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Java example source code file (SSLSocket.java)

This example Java source code file (SSLSocket.java) is included in the alvinalexander.com "Java Source Code Warehouse" project. The intent of this project is to help you "Learn Java by Example" TM.

Learn more about this Java project at its project page.

Java - Java tags/keywords

handshakecompletedlistener, inetaddress, ioexception, net, network, sslparameters, sslsession, sslsocket, string, unknownhostexception, unsupportedoperationexception

The SSLSocket.java Java example source code

/*
 * Copyright (c) 1997, 2013, Oracle and/or its affiliates. All rights reserved.
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
 *
 * This code is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License version 2 only, as
 * published by the Free Software Foundation.  Oracle designates this
 * particular file as subject to the "Classpath" exception as provided
 * by Oracle in the LICENSE file that accompanied this code.
 *
 * This code is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
 * version 2 for more details (a copy is included in the LICENSE file that
 * accompanied this code).
 *
 * You should have received a copy of the GNU General Public License version
 * 2 along with this work; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
 *
 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
 * or visit www.oracle.com if you need additional information or have any
 * questions.
 */


package javax.net.ssl;

import java.io.IOException;
import java.net.*;

/**
 * This class extends <code>Sockets and provides secure
 * socket using protocols such as the "Secure
 * Sockets Layer" (SSL) or IETF "Transport Layer Security" (TLS) protocols.
 * <P>
 * Such sockets are normal stream sockets, but they
 * add a layer of security protections over the underlying network transport
 * protocol, such as TCP.  Those protections include: <UL>
 *
 *      <LI> Integrity Protection.  SSL protects against
 *      modification of messages by an active wiretapper.
 *
 *      <LI> Authentication.  In most modes, SSL provides
 *      peer authentication.  Servers are usually authenticated,
 *      and clients may be authenticated as requested by servers.
 *
 *      <LI> Confidentiality (Privacy Protection).  In most
 *      modes, SSL encrypts data being sent between client and server.
 *      This protects the confidentiality of data, so that passive
 *      wiretappers won't see sensitive data such as financial
 *      information or personal information of many kinds.
 *
 *      </UL>
 *
 * <P>These kinds of protection are specified by a "cipher suite", which
 * is a combination of cryptographic algorithms used by a given SSL connection.
 * During the negotiation process, the two endpoints must agree on
 * a ciphersuite that is available in both environments.
 * If there is no such suite in common, no SSL connection can
 * be established, and no data can be exchanged.
 *
 * <P> The cipher suite used is established by a negotiation process
 * called "handshaking".  The goal of this
 * process is to create or rejoin a "session", which may protect many
 * connections over time.  After handshaking has completed, you can access
 * session attributes by using the <em>getSession method.
 * The initial handshake on this connection can be initiated in
 * one of three ways: <UL>
 *
 *      <LI> calling startHandshake which explicitly
 *              begins handshakes, or
 *      <LI> any attempt to read or write application data on
 *              this socket causes an implicit handshake, or
 *      <LI> a call to getSession tries to set up a session
 *              if there is no currently valid session, and
 *              an implicit handshake is done.
 * </UL>
 *
 * <P>If handshaking fails for any reason, the SSLSocket
 * is closed, and no further communications can be done.
 *
 * <P>There are two groups of cipher suites which you will need to know
 * about when managing cipher suites: <UL>
 *
 *      <LI> Supported cipher suites:  all the suites which are
 *      supported by the SSL implementation.  This list is reported
 *      using <em>getSupportedCipherSuites.
 *
 *      <LI> Enabled cipher suites, which may be fewer
 *      than the full set of supported suites.  This group is
 *      set using the <em>setEnabledCipherSuites method, and
 *      queried using the <em>getEnabledCipherSuites method.
 *      Initially, a default set of cipher suites will be enabled on
 *      a new socket that represents the minimum suggested configuration.
 *
 *      </UL>
 *
 * <P> Implementation defaults require that only cipher
 * suites which authenticate servers and provide confidentiality
 * be enabled by default.
 * Only if both sides explicitly agree to unauthenticated and/or
 * non-private (unencrypted) communications will such a ciphersuite be
 * selected.
 *
 * <P>When SSLSockets are first created, no handshaking
 * is done so that applications may first set their communication
 * preferences:  what cipher suites to use, whether the socket should be
 * in client or server mode, etc.
 * However, security is always provided by the time that application data
 * is sent over the connection.
 *
 * <P> You may register to receive event notification of handshake
 * completion.  This involves
 * the use of two additional classes.  <em>HandshakeCompletedEvent
 * objects are passed to <em>HandshakeCompletedListener instances,
 * which are registered by users of this API.
 *
 * <code>SSLSockets are created by SSLSocketFactorys,
 * or by <code>accepting a connection from a
 * <code>SSLServerSocket.
 *
 * <P>A SSL socket must choose to operate in the client or server mode.
 * This will determine who begins the handshaking process, as well
 * as which messages should be sent by each party.  Each
 * connection must have one client and one server, or handshaking
 * will not progress properly.  Once the initial handshaking has started, a
 * socket can not switch between client and server modes, even when
 * performing renegotiations.
 *
 * @see java.net.Socket
 * @see SSLServerSocket
 * @see SSLSocketFactory
 *
 * @since 1.4
 * @author David Brownell
 */
public abstract class SSLSocket extends Socket
{
    /**
     * Used only by subclasses.
     * Constructs an uninitialized, unconnected TCP socket.
     */
    protected SSLSocket()
        { super(); }


    /**
     * Used only by subclasses.
     * Constructs a TCP connection to a named host at a specified port.
     * This acts as the SSL client.
     * <p>
     * If there is a security manager, its <code>checkConnect
     * method is called with the host address and <code>port
     * as its arguments. This could result in a SecurityException.
     *
     * @param host name of the host with which to connect, or
     *        <code>null for the loopback address.
     * @param port number of the server's port
     * @throws IOException if an I/O error occurs when creating the socket
     * @throws SecurityException if a security manager exists and its
     *         <code>checkConnect method doesn't allow the operation.
     * @throws UnknownHostException if the host is not known
     * @throws IllegalArgumentException if the port parameter is outside the
     *         specified range of valid port values, which is between 0 and
     *         65535, inclusive.
     * @see SecurityManager#checkConnect
     */
    protected SSLSocket(String host, int port)
    throws IOException, UnknownHostException
        { super(host, port); }


    /**
     * Used only by subclasses.
     * Constructs a TCP connection to a server at a specified address
     * and port.  This acts as the SSL client.
     * <p>
     * If there is a security manager, its <code>checkConnect
     * method is called with the host address and <code>port
     * as its arguments. This could result in a SecurityException.
     *
     * @param address the server's host
     * @param port its port
     * @throws IOException if an I/O error occurs when creating the socket
     * @throws SecurityException if a security manager exists and its
     *         <code>checkConnect method doesn't allow the operation.
     * @throws IllegalArgumentException if the port parameter is outside the
     *         specified range of valid port values, which is between 0 and
     *         65535, inclusive.
     * @throws NullPointerException if <code>address is null.
     * @see SecurityManager#checkConnect
     */
    protected SSLSocket(InetAddress address, int port)
    throws IOException
        { super(address, port); }


    /**
     * Used only by subclasses.
     * Constructs an SSL connection to a named host at a specified port,
     * binding the client side of the connection a given address and port.
     * This acts as the SSL client.
     * <p>
     * If there is a security manager, its <code>checkConnect
     * method is called with the host address and <code>port
     * as its arguments. This could result in a SecurityException.
     *
     * @param host name of the host with which to connect, or
     *        <code>null for the loopback address.
     * @param port number of the server's port
     * @param clientAddress the client's address the socket is bound to, or
     *        <code>null for the anyLocal address.
     * @param clientPort the client's port the socket is bound to, or
     *        <code>zero for a system selected free port.
     * @throws IOException if an I/O error occurs when creating the socket
     * @throws SecurityException if a security manager exists and its
     *         <code>checkConnect method doesn't allow the operation.
     * @throws UnknownHostException if the host is not known
     * @throws IllegalArgumentException if the port parameter or clientPort
     *         parameter is outside the specified range of valid port values,
     *         which is between 0 and 65535, inclusive.
     * @see SecurityManager#checkConnect
     */
    protected SSLSocket(String host, int port,
        InetAddress clientAddress, int clientPort)
    throws IOException, UnknownHostException
        { super(host, port, clientAddress, clientPort); }


    /**
     * Used only by subclasses.
     * Constructs an SSL connection to a server at a specified address
     * and TCP port, binding the client side of the connection a given
     * address and port.  This acts as the SSL client.
     * <p>
     * If there is a security manager, its <code>checkConnect
     * method is called with the host address and <code>port
     * as its arguments. This could result in a SecurityException.
     *
     * @param address the server's host
     * @param port its port
     * @param clientAddress the client's address the socket is bound to, or
     *        <code>null for the anyLocal address.
     * @param clientPort the client's port the socket is bound to, or
     *        <code>zero for a system selected free port.
     * @throws IOException if an I/O error occurs when creating the socket
     * @throws SecurityException if a security manager exists and its
     *         <code>checkConnect method doesn't allow the operation.
     * @throws IllegalArgumentException if the port parameter or clientPort
     *         parameter is outside the specified range of valid port values,
     *         which is between 0 and 65535, inclusive.
     * @throws NullPointerException if <code>address is null.
     * @see SecurityManager#checkConnect
     */
    protected SSLSocket(InetAddress address, int port,
        InetAddress clientAddress, int clientPort)
    throws IOException
        { super(address, port, clientAddress, clientPort); }


    /**
     * Returns the names of the cipher suites which could be enabled for use
     * on this connection.  Normally, only a subset of these will actually
     * be enabled by default, since this list may include cipher suites which
     * do not meet quality of service requirements for those defaults.  Such
     * cipher suites might be useful in specialized applications.
     *
     * @return an array of cipher suite names
     * @see #getEnabledCipherSuites()
     * @see #setEnabledCipherSuites(String [])
     */
    public abstract String [] getSupportedCipherSuites();


    /**
     * Returns the names of the SSL cipher suites which are currently
     * enabled for use on this connection.  When an SSLSocket is first
     * created, all enabled cipher suites support a minimum quality of
     * service.  Thus, in some environments this value might be empty.
     * <P>
     * Even if a suite has been enabled, it might never be used.  (For
     * example, the peer does not support it, the requisite certificates
     * (and private keys) for the suite are not available, or an
     * anonymous suite is enabled but authentication is required.
     *
     * @return an array of cipher suite names
     * @see #getSupportedCipherSuites()
     * @see #setEnabledCipherSuites(String [])
     */
    public abstract String [] getEnabledCipherSuites();


    /**
     * Sets the cipher suites enabled for use on this connection.
     * <P>
     * Each cipher suite in the <code>suites parameter must have
     * been listed by getSupportedCipherSuites(), or the method will
     * fail.  Following a successful call to this method, only suites
     * listed in the <code>suites parameter are enabled for use.
     * <P>
     * See {@link #getEnabledCipherSuites()} for more information
     * on why a specific ciphersuite may never be used on a connection.
     *
     * @param suites Names of all the cipher suites to enable
     * @throws IllegalArgumentException when one or more of the ciphers
     *          named by the parameter is not supported, or when the
     *          parameter is null.
     * @see #getSupportedCipherSuites()
     * @see #getEnabledCipherSuites()
     */
    public abstract void setEnabledCipherSuites(String suites []);


    /**
     * Returns the names of the protocols which could be enabled for use
     * on an SSL connection.
     *
     * @return an array of protocols supported
     */
    public abstract String [] getSupportedProtocols();


    /**
     * Returns the names of the protocol versions which are currently
     * enabled for use on this connection.
     * @see #setEnabledProtocols(String [])
     * @return an array of protocols
     */
    public abstract String [] getEnabledProtocols();


    /**
     * Sets the protocol versions enabled for use on this connection.
     * <P>
     * The protocols must have been listed by
     * <code>getSupportedProtocols() as being supported.
     * Following a successful call to this method, only protocols listed
     * in the <code>protocols parameter are enabled for use.
     *
     * @param protocols Names of all the protocols to enable.
     * @throws IllegalArgumentException when one or more of
     *            the protocols named by the parameter is not supported or
     *            when the protocols parameter is null.
     * @see #getEnabledProtocols()
     */
    public abstract void setEnabledProtocols(String protocols[]);


    /**
     * Returns the SSL Session in use by this connection.  These can
     * be long lived, and frequently correspond to an entire login session
     * for some user.  The session specifies a particular cipher suite
     * which is being actively used by all connections in that session,
     * as well as the identities of the session's client and server.
     * <P>
     * This method will initiate the initial handshake if
     * necessary and then block until the handshake has been
     * established.
     * <P>
     * If an error occurs during the initial handshake, this method
     * returns an invalid session object which reports an invalid
     * cipher suite of "SSL_NULL_WITH_NULL_NULL".
     *
     * @return the <code>SSLSession
     */
    public abstract SSLSession getSession();


    /**
     * Returns the {@code SSLSession} being constructed during a SSL/TLS
     * handshake.
     * <p>
     * TLS protocols may negotiate parameters that are needed when using
     * an instance of this class, but before the {@code SSLSession} has
     * been completely initialized and made available via {@code getSession}.
     * For example, the list of valid signature algorithms may restrict
     * the type of certificates that can used during TrustManager
     * decisions, or the maximum TLS fragment packet sizes can be
     * resized to better support the network environment.
     * <p>
     * This method provides early access to the {@code SSLSession} being
     * constructed.  Depending on how far the handshake has progressed,
     * some data may not yet be available for use.  For example, if a
     * remote server will be sending a Certificate chain, but that chain
     * has yet not been processed, the {@code getPeerCertificates}
     * method of {@code SSLSession} will throw a
     * SSLPeerUnverifiedException.  Once that chain has been processed,
     * {@code getPeerCertificates} will return the proper value.
     * <p>
     * Unlike {@link #getSession()}, this method does not initiate the
     * initial handshake and does not block until handshaking is
     * complete.
     *
     * @see SSLEngine
     * @see SSLSession
     * @see ExtendedSSLSession
     * @see X509ExtendedKeyManager
     * @see X509ExtendedTrustManager
     *
     * @return null if this instance is not currently handshaking, or
     *         if the current handshake has not progressed far enough to
     *         create a basic SSLSession.  Otherwise, this method returns the
     *         {@code SSLSession} currently being negotiated.
     * @throws UnsupportedOperationException if the underlying provider
     *         does not implement the operation.
     *
     * @since 1.7
     */
    public SSLSession getHandshakeSession() {
        throw new UnsupportedOperationException();
    }


    /**
     * Registers an event listener to receive notifications that an
     * SSL handshake has completed on this connection.
     *
     * @param listener the HandShake Completed event listener
     * @see #startHandshake()
     * @see #removeHandshakeCompletedListener(HandshakeCompletedListener)
     * @throws IllegalArgumentException if the argument is null.
     */
    public abstract void addHandshakeCompletedListener(
        HandshakeCompletedListener listener);


    /**
     * Removes a previously registered handshake completion listener.
     *
     * @param listener the HandShake Completed event listener
     * @throws IllegalArgumentException if the listener is not registered,
     * or the argument is null.
     * @see #addHandshakeCompletedListener(HandshakeCompletedListener)
     */
    public abstract void removeHandshakeCompletedListener(
        HandshakeCompletedListener listener);


    /**
     * Starts an SSL handshake on this connection.  Common reasons include
     * a need to use new encryption keys, to change cipher suites, or to
     * initiate a new session.  To force complete reauthentication, the
     * current session could be invalidated before starting this handshake.
     *
     * <P> If data has already been sent on the connection, it continues
     * to flow during this handshake.  When the handshake completes, this
     * will be signaled with an event.
     *
     * This method is synchronous for the initial handshake on a connection
     * and returns when the negotiated handshake is complete. Some
     * protocols may not support multiple handshakes on an existing socket
     * and may throw an IOException.
     *
     * @throws IOException on a network level error
     * @see #addHandshakeCompletedListener(HandshakeCompletedListener)
     */
    public abstract void startHandshake() throws IOException;


    /**
     * Configures the socket to use client (or server) mode when
     * handshaking.
     * <P>
     * This method must be called before any handshaking occurs.
     * Once handshaking has begun, the mode can not be reset for the
     * life of this socket.
     * <P>
     * Servers normally authenticate themselves, and clients
     * are not required to do so.
     *
     * @param mode true if the socket should start its handshaking
     *          in "client" mode
     * @throws IllegalArgumentException if a mode change is attempted
     *          after the initial handshake has begun.
     * @see #getUseClientMode()
     */
    public abstract void setUseClientMode(boolean mode);


    /**
     * Returns true if the socket is set to use client mode when
     * handshaking.
     *
     * @return true if the socket should do handshaking
     *          in "client" mode
     * @see #setUseClientMode(boolean)
     */
    public abstract boolean getUseClientMode();


    /**
     * Configures the socket to <i>require client authentication.  This
     * option is only useful for sockets in the server mode.
     * <P>
     * A socket's client authentication setting is one of the following:
     * <ul>
     * <li> client authentication required
     * <li> client authentication requested
     * <li> no client authentication desired
     * </ul>
     * <P>
     * Unlike {@link #setWantClientAuth(boolean)}, if this option is set and
     * the client chooses not to provide authentication information
     * about itself, <i>the negotiations will stop and the connection
     * will be dropped</i>.
     * <P>
     * Calling this method overrides any previous setting made by
     * this method or {@link #setWantClientAuth(boolean)}.
     *
     * @param   need set to true if client authentication is required,
     *          or false if no client authentication is desired.
     * @see #getNeedClientAuth()
     * @see #setWantClientAuth(boolean)
     * @see #getWantClientAuth()
     * @see #setUseClientMode(boolean)
     */
    public abstract void setNeedClientAuth(boolean need);


    /**
     * Returns true if the socket will <i>require client authentication.
     * This option is only useful to sockets in the server mode.
     *
     * @return  true if client authentication is required,
     *          or false if no client authentication is desired.
     * @see #setNeedClientAuth(boolean)
     * @see #setWantClientAuth(boolean)
     * @see #getWantClientAuth()
     * @see #setUseClientMode(boolean)
     */
    public abstract boolean getNeedClientAuth();


    /**
     * Configures the socket to <i>request client authentication.
     * This option is only useful for sockets in the server mode.
     * <P>
     * A socket's client authentication setting is one of the following:
     * <ul>
     * <li> client authentication required
     * <li> client authentication requested
     * <li> no client authentication desired
     * </ul>
     * <P>
     * Unlike {@link #setNeedClientAuth(boolean)}, if this option is set and
     * the client chooses not to provide authentication information
     * about itself, <i>the negotiations will continue.
     * <P>
     * Calling this method overrides any previous setting made by
     * this method or {@link #setNeedClientAuth(boolean)}.
     *
     * @param   want set to true if client authentication is requested,
     *          or false if no client authentication is desired.
     * @see #getWantClientAuth()
     * @see #setNeedClientAuth(boolean)
     * @see #getNeedClientAuth()
     * @see #setUseClientMode(boolean)
     */
    public abstract void setWantClientAuth(boolean want);


    /**
     * Returns true if the socket will <i>request client authentication.
     * This option is only useful for sockets in the server mode.
     *
     * @return  true if client authentication is requested,
     *          or false if no client authentication is desired.
     * @see #setNeedClientAuth(boolean)
     * @see #getNeedClientAuth()
     * @see #setWantClientAuth(boolean)
     * @see #setUseClientMode(boolean)
     */
    public abstract boolean getWantClientAuth();


    /**
     * Controls whether new SSL sessions may be established by this socket.
     * If session creations are not allowed, and there are no
     * existing sessions to resume, there will be no successful
     * handshaking.
     *
     * @param flag true indicates that sessions may be created; this
     *          is the default.  false indicates that an existing session
     *          must be resumed
     * @see #getEnableSessionCreation()
     */
    public abstract void setEnableSessionCreation(boolean flag);


    /**
     * Returns true if new SSL sessions may be established by this socket.
     *
     * @return true indicates that sessions may be created; this
     *          is the default.  false indicates that an existing session
     *          must be resumed
     * @see #setEnableSessionCreation(boolean)
     */
    public abstract boolean getEnableSessionCreation();

    /**
     * Returns the SSLParameters in effect for this SSLSocket.
     * The ciphersuites and protocols of the returned SSLParameters
     * are always non-null.
     *
     * @return the SSLParameters in effect for this SSLSocket.
     * @since 1.6
     */
    public SSLParameters getSSLParameters() {
        SSLParameters params = new SSLParameters();
        params.setCipherSuites(getEnabledCipherSuites());
        params.setProtocols(getEnabledProtocols());
        if (getNeedClientAuth()) {
            params.setNeedClientAuth(true);
        } else if (getWantClientAuth()) {
            params.setWantClientAuth(true);
        }
        return params;
    }

    /**
     * Applies SSLParameters to this socket.
     *
     * <p>This means:
     * <ul>
     * <li>If {@code params.getCipherSuites()} is non-null,
     *   {@code setEnabledCipherSuites()} is called with that value.</li>
     * <li>If {@code params.getProtocols()} is non-null,
     *   {@code setEnabledProtocols()} is called with that value.</li>
     * <li>If {@code params.getNeedClientAuth()} or
     *   {@code params.getWantClientAuth()} return {@code true},
     *   {@code setNeedClientAuth(true)} and
     *   {@code setWantClientAuth(true)} are called, respectively;
     *   otherwise {@code setWantClientAuth(false)} is called.</li>
     * <li>If {@code params.getServerNames()} is non-null, the socket will
     *   configure its server names with that value.</li>
     * <li>If {@code params.getSNIMatchers()} is non-null, the socket will
     *   configure its SNI matchers with that value.</li>
     * </ul>
     *
     * @param params the parameters
     * @throws IllegalArgumentException if the setEnabledCipherSuites() or
     *    the setEnabledProtocols() call fails
     * @since 1.6
     */
    public void setSSLParameters(SSLParameters params) {
        String[] s;
        s = params.getCipherSuites();
        if (s != null) {
            setEnabledCipherSuites(s);
        }
        s = params.getProtocols();
        if (s != null) {
            setEnabledProtocols(s);
        }
        if (params.getNeedClientAuth()) {
            setNeedClientAuth(true);
        } else if (params.getWantClientAuth()) {
            setWantClientAuth(true);
        } else {
            setWantClientAuth(false);
        }
    }

}

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