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Java example source code file (SoundbankResource.java)

This example Java source code file (SoundbankResource.java) is included in the alvinalexander.com "Java Source Code Warehouse" project. The intent of this project is to help you "Learn Java by Example" TM.

Learn more about this Java project at its project page.

Java - Java tags/keywords

class, object, soundbank, soundbankresource, string

The SoundbankResource.java Java example source code

/*
 * Copyright (c) 1999, 2004, Oracle and/or its affiliates. All rights reserved.
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
 *
 * This code is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License version 2 only, as
 * published by the Free Software Foundation.  Oracle designates this
 * particular file as subject to the "Classpath" exception as provided
 * by Oracle in the LICENSE file that accompanied this code.
 *
 * This code is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
 * version 2 for more details (a copy is included in the LICENSE file that
 * accompanied this code).
 *
 * You should have received a copy of the GNU General Public License version
 * 2 along with this work; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
 *
 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
 * or visit www.oracle.com if you need additional information or have any
 * questions.
 */

package javax.sound.midi;

/**
 * A <code>SoundbankResource represents any audio resource stored
 * in a <code>{@link Soundbank}.  Common soundbank resources include:
 * <ul>
 * <li>Instruments.  An instrument may be specified in a variety of
 * ways.  However, all soundbanks have some mechanism for defining
 * instruments.  In doing so, they may reference other resources
 * stored in the soundbank.  Each instrument has a <code>Patch
 * which specifies the MIDI program and bank by which it may be
 * referenced in MIDI messages.  Instrument information may be
 * stored in <code>{@link Instrument} objects.
 * <li>Audio samples.  A sample typically is a sampled audio waveform
 * which contains a short sound recording whose duration is a fraction of
 * a second, or at most a few seconds.  These audio samples may be
 * used by a <code>{@link Synthesizer} to synthesize sound in response to MIDI
 * commands, or extracted for use by an application.
 * (The terminology reflects musicians' use of the word "sample" to refer
 * collectively to a series of contiguous audio samples or frames, rather than
 * to a single, instantaneous sample.)
 * The data class for an audio sample will be an object
 * that encapsulates the audio sample data itself and information
 * about how to interpret it (the format of the audio data), such
 * as an <code>{@link javax.sound.sampled.AudioInputStream}.     
 * <li>Embedded sequences.  A sound bank may contain built-in
 * song data stored in a data object such as a <code>{@link Sequence}.
 * </ul>
 * <p>
 * Synthesizers that use wavetable synthesis or related
 * techniques play back the audio in a sample when
 * synthesizing notes, often when emulating the real-world instrument that
 * was originally recorded.  However, there is not necessarily a one-to-one
 * correspondence between the <code>Instruments and samples
 * in a <code>Soundbank.  A single Instrument can use
 * multiple SoundbankResources (typically for notes of dissimilar pitch or
 * brightness).  Also, more than one <code>Instrument can use the same
 * sample.
 *
 * @author Kara Kytle
 */

public abstract class SoundbankResource {


    /**
     * The sound bank that contains the <code>SoundbankResources
     */
    private final Soundbank soundBank;


    /**
     * The name of the <code>SoundbankResource
     */
    private final String name;


    /**
     * The class used to represent the sample's data.
     */
    private final Class dataClass;


    /**
     * The wavetable index.
     */
    //private final int index;


    /**
     * Constructs a new <code>SoundbankResource from the given sound bank
     * and wavetable index.  (Setting the <code>SoundbankResource's name,
     * sampled audio data, and instruments is a subclass responsibility.)
     * @param soundBank the sound bank containing this <code>SoundbankResource
     * @param name the name of the sample
     * @param dataClass the class used to represent the sample's data
     *
     * @see #getSoundbank
     * @see #getName
     * @see #getDataClass
     * @see #getData
     */
    protected SoundbankResource(Soundbank soundBank, String name, Class<?> dataClass) {

        this.soundBank = soundBank;
        this.name = name;
        this.dataClass = dataClass;
    }


    /**
     * Obtains the sound bank that contains this <code>SoundbankResource.
     * @return the sound bank in which this <code>SoundbankResource is stored
     */
    public Soundbank getSoundbank() {
        return soundBank;
    }


    /**
     * Obtains the name of the resource.  This should generally be a string
     * descriptive of the resource.
     * @return the instrument's name
     */
    public String getName() {
        return name;
    }


    /**
     * Obtains the class used by this sample to represent its data.
     * The object returned by <code>getData will be of this
     * class.  If this <code>SoundbankResource object does not support
     * direct access to its data, returns <code>null.
     * @return the class used to represent the sample's data, or
     * null if the data is not accessible
     */
    public Class<?> getDataClass() {
        return dataClass;
    }


    /**
     * Obtains the sampled audio that is stored in this <code>SoundbankResource.
     * The type of object returned depends on the implementation of the
     * concrete class, and may be queried using <code>getDataClass.
     * @return an object containing the sampled audio data
     * @see #getDataClass
     */
    public abstract Object getData();


    /**
     * Obtains the index of this <code>SoundbankResource into the
     * <code>Soundbank's set of SoundbankResources.
     * @return the wavetable index
     */
    //public int getIndex() {
    //  return index;
    //}


    /**
     * Obtains a list of the instruments in the sound bank that use the
     * <code>SoundbankResource for sound synthesis.
     * @return an array of <code>Instruments that reference this
     * <code>SoundbankResource
     *
     * @see Instrument#getSamples
     */
    //public abstract Instrument[] getInstruments();
}

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