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Java example source code file (AccessibleStateSet.java)

This example Java source code file (AccessibleStateSet.java) is included in the alvinalexander.com "Java Source Code Warehouse" project. The intent of this project is to help you "Learn Java by Example" TM.

Learn more about this Java project at its project page.

Java - Java tags/keywords

accessiblestate, accessiblestateset, string, util, vector

The AccessibleStateSet.java Java example source code

/*
 * Copyright (c) 1997, 2004, Oracle and/or its affiliates. All rights reserved.
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
 *
 * This code is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License version 2 only, as
 * published by the Free Software Foundation.  Oracle designates this
 * particular file as subject to the "Classpath" exception as provided
 * by Oracle in the LICENSE file that accompanied this code.
 *
 * This code is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
 * version 2 for more details (a copy is included in the LICENSE file that
 * accompanied this code).
 *
 * You should have received a copy of the GNU General Public License version
 * 2 along with this work; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
 *
 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
 * or visit www.oracle.com if you need additional information or have any
 * questions.
 */

package javax.accessibility;

import java.util.Vector;
import java.util.Locale;
import java.util.MissingResourceException;
import java.util.ResourceBundle;

/**
 * Class AccessibleStateSet determines a component's state set.  The state set
 * of a component is a set of AccessibleState objects and descriptions. E.G., The
 * current overall state of the object, such as whether it is enabled,
 * has focus, etc.
 *
 * @see AccessibleState
 *
 * @author      Willie Walker
 */
public class AccessibleStateSet {

    /**
     * Each entry in the Vector represents an AccessibleState.
     * @see #add
     * @see #addAll
     * @see #remove
     * @see #contains
     * @see #toArray
     * @see #clear
     */
    protected Vector<AccessibleState> states = null;

    /**
     * Creates a new empty state set.
     */
    public AccessibleStateSet() {
        states = null;
    }

    /**
     * Creates a new state with the initial set of states contained in
     * the array of states passed in.  Duplicate entries are ignored.
     *
     * @param states an array of AccessibleState describing the state set.
     */
    public AccessibleStateSet(AccessibleState[] states) {
        if (states.length != 0) {
            this.states = new Vector(states.length);
            for (int i = 0; i < states.length; i++) {
                if (!this.states.contains(states[i])) {
                    this.states.addElement(states[i]);
                }
            }
        }
    }

    /**
     * Adds a new state to the current state set if it is not already
     * present.  If the state is already in the state set, the state
     * set is unchanged and the return value is false.  Otherwise,
     * the state is added to the state set and the return value is
     * true.
     * @param state the state to add to the state set
     * @return true if state is added to the state set; false if the state set
     * is unchanged
     */
    public boolean add(AccessibleState state) {
        // [[[ PENDING:  WDW - the implementation of this does not need
        // to always use a vector of states.  It could be improved by
        // caching the states as a bit set.]]]
        if (states == null) {
            states = new Vector();
        }

        if (!states.contains(state)) {
            states.addElement(state);
            return true;
        } else {
            return false;
        }
    }

    /**
     * Adds all of the states to the existing state set.  Duplicate entries
     * are ignored.
     * @param states  AccessibleState array describing the state set.
     */
    public void addAll(AccessibleState[] states) {
        if (states.length != 0) {
            if (this.states == null) {
                this.states = new Vector(states.length);
            }
            for (int i = 0; i < states.length; i++) {
                if (!this.states.contains(states[i])) {
                    this.states.addElement(states[i]);
                }
            }
        }
    }

    /**
     * Removes a state from the current state set.  If the state is not
     * in the set, the state set will be unchanged and the return value
     * will be false.  If the state is in the state set, it will be removed
     * from the set and the return value will be true.
     *
     * @param state the state to remove from the state set
     * @return true if the state is in the state set; false if the state set
     * will be unchanged
     */
    public boolean remove(AccessibleState state) {
        if (states == null) {
            return false;
        } else {
            return states.removeElement(state);
        }
    }

    /**
     * Removes all the states from the current state set.
     */
    public void clear() {
        if (states != null) {
            states.removeAllElements();
        }
    }

    /**
     * Checks if the current state is in the state set.
     * @param state the state
     * @return true if the state is in the state set; otherwise false
     */
    public boolean contains(AccessibleState state) {
        if (states == null) {
            return false;
        } else {
            return states.contains(state);
        }
    }

    /**
     * Returns the current state set as an array of AccessibleState
     * @return AccessibleState array containing the current state.
     */
    public AccessibleState[] toArray() {
        if (states == null) {
            return new AccessibleState[0];
        } else {
            AccessibleState[] stateArray = new AccessibleState[states.size()];
            for (int i = 0; i < stateArray.length; i++) {
                stateArray[i] = (AccessibleState) states.elementAt(i);
            }
            return stateArray;
        }
    }

    /**
     * Creates a localized String representing all the states in the set
     * using the default locale.
     *
     * @return comma separated localized String
     * @see AccessibleBundle#toDisplayString
     */
    public String toString() {
        String ret = null;
        if ((states != null) && (states.size() > 0)) {
            ret = ((AccessibleState) (states.elementAt(0))).toDisplayString();
            for (int i = 1; i < states.size(); i++) {
                ret = ret + ","
                        + ((AccessibleState) (states.elementAt(i))).
                                              toDisplayString();
            }
        }
        return ret;
    }
}

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