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* <td>Audio playback through the audio device or devices on the system. * Allows the application to obtain and manipulate lines and mixers for * audio playback (rendering).</td> * <td>In some cases use of this permission may affect other * applications because the audio from one line may be mixed with other audio * being played on the system, or because manipulation of a mixer affects the * audio for all lines using that mixer.</td> *</tr> * * <tr> * <td>record * <td>Audio recording through the audio device or devices on the system. * Allows the application to obtain and manipulate lines and mixers for * audio recording (capture).</td> * <td>In some cases use of this permission may affect other * applications because manipulation of a mixer affects the audio for all lines * using that mixer. * This permission can enable an applet or application to eavesdrop on a user.</td> *</tr> *</table> *<p> * * @author Kara Kytle * @since 1.3 */ /* * (OLD PERMISSIONS TAKEN OUT FOR 1.2 BETA) * * <tr> * <td>playback device access * <td>Direct access to the audio playback device(s), including configuration of the * playback format, volume, and balance, explicit opening and closing of the device, * etc.</td> * <td>Changes the properties of a shared system device and therefore * can affect other applications.</td> * </tr> * * <tr> * <td>playback device override * <td>Manipulation of the audio playback device(s) in a way that directly conflicts * with use by other applications. This includes closing the device while it is in * use by another application, changing the device format while another application * is using it, etc. </td> * <td>Changes the properties of a shared system device and therefore * can affect other applications.</td> * </tr> * * <tr> * <td>record device access * <td>Direct access to the audio recording device(s), including configuration of the * the record format, volume, and balance, explicit opening and closing of the device, * etc.</td> * <td>Changes the properties of a shared system device and therefore * can affect other applications.</td> * </tr> * * <tr> * <td>record device override * <td>Manipulation of the audio recording device(s) in a way that directly conflicts * with use by other applications. This includes closing the device while it is in * use by another application, changing the device format while another application * is using it, etc. </td> * <td>Changes the properties of a shared system device and therefore * can affect other applications.</td> * </tr> * * </table> *<p> * * @author Kara Kytle * @since 1.3 */ /* * The <code>AudioPermission class represents access rights to the audio * system resources. An <code>AudioPermission contains a target name * but no actions list; you either have the named permission or you don't. * <p> * The target name is the name of the audio permission (see the table below). * The names follow the hierarchical property-naming convention. Also, an asterisk * can be used to represent all the audio permissions. * <p> * The following table lists all the possible AudioPermission target names. * For each name, the table provides a description of exactly what that permission * allows, as well as a discussion of the risks of granting code the permission. * <p> * * <table border=1 cellpadding=5> * <tr> * <th>Permission Target Name * <th>What the Permission Allows * <th>Risks of Allowing this Permission * </tr> * * <tr> * <td>play * <td>Audio playback through the audio device or devices on the system. * <td>Allows the application to use a system device. Can affect other applications, * because the result will be mixed with other audio being played on the system.</td> *</tr> * * <tr> * <td>record * <td>Recording audio from the audio device or devices on the system, * commonly through a microphone.</td> * <td>Can enable an applet or application to eavesdrop on a user. * </tr> * * <tr> * <td>playback device access * <td>Direct access to the audio playback device(s), including configuration of the * playback format, volume, and balance, explicit opening and closing of the device, * etc.</td> * <td>Changes the properties of a shared system device and therefore * can affect other applications.</td> * </tr> * * <tr> * <td>playback device override * <td>Manipulation of the audio playback device(s) in a way that directly conflicts * with use by other applications. This includes closing the device while it is in * use by another application, changing the device format while another application * is using it, etc. </td> * <td>Changes the properties of a shared system device and therefore * can affect other applications.</td> * </tr> * * <tr> * <td>record device access * <td>Direct access to the audio recording device(s), including configuration of the * the record format, volume, and balance, explicit opening and closing of the device, * etc.</td> * <td>Changes the properties of a shared system device and therefore * can affect other applications.</td> * </tr> * * <tr> * <td>record device override * <td>Manipulation of the audio recording device(s) in a way that directly conflicts * with use by other applications. This includes closing the device while it is in * use by another application, changing the device format while another application * is using it, etc. </td> * <td>Changes the properties of a shared system device and therefore * can affect other applications.</td> * </tr> * * </table> *<p> * * @author Kara Kytle */ public class AudioPermission extends BasicPermission { /** * Creates a new <code>AudioPermission object that has the specified * symbolic name, such as "play" or "record". An asterisk can be used to indicate * all audio permissions. * @param name the name of the new <code>AudioPermission * * @throws NullPointerException if <code>name is null. * @throws IllegalArgumentException if <code>name is empty. */ public AudioPermission(String name) { super(name); } /** * Creates a new <code>AudioPermission object that has the specified * symbolic name, such as "play" or "record". The <code>actions * parameter is currently unused and should be <code>null. * @param name the name of the new <code>AudioPermission * @param actions (unused; should be <code>null) * * @throws NullPointerException if <code>name is null. * @throws IllegalArgumentException if <code>name is empty. */ public AudioPermission(String name, String actions) { super(name, actions); } }

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Java example source code file (AudioPermission.java)

This example Java source code file (AudioPermission.java) is included in the alvinalexander.com "Java Source Code Warehouse" project. The intent of this project is to help you "Learn Java by Example" TM.

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Java - Java tags/keywords

audiopermission, basicpermission, security, string

The AudioPermission.java Java example source code

/*
 * Copyright (c) 1999, 2002, Oracle and/or its affiliates. All rights reserved.
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
 *
 * This code is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License version 2 only, as
 * published by the Free Software Foundation.  Oracle designates this
 * particular file as subject to the "Classpath" exception as provided
 * by Oracle in the LICENSE file that accompanied this code.
 *
 * This code is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
 * version 2 for more details (a copy is included in the LICENSE file that
 * accompanied this code).
 *
 * You should have received a copy of the GNU General Public License version
 * 2 along with this work; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
 *
 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
 * or visit www.oracle.com if you need additional information or have any
 * questions.
 */

package javax.sound.sampled;

import java.security.BasicPermission;


/**
 * The <code>AudioPermission class represents access rights to the audio
 * system resources.  An <code>AudioPermission contains a target name
 * but no actions list; you either have the named permission or you don't.
 * <p>
 * The target name is the name of the audio permission (see the table below).
 * The names follow the hierarchical property-naming convention. Also, an asterisk
 * can be used to represent all the audio permissions.
 * <p>
 * The following table lists the possible <code>AudioPermission target names.
 * For each name, the table provides a description of exactly what that permission
 * allows, as well as a discussion of the risks of granting code the permission.
 * <p>
 *
 * <table border=1 cellpadding=5 summary="permission target name, what the permission allows, and associated risks">
 * <tr>
 * <th>Permission Target Name
 * <th>What the Permission Allows
 * <th>Risks of Allowing this Permission
 * </tr>
 *
 * <tr>
 * <td>play
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