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Java example source code file (ModelInstrument.java)

This example Java source code file (ModelInstrument.java) is included in the alvinalexander.com "Java Source Code Warehouse" project. The intent of this project is to help you "Learn Java by Example" TM.

Learn more about this Java project at its project page.

Java - Java tags/keywords

audio, audioformat, class, midi, midichannel, modelchannelmixer, modeldirectedplayer, modeldirector, modelinstrument, modelpatch, modelperformer, modelstandardindexeddirector, patch, sound, string

The ModelInstrument.java Java example source code

/*
 * Copyright (c) 2007, 2013, Oracle and/or its affiliates. All rights reserved.
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
 *
 * This code is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License version 2 only, as
 * published by the Free Software Foundation.  Oracle designates this
 * particular file as subject to the "Classpath" exception as provided
 * by Oracle in the LICENSE file that accompanied this code.
 *
 * This code is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
 * version 2 for more details (a copy is included in the LICENSE file that
 * accompanied this code).
 *
 * You should have received a copy of the GNU General Public License version
 * 2 along with this work; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
 *
 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
 * or visit www.oracle.com if you need additional information or have any
 * questions.
 */
package com.sun.media.sound;

import javax.sound.midi.Instrument;
import javax.sound.midi.MidiChannel;
import javax.sound.midi.Patch;
import javax.sound.midi.Soundbank;
import javax.sound.sampled.AudioFormat;

/**
 * The model instrument class.
 *
 * <p>The main methods to override are:
* getPerformer, getDirector, getChannelMixer. * * <p>Performers are used to define what voices which will * playback when using the instrument.<br> * * ChannelMixer is used to add channel-wide processing * on voices output or to define non-voice oriented instruments.<br> * * Director is used to change how the synthesizer * chooses what performers to play on midi events. * * @author Karl Helgason */ public abstract class ModelInstrument extends Instrument { protected ModelInstrument(Soundbank soundbank, Patch patch, String name, Class<?> dataClass) { super(soundbank, patch, name, dataClass); } public ModelDirector getDirector(ModelPerformer[] performers, MidiChannel channel, ModelDirectedPlayer player) { return new ModelStandardIndexedDirector(performers, player); } public ModelPerformer[] getPerformers() { return new ModelPerformer[0]; } public ModelChannelMixer getChannelMixer(MidiChannel channel, AudioFormat format) { return null; } // Get General MIDI 2 Alias patch for this instrument. public final Patch getPatchAlias() { Patch patch = getPatch(); int program = patch.getProgram(); int bank = patch.getBank(); if (bank != 0) return patch; boolean percussion = false; if (getPatch() instanceof ModelPatch) percussion = ((ModelPatch)getPatch()).isPercussion(); if (percussion) return new Patch(0x78 << 7, program); else return new Patch(0x79 << 7, program); } // Return name of all the keys. // This information is generated from ModelPerformer.getName() // returned from getPerformers(). public final String[] getKeys() { String[] keys = new String[128]; for (ModelPerformer performer : getPerformers()) { for (int k = performer.getKeyFrom(); k <= performer.getKeyTo(); k++) { if (k >= 0 && k < 128 && keys[k] == null) { String name = performer.getName(); if (name == null) name = "untitled"; keys[k] = name; } } } return keys; } // Return what channels this instrument will probably response // on General MIDI synthesizer. public final boolean[] getChannels() { boolean percussion = false; if (getPatch() instanceof ModelPatch) percussion = ((ModelPatch)getPatch()).isPercussion(); // Check if instrument is percussion. if (percussion) { boolean[] ch = new boolean[16]; for (int i = 0; i < ch.length; i++) ch[i] = false; ch[9] = true; return ch; } // Check if instrument uses General MIDI 2 default banks. int bank = getPatch().getBank(); if (bank >> 7 == 0x78 || bank >> 7 == 0x79) { boolean[] ch = new boolean[16]; for (int i = 0; i < ch.length; i++) ch[i] = true; return ch; } boolean[] ch = new boolean[16]; for (int i = 0; i < ch.length; i++) ch[i] = true; ch[9] = false; return ch; } }

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