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Java example source code file (MetalIconFactory.java)

This example Java source code file (MetalIconFactory.java) is included in the alvinalexander.com "Java Source Code Warehouse" project. The intent of this project is to help you "Learn Java by Example" TM.

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Java - Java tags/keywords

awt, buttonmodel, color, dimension, end, graphics, graphicsconfiguration, gui, icon, image, imagecacher, imagegcpair, jbutton, jmenuitem, metalbumps, plaf, serializable, swing, uiresource, util

The MetalIconFactory.java Java example source code

/*
 * Copyright (c) 1998, 2013, Oracle and/or its affiliates. All rights reserved.
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
 *
 * This code is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License version 2 only, as
 * published by the Free Software Foundation.  Oracle designates this
 * particular file as subject to the "Classpath" exception as provided
 * by Oracle in the LICENSE file that accompanied this code.
 *
 * This code is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
 * version 2 for more details (a copy is included in the LICENSE file that
 * accompanied this code).
 *
 * You should have received a copy of the GNU General Public License version
 * 2 along with this work; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
 *
 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
 * or visit www.oracle.com if you need additional information or have any
 * questions.
 */

package javax.swing.plaf.metal;

import javax.swing.*;
import javax.swing.plaf.UIResource;
import java.awt.*;
import java.awt.image.BufferedImage;
import java.io.Serializable;
import java.util.Enumeration;
import java.util.Vector;
import sun.swing.CachedPainter;

/**
 * Factory object that vends <code>Icons for
 * the Java™ look and feel (Metal).
 * These icons are used extensively in Metal via the defaults mechanism.
 * While other look and feels often use GIFs for icons, creating icons
 * in code facilitates switching to other themes.
 *
 * <p>
 * Each method in this class returns
 * either an <code>Icon or null,
 * where <code>null implies that there is no default icon.
 *
 * <p>
 * <strong>Warning:
 * Serialized objects of this class will not be compatible with
 * future Swing releases. The current serialization support is
 * appropriate for short term storage or RMI between applications running
 * the same version of Swing.  As of 1.4, support for long term storage
 * of all JavaBeans™
 * has been added to the <code>java.beans package.
 * Please see {@link java.beans.XMLEncoder}.
 *
 * @author Michael C. Albers
 */
public class MetalIconFactory implements Serializable {

    // List of code-drawn Icons
    private static Icon fileChooserDetailViewIcon;
    private static Icon fileChooserHomeFolderIcon;
    private static Icon fileChooserListViewIcon;
    private static Icon fileChooserNewFolderIcon;
    private static Icon fileChooserUpFolderIcon;
    private static Icon internalFrameAltMaximizeIcon;
    private static Icon internalFrameCloseIcon;
    private static Icon internalFrameDefaultMenuIcon;
    private static Icon internalFrameMaximizeIcon;
    private static Icon internalFrameMinimizeIcon;
    private static Icon radioButtonIcon;
    private static Icon treeComputerIcon;
    private static Icon treeFloppyDriveIcon;
    private static Icon treeHardDriveIcon;


    private static Icon menuArrowIcon;
    private static Icon menuItemArrowIcon;
    private static Icon checkBoxMenuItemIcon;
    private static Icon radioButtonMenuItemIcon;
    private static Icon checkBoxIcon;


    // Ocean icons
    private static Icon oceanHorizontalSliderThumb;
    private static Icon oceanVerticalSliderThumb;

    // Constants
    public static final boolean DARK = false;
    public static final boolean LIGHT = true;

    // Accessor functions for Icons. Does the caching work.
    public static Icon getFileChooserDetailViewIcon() {
        if (fileChooserDetailViewIcon == null) {
            fileChooserDetailViewIcon = new FileChooserDetailViewIcon();
        }
        return fileChooserDetailViewIcon;
    }

    public static Icon getFileChooserHomeFolderIcon() {
        if (fileChooserHomeFolderIcon == null) {
            fileChooserHomeFolderIcon = new FileChooserHomeFolderIcon();
        }
        return fileChooserHomeFolderIcon;
    }

    public static Icon getFileChooserListViewIcon() {
        if (fileChooserListViewIcon == null) {
            fileChooserListViewIcon = new FileChooserListViewIcon();
        }
        return fileChooserListViewIcon;
    }

    public static Icon getFileChooserNewFolderIcon() {
        if (fileChooserNewFolderIcon == null) {
            fileChooserNewFolderIcon = new FileChooserNewFolderIcon();
        }
        return fileChooserNewFolderIcon;
    }

    public static Icon getFileChooserUpFolderIcon() {
        if (fileChooserUpFolderIcon == null) {
            fileChooserUpFolderIcon = new FileChooserUpFolderIcon();
        }
        return fileChooserUpFolderIcon;
    }

    public static Icon getInternalFrameAltMaximizeIcon(int size) {
        return new InternalFrameAltMaximizeIcon(size);
    }

    public static Icon getInternalFrameCloseIcon(int size) {
        return new InternalFrameCloseIcon(size);
    }

    public static Icon getInternalFrameDefaultMenuIcon() {
        if (internalFrameDefaultMenuIcon == null) {
            internalFrameDefaultMenuIcon = new InternalFrameDefaultMenuIcon();
        }
        return internalFrameDefaultMenuIcon;
    }

    public static Icon getInternalFrameMaximizeIcon(int size) {
        return new InternalFrameMaximizeIcon(size);
    }

    public static Icon getInternalFrameMinimizeIcon(int size) {
        return new InternalFrameMinimizeIcon(size);
    }

    public static Icon getRadioButtonIcon() {
        if (radioButtonIcon == null) {
            radioButtonIcon = new RadioButtonIcon();
        }
        return radioButtonIcon;
    }

    /**
     * Returns a checkbox icon.
     * @since 1.3
     */
    public static Icon getCheckBoxIcon() {
        if (checkBoxIcon == null) {
            checkBoxIcon = new CheckBoxIcon();
        }
        return checkBoxIcon;
    }

    public static Icon getTreeComputerIcon() {
        if ( treeComputerIcon == null ) {
            treeComputerIcon = new TreeComputerIcon();
        }
        return treeComputerIcon;
    }

    public static Icon getTreeFloppyDriveIcon() {
        if ( treeFloppyDriveIcon == null ) {
            treeFloppyDriveIcon = new TreeFloppyDriveIcon();
        }
        return treeFloppyDriveIcon;
    }

    public static Icon getTreeFolderIcon() {
        return new TreeFolderIcon();
    }

    public static Icon getTreeHardDriveIcon() {
        if ( treeHardDriveIcon == null ) {
            treeHardDriveIcon = new TreeHardDriveIcon();
        }
        return treeHardDriveIcon;
    }

    public static Icon getTreeLeafIcon() {
        return new TreeLeafIcon();
    }

    public static Icon getTreeControlIcon( boolean isCollapsed ) {
            return new TreeControlIcon( isCollapsed );
    }

    public static Icon getMenuArrowIcon() {
        if (menuArrowIcon == null) {
            menuArrowIcon = new MenuArrowIcon();
        }
        return menuArrowIcon;
    }

    /**
     * Returns an icon to be used by <code>JCheckBoxMenuItem.
     *
     * @return the default icon for check box menu items,
     *         or <code>null if no default exists
     */
    public static Icon getMenuItemCheckIcon() {
        return null;
    }

    public static Icon getMenuItemArrowIcon() {
        if (menuItemArrowIcon == null) {
            menuItemArrowIcon = new MenuItemArrowIcon();
        }
        return menuItemArrowIcon;
    }

    public static Icon getCheckBoxMenuItemIcon() {
        if (checkBoxMenuItemIcon == null) {
            checkBoxMenuItemIcon = new CheckBoxMenuItemIcon();
        }
        return checkBoxMenuItemIcon;
    }

    public static Icon getRadioButtonMenuItemIcon() {
        if (radioButtonMenuItemIcon == null) {
            radioButtonMenuItemIcon = new RadioButtonMenuItemIcon();
        }
        return radioButtonMenuItemIcon;
    }

    public static Icon getHorizontalSliderThumbIcon() {
        if (MetalLookAndFeel.usingOcean()) {
            if (oceanHorizontalSliderThumb == null) {
                oceanHorizontalSliderThumb =
                               new OceanHorizontalSliderThumbIcon();
            }
            return oceanHorizontalSliderThumb;
        }
      // don't cache these, bumps don't get updated otherwise
        return new HorizontalSliderThumbIcon();
    }

    public static Icon getVerticalSliderThumbIcon() {
        if (MetalLookAndFeel.usingOcean()) {
            if (oceanVerticalSliderThumb == null) {
                oceanVerticalSliderThumb = new OceanVerticalSliderThumbIcon();
            }
            return oceanVerticalSliderThumb;
        }
        // don't cache these, bumps don't get updated otherwise
        return new VerticalSliderThumbIcon();
    }

    // File Chooser Detail View code
    private static class FileChooserDetailViewIcon implements Icon, UIResource, Serializable {
        public void paintIcon(Component c, Graphics g, int x, int y) {
            g.translate(x, y);

            // Draw outside edge of each of the documents
            g.setColor(MetalLookAndFeel.getPrimaryControlInfo());
            //     top
            g.drawLine(2,2, 5,2); // top
            g.drawLine(2,3, 2,7); // left
            g.drawLine(3,7, 6,7); // bottom
            g.drawLine(6,6, 6,3); // right
            //     bottom
            g.drawLine(2,10, 5,10); // top
            g.drawLine(2,11, 2,15); // left
            g.drawLine(3,15, 6,15); // bottom
            g.drawLine(6,14, 6,11); // right

            // Draw little dots next to documents
            //     Same color as outside edge
            g.drawLine(8,5, 15,5);     // top
            g.drawLine(8,13, 15,13);   // bottom

            // Draw inner highlight on documents
            g.setColor(MetalLookAndFeel.getPrimaryControl());
            g.drawRect(3,3, 2,3);   // top
            g.drawRect(3,11, 2,3);  // bottom

            // Draw inner inner highlight on documents
            g.setColor(MetalLookAndFeel.getPrimaryControlHighlight());
            g.drawLine(4,4, 4,5);     // top
            g.drawLine(4,12, 4,13);   // bottom

            g.translate(-x, -y);
        }

        public int getIconWidth() {
            return 18;
        }

        public int getIconHeight() {
            return 18;
        }
    }  // End class FileChooserDetailViewIcon

    // File Chooser Home Folder code
    private static class FileChooserHomeFolderIcon implements Icon, UIResource, Serializable {
        public void paintIcon(Component c, Graphics g, int x, int y) {
            g.translate(x, y);

            // Draw outside edge of house
            g.setColor(MetalLookAndFeel.getPrimaryControlInfo());
            g.drawLine(8,1, 1,8);  // left edge of roof
            g.drawLine(8,1, 15,8); // right edge of roof
            g.drawLine(11,2, 11,3); // left edge of chimney
            g.drawLine(12,2, 12,4); // right edge of chimney
            g.drawLine(3,7, 3,15); // left edge of house
            g.drawLine(13,7, 13,15); // right edge of house
            g.drawLine(4,15, 12,15); // bottom edge of house
            // Draw door frame
            //     same color as edge of house
            g.drawLine( 6,9,  6,14); // left
            g.drawLine(10,9, 10,14); // right
            g.drawLine( 7,9,  9, 9); // top

            // Draw roof body
            g.setColor(MetalLookAndFeel.getControlDarkShadow());
            g.fillRect(8,2, 1,1); //top toward bottom
            g.fillRect(7,3, 3,1);
            g.fillRect(6,4, 5,1);
            g.fillRect(5,5, 7,1);
            g.fillRect(4,6, 9,2);
            // Draw doornob
            //     same color as roof body
            g.drawLine(9,12, 9,12);

            // Paint the house
            g.setColor(MetalLookAndFeel.getPrimaryControl());
            g.drawLine(4,8, 12,8); // above door
            g.fillRect(4,9, 2,6); // left of door
            g.fillRect(11,9, 2,6); // right of door

            g.translate(-x, -y);
        }

        public int getIconWidth() {
            return 18;
        }

        public int getIconHeight() {
            return 18;
        }
    }  // End class FileChooserHomeFolderIcon

    // File Chooser List View code
    private static class FileChooserListViewIcon implements Icon, UIResource, Serializable {
        public void paintIcon(Component c, Graphics g, int x, int y) {
            g.translate(x, y);

            // Draw outside edge of each of the documents
            g.setColor(MetalLookAndFeel.getPrimaryControlInfo());
            //     top left
            g.drawLine(2,2, 5,2); // top
            g.drawLine(2,3, 2,7); // left
            g.drawLine(3,7, 6,7); // bottom
            g.drawLine(6,6, 6,3); // right
            //     top right
            g.drawLine(10,2, 13,2); // top
            g.drawLine(10,3, 10,7); // left
            g.drawLine(11,7, 14,7); // bottom
            g.drawLine(14,6, 14,3); // right
            //     bottom left
            g.drawLine(2,10, 5,10); // top
            g.drawLine(2,11, 2,15); // left
            g.drawLine(3,15, 6,15); // bottom
            g.drawLine(6,14, 6,11); // right
            //     bottom right
            g.drawLine(10,10, 13,10); // top
            g.drawLine(10,11, 10,15); // left
            g.drawLine(11,15, 14,15); // bottom
            g.drawLine(14,14, 14,11); // right

            // Draw little dots next to documents
            //     Same color as outside edge
            g.drawLine(8,5, 8,5);     // top left
            g.drawLine(16,5, 16,5);   // top right
            g.drawLine(8,13, 8,13);   // bottom left
            g.drawLine(16,13, 16,13); // bottom right

            // Draw inner highlight on documents
            g.setColor(MetalLookAndFeel.getPrimaryControl());
            g.drawRect(3,3, 2,3);   // top left
            g.drawRect(11,3, 2,3);  // top right
            g.drawRect(3,11, 2,3);  // bottom left
            g.drawRect(11,11, 2,3); // bottom right

            // Draw inner inner highlight on documents
            g.setColor(MetalLookAndFeel.getPrimaryControlHighlight());
            g.drawLine(4,4, 4,5);     // top left
            g.drawLine(12,4, 12,5);   // top right
            g.drawLine(4,12, 4,13);   // bottom left
            g.drawLine(12,12, 12,13); // bottom right

            g.translate(-x, -y);
        }

        public int getIconWidth() {
            return 18;
        }

        public int getIconHeight() {
            return 18;
        }
    }  // End class FileChooserListViewIcon

    // File Chooser New Folder code
    private static class FileChooserNewFolderIcon implements Icon, UIResource, Serializable {
        public void paintIcon(Component c, Graphics g, int x, int y) {
            g.translate(x, y);

            // Fill background
            g.setColor(MetalLookAndFeel.getPrimaryControl());
            g.fillRect(3,5, 12,9);

            // Draw outside edge of folder
            g.setColor(MetalLookAndFeel.getPrimaryControlInfo());
            g.drawLine(1,6,    1,14); // left
            g.drawLine(2,14,  15,14); // bottom
            g.drawLine(15,13, 15,5);  // right
            g.drawLine(2,5,    9,5);  // top left
            g.drawLine(10,6,  14,6);  // top right

            // Draw inner folder highlight
            g.setColor(MetalLookAndFeel.getPrimaryControlHighlight());
            g.drawLine( 2,6,  2,13); // left
            g.drawLine( 3,6,  9,6);  // top left
            g.drawLine(10,7, 14,7);  // top right

            // Draw tab on folder
            g.setColor(MetalLookAndFeel.getPrimaryControlDarkShadow());
            g.drawLine(11,3, 15,3); // top
            g.drawLine(10,4, 15,4); // bottom

            g.translate(-x, -y);
        }

        public int getIconWidth() {
            return 18;
        }

        public int getIconHeight() {
            return 18;
        }
    }  // End class FileChooserNewFolderIcon

    // File Chooser Up Folder code
    private static class FileChooserUpFolderIcon implements Icon, UIResource, Serializable {
        public void paintIcon(Component c, Graphics g, int x, int y) {
            g.translate(x, y);

            // Fill background
            g.setColor(MetalLookAndFeel.getPrimaryControl());
            g.fillRect(3,5, 12,9);

            // Draw outside edge of folder
            g.setColor(MetalLookAndFeel.getPrimaryControlInfo());
            g.drawLine(1,6,    1,14); // left
            g.drawLine(2,14,  15,14); // bottom
            g.drawLine(15,13, 15,5);  // right
            g.drawLine(2,5,    9,5);  // top left
            g.drawLine(10,6,  14,6);  // top right
            // Draw the UP arrow
            //     same color as edge
            g.drawLine(8,13,  8,16); // arrow shaft
            g.drawLine(8, 9,  8, 9); // arrowhead top
            g.drawLine(7,10,  9,10);
            g.drawLine(6,11, 10,11);
            g.drawLine(5,12, 11,12);

            // Draw inner folder highlight
            g.setColor(MetalLookAndFeel.getPrimaryControlHighlight());
            g.drawLine( 2,6,  2,13); // left
            g.drawLine( 3,6,  9,6);  // top left
            g.drawLine(10,7, 14,7);  // top right

            // Draw tab on folder
            g.setColor(MetalLookAndFeel.getPrimaryControlDarkShadow());
            g.drawLine(11,3, 15,3); // top
            g.drawLine(10,4, 15,4); // bottom

            g.translate(-x, -y);
        }

        public int getIconWidth() {
            return 18;
        }

        public int getIconHeight() {
            return 18;
        }
    }  // End class FileChooserUpFolderIcon


    /**
     * Defines an icon for Palette close
     * @since 1.3
     */
    public static class PaletteCloseIcon implements Icon, UIResource, Serializable{
        int iconSize = 7;

        public void paintIcon(Component c, Graphics g, int x, int y) {
            JButton parentButton = (JButton)c;
            ButtonModel buttonModel = parentButton.getModel();

            Color back;
            Color highlight = MetalLookAndFeel.getPrimaryControlHighlight();
            Color shadow = MetalLookAndFeel.getPrimaryControlInfo();
            if (buttonModel.isPressed() && buttonModel.isArmed()) {
                back = shadow;
            } else {
                back = MetalLookAndFeel.getPrimaryControlDarkShadow();
            }

            g.translate(x, y);
            g.setColor(back);
            g.drawLine( 0, 1, 5, 6);
            g.drawLine( 1, 0, 6, 5);
            g.drawLine( 1, 1, 6, 6);
            g.drawLine( 6, 1, 1, 6);
            g.drawLine( 5,0, 0,5);
            g.drawLine(5,1, 1,5);

            g.setColor(highlight);
            g.drawLine(6,2, 5,3);
            g.drawLine(2,6, 3, 5);
            g.drawLine(6,6,6,6);


            g.translate(-x, -y);
        }

        public int getIconWidth() {
            return iconSize;
        }

        public int getIconHeight() {
            return iconSize;
        }
    }

    // Internal Frame Close code
    private static class InternalFrameCloseIcon implements Icon, UIResource, Serializable {
        int iconSize = 16;

        public InternalFrameCloseIcon(int size) {
            iconSize = size;
        }

        public void paintIcon(Component c, Graphics g, int x, int y) {
            JButton parentButton = (JButton)c;
            ButtonModel buttonModel = parentButton.getModel();

            Color backgroundColor = MetalLookAndFeel.getPrimaryControl();
            Color internalBackgroundColor =
                MetalLookAndFeel.getPrimaryControl();
            Color mainItemColor =
                MetalLookAndFeel.getPrimaryControlDarkShadow();
            Color darkHighlightColor = MetalLookAndFeel.getBlack();
            Color xLightHighlightColor = MetalLookAndFeel.getWhite();
            Color boxLightHighlightColor = MetalLookAndFeel.getWhite();

            // if the inactive window
            if (parentButton.getClientProperty("paintActive") != Boolean.TRUE)
            {
                backgroundColor = MetalLookAndFeel.getControl();
                internalBackgroundColor = backgroundColor;
                mainItemColor = MetalLookAndFeel.getControlDarkShadow();
                // if inactive and pressed
                if (buttonModel.isPressed() && buttonModel.isArmed()) {
                    internalBackgroundColor =
                        MetalLookAndFeel.getControlShadow();
                    xLightHighlightColor = internalBackgroundColor;
                    mainItemColor = darkHighlightColor;
                }
            }
            // if pressed
            else if (buttonModel.isPressed() && buttonModel.isArmed()) {
                internalBackgroundColor =
                    MetalLookAndFeel.getPrimaryControlShadow();
                xLightHighlightColor = internalBackgroundColor;
                mainItemColor = darkHighlightColor;
                // darkHighlightColor is still "getBlack()"
            }

            // Some calculations that are needed more than once later on.
            int oneHalf = iconSize / 2; // 16 -> 8

            g.translate(x, y);

            // fill background
            g.setColor(backgroundColor);
            g.fillRect(0,0, iconSize,iconSize);

            // fill inside of box area
            g.setColor(internalBackgroundColor);
            g.fillRect(3,3, iconSize-6,iconSize-6);

            // THE BOX
            // the top/left dark higlight - some of this will get overwritten
            g.setColor(darkHighlightColor);
            g.drawRect(1,1, iconSize-3,iconSize-3);
            // draw the inside bottom/right highlight
            g.drawRect(2,2, iconSize-5,iconSize-5);
            // draw the light/outside, bottom/right highlight
            g.setColor(boxLightHighlightColor);
            g.drawRect(2,2, iconSize-3,iconSize-3);
            // draw the "normal" box
            g.setColor(mainItemColor);
            g.drawRect(2,2, iconSize-4,iconSize-4);
            g.drawLine(3,iconSize-3, 3,iconSize-3); // lower left
            g.drawLine(iconSize-3,3, iconSize-3,3); // up right

            // THE "X"
            // Dark highlight
            g.setColor(darkHighlightColor);
            g.drawLine(4,5, 5,4); // far up left
            g.drawLine(4,iconSize-6, iconSize-6,4); // against body of "X"
            // Light highlight
            g.setColor(xLightHighlightColor);
            g.drawLine(6,iconSize-5, iconSize-5,6); // against body of "X"
              // one pixel over from the body
            g.drawLine(oneHalf,oneHalf+2, oneHalf+2,oneHalf);
              // bottom right
            g.drawLine(iconSize-5,iconSize-5, iconSize-4,iconSize-5);
            g.drawLine(iconSize-5,iconSize-4, iconSize-5,iconSize-4);
            // Main color
            g.setColor(mainItemColor);
              // Upper left to lower right
            g.drawLine(5,5, iconSize-6,iconSize-6); // g.drawLine(5,5, 10,10);
            g.drawLine(6,5, iconSize-5,iconSize-6); // g.drawLine(6,5, 11,10);
            g.drawLine(5,6, iconSize-6,iconSize-5); // g.drawLine(5,6, 10,11);
              // Lower left to upper right
            g.drawLine(5,iconSize-5, iconSize-5,5); // g.drawLine(5,11, 11,5);
            g.drawLine(5,iconSize-6, iconSize-6,5); // g.drawLine(5,10, 10,5);

            g.translate(-x, -y);
        }

        public int getIconWidth() {
            return iconSize;
        }

        public int getIconHeight() {
            return iconSize;
        }
    }  // End class InternalFrameCloseIcon

    // Internal Frame Alternate Maximize code (actually, the un-maximize icon)
    private static class InternalFrameAltMaximizeIcon implements Icon, UIResource, Serializable {
        int iconSize = 16;

        public InternalFrameAltMaximizeIcon(int size) {
            iconSize = size;
        }

        public void paintIcon(Component c, Graphics g, int x, int y) {
            JButton parentButton = (JButton)c;
            ButtonModel buttonModel = parentButton.getModel();

            Color backgroundColor = MetalLookAndFeel.getPrimaryControl();
            Color internalBackgroundColor =
                MetalLookAndFeel.getPrimaryControl();
            Color mainItemColor =
                MetalLookAndFeel.getPrimaryControlDarkShadow();
            Color darkHighlightColor = MetalLookAndFeel.getBlack();
            // ul = Upper Left and lr = Lower Right
            Color ulLightHighlightColor = MetalLookAndFeel.getWhite();
            Color lrLightHighlightColor = MetalLookAndFeel.getWhite();

            // if the internal frame is inactive
            if (parentButton.getClientProperty("paintActive") != Boolean.TRUE)
            {
                backgroundColor = MetalLookAndFeel.getControl();
                internalBackgroundColor = backgroundColor;
                mainItemColor = MetalLookAndFeel.getControlDarkShadow();
                // if inactive and pressed
                if (buttonModel.isPressed() && buttonModel.isArmed()) {
                    internalBackgroundColor =
                        MetalLookAndFeel.getControlShadow();
                    ulLightHighlightColor = internalBackgroundColor;
                    mainItemColor = darkHighlightColor;
                }
            }
            // if the button is pressed and the mouse is over it
            else if (buttonModel.isPressed() && buttonModel.isArmed()) {
                internalBackgroundColor =
                    MetalLookAndFeel.getPrimaryControlShadow();
                ulLightHighlightColor = internalBackgroundColor;
                mainItemColor = darkHighlightColor;
                // darkHighlightColor is still "getBlack()"
            }

            g.translate(x, y);

            // fill background
            g.setColor(backgroundColor);
            g.fillRect(0,0, iconSize,iconSize);

            // BOX
            // fill inside the box
            g.setColor(internalBackgroundColor);
            g.fillRect(3,6, iconSize-9,iconSize-9);

            // draw dark highlight color
            g.setColor(darkHighlightColor);
            g.drawRect(1,5, iconSize-8,iconSize-8);
            g.drawLine(1,iconSize-2, 1,iconSize-2); // extra pixel on bottom

            // draw lower right light highlight
            g.setColor(lrLightHighlightColor);
            g.drawRect(2,6, iconSize-7,iconSize-7);
            // draw upper left light highlight
            g.setColor(ulLightHighlightColor);
            g.drawRect(3,7, iconSize-9,iconSize-9);

            // draw the main box
            g.setColor(mainItemColor);
            g.drawRect(2,6, iconSize-8,iconSize-8);

            // Six extraneous pixels to deal with
            g.setColor(ulLightHighlightColor);
            g.drawLine(iconSize-6,8,iconSize-6,8);
            g.drawLine(iconSize-9,6, iconSize-7,8);
            g.setColor(mainItemColor);
            g.drawLine(3,iconSize-3,3,iconSize-3);
            g.setColor(darkHighlightColor);
            g.drawLine(iconSize-6,9,iconSize-6,9);
            g.setColor(backgroundColor);
            g.drawLine(iconSize-9,5,iconSize-9,5);

            // ARROW
            // do the shaft first
            g.setColor(mainItemColor);
            g.fillRect(iconSize-7,3, 3,5); // do a big block
            g.drawLine(iconSize-6,5, iconSize-3,2); // top shaft
            g.drawLine(iconSize-6,6, iconSize-2,2); // bottom shaft
            g.drawLine(iconSize-6,7, iconSize-3,7); // bottom arrow head

            // draw the dark highlight
            g.setColor(darkHighlightColor);
            g.drawLine(iconSize-8,2, iconSize-7,2); // top of arrowhead
            g.drawLine(iconSize-8,3, iconSize-8,7); // left of arrowhead
            g.drawLine(iconSize-6,4, iconSize-3,1); // top of shaft
            g.drawLine(iconSize-4,6, iconSize-3,6); // top,right of arrowhead

            // draw the light highlight
            g.setColor(lrLightHighlightColor);
            g.drawLine(iconSize-6,3, iconSize-6,3); // top
            g.drawLine(iconSize-4,5, iconSize-2,3); // under shaft
            g.drawLine(iconSize-4,8, iconSize-3,8); // under arrowhead
            g.drawLine(iconSize-2,8, iconSize-2,7); // right of arrowhead

            g.translate(-x, -y);
        }

        public int getIconWidth() {
            return iconSize;
        }

        public int getIconHeight() {
            return iconSize;
        }
    }  // End class InternalFrameAltMaximizeIcon

    // Code for the default icons that goes in the upper left corner
    private static class InternalFrameDefaultMenuIcon implements Icon, UIResource, Serializable {
        public void paintIcon(Component c, Graphics g, int x, int y) {

            Color windowBodyColor = MetalLookAndFeel.getWindowBackground();
            Color titleColor = MetalLookAndFeel.getPrimaryControl();
            Color edgeColor = MetalLookAndFeel.getPrimaryControlDarkShadow();

            g.translate(x, y);

            // draw background color for title area
            // catch four corners and title area
            g.setColor(titleColor);
            g.fillRect(0,0, 16,16);

            // fill body of window
            g.setColor(windowBodyColor);
            g.fillRect(2,6, 13,9);
            // draw light parts of two "bumps"
            g.drawLine(2,2, 2,2);
            g.drawLine(5,2, 5,2);
            g.drawLine(8,2, 8,2);
            g.drawLine(11,2, 11,2);

            // draw line around edge of title and icon
            g.setColor(edgeColor);
            g.drawRect(1,1, 13,13); // entire inner edge
            g.drawLine(1,0, 14,0); // top outter edge
            g.drawLine(15,1, 15,14); // right outter edge
            g.drawLine(1,15, 14,15); // bottom outter edge
            g.drawLine(0,1, 0,14); // left outter edge
            g.drawLine(2,5, 13,5); // bottom of title bar area
            // draw dark part of four "bumps" (same color)
            g.drawLine(3,3, 3,3);
            g.drawLine(6,3, 6,3);
            g.drawLine(9,3, 9,3);
            g.drawLine(12,3, 12,3);

            g.translate(-x, -y);
        }

        public int getIconWidth() {
            return 16;
        }

        public int getIconHeight() {
            return 16;
        }
    }  // End class InternalFrameDefaultMenuIcon

    // Internal Frame Maximize code
    private static class InternalFrameMaximizeIcon implements Icon, UIResource, Serializable {
        protected int iconSize = 16;

        public InternalFrameMaximizeIcon(int size) {
            iconSize = size;
        }

        public void paintIcon(Component c, Graphics g, int x, int y) {
            JButton parentButton = (JButton)c;
            ButtonModel buttonModel = parentButton.getModel();

            Color backgroundColor = MetalLookAndFeel.getPrimaryControl();
            Color internalBackgroundColor =
                MetalLookAndFeel.getPrimaryControl();
            Color mainItemColor =
                MetalLookAndFeel.getPrimaryControlDarkShadow();
            Color darkHighlightColor = MetalLookAndFeel.getBlack();
            // ul = Upper Left and lr = Lower Right
            Color ulLightHighlightColor = MetalLookAndFeel.getWhite();
            Color lrLightHighlightColor = MetalLookAndFeel.getWhite();

            // if the internal frame is inactive
            if (parentButton.getClientProperty("paintActive") != Boolean.TRUE)
            {
                backgroundColor = MetalLookAndFeel.getControl();
                internalBackgroundColor = backgroundColor;
                mainItemColor = MetalLookAndFeel.getControlDarkShadow();
                // if inactive and pressed
                if (buttonModel.isPressed() && buttonModel.isArmed()) {
                    internalBackgroundColor =
                        MetalLookAndFeel.getControlShadow();
                    ulLightHighlightColor = internalBackgroundColor;
                    mainItemColor = darkHighlightColor;
                }
            }
            // if the button is pressed and the mouse is over it
            else if (buttonModel.isPressed() && buttonModel.isArmed()) {
                internalBackgroundColor =
                    MetalLookAndFeel.getPrimaryControlShadow();
                ulLightHighlightColor = internalBackgroundColor;
                mainItemColor = darkHighlightColor;
                // darkHighlightColor is still "getBlack()"
            }

            g.translate(x, y);

            // fill background
            g.setColor(backgroundColor);
            g.fillRect(0,0, iconSize,iconSize);

            // BOX drawing
            // fill inside the box
            g.setColor(internalBackgroundColor);
            g.fillRect(3,7, iconSize-10,iconSize-10);

            // light highlight
            g.setColor(ulLightHighlightColor);
            g.drawRect(3,7, iconSize-10,iconSize-10); // up,left
            g.setColor(lrLightHighlightColor);
            g.drawRect(2,6, iconSize-7,iconSize-7); // low,right
            // dark highlight
            g.setColor(darkHighlightColor);
            g.drawRect(1,5, iconSize-7,iconSize-7); // outer
            g.drawRect(2,6, iconSize-9,iconSize-9); // inner
            // main box
            g.setColor(mainItemColor);
            g.drawRect(2,6, iconSize-8,iconSize-8); // g.drawRect(2,6, 8,8);

            // ARROW drawing
            // dark highlight
            g.setColor(darkHighlightColor);
              // down,left to up,right - inside box
            g.drawLine(3,iconSize-5, iconSize-9,7);
              // down,left to up,right - outside box
            g.drawLine(iconSize-6,4, iconSize-5,3);
              // outside edge of arrow head
            g.drawLine(iconSize-7,1, iconSize-7,2);
              // outside edge of arrow head
            g.drawLine(iconSize-6,1, iconSize-2,1);
            // light highlight
            g.setColor(ulLightHighlightColor);
              // down,left to up,right - inside box
            g.drawLine(5,iconSize-4, iconSize-8,9);
            g.setColor(lrLightHighlightColor);
            g.drawLine(iconSize-6,3, iconSize-4,5); // outside box
            g.drawLine(iconSize-4,5, iconSize-4,6); // one down from this
            g.drawLine(iconSize-2,7, iconSize-1,7); // outside edge arrow head
            g.drawLine(iconSize-1,2, iconSize-1,6); // outside edge arrow head
            // main part of arrow
            g.setColor(mainItemColor);
            g.drawLine(3,iconSize-4, iconSize-3,2); // top edge of staff
            g.drawLine(3,iconSize-3, iconSize-2,2); // bottom edge of staff
            g.drawLine(4,iconSize-3, 5,iconSize-3); // highlights inside of box
            g.drawLine(iconSize-7,8, iconSize-7,9); // highlights inside of box
            g.drawLine(iconSize-6,2, iconSize-4,2); // top of arrow head
            g.drawRect(iconSize-3,3, 1,3); // right of arrow head

            g.translate(-x, -y);
        }

        public int getIconWidth() {
            return iconSize;
        }

        public int getIconHeight() {
            return iconSize;
        }
    }  // End class InternalFrameMaximizeIcon

    // Internal Frame Minimize code
    private static class InternalFrameMinimizeIcon implements Icon, UIResource, Serializable {
        int iconSize = 16;

        public InternalFrameMinimizeIcon(int size) {
            iconSize = size;
        }

        public void paintIcon(Component c, Graphics g, int x, int y) {
            JButton parentButton = (JButton)c;
            ButtonModel buttonModel = parentButton.getModel();


            Color backgroundColor = MetalLookAndFeel.getPrimaryControl();
            Color internalBackgroundColor =
                MetalLookAndFeel.getPrimaryControl();
            Color mainItemColor =
                MetalLookAndFeel.getPrimaryControlDarkShadow();
            Color darkHighlightColor = MetalLookAndFeel.getBlack();
            // ul = Upper Left and lr = Lower Right
            Color ulLightHighlightColor = MetalLookAndFeel.getWhite();
            Color lrLightHighlightColor = MetalLookAndFeel.getWhite();

            // if the internal frame is inactive
            if (parentButton.getClientProperty("paintActive") != Boolean.TRUE)
            {
                backgroundColor = MetalLookAndFeel.getControl();
                internalBackgroundColor = backgroundColor;
                mainItemColor = MetalLookAndFeel.getControlDarkShadow();
                // if inactive and pressed
                if (buttonModel.isPressed() && buttonModel.isArmed()) {
                    internalBackgroundColor =
                        MetalLookAndFeel.getControlShadow();
                    ulLightHighlightColor = internalBackgroundColor;
                    mainItemColor = darkHighlightColor;
                }
            }
            // if the button is pressed and the mouse is over it
            else if (buttonModel.isPressed() && buttonModel.isArmed()) {
                internalBackgroundColor =
                    MetalLookAndFeel.getPrimaryControlShadow();
                ulLightHighlightColor = internalBackgroundColor;
                mainItemColor = darkHighlightColor;
                // darkHighlightColor is still "getBlack()"
            }

            g.translate(x, y);

            // fill background
            g.setColor(backgroundColor);
            g.fillRect(0,0, iconSize,iconSize);

            // BOX drawing
            // fill inside the box
            g.setColor(internalBackgroundColor);
            g.fillRect(4,11, iconSize-13,iconSize-13);
            // light highlight
            g.setColor(lrLightHighlightColor);
            g.drawRect(2,10, iconSize-10,iconSize-11); // low,right
            g.setColor(ulLightHighlightColor);
            g.drawRect(3,10, iconSize-12,iconSize-12); // up,left
            // dark highlight
            g.setColor(darkHighlightColor);
            g.drawRect(1,8, iconSize-10,iconSize-10); // outer
            g.drawRect(2,9, iconSize-12,iconSize-12); // inner
            // main box
            g.setColor(mainItemColor);
            g.drawRect(2,9, iconSize-11,iconSize-11);
            g.drawLine(iconSize-10,10, iconSize-10,10); // up right highlight
            g.drawLine(3,iconSize-3, 3,iconSize-3); // low left highlight

            // ARROW
            // do the shaft first
            g.setColor(mainItemColor);
            g.fillRect(iconSize-7,3, 3,5); // do a big block
            g.drawLine(iconSize-6,5, iconSize-3,2); // top shaft
            g.drawLine(iconSize-6,6, iconSize-2,2); // bottom shaft
            g.drawLine(iconSize-6,7, iconSize-3,7); // bottom arrow head

            // draw the dark highlight
            g.setColor(darkHighlightColor);
            g.drawLine(iconSize-8,2, iconSize-7,2); // top of arrowhead
            g.drawLine(iconSize-8,3, iconSize-8,7); // left of arrowhead
            g.drawLine(iconSize-6,4, iconSize-3,1); // top of shaft
            g.drawLine(iconSize-4,6, iconSize-3,6); // top,right of arrowhead

            // draw the light highlight
            g.setColor(lrLightHighlightColor);
            g.drawLine(iconSize-6,3, iconSize-6,3); // top
            g.drawLine(iconSize-4,5, iconSize-2,3); // under shaft
            g.drawLine(iconSize-7,8, iconSize-3,8); // under arrowhead
            g.drawLine(iconSize-2,8, iconSize-2,7); // right of arrowhead

            g.translate(-x, -y);
        }

        public int getIconWidth() {
            return iconSize;
        }

        public int getIconHeight() {
            return iconSize;
        }
    }  // End class InternalFrameMinimizeIcon

    private static class CheckBoxIcon implements Icon, UIResource, Serializable {

        protected int getControlSize() { return 13; }

        private void paintOceanIcon(Component c, Graphics g, int x, int y) {
            ButtonModel model = ((JCheckBox)c).getModel();

            g.translate(x, y);
            int w = getIconWidth();
            int h = getIconHeight();
            if ( model.isEnabled() ) {
                if (model.isPressed() && model.isArmed()) {
                    g.setColor(MetalLookAndFeel.getControlShadow());
                    g.fillRect(0, 0, w, h);
                    g.setColor(MetalLookAndFeel.getControlDarkShadow());
                    g.fillRect(0, 0, w, 2);
                    g.fillRect(0, 2, 2, h - 2);
                    g.fillRect(w - 1, 1, 1, h - 1);
                    g.fillRect(1, h - 1, w - 2, 1);
                } else if (model.isRollover()) {
                    MetalUtils.drawGradient(c, g, "CheckBox.gradient", 0, 0,
                                            w, h, true);
                    g.setColor(MetalLookAndFeel.getControlDarkShadow());
                    g.drawRect(0, 0, w - 1, h - 1);
                    g.setColor(MetalLookAndFeel.getPrimaryControl());
                    g.drawRect(1, 1, w - 3, h - 3);
                    g.drawRect(2, 2, w - 5, h - 5);
                }
                else {
                    MetalUtils.drawGradient(c, g, "CheckBox.gradient", 0, 0,
                                            w, h, true);
                    g.setColor(MetalLookAndFeel.getControlDarkShadow());
                    g.drawRect(0, 0, w - 1, h - 1);
                }
                g.setColor( MetalLookAndFeel.getControlInfo() );
            } else {
                g.setColor(MetalLookAndFeel.getControlDarkShadow());
                g.drawRect(0, 0, w - 1, h - 1);
            }
            g.translate(-x, -y);
            if (model.isSelected()) {
                drawCheck(c,g,x,y);
            }
        }

        public void paintIcon(Component c, Graphics g, int x, int y) {
            if (MetalLookAndFeel.usingOcean()) {
                paintOceanIcon(c, g, x, y);
                return;
            }
            ButtonModel model = ((JCheckBox)c).getModel();
            int controlSize = getControlSize();

            if ( model.isEnabled() ) {
                if (model.isPressed() && model.isArmed()) {
                    g.setColor( MetalLookAndFeel.getControlShadow() );
                    g.fillRect( x, y, controlSize-1, controlSize-1);
                    MetalUtils.drawPressed3DBorder(g, x, y, controlSize, controlSize);
                } else {
                    MetalUtils.drawFlush3DBorder(g, x, y, controlSize, controlSize);
                }
                g.setColor(c.getForeground());
            } else {
                g.setColor( MetalLookAndFeel.getControlShadow() );
                g.drawRect( x, y, controlSize-2, controlSize-2);
            }

            if (model.isSelected()) {
                drawCheck(c,g,x,y);
            }

        }

        protected void drawCheck(Component c, Graphics g, int x, int y) {
            int controlSize = getControlSize();
            g.fillRect( x+3, y+5, 2, controlSize-8 );
            g.drawLine( x+(controlSize-4), y+3, x+5, y+(controlSize-6) );
            g.drawLine( x+(controlSize-4), y+4, x+5, y+(controlSize-5) );
        }

        public int getIconWidth() {
            return getControlSize();
        }

        public int getIconHeight() {
            return getControlSize();
        }
    } // End class CheckBoxIcon

    // Radio button code
    private static class RadioButtonIcon implements Icon, UIResource, Serializable {
        public void paintOceanIcon(Component c, Graphics g, int x, int y) {
            ButtonModel model = ((JRadioButton)c).getModel();
            boolean enabled = model.isEnabled();
            boolean pressed = (enabled && model.isPressed() &&
                               model.isArmed());
            boolean rollover = (enabled && model.isRollover());

            g.translate(x, y);
            if (enabled && !pressed) {
                // PENDING: this isn't quite right, when we're sure it won't
                // change it needs to be cleaned.
                MetalUtils.drawGradient(c, g, "RadioButton.gradient",
                                        1, 1, 10, 10, true);
                g.setColor(c.getBackground());
                g.fillRect(1, 1, 1, 1);
                g.fillRect(10, 1, 1, 1);
                g.fillRect(1, 10, 1, 1);
                g.fillRect(10, 10, 1, 1);
            }
            else if (pressed || !enabled) {
                if (pressed) {
                    g.setColor(MetalLookAndFeel.getPrimaryControl());
                }
                else {
                    g.setColor(MetalLookAndFeel.getControl());
                }
                g.fillRect(2, 2, 8, 8);
                g.fillRect(4, 1, 4, 1);
                g.fillRect(4, 10, 4, 1);
                g.fillRect(1, 4, 1, 4);
                g.fillRect(10, 4, 1, 4);
            }

            // draw Dark Circle (start at top, go clockwise)
            if (!enabled) {
                g.setColor(MetalLookAndFeel.getInactiveControlTextColor());
            }
            else {
                g.setColor(MetalLookAndFeel.getControlDarkShadow());
            }
            g.drawLine( 4, 0,  7, 0);
            g.drawLine( 8, 1,  9, 1);
            g.drawLine(10, 2, 10, 3);
            g.drawLine(11, 4, 11, 7);
            g.drawLine(10, 8, 10, 9);
            g.drawLine( 9,10,  8,10);
            g.drawLine( 7,11,  4,11);
            g.drawLine( 3,10,  2,10);
            g.drawLine( 1, 9,  1, 8);
            g.drawLine( 0, 7,  0, 4);
            g.drawLine( 1, 3,  1, 2);
            g.drawLine( 2, 1,  3, 1);

            if (pressed) {
                g.fillRect(1, 4, 1, 4);
                g.fillRect(2, 2, 1, 2);
                g.fillRect(3, 2, 1, 1);
                g.fillRect(4, 1, 4, 1);
            }
            else if (rollover) {
                g.setColor(MetalLookAndFeel.getPrimaryControl());
                g.fillRect(4, 1, 4, 2);
                g.fillRect(8, 2, 2, 2);
                g.fillRect(9, 4, 2, 4);
                g.fillRect(8, 8, 2, 2);
                g.fillRect(4, 9, 4, 2);
                g.fillRect(2, 8, 2, 2);
                g.fillRect(1, 4, 2, 4);
                g.fillRect(2, 2, 2, 2);
            }

            // selected dot
            if (model.isSelected()) {
                if (enabled) {
                    g.setColor(MetalLookAndFeel.getControlInfo());
                } else {
                    g.setColor(MetalLookAndFeel.getControlDarkShadow());
                }
                g.fillRect( 4, 4,  4, 4);
                g.drawLine( 4, 3,  7, 3);
                g.drawLine( 8, 4,  8, 7);
                g.drawLine( 7, 8,  4, 8);
                g.drawLine( 3, 7,  3, 4);
            }

            g.translate(-x, -y);
        }

        public void paintIcon(Component c, Graphics g, int x, int y) {
            if (MetalLookAndFeel.usingOcean()) {
                paintOceanIcon(c, g, x, y);
                return;
            }
            JRadioButton rb = (JRadioButton)c;
            ButtonModel model = rb.getModel();
            boolean drawDot = model.isSelected();

            Color background = c.getBackground();
            Color dotColor = c.getForeground();
            Color shadow = MetalLookAndFeel.getControlShadow();
            Color darkCircle = MetalLookAndFeel.getControlDarkShadow();
            Color whiteInnerLeftArc = MetalLookAndFeel.getControlHighlight();
            Color whiteOuterRightArc = MetalLookAndFeel.getControlHighlight();
            Color interiorColor = background;

            // Set up colors per RadioButtonModel condition
            if ( !model.isEnabled() ) {
                whiteInnerLeftArc = whiteOuterRightArc = background;
                darkCircle = dotColor = shadow;
            }
            else if (model.isPressed() && model.isArmed() ) {
                whiteInnerLeftArc = interiorColor = shadow;
            }

            g.translate(x, y);

            // fill interior
            g.setColor(interiorColor);
            g.fillRect(2,2, 9,9);

            // draw Dark Circle (start at top, go clockwise)
            g.setColor(darkCircle);
            g.drawLine( 4, 0,  7, 0);
            g.drawLine( 8, 1,  9, 1);
            g.drawLine(10, 2, 10, 3);
            g.drawLine(11, 4, 11, 7);
            g.drawLine(10, 8, 10, 9);
            g.drawLine( 9,10,  8,10);
            g.drawLine( 7,11,  4,11);
            g.drawLine( 3,10,  2,10);
            g.drawLine( 1, 9,  1, 8);
            g.drawLine( 0, 7,  0, 4);
            g.drawLine( 1, 3,  1, 2);
            g.drawLine( 2, 1,  3, 1);

            // draw Inner Left (usually) White Arc
            //  start at lower left corner, go clockwise
            g.setColor(whiteInnerLeftArc);
            g.drawLine( 2, 9,  2, 8);
            g.drawLine( 1, 7,  1, 4);
            g.drawLine( 2, 2,  2, 3);
            g.drawLine( 2, 2,  3, 2);
            g.drawLine( 4, 1,  7, 1);
            g.drawLine( 8, 2,  9, 2);
            // draw Outer Right White Arc
            //  start at upper right corner, go clockwise
            g.setColor(whiteOuterRightArc);
            g.drawLine(10, 1, 10, 1);
            g.drawLine(11, 2, 11, 3);
            g.drawLine(12, 4, 12, 7);
            g.drawLine(11, 8, 11, 9);
            g.drawLine(10,10, 10,10);
            g.drawLine( 9,11,  8,11);
            g.drawLine( 7,12,  4,12);
            g.drawLine( 3,11,  2,11);

            // selected dot
            if ( drawDot ) {
                g.setColor(dotColor);
                g.fillRect( 4, 4,  4, 4);
                g.drawLine( 4, 3,  7, 3);
                g.drawLine( 8, 4,  8, 7);
                g.drawLine( 7, 8,  4, 8);
                g.drawLine( 3, 7,  3, 4);
            }

            g.translate(-x, -y);
        }

        public int getIconWidth() {
            return 13;
        }

        public int getIconHeight() {
            return 13;
        }
    }  // End class RadioButtonIcon

    // Tree Computer Icon code
    private static class TreeComputerIcon implements Icon, UIResource, Serializable {
        public void paintIcon(Component c, Graphics g, int x, int y) {
            g.translate(x, y);

            // Fill glass portion of monitor
            g.setColor(MetalLookAndFeel.getPrimaryControl());
            g.fillRect(5,4, 6,4);

            // Draw outside edge of monitor
            g.setColor(MetalLookAndFeel.getPrimaryControlInfo());
            g.drawLine( 2,2,  2,8); // left
            g.drawLine(13,2, 13,8); // right
            g.drawLine( 3,1, 12,1); // top
            g.drawLine(12,9, 12,9); // bottom right base
            g.drawLine( 3,9,  3,9); // bottom left base
            // Draw the edge of the glass
            g.drawLine( 4,4,  4,7); // left
            g.drawLine( 5,3, 10,3); // top
            g.drawLine(11,4, 11,7); // right
            g.drawLine( 5,8, 10,8); // bottom
            // Draw the edge of the CPU
            g.drawLine( 1,10, 14,10); // top
            g.drawLine(14,10, 14,14); // right
            g.drawLine( 1,14, 14,14); // bottom
            g.drawLine( 1,10,  1,14); // left

            // Draw the disk drives
            g.setColor(MetalLookAndFeel.getControlDarkShadow());
            g.drawLine( 6,12,  8,12); // left
            g.drawLine(10,12, 12,12); // right

            g.translate(-x, -y);
        }

        public int getIconWidth() {
            return 16;
        }

        public int getIconHeight() {
            return 16;
        }
    }  // End class TreeComputerIcon

    // Tree HardDrive Icon code
    private static class TreeHardDriveIcon implements Icon, UIResource, Serializable {
        public void paintIcon(Component c, Graphics g, int x, int y) {
            g.translate(x, y);

            // Draw edges of the disks
            g.setColor(MetalLookAndFeel.getPrimaryControlInfo());
            //     top disk
            g.drawLine(1,4, 1,5); // left
            g.drawLine(2,3, 3,3);
            g.drawLine(4,2, 11,2); // top
            g.drawLine(12,3, 13,3);
            g.drawLine(14,4, 14,5); // right
            g.drawLine(12,6, 13,6);
            g.drawLine(4,7, 11,7); // bottom
            g.drawLine(2,6, 3,6);
            //     middle disk
            g.drawLine(1,7, 1,8); // left
            g.drawLine(2,9, 3,9);
            g.drawLine(4,10, 11,10); // bottom
            g.drawLine(12,9, 13,9);
            g.drawLine(14,7, 14, 8); // right
            //     bottom disk
            g.drawLine(1,10, 1,11); // left
            g.drawLine(2,12, 3,12);
            g.drawLine(4,13, 11,13); // bottom
            g.drawLine(12,12, 13,12);
            g.drawLine(14,10, 14,11); // right

            // Draw the down right shadows
            g.setColor(MetalLookAndFeel.getControlShadow());
            //     top disk
            g.drawLine(7,6, 7,6);
            g.drawLine(9,6, 9,6);
            g.drawLine(10,5, 10,5);
            g.drawLine(11,6, 11,6);
            g.drawLine(12,5, 13,5);
            g.drawLine(13,4, 13,4);
            //     middle disk
            g.drawLine(7,9, 7,9);
            g.drawLine(9,9, 9,9);
            g.drawLine(10,8, 10,8);
            g.drawLine(11,9, 11,9);
            g.drawLine(12,8, 13,8);
            g.drawLine(13,7, 13,7);
            //     bottom disk
            g.drawLine(7,12, 7,12);
            g.drawLine(9,12, 9,12);
            g.drawLine(10,11, 10,11);
            g.drawLine(11,12, 11,12);
            g.drawLine(12,11, 13,11);
            g.drawLine(13,10, 13,10);

            // Draw the up left highlight
            g.setColor(MetalLookAndFeel.getControlHighlight());
            //     top disk
            g.drawLine(4,3, 5,3);
            g.drawLine(7,3, 9,3);
            g.drawLine(11,3, 11,3);
            g.drawLine(2,4, 6,4);
            g.drawLine(8,4, 8,4);
            g.drawLine(2,5, 3,5);
            g.drawLine(4,6, 4,6);
            //     middle disk
            g.drawLine(2,7, 3,7);
            g.drawLine(2,8, 3,8);
            g.drawLine(4,9, 4,9);
            //     bottom disk
            g.drawLine(2,10, 3,10);
            g.drawLine(2,11, 3,11);
            g.drawLine(4,12, 4,12);

            g.translate(-x, -y);
        }

        public int getIconWidth() {
            return 16;
        }

        public int getIconHeight() {
            return 16;
        }
    }  // End class TreeHardDriveIcon

    // Tree FloppyDrive Icon code
    private static class TreeFloppyDriveIcon implements Icon, UIResource, Serializable {
        public void paintIcon(Component c, Graphics g, int x, int y) {
            g.translate(x, y);

            // Fill body of floppy
            g.setColor(MetalLookAndFeel.getPrimaryControl());
            g.fillRect(2,2, 12,12);

            // Draw outside edge of floppy
            g.setColor(MetalLookAndFeel.getPrimaryControlInfo());
            g.drawLine( 1, 1, 13, 1); // top
            g.drawLine(14, 2, 14,14); // right
            g.drawLine( 1,14, 14,14); // bottom
            g.drawLine( 1, 1,  1,14); // left

            // Draw grey-ish highlights
            g.setColor(MetalLookAndFeel.getControlDarkShadow());
            g.fillRect(5,2, 6,5); // metal disk protector part
            g.drawLine(4,8, 11,8); // top of label
            g.drawLine(3,9, 3,13); // left of label
            g.drawLine(12,9, 12,13); // right of label

            // Draw label and exposed disk
            g.setColor(MetalLookAndFeel.getPrimaryControlHighlight());
            g.fillRect(8,3, 2,3); // exposed disk
            g.fillRect(4,9, 8,5); // label

            // Draw text on label
            g.setColor(MetalLookAndFeel.getPrimaryControlShadow());
            g.drawLine(5,10, 9,10);
            g.drawLine(5,12, 8,12);

            g.translate(-x, -y);
        }

        public int getIconWidth() {
            return 16;
        }

        public int getIconHeight() {
            return 16;
        }
    }  // End class TreeFloppyDriveIcon


    static private final Dimension folderIcon16Size = new Dimension( 16, 16 );

    /**
     * Utility class for caching icon images.  This is necessary because
     * we need a new image whenever we are rendering into a new
     * GraphicsConfiguration, but we do not want to keep recreating icon
     * images for GC's that we have already seen (for example,
     * dragging a window back and forth between monitors on a multimon
     * system, or drawing an icon to different Components that have different
     * GC's).
     * So now whenever we create a new icon image for a given GC, we
     * cache that image with the GC for later retrieval.
     */
    static class ImageCacher {

        // PENDING: Replace this class with CachedPainter.

        Vector<ImageGcPair> images = new Vector(1, 1);
        ImageGcPair currentImageGcPair;

        class ImageGcPair {
            Image image;
            GraphicsConfiguration gc;
            ImageGcPair(Image image, GraphicsConfiguration gc) {
                this.image = image;
                this.gc = gc;
            }

            boolean hasSameConfiguration(GraphicsConfiguration newGC) {
                return ((newGC != null) && (newGC.equals(gc))) ||
                        ((newGC == null) && (gc == null));
            }

        }

        Image getImage(GraphicsConfiguration newGC) {
            if ((currentImageGcPair == null) ||
                !(currentImageGcPair.hasSameConfiguration(newGC)))
            {
                for (ImageGcPair imgGcPair : images) {
                    if (imgGcPair.hasSameConfiguration(newGC)) {
                        currentImageGcPair = imgGcPair;
                        return imgGcPair.image;
                    }
                }
                return null;
            }
            return currentImageGcPair.image;
        }

        void cacheImage(Image image, GraphicsConfiguration gc) {
            ImageGcPair imgGcPair = new ImageGcPair(image, gc);
            images.addElement(imgGcPair);
            currentImageGcPair = imgGcPair;
        }

    }

    /**
     * <p>
     * <strong>Warning:
     * Serialized objects of this class will not be compatible with
     * future Swing releases. The current serialization support is
     * appropriate for short term storage or RMI between applications running
     * the same version of Swing.  As of 1.4, support for long term storage
     * of all JavaBeans™
     * has been added to the <code>java.beans package.
     * Please see {@link java.beans.XMLEncoder}.
     */
    public static class FolderIcon16 implements Icon, Serializable {

        ImageCacher imageCacher;

        public void paintIcon(Component c, Graphics g, int x, int y) {
            GraphicsConfiguration gc = c.getGraphicsConfiguration();
            if (imageCacher == null) {
                imageCacher = new ImageCacher();
            }
            Image image = imageCacher.getImage(gc);
            if (image == null) {
                if (gc != null) {
                    image = gc.createCompatibleImage(getIconWidth(),
                                                     getIconHeight(),
                                                     Transparency.BITMASK);
                } else {
                    image = new BufferedImage(getIconWidth(),
                                              getIconHeight(),
                                              BufferedImage.TYPE_INT_ARGB);
                }
                Graphics imageG = image.getGraphics();
                paintMe(c,imageG);
                imageG.dispose();
                imageCacher.cacheImage(image, gc);
            }
            g.drawImage(image, x, y+getShift(), null);
        }


        private void paintMe(Component c, Graphics g) {

            int right = folderIcon16Size.width - 1;
            int bottom = folderIcon16Size.height - 1;

            // Draw tab top
            g.setColor( MetalLookAndFeel.getPrimaryControlDarkShadow() );
            g.drawLine( right - 5, 3, right, 3 );
            g.drawLine( right - 6, 4, right, 4 );

            // Draw folder front
            g.setColor( MetalLookAndFeel.getPrimaryControl() );
            g.fillRect( 2, 7, 13, 8 );

            // Draw tab bottom
            g.setColor( MetalLookAndFeel.getPrimaryControlShadow() );
            g.drawLine( right - 6, 5, right - 1, 5 );

            // Draw outline
            g.setColor( MetalLookAndFeel.getPrimaryControlInfo() );
            g.drawLine( 0, 6, 0, bottom );            // left side
            g.drawLine( 1, 5, right - 7, 5 );         // first part of top
            g.drawLine( right - 6, 6, right - 1, 6 ); // second part of top
            g.drawLine( right, 5, right, bottom );    // right side
            g.drawLine( 0, bottom, right, bottom );   // bottom

            // Draw highlight
            g.setColor( MetalLookAndFeel.getPrimaryControlHighlight() );
            g.drawLine( 1, 6, 1, bottom - 1 );
            g.drawLine( 1, 6, right - 7, 6 );
            g.drawLine( right - 6, 7, right - 1, 7 );

        }

        public int getShift() { return 0; }
        public int getAdditionalHeight() { return 0; }

        public int getIconWidth() { return folderIcon16Size.width; }
        public int getIconHeight() { return folderIcon16Size.height + getAdditionalHeight(); }
    }


    /**
     * <p>
     * <strong>Warning:
     * Serialized objects of this class will not be compatible with
     * future Swing releases. The current serialization support is
     * appropriate for short term storage or RMI between applications running
     * the same version of Swing.  As of 1.4, support for long term storage
     * of all JavaBeans™
     * has been added to the <code>java.beans package.
     * Please see {@link java.beans.XMLEncoder}.
     */
    public static class TreeFolderIcon extends FolderIcon16 {
        public int getShift() { return -1; }
        public int getAdditionalHeight() { return 2; }
    }


    static private final Dimension fileIcon16Size = new Dimension( 16, 16 );

    /**
     * <p>
     * <strong>Warning:
     * Serialized objects of this class will not be compatible with
     * future Swing releases. The current serialization support is
     * appropriate for short term storage or RMI between applications running
     * the same version of Swing.  As of 1.4, support for long term storage
     * of all JavaBeans™
     * has been added to the <code>java.beans package.
     * Please see {@link java.beans.XMLEncoder}.
     */
    public static class FileIcon16 implements Icon, Serializable {

        ImageCacher imageCacher;

        public void paintIcon(Component c, Graphics g, int x, int y) {
            GraphicsConfiguration gc = c.getGraphicsConfiguration();
            if (imageCacher == null) {
                imageCacher = new ImageCacher();
            }
            Image image = imageCacher.getImage(gc);
            if (image == null) {
                if (gc != null) {
                    image = gc.createCompatibleImage(getIconWidth(),
                                                     getIconHeight(),
                                                     Transparency.BITMASK);
                } else {
                    image = new BufferedImage(getIconWidth(),
                                              getIconHeight(),
                                              BufferedImage.TYPE_INT_ARGB);
                }
                Graphics imageG = image.getGraphics();
                paintMe(c,imageG);
                imageG.dispose();
                imageCacher.cacheImage(image, gc);
            }
            g.drawImage(image, x, y+getShift(), null);
        }

        private void paintMe(Component c, Graphics g) {

                int right = fileIcon16Size.width - 1;
                int bottom = fileIcon16Size.height - 1;

                // Draw fill
                g.setColor( MetalLookAndFeel.getWindowBackground() );
                g.fillRect( 4, 2, 9, 12 );

                // Draw frame
                g.setColor( MetalLookAndFeel.getPrimaryControlInfo() );
                g.drawLine( 2, 0, 2, bottom );                 // left
                g.drawLine( 2, 0, right - 4, 0 );              // top
                g.drawLine( 2, bottom, right - 1, bottom );    // bottom
                g.drawLine( right - 1, 6, right - 1, bottom ); // right
                g.drawLine( right - 6, 2, right - 2, 6 );      // slant 1
                g.drawLine( right - 5, 1, right - 4, 1 );      // part of slant 2
                g.drawLine( right - 3, 2, right - 3, 3 );      // part of slant 2
                g.drawLine( right - 2, 4, right - 2, 5 );      // part of slant 2

                // Draw highlight
                g.setColor( MetalLookAndFeel.getPrimaryControl() );
                g.drawLine( 3, 1, 3, bottom - 1 );                  // left
                g.drawLine( 3, 1, right - 6, 1 );                   // top
                g.drawLine( right - 2, 7, right - 2, bottom - 1 );  // right
                g.drawLine( right - 5, 2, right - 3, 4 );           // slant
                g.drawLine( 3, bottom - 1, right - 2, bottom - 1 ); // bottom

        }

        public int getShift() { return 0; }
        public int getAdditionalHeight() { return 0; }

        public int getIconWidth() { return fileIcon16Size.width; }
        public int getIconHeight() { return fileIcon16Size.height + getAdditionalHeight(); }
    }


    public static class TreeLeafIcon extends FileIcon16 {
        public int getShift() { return 2; }
        public int getAdditionalHeight() { return 4; }
    }


    static private final Dimension treeControlSize = new Dimension( 18, 18 );

    /**
     * <p>
     * <strong>Warning:
     * Serialized objects of this class will not be compatible with
     * future Swing releases. The current serialization support is
     * appropriate for short term storage or RMI between applications running
     * the same version of Swing.  As of 1.4, support for long term storage
     * of all JavaBeans™
     * has been added to the <code>java.beans package.
     * Please see {@link java.beans.XMLEncoder}.
     */
    public static class TreeControlIcon implements Icon, Serializable {
        // This data member should not have been exposed.  It's called
        // isLight, but now it really means isCollapsed.  Since we can't change
        // any APIs... that's life.
        protected boolean isLight;


        public TreeControlIcon( boolean isCollapsed ) {
            isLight = isCollapsed;
        }

        ImageCacher imageCacher;

        transient boolean cachedOrientation = true;

        public void paintIcon(Component c, Graphics g, int x, int y) {

            GraphicsConfiguration gc = c.getGraphicsConfiguration();

            if (imageCacher == null) {
                imageCacher = new ImageCacher();
            }
            Image image = imageCacher.getImage(gc);

            if (image == null || cachedOrientation != MetalUtils.isLeftToRight(c)) {
                cachedOrientation = MetalUtils.isLeftToRight(c);
                if (gc != null) {
                    image = gc.createCompatibleImage(getIconWidth(),
                                                     getIconHeight(),
                                                     Transparency.BITMASK);
                } else {
                    image = new BufferedImage(getIconWidth(),
                                              getIconHeight(),
                                              BufferedImage.TYPE_INT_ARGB);
                }
                Graphics imageG = image.getGraphics();
                paintMe(c,imageG,x,y);
                imageG.dispose();
                imageCacher.cacheImage(image, gc);

            }

            if (MetalUtils.isLeftToRight(c)) {
                if (isLight) {    // isCollapsed
                    g.drawImage(image, x+5, y+3, x+18, y+13,
                                       4,3, 17, 13, null);
                }
                else {
                    g.drawImage(image, x+5, y+3, x+18, y+17,
                                       4,3, 17, 17, null);
                }
            }
            else {
                if (isLight) {    // isCollapsed
                    g.drawImage(image, x+3, y+3, x+16, y+13,
                                       4, 3, 17, 13, null);
                }
                else {
                    g.drawImage(image, x+3, y+3, x+16, y+17,
                                       4, 3, 17, 17, null);
                }
            }
        }

        public void paintMe(Component c, Graphics g, int x, int y) {

            g.setColor( MetalLookAndFeel.getPrimaryControlInfo() );

            int xoff = (MetalUtils.isLeftToRight(c)) ? 0 : 4;

            // Draw circle
            g.drawLine( xoff + 4, 6, xoff + 4, 9 );     // left
            g.drawLine( xoff + 5, 5, xoff + 5, 5 );     // top left dot
            g.drawLine( xoff + 6, 4, xoff + 9, 4 );     // top
            g.drawLine( xoff + 10, 5, xoff + 10, 5 );   // top right dot
            g.drawLine( xoff + 11, 6, xoff + 11, 9 );   // right
            g.drawLine( xoff + 10, 10, xoff + 10, 10 ); // botom right dot
            g.drawLine( xoff + 6, 11, xoff + 9, 11 );   // bottom
            g.drawLine( xoff + 5, 10, xoff + 5, 10 );   // bottom left dot

            // Draw Center Dot
            g.drawLine( xoff + 7, 7, xoff + 8, 7 );
            g.drawLine( xoff + 7, 8, xoff + 8, 8 );

            // Draw Handle
            if ( isLight ) {    // isCollapsed
                if( MetalUtils.isLeftToRight(c) ) {
                    g.drawLine( 12, 7, 15, 7 );
                    g.drawLine( 12, 8, 15, 8 );
                    //  g.setColor( c.getBackground() );
                    //  g.drawLine( 16, 7, 16, 8 );
                }
                else {
                    g.drawLine(4, 7, 7, 7);
                    g.drawLine(4, 8, 7, 8);
                }
            }
            else {
                g.drawLine( xoff + 7, 12, xoff + 7, 15 );
                g.drawLine( xoff + 8, 12, xoff + 8, 15 );
                //      g.setColor( c.getBackground() );
                //      g.drawLine( xoff + 7, 16, xoff + 8, 16 );
            }

            // Draw Fill
            g.setColor( MetalLookAndFeel.getPrimaryControlDarkShadow() );
            g.drawLine( xoff + 5, 6, xoff + 5, 9 );      // left shadow
            g.drawLine( xoff + 6, 5, xoff + 9, 5 );      // top shadow

            g.setColor( MetalLookAndFeel.getPrimaryControlShadow() );
            g.drawLine( xoff + 6, 6, xoff + 6, 6 );      // top left fill
            g.drawLine( xoff + 9, 6, xoff + 9, 6 );      // top right fill
            g.drawLine( xoff + 6, 9, xoff + 6, 9 );      // bottom left fill
            g.drawLine( xoff + 10, 6, xoff + 10, 9 );    // right fill
            g.drawLine( xoff + 6, 10, xoff + 9, 10 );    // bottom fill

            g.setColor( MetalLookAndFeel.getPrimaryControl() );
            g.drawLine( xoff + 6, 7, xoff + 6, 8 );      // left highlight
            g.drawLine( xoff + 7, 6, xoff + 8, 6 );      // top highlight
            g.drawLine( xoff + 9, 7, xoff + 9, 7 );      // right highlight
            g.drawLine( xoff + 7, 9, xoff + 7, 9 );      // bottom highlight

            g.setColor( MetalLookAndFeel.getPrimaryControlHighlight() );
            g.drawLine( xoff + 8, 9, xoff + 9, 9 );
            g.drawLine( xoff + 9, 8, xoff + 9, 8 );
        }

        public int getIconWidth() { return treeControlSize.width; }
        public int getIconHeight() { return treeControlSize.height; }
    }

  //
  // Menu Icons
  //

    static private final Dimension menuArrowIconSize = new Dimension( 4, 8 );
    static private final Dimension menuCheckIconSize = new Dimension( 10, 10 );
    static private final int xOff = 4;

    private static class MenuArrowIcon implements Icon, UIResource, Serializable
    {
        public void paintIcon( Component c, Graphics g, int x, int y )
        {
            JMenuItem b = (JMenuItem) c;
            ButtonModel model = b.getModel();

            g.translate( x, y );

            if ( !model.isEnabled() )
            {
                g.setColor( MetalLookAndFeel.getMenuDisabledForeground() );
            }
            else
            {
                if ( model.isArmed() || ( c instanceof JMenu && model.isSelected() ) )
                {
                    g.setColor( MetalLookAndFeel.getMenuSelectedForeground() );
                }
                else
                {
                    g.setColor( b.getForeground() );
                }
            }
            if( MetalUtils.isLeftToRight(b) ) {
                g.drawLine( 0, 0, 0, 7 );
                g.drawLine( 1, 1, 1, 6 );
                g.drawLine( 2, 2, 2, 5 );
                g.drawLine( 3, 3, 3, 4 );
            } else {
                g.drawLine( 4, 0, 4, 7 );
                g.drawLine( 3, 1, 3, 6 );
                g.drawLine( 2, 2, 2, 5 );
                g.drawLine( 1, 3, 1, 4 );
            }

            g.translate( -x, -y );
        }

        public int getIconWidth() { return menuArrowIconSize.width; }

        public int getIconHeight() { return menuArrowIconSize.height; }

    } // End class MenuArrowIcon

    private static class MenuItemArrowIcon implements Icon, UIResource, Serializable
    {
        public void paintIcon( Component c, Graphics g, int x, int y )
        {
        }

        public int getIconWidth() { return menuArrowIconSize.width; }

        public int getIconHeight() { return menuArrowIconSize.height; }

    } // End class MenuItemArrowIcon

    private static class CheckBoxMenuItemIcon implements Icon, UIResource, Serializable
    {
        public void paintOceanIcon(Component c, Graphics g, int x, int y) {
            ButtonModel model = ((JMenuItem)c).getModel();
            boolean isSelected = model.isSelected();
            boolean isEnabled = model.isEnabled();
            boolean isPressed = model.isPressed();
            boolean isArmed = model.isArmed();

            g.translate(x, y);
            if (isEnabled) {
                MetalUtils.drawGradient(c, g, "CheckBoxMenuItem.gradient",
                                        1, 1, 7, 7, true);
                if (isPressed || isArmed) {
                    g.setColor(MetalLookAndFeel.getControlInfo());
                    g.drawLine( 0, 0, 8, 0 );
                    g.drawLine( 0, 0, 0, 8 );
                    g.drawLine( 8, 2, 8, 8 );
                    g.drawLine( 2, 8, 8, 8 );

                    g.setColor(MetalLookAndFeel.getPrimaryControl());
                    g.drawLine( 9, 1, 9, 9 );
                    g.drawLine( 1, 9, 9, 9 );
                }
                else {
                    g.setColor(MetalLookAndFeel.getControlDarkShadow());
                    g.drawLine( 0, 0, 8, 0 );
                    g.drawLine( 0, 0, 0, 8 );
                    g.drawLine( 8, 2, 8, 8 );
                    g.drawLine( 2, 8, 8, 8 );

                    g.setColor(MetalLookAndFeel.getControlHighlight());
                    g.drawLine( 9, 1, 9, 9 );
                    g.drawLine( 1, 9, 9, 9 );
                }
            }
            else {
                g.setColor(MetalLookAndFeel.getMenuDisabledForeground());
                g.drawRect( 0, 0, 8, 8 );
            }
            if (isSelected) {
                if (isEnabled) {
                    if (isArmed || ( c instanceof JMenu && isSelected)) {
                        g.setColor(
                            MetalLookAndFeel.getMenuSelectedForeground() );
                    }
                    else {
                         g.setColor(MetalLookAndFeel.getControlInfo());
                    }
                }
                else {
                    g.setColor( MetalLookAndFeel.getMenuDisabledForeground());
                }

                g.drawLine( 2, 2, 2, 6 );
                g.drawLine( 3, 2, 3, 6 );
                g.drawLine( 4, 4, 8, 0 );
                g.drawLine( 4, 5, 9, 0 );
            }
            g.translate( -x, -y );
        }

        public void paintIcon( Component c, Graphics g, int x, int y )
        {
            if (MetalLookAndFeel.usingOcean()) {
                paintOceanIcon(c, g, x, y);
                return;
            }
            JMenuItem b = (JMenuItem) c;
            ButtonModel model = b.getModel();

            boolean isSelected = model.isSelected();
            boolean isEnabled = model.isEnabled();
            boolean isPressed = model.isPressed();
            boolean isArmed = model.isArmed();

            g.translate( x, y );

            if ( isEnabled )
            {
                if ( isPressed || isArmed )
                {
                    g.setColor( MetalLookAndFeel.getControlInfo()  );
                    g.drawLine( 0, 0, 8, 0 );
                    g.drawLine( 0, 0, 0, 8 );
                    g.drawLine( 8, 2, 8, 8 );
                    g.drawLine( 2, 8, 8, 8 );

                    g.setColor( MetalLookAndFeel.getPrimaryControl()  );
                    g.drawLine( 1, 1, 7, 1 );
                    g.drawLine( 1, 1, 1, 7 );
                    g.drawLine( 9, 1, 9, 9 );
                    g.drawLine( 1, 9, 9, 9 );
                }
                else
                {
                    g.setColor( MetalLookAndFeel.getControlDarkShadow()  );
                    g.drawLine( 0, 0, 8, 0 );
                    g.drawLine( 0, 0, 0, 8 );
                    g.drawLine( 8, 2, 8, 8 );
                    g.drawLine( 2, 8, 8, 8 );

                    g.setColor( MetalLookAndFeel.getControlHighlight()  );
                    g.drawLine( 1, 1, 7, 1 );
                    g.drawLine( 1, 1, 1, 7 );
                    g.drawLine( 9, 1, 9, 9 );
                    g.drawLine( 1, 9, 9, 9 );
                }
            }
            else
            {
                g.setColor( MetalLookAndFeel.getMenuDisabledForeground()  );
                g.drawRect( 0, 0, 8, 8 );
            }

            if ( isSelected )
            {
                if ( isEnabled )
                {
                    if ( model.isArmed() || ( c instanceof JMenu && model.isSelected() ) )
                    {
                        g.setColor( MetalLookAndFeel.getMenuSelectedForeground() );
                    }
                    else
                    {
                        g.setColor( b.getForeground() );
                    }
                }
                else
                {
                    g.setColor( MetalLookAndFeel.getMenuDisabledForeground()  );
                }

                g.drawLine( 2, 2, 2, 6 );
                g.drawLine( 3, 2, 3, 6 );
                g.drawLine( 4, 4, 8, 0 );
                g.drawLine( 4, 5, 9, 0 );
            }

            g.translate( -x, -y );
        }

        public int getIconWidth() { return menuCheckIconSize.width; }

        public int getIconHeight() { return menuCheckIconSize.height; }

    }  // End class CheckBoxMenuItemIcon

    private static class RadioButtonMenuItemIcon implements Icon, UIResource, Serializable
    {
        public void paintOceanIcon(Component c, Graphics g, int x, int y) {
            ButtonModel model = ((JMenuItem)c).getModel();
            boolean isSelected = model.isSelected();
            boolean isEnabled = model.isEnabled();
            boolean isPressed = model.isPressed();
            boolean isArmed = model.isArmed();

            g.translate( x, y );

            if (isEnabled) {
                MetalUtils.drawGradient(c, g, "RadioButtonMenuItem.gradient",
                                        1, 1, 7, 7, true);
                if (isPressed || isArmed) {
                    g.setColor(MetalLookAndFeel.getPrimaryControl());
                }
                else {
                    g.setColor(MetalLookAndFeel.getControlHighlight());
                }
                g.drawLine( 2, 9, 7, 9 );
                g.drawLine( 9, 2, 9, 7 );
                g.drawLine( 8, 8, 8, 8 );

                if (isPressed || isArmed) {
                    g.setColor(MetalLookAndFeel.getControlInfo());
                }
                else {
                    g.setColor(MetalLookAndFeel.getControlDarkShadow());
                }
            }
            else {
                g.setColor( MetalLookAndFeel.getMenuDisabledForeground()  );
            }
            g.drawLine( 2, 0, 6, 0 );
            g.drawLine( 2, 8, 6, 8 );
            g.drawLine( 0, 2, 0, 6 );
            g.drawLine( 8, 2, 8, 6 );
            g.drawLine( 1, 1, 1, 1 );
            g.drawLine( 7, 1, 7, 1 );
            g.drawLine( 1, 7, 1, 7 );
            g.drawLine( 7, 7, 7, 7 );

            if (isSelected) {
                if (isEnabled) {
                    if (isArmed || (c instanceof JMenu && model.isSelected())){
                        g.setColor(MetalLookAndFeel.
                                   getMenuSelectedForeground() );
                    }
                    else {
                        g.setColor(MetalLookAndFeel.getControlInfo());
                    }
                }
                else {
                    g.setColor(MetalLookAndFeel.getMenuDisabledForeground());
                }
                g.drawLine( 3, 2, 5, 2 );
                g.drawLine( 2, 3, 6, 3 );
                g.drawLine( 2, 4, 6, 4 );
                g.drawLine( 2, 5, 6, 5 );
                g.drawLine( 3, 6, 5, 6 );
            }

            g.translate( -x, -y );
        }

        public void paintIcon( Component c, Graphics g, int x, int y )
        {
            if (MetalLookAndFeel.usingOcean()) {
                paintOceanIcon(c, g, x, y);
                return;
            }
            JMenuItem b = (JMenuItem) c;
            ButtonModel model = b.getModel();

            boolean isSelected = model.isSelected();
            boolean isEnabled = model.isEnabled();
            boolean isPressed = model.isPressed();
            boolean isArmed = model.isArmed();

            g.translate( x, y );

            if ( isEnabled )
            {
                if ( isPressed || isArmed )
                {
                    g.setColor( MetalLookAndFeel.getPrimaryControl()  );
                    g.drawLine( 3, 1, 8, 1 );
                    g.drawLine( 2, 9, 7, 9 );
                    g.drawLine( 1, 3, 1, 8 );
                    g.drawLine( 9, 2, 9, 7 );
                    g.drawLine( 2, 2, 2, 2 );
                    g.drawLine( 8, 8, 8, 8 );

                    g.setColor( MetalLookAndFeel.getControlInfo()  );
                    g.drawLine( 2, 0, 6, 0 );
                    g.drawLine( 2, 8, 6, 8 );
                    g.drawLine( 0, 2, 0, 6 );
                    g.drawLine( 8, 2, 8, 6 );
                    g.drawLine( 1, 1, 1, 1 );
                    g.drawLine( 7, 1, 7, 1 );
                    g.drawLine( 1, 7, 1, 7 );
                    g.drawLine( 7, 7, 7, 7 );
                }
                else
                {
                    g.setColor( MetalLookAndFeel.getControlHighlight()  );
                    g.drawLine( 3, 1, 8, 1 );
                    g.drawLine( 2, 9, 7, 9 );
                    g.drawLine( 1, 3, 1, 8 );
                    g.drawLine( 9, 2, 9, 7 );
                    g.drawLine( 2, 2, 2, 2 );
                    g.drawLine( 8, 8, 8, 8 );

                    g.setColor( MetalLookAndFeel.getControlDarkShadow()  );
                    g.drawLine( 2, 0, 6, 0 );
                    g.drawLine( 2, 8, 6, 8 );
                    g.drawLine( 0, 2, 0, 6 );
                    g.drawLine( 8, 2, 8, 6 );
                    g.drawLine( 1, 1, 1, 1 );
                    g.drawLine( 7, 1, 7, 1 );
                    g.drawLine( 1, 7, 1, 7 );
                    g.drawLine( 7, 7, 7, 7 );
                }
            }
            else
            {
                g.setColor( MetalLookAndFeel.getMenuDisabledForeground()  );
                g.drawLine( 2, 0, 6, 0 );
                g.drawLine( 2, 8, 6, 8 );
                g.drawLine( 0, 2, 0, 6 );
                g.drawLine( 8, 2, 8, 6 );
                g.drawLine( 1, 1, 1, 1 );
                g.drawLine( 7, 1, 7, 1 );
                g.drawLine( 1, 7, 1, 7 );
                g.drawLine( 7, 7, 7, 7 );
            }

            if ( isSelected )
            {
                if ( isEnabled )
                {
                    if ( model.isArmed() || ( c instanceof JMenu && model.isSelected() ) )
                    {
                        g.setColor( MetalLookAndFeel.getMenuSelectedForeground() );
                    }
                    else
                    {
                        g.setColor( b.getForeground() );
                    }
                }
                else
                {
                    g.setColor( MetalLookAndFeel.getMenuDisabledForeground()  );
                }

                g.drawLine( 3, 2, 5, 2 );
                g.drawLine( 2, 3, 6, 3 );
                g.drawLine( 2, 4, 6, 4 );
                g.drawLine( 2, 5, 6, 5 );
                g.drawLine( 3, 6, 5, 6 );
            }

            g.translate( -x, -y );
        }

        public int getIconWidth() { return menuCheckIconSize.width; }

        public int getIconHeight() { return menuCheckIconSize.height; }

    }  // End class RadioButtonMenuItemIcon

private static class VerticalSliderThumbIcon implements Icon, Serializable, UIResource {
    protected static MetalBumps controlBumps;
    protected static MetalBumps primaryBumps;

    public VerticalSliderThumbIcon() {
        controlBumps = new MetalBumps( 6, 10,
                                MetalLookAndFeel.getControlHighlight(),
                                MetalLookAndFeel.getControlInfo(),
                                MetalLookAndFeel.getControl() );
        primaryBumps = new MetalBumps( 6, 10,
                                MetalLookAndFeel.getPrimaryControl(),
                                MetalLookAndFeel.getPrimaryControlDarkShadow(),
                                MetalLookAndFeel.getPrimaryControlShadow() );
    }

    public void paintIcon( Component c, Graphics g, int x, int y ) {
        boolean leftToRight = MetalUtils.isLeftToRight(c);

        g.translate( x, y );

        // Draw the frame
        if ( c.hasFocus() ) {
            g.setColor( MetalLookAndFeel.getPrimaryControlInfo() );
        }
        else {
            g.setColor( c.isEnabled() ? MetalLookAndFeel.getPrimaryControlInfo() :
                                             MetalLookAndFeel.getControlDarkShadow() );
        }

        if (leftToRight) {
            g.drawLine(  1,0  ,  8,0  ); // top
            g.drawLine(  0,1  ,  0,13 ); // left
            g.drawLine(  1,14 ,  8,14 ); // bottom
            g.drawLine(  9,1  , 15,7  ); // top slant
            g.drawLine(  9,13 , 15,7  ); // bottom slant
        }
        else {
            g.drawLine(  7,0  , 14,0  ); // top
            g.drawLine( 15,1  , 15,13 ); // right
            g.drawLine(  7,14 , 14,14 ); // bottom
            g.drawLine(  0,7  ,  6,1  ); // top slant
            g.drawLine(  0,7  ,  6,13 ); // bottom slant
        }

        // Fill in the background
        if ( c.hasFocus() ) {
            g.setColor( c.getForeground() );
        }
        else {
            g.setColor( MetalLookAndFeel.getControl() );
        }

        if (leftToRight) {
            g.fillRect(  1,1 ,  8,13 );

            g.drawLine(  9,2 ,  9,12 );
            g.drawLine( 10,3 , 10,11 );
            g.drawLine( 11,4 , 11,10 );
            g.drawLine( 12,5 , 12,9 );
            g.drawLine( 13,6 , 13,8 );
            g.drawLine( 14,7 , 14,7 );
        }
        else {
            g.fillRect(  7,1,   8,13 );

            g.drawLine(  6,3 ,  6,12 );
            g.drawLine(  5,4 ,  5,11 );
            g.drawLine(  4,5 ,  4,10 );
            g.drawLine(  3,6 ,  3,9 );
            g.drawLine(  2,7 ,  2,8 );
        }

        // Draw the bumps
        int offset = (leftToRight) ? 2 : 8;
        if ( c.isEnabled() ) {
            if ( c.hasFocus() ) {
                primaryBumps.paintIcon( c, g, offset, 2 );
            }
            else {
                controlBumps.paintIcon( c, g, offset, 2 );
            }
        }

        // Draw the highlight
        if ( c.isEnabled() ) {
            g.setColor( c.hasFocus() ? MetalLookAndFeel.getPrimaryControl()
                        : MetalLookAndFeel.getControlHighlight() );
            if (leftToRight) {
                g.drawLine( 1, 1, 8, 1 );
                g.drawLine( 1, 1, 1, 13 );
            }
            else {
                g.drawLine(  8,1  , 14,1  ); // top
                g.drawLine(  1,7  ,  7,1  ); // top slant
            }
        }

        g.translate( -x, -y );
    }

    public int getIconWidth() {
        return 16;
    }

    public int getIconHeight() {
        return 15;
    }
}

private static class HorizontalSliderThumbIcon implements Icon, Serializable, UIResource {
    protected static MetalBumps controlBumps;
    protected static MetalBumps primaryBumps;

    public HorizontalSliderThumbIcon() {
        controlBumps = new MetalBumps( 10, 6,
                                MetalLookAndFeel.getControlHighlight(),
                                MetalLookAndFeel.getControlInfo(),
                                MetalLookAndFeel.getControl() );
        primaryBumps = new MetalBumps( 10, 6,
                                MetalLookAndFeel.getPrimaryControl(),
                                MetalLookAndFeel.getPrimaryControlDarkShadow(),
                                MetalLookAndFeel.getPrimaryControlShadow() );
    }

    public void paintIcon( Component c, Graphics g, int x, int y ) {
        g.translate( x, y );

        // Draw the frame
        if ( c.hasFocus() ) {
            g.setColor( MetalLookAndFeel.getPrimaryControlInfo() );
        }
        else {
            g.setColor( c.isEnabled() ? MetalLookAndFeel.getPrimaryControlInfo() :
                                             MetalLookAndFeel.getControlDarkShadow() );
        }

        g.drawLine(  1,0  , 13,0 );  // top
        g.drawLine(  0,1  ,  0,8 );  // left
        g.drawLine( 14,1  , 14,8 );  // right
        g.drawLine(  1,9  ,  7,15 ); // left slant
        g.drawLine(  7,15 , 14,8 );  // right slant

        // Fill in the background
        if ( c.hasFocus() ) {
            g.setColor( c.getForeground() );
        }
        else {
            g.setColor( MetalLookAndFeel.getControl() );
        }
        g.fillRect( 1,1, 13, 8 );

        g.drawLine( 2,9  , 12,9 );
        g.drawLine( 3,10 , 11,10 );
        g.drawLine( 4,11 , 10,11 );
        g.drawLine( 5,12 ,  9,12 );
        g.drawLine( 6,13 ,  8,13 );
        g.drawLine( 7,14 ,  7,14 );

        // Draw the bumps
        if ( c.isEnabled() ) {
            if ( c.hasFocus() ) {
                primaryBumps.paintIcon( c, g, 2, 2 );
            }
            else {
                controlBumps.paintIcon( c, g, 2, 2 );
            }
        }

        // Draw the highlight
        if ( c.isEnabled() ) {
            g.setColor( c.hasFocus() ? MetalLookAndFeel.getPrimaryControl()
                        : MetalLookAndFeel.getControlHighlight() );
            g.drawLine( 1, 1, 13, 1 );
            g.drawLine( 1, 1, 1, 8 );
        }

        g.translate( -x, -y );
    }

    public int getIconWidth() {
        return 15;
    }

    public int getIconHeight() {
        return 16;
    }
}

    private static class OceanVerticalSliderThumbIcon extends CachedPainter
                              implements Icon, Serializable, UIResource {
        // Used for clipping when the orientation is left to right
        private static Polygon LTR_THUMB_SHAPE;
        // Used for clipping when the orientation is right to left
        private static Polygon RTL_THUMB_SHAPE;

        static {
            LTR_THUMB_SHAPE = new Polygon(new int[] { 0,  8, 15,  8,  0},
                                          new int[] { 0,  0,  7, 14, 14 }, 5);
            RTL_THUMB_SHAPE = new Polygon(new int[] { 15, 15,  7,  0,  7},
                                          new int[] {  0, 14, 14,  7,  0}, 5);
        }

        OceanVerticalSliderThumbIcon() {
            super(3);
        }

        public void paintIcon(Component c, Graphics g, int x, int y) {
            if (!(g instanceof Graphics2D)) {
                return;
            }
            paint(c, g, x, y, getIconWidth(), getIconHeight(),
                  MetalUtils.isLeftToRight(c), c.hasFocus(), c.isEnabled(),
                  MetalLookAndFeel.getCurrentTheme());
        }

        protected void paintToImage(Component c, Image image, Graphics g2,
                                    int w, int h, Object[] args) {
            Graphics2D g = (Graphics2D)g2;
            boolean leftToRight = ((Boolean)args[0]).booleanValue();
            boolean hasFocus = ((Boolean)args[1]).booleanValue();
            boolean enabled = ((Boolean)args[2]).booleanValue();

            Rectangle clip = g.getClipBounds();
            if (leftToRight) {
                g.clip(LTR_THUMB_SHAPE);
            }
            else {
                g.clip(RTL_THUMB_SHAPE);
            }
            if (!enabled) {
                g.setColor(MetalLookAndFeel.getControl());
                g.fillRect(1, 1, 14, 14);
            }
            else if (hasFocus) {
                MetalUtils.drawGradient(c, g, "Slider.focusGradient",
                                        1, 1, 14, 14, false);
            }
            else {
                MetalUtils.drawGradient(c, g, "Slider.gradient",
                                        1, 1, 14, 14, false);
            }
            g.setClip(clip);

            // Draw the frame
            if (hasFocus) {
                g.setColor(MetalLookAndFeel.getPrimaryControlDarkShadow());
            }
            else {
                g.setColor(enabled ? MetalLookAndFeel.getPrimaryControlInfo() :
                           MetalLookAndFeel.getControlDarkShadow());
            }

            if (leftToRight) {
                g.drawLine(  1,0  ,  8,0  ); // top
                g.drawLine(  0,1  ,  0,13 ); // left
                g.drawLine(  1,14 ,  8,14 ); // bottom
                g.drawLine(  9,1  , 15,7  ); // top slant
                g.drawLine(  9,13 , 15,7  ); // bottom slant
            }
            else {
                g.drawLine(  7,0  , 14,0  ); // top
                g.drawLine( 15,1  , 15,13 ); // right
                g.drawLine(  7,14 , 14,14 ); // bottom
                g.drawLine(  0,7  ,  6,1  ); // top slant
                g.drawLine(  0,7  ,  6,13 ); // bottom slant
            }

            if (hasFocus && enabled) {
                // Inner line.
                g.setColor(MetalLookAndFeel.getPrimaryControl());
                if (leftToRight) {
                    g.drawLine(  1,1  ,  8,1  ); // top
                    g.drawLine(  1,1  ,  1,13 ); // left
                    g.drawLine(  1,13 ,  8,13 ); // bottom
                    g.drawLine(  9,2  , 14,7  ); // top slant
                    g.drawLine(  9,12 , 14,7  ); // bottom slant
                }
                else {
                    g.drawLine(  7,1  , 14,1  ); // top
                    g.drawLine( 14,1  , 14,13 ); // right
                    g.drawLine(  7,13 , 14,13 ); // bottom
                    g.drawLine(  1,7  ,  7,1  ); // top slant
                    g.drawLine(  1,7  ,  7,13 ); // bottom slant
                }
            }
        }

        public int getIconWidth() {
            return 16;
        }

        public int getIconHeight() {
            return 15;
        }

        protected Image createImage(Component c, int w, int h,
                                    GraphicsConfiguration config,
                                    Object[] args) {
            if (config == null) {
                return new BufferedImage(w, h,BufferedImage.TYPE_INT_ARGB);
            }
            return config.createCompatibleImage(
                                w, h, Transparency.BITMASK);
        }
    }


    private static class OceanHorizontalSliderThumbIcon extends CachedPainter
                              implements Icon, Serializable, UIResource {
        // Used for clipping
        private static Polygon THUMB_SHAPE;

        static {
            THUMB_SHAPE = new Polygon(new int[] { 0, 14, 14,  7,  0 },
                                      new int[] { 0,  0,  8, 15,  8 }, 5);
        }

        OceanHorizontalSliderThumbIcon() {
            super(3);
        }

        public void paintIcon(Component c, Graphics g, int x, int y) {
            if (!(g instanceof Graphics2D)) {
                return;
            }
            paint(c, g, x, y, getIconWidth(), getIconHeight(),
                  c.hasFocus(), c.isEnabled(),
                  MetalLookAndFeel.getCurrentTheme());
        }


        protected Image createImage(Component c, int w, int h,
                                    GraphicsConfiguration config,
                                    Object[] args) {
            if (config == null) {
                return new BufferedImage(w, h,BufferedImage.TYPE_INT_ARGB);
            }
            return config.createCompatibleImage(
                                w, h, Transparency.BITMASK);
        }

        protected void paintToImage(Component c, Image image, Graphics g2,
                                    int w, int h, Object[] args) {
            Graphics2D g = (Graphics2D)g2;
            boolean hasFocus = ((Boolean)args[0]).booleanValue();
            boolean enabled = ((Boolean)args[1]).booleanValue();

            // Fill in the background
            Rectangle clip = g.getClipBounds();
            g.clip(THUMB_SHAPE);
            if (!enabled) {
                g.setColor(MetalLookAndFeel.getControl());
                g.fillRect(1, 1, 13, 14);
            }
            else if (hasFocus) {
                MetalUtils.drawGradient(c, g, "Slider.focusGradient",
                                        1, 1, 13, 14, true);
            }
            else {
                MetalUtils.drawGradient(c, g, "Slider.gradient",
                                        1, 1, 13, 14, true);
            }
            g.setClip(clip);

            // Draw the frame
            if (hasFocus) {
                g.setColor(MetalLookAndFeel.getPrimaryControlDarkShadow());
            }
            else {
                g.setColor(enabled ? MetalLookAndFeel.getPrimaryControlInfo() :
                           MetalLookAndFeel.getControlDarkShadow());
            }

            g.drawLine(  1,0  , 13,0 );  // top
            g.drawLine(  0,1  ,  0,8 );  // left
            g.drawLine( 14,1  , 14,8 );  // right
            g.drawLine(  1,9  ,  7,15 ); // left slant
            g.drawLine(  7,15 , 14,8 );  // right slant

            if (hasFocus && enabled) {
                // Inner line.
                g.setColor(MetalLookAndFeel.getPrimaryControl());
                g.fillRect(1, 1, 13, 1);
                g.fillRect(1, 2, 1, 7);
                g.fillRect(13, 2, 1, 7);
                g.drawLine(2, 9, 7, 14);
                g.drawLine(8, 13, 12, 9);
            }
        }

        public int getIconWidth() {
            return 15;
        }

        public int getIconHeight() {
            return 16;
        }
    }
}

Other Java examples (source code examples)

Here is a short list of links related to this Java MetalIconFactory.java source code file:

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