|
Java example source code file (LoweredBorder.java)
The LoweredBorder.java Java example source code/* * Copyright (c) 2005, 2013, Oracle and/or its affiliates. All rights reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation. Oracle designates this * particular file as subject to the "Classpath" exception as provided * by Oracle in the LICENSE file that accompanied this code. * * This code is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * version 2 for more details (a copy is included in the LICENSE file that * accompanied this code). * * You should have received a copy of the GNU General Public License version * 2 along with this work; if not, write to the Free Software Foundation, * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. * * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA * or visit www.oracle.com if you need additional information or have any * questions. */ package javax.swing.plaf.nimbus; import javax.swing.border.Border; import javax.swing.JComponent; import java.awt.Insets; import java.awt.Component; import java.awt.Graphics; import java.awt.Graphics2D; import java.awt.Color; import java.awt.RenderingHints; import java.awt.Dimension; import java.awt.image.BufferedImage; /** * LoweredBorder - A recessed rounded inner shadowed border. Used as the * standard Nimbus TitledBorder. This class is both a painter and a swing * border. * * @author Jasper Potts */ class LoweredBorder extends AbstractRegionPainter implements Border { private static final int IMG_SIZE = 30; private static final int RADIUS = 13; private static final Insets INSETS = new Insets(10,10,10,10); private static final PaintContext PAINT_CONTEXT = new PaintContext(INSETS, new Dimension(IMG_SIZE,IMG_SIZE),false, PaintContext.CacheMode.NINE_SQUARE_SCALE, Integer.MAX_VALUE, Integer.MAX_VALUE); // ========================================================================= // Painter Methods @Override protected Object[] getExtendedCacheKeys(JComponent c) { return (c != null) ? new Object[] { c.getBackground() } : null; } /** * Actually performs the painting operation. Subclasses must implement this * method. The graphics object passed may represent the actual surface being * rendered to, or it may be an intermediate buffer. It has also been * pre-translated. Simply render the component as if it were located at 0, 0 * and had a width of <code>width and a height of * <code>height. For performance reasons, you may want to read the * clip from the Graphics2D object and only render within that space. * * @param g The Graphics2D surface to paint to * @param c The JComponent related to the drawing event. For example, * if the region being rendered is Button, then <code>c * will be a JButton. If the region being drawn is * ScrollBarSlider, then the component will be JScrollBar. * This value may be null. * @param width The width of the region to paint. Note that in the case of * painting the foreground, this value may differ from * c.getWidth(). * @param height The height of the region to paint. Note that in the case of * painting the foreground, this value may differ from * c.getHeight(). */ protected void doPaint(Graphics2D g, JComponent c, int width, int height, Object[] extendedCacheKeys) { Color color = (c == null) ? Color.BLACK : c.getBackground(); BufferedImage img1 = new BufferedImage(IMG_SIZE,IMG_SIZE, BufferedImage.TYPE_INT_ARGB); BufferedImage img2 = new BufferedImage(IMG_SIZE,IMG_SIZE, BufferedImage.TYPE_INT_ARGB); // draw shadow shape Graphics2D g2 = (Graphics2D)img1.getGraphics(); g2.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON); g2.setColor(color); g2.fillRoundRect(2,0,26,26,RADIUS,RADIUS); g2.dispose(); // draw shadow InnerShadowEffect effect = new InnerShadowEffect(); effect.setDistance(1); effect.setSize(3); effect.setColor(getLighter(color, 2.1f)); effect.setAngle(90); effect.applyEffect(img1,img2,IMG_SIZE,IMG_SIZE); // draw outline to img2 g2 = (Graphics2D)img2.getGraphics(); g2.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON); g2.setClip(0,28,IMG_SIZE,1); g2.setColor(getLighter(color, 0.90f)); g2.drawRoundRect(2,1,25,25,RADIUS,RADIUS); g2.dispose(); // draw final image if (width != IMG_SIZE || height != IMG_SIZE){ ImageScalingHelper.paint(g,0,0,width,height,img2, INSETS, INSETS, ImageScalingHelper.PaintType.PAINT9_STRETCH, ImageScalingHelper.PAINT_ALL); } else { g.drawImage(img2,0,0,c); } img1 = null; img2 = null; } /** * <p>Gets the PaintContext for this painting operation. This method is * called on every paint, and so should be fast and produce no garbage. The * PaintContext contains information such as cache hints. It also contains * data necessary for decoding points at runtime, such as the stretching * insets, the canvas size at which the encoded points were defined, and * whether the stretching insets are inverted.</p> * <p/> * <p> This method allows for subclasses to package the painting of * different states with possibly different canvas sizes, etc, into one * AbstractRegionPainter implementation.</p> * * @return a PaintContext associated with this paint operation. */ protected PaintContext getPaintContext() { return PAINT_CONTEXT; } // ========================================================================= // Border Methods /** * Returns the insets of the border. * * @param c the component for which this border insets value applies */ public Insets getBorderInsets(Component c) { return (Insets) INSETS.clone(); } /** * Returns whether or not the border is opaque. If the border is opaque, it * is responsible for filling in it's own background when painting. */ public boolean isBorderOpaque() { return false; } /** * Paints the border for the specified component with the specified position * and size. * * @param c the component for which this border is being painted * @param g the paint graphics * @param x the x position of the painted border * @param y the y position of the painted border * @param width the width of the painted border * @param height the height of the painted border */ public void paintBorder(Component c, Graphics g, int x, int y, int width, int height) { JComponent comp = (c instanceof JComponent)?(JComponent)c:null; if (g instanceof Graphics2D){ Graphics2D g2 = (Graphics2D)g; g2.translate(x,y); paint(g2,comp, width, height); g2.translate(-x,-y); } else { BufferedImage img = new BufferedImage(IMG_SIZE,IMG_SIZE, BufferedImage.TYPE_INT_ARGB); Graphics2D g2 = (Graphics2D)img.getGraphics(); paint(g2,comp, width, height); g2.dispose(); ImageScalingHelper.paint(g,x,y,width,height,img,INSETS, INSETS, ImageScalingHelper.PaintType.PAINT9_STRETCH, ImageScalingHelper.PAINT_ALL); } } private Color getLighter(Color c, float factor){ return new Color(Math.min((int)(c.getRed()/factor), 255), Math.min((int)(c.getGreen()/factor), 255), Math.min((int)(c.getBlue()/factor), 255)); } } Other Java examples (source code examples)Here is a short list of links related to this Java LoweredBorder.java source code file: |
... this post is sponsored by my books ... | |
#1 New Release! |
FP Best Seller |
Copyright 1998-2024 Alvin Alexander, alvinalexander.com
All Rights Reserved.
A percentage of advertising revenue from
pages under the /java/jwarehouse
URI on this website is
paid back to open source projects.