != 0) {
                        removeGlyphInfoFromCache(longValue);
                        StrikeCache.freeLongPointer(longValue);
                    }
                }
            }

            // rdar://problem/5204197
            // Finally, set the flag.
            disposed = true;
        }

        private static void disposeLongArray(final long[] longArray) {
            for (int i = 0; i < longArray.length; i++) {
                final long ptr = longArray[i];
                if (ptr != 0 && ptr != -1) {
                    removeGlyphInfoFromCache(ptr);
                    StrikeCache.freeLongPointer(ptr); // free's the native struct pointer
                }
            }
        }

        private static class SparseBitShiftingTwoLayerArray {
            final long[][] cache;
            final int shift;
            final int secondLayerLength;

            SparseBitShiftingTwoLayerArray(final int size, final int shift) {
                this.shift = shift;
                this.cache = new long[1 << shift][];
                this.secondLayerLength = size >> shift;
            }

            public long get(final int index) {
                final int firstIndex = index >> shift;
                final long[] firstLayerRow = cache[firstIndex];
                if (firstLayerRow == null) return 0L;
                return firstLayerRow[index - (firstIndex * (1 << shift))];
            }

            public void put(final int index, final long value) {
                final int firstIndex = index >> shift;
                long[] firstLayerRow = cache[firstIndex];
                if (firstLayerRow == null) {
                    cache[firstIndex] = firstLayerRow = new long[secondLayerLength];
                }
                firstLayerRow[index - (firstIndex * (1 << shift))] = value;
            }
        }
    }

    private static class GlyphAdvanceCache {
        private static final int FIRST_LAYER_SIZE = 256;
        private static final int SECOND_LAYER_SIZE = 16384; // 16384 = 128x128

        private final float[] firstLayerCache = new float[FIRST_LAYER_SIZE];
        private SparseBitShiftingTwoLayerArray secondLayerCache;
        private HashMap<Integer, Float> generalCache;

        // Empty non private constructor was added because access to this
        // class shouldn't be emulated by a synthetic accessor method.
        GlyphAdvanceCache() {
            super();
        }

        public synchronized float get(final int index) {
            if (index < 0) {
                if (-index < SECOND_LAYER_SIZE) {
                    // catch common unicodes
                    if (secondLayerCache == null) return 0;
                    return secondLayerCache.get(-index);
                }
            } else {
                if (index < FIRST_LAYER_SIZE) {
                    // catch common glyphcodes
                    return firstLayerCache[index];
                }
            }

            if (generalCache == null) return 0;
            final Float value = generalCache.get(new Integer(index));
            if (value == null) return 0;
            return value.floatValue();
        }

        public synchronized void put(final int index, final float value) {
            if (index < 0) {
                if (-index < SECOND_LAYER_SIZE) {
                    // catch common unicodes
                    if (secondLayerCache == null) {
                        secondLayerCache = new SparseBitShiftingTwoLayerArray(SECOND_LAYER_SIZE, 7); // 128x128
                    }
                    secondLayerCache.put(-index, value);
                    return;
                }
            } else {
                if (index < FIRST_LAYER_SIZE) {
                    // catch common glyphcodes
                    firstLayerCache[index] = value;
                    return;
                }
            }

            if (generalCache == null) {
                generalCache = new HashMap<Integer, Float>();
            }

            generalCache.put(new Integer(index), new Float(value));
        }

        private static class SparseBitShiftingTwoLayerArray {
            final float[][] cache;
            final int shift;
            final int secondLayerLength;

            SparseBitShiftingTwoLayerArray(final int size, final int shift) {
                this.shift = shift;
                this.cache = new float[1 << shift][];
                this.secondLayerLength = size >> shift;
            }

            public float get(final int index) {
                final int firstIndex = index >> shift;
                final float[] firstLayerRow = cache[firstIndex];
                if (firstLayerRow == null) return 0L;
                return firstLayerRow[index - (firstIndex * (1 << shift))];
            }

            public void put(final int index, final float value) {
                final int firstIndex = index >> shift;
                float[] firstLayerRow = cache[firstIndex];
                if (firstLayerRow == null) {
                    cache[firstIndex] = firstLayerRow =
                        new float[secondLayerLength];
                }
                firstLayerRow[index - (firstIndex * (1 << shift))] = value;
            }
        }
    }
}

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