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Java example source code file (AsyncBoxView.java)
The AsyncBoxView.java Java example source code/* * Copyright (c) 1999, 2013, Oracle and/or its affiliates. All rights reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation. Oracle designates this * particular file as subject to the "Classpath" exception as provided * by Oracle in the LICENSE file that accompanied this code. * * This code is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * version 2 for more details (a copy is included in the LICENSE file that * accompanied this code). * * You should have received a copy of the GNU General Public License version * 2 along with this work; if not, write to the Free Software Foundation, * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. * * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA * or visit www.oracle.com if you need additional information or have any * questions. */ package javax.swing.text; import java.util.*; import java.util.List; import java.awt.*; import javax.swing.SwingUtilities; import javax.swing.event.DocumentEvent; /** * A box that does layout asynchronously. This * is useful to keep the GUI event thread moving by * not doing any layout on it. The layout is done * on a granularity of operations on the child views. * After each child view is accessed for some part * of layout (a potentially time consuming operation) * the remaining tasks can be abandoned or a new higher * priority task (i.e. to service a synchronous request * or a visible area) can be taken on. * <p> * While the child view is being accessed * a read lock is acquired on the associated document * so that the model is stable while being accessed. * * @author Timothy Prinzing * @since 1.3 */ public class AsyncBoxView extends View { /** * Construct a box view that does asynchronous layout. * * @param elem the element of the model to represent * @param axis the axis to tile along. This can be * either X_AXIS or Y_AXIS. */ public AsyncBoxView(Element elem, int axis) { super(elem); stats = new ArrayList<ChildState>(); this.axis = axis; locator = new ChildLocator(); flushTask = new FlushTask(); minorSpan = Short.MAX_VALUE; estimatedMajorSpan = false; } /** * Fetch the major axis (the axis the children * are tiled along). This will have a value of * either X_AXIS or Y_AXIS. */ public int getMajorAxis() { return axis; } /** * Fetch the minor axis (the axis orthogonal * to the tiled axis). This will have a value of * either X_AXIS or Y_AXIS. */ public int getMinorAxis() { return (axis == X_AXIS) ? Y_AXIS : X_AXIS; } /** * Get the top part of the margin around the view. */ public float getTopInset() { return topInset; } /** * Set the top part of the margin around the view. * * @param i the value of the inset */ public void setTopInset(float i) { topInset = i; } /** * Get the bottom part of the margin around the view. */ public float getBottomInset() { return bottomInset; } /** * Set the bottom part of the margin around the view. * * @param i the value of the inset */ public void setBottomInset(float i) { bottomInset = i; } /** * Get the left part of the margin around the view. */ public float getLeftInset() { return leftInset; } /** * Set the left part of the margin around the view. * * @param i the value of the inset */ public void setLeftInset(float i) { leftInset = i; } /** * Get the right part of the margin around the view. */ public float getRightInset() { return rightInset; } /** * Set the right part of the margin around the view. * * @param i the value of the inset */ public void setRightInset(float i) { rightInset = i; } /** * Fetch the span along an axis that is taken up by the insets. * * @param axis the axis to determine the total insets along, * either X_AXIS or Y_AXIS. * @since 1.4 */ protected float getInsetSpan(int axis) { float margin = (axis == X_AXIS) ? getLeftInset() + getRightInset() : getTopInset() + getBottomInset(); return margin; } /** * Set the estimatedMajorSpan property that determines if the * major span should be treated as being estimated. If this * property is true, the value of setSize along the major axis * will change the requirements along the major axis and incremental * changes will be ignored until all of the children have been updated * (which will cause the property to automatically be set to false). * If the property is false the value of the majorSpan will be * considered to be accurate and incremental changes will be * added into the total as they are calculated. * * @since 1.4 */ protected void setEstimatedMajorSpan(boolean isEstimated) { estimatedMajorSpan = isEstimated; } /** * Is the major span currently estimated? * * @since 1.4 */ protected boolean getEstimatedMajorSpan() { return estimatedMajorSpan; } /** * Fetch the object representing the layout state of * of the child at the given index. * * @param index the child index. This should be a * value >= 0 and < getViewCount(). */ protected ChildState getChildState(int index) { synchronized(stats) { if ((index >= 0) && (index < stats.size())) { return stats.get(index); } return null; } } /** * Fetch the queue to use for layout. */ protected LayoutQueue getLayoutQueue() { return LayoutQueue.getDefaultQueue(); } /** * New ChildState records are created through * this method to allow subclasses the extend * the ChildState records to do/hold more */ protected ChildState createChildState(View v) { return new ChildState(v); } /** * Requirements changed along the major axis. * This is called by the thread doing layout for * the given ChildState object when it has completed * fetching the child views new preferences. * Typically this would be the layout thread, but * might be the event thread if it is trying to update * something immediately (such as to perform a * model/view translation). * <p> * This is implemented to mark the major axis as having * changed so that a future check to see if the requirements * need to be published to the parent view will consider * the major axis. If the span along the major axis is * not estimated, it is updated by the given delta to reflect * the incremental change. The delta is ignored if the * major span is estimated. */ protected synchronized void majorRequirementChange(ChildState cs, float delta) { if (estimatedMajorSpan == false) { majorSpan += delta; } majorChanged = true; } /** * Requirements changed along the minor axis. * This is called by the thread doing layout for * the given ChildState object when it has completed * fetching the child views new preferences. * Typically this would be the layout thread, but * might be the GUI thread if it is trying to update * something immediately (such as to perform a * model/view translation). */ protected synchronized void minorRequirementChange(ChildState cs) { minorChanged = true; } /** * Publish the changes in preferences upward to the parent * view. This is normally called by the layout thread. */ protected void flushRequirementChanges() { AbstractDocument doc = (AbstractDocument) getDocument(); try { doc.readLock(); View parent = null; boolean horizontal = false; boolean vertical = false; synchronized(this) { // perform tasks that iterate over the children while // preventing the collection from changing. synchronized(stats) { int n = getViewCount(); if ((n > 0) && (minorChanged || estimatedMajorSpan)) { LayoutQueue q = getLayoutQueue(); ChildState min = getChildState(0); ChildState pref = getChildState(0); float span = 0f; for (int i = 1; i < n; i++) { ChildState cs = getChildState(i); if (minorChanged) { if (cs.min > min.min) { min = cs; } if (cs.pref > pref.pref) { pref = cs; } } if (estimatedMajorSpan) { span += cs.getMajorSpan(); } } if (minorChanged) { minRequest = min; prefRequest = pref; } if (estimatedMajorSpan) { majorSpan = span; estimatedMajorSpan = false; majorChanged = true; } } } // message preferenceChanged if (majorChanged || minorChanged) { parent = getParent(); if (parent != null) { if (axis == X_AXIS) { horizontal = majorChanged; vertical = minorChanged; } else { vertical = majorChanged; horizontal = minorChanged; } } majorChanged = false; minorChanged = false; } } // propagate a preferenceChanged, using the // layout thread. if (parent != null) { parent.preferenceChanged(this, horizontal, vertical); // probably want to change this to be more exact. Component c = getContainer(); if (c != null) { c.repaint(); } } } finally { doc.readUnlock(); } } /** * Calls the superclass to update the child views, and * updates the status records for the children. This * is expected to be called while a write lock is held * on the model so that interaction with the layout * thread will not happen (i.e. the layout thread * acquires a read lock before doing anything). * * @param offset the starting offset into the child views >= 0 * @param length the number of existing views to replace >= 0 * @param views the child views to insert */ public void replace(int offset, int length, View[] views) { synchronized(stats) { // remove the replaced state records for (int i = 0; i < length; i++) { ChildState cs = stats.remove(offset); float csSpan = cs.getMajorSpan(); cs.getChildView().setParent(null); if (csSpan != 0) { majorRequirementChange(cs, -csSpan); } } // insert the state records for the new children LayoutQueue q = getLayoutQueue(); if (views != null) { for (int i = 0; i < views.length; i++) { ChildState s = createChildState(views[i]); stats.add(offset + i, s); q.addTask(s); } } // notify that the size changed q.addTask(flushTask); } } /** * Loads all of the children to initialize the view. * This is called by the {@link #setParent setParent} * method. Subclasses can reimplement this to initialize * their child views in a different manner. The default * implementation creates a child view for each * child element. * <p> * Normally a write-lock is held on the Document while * the children are being changed, which keeps the rendering * and layout threads safe. The exception to this is when * the view is initialized to represent an existing element * (via this method), so it is synchronized to exclude * preferenceChanged while we are initializing. * * @param f the view factory * @see #setParent */ protected void loadChildren(ViewFactory f) { Element e = getElement(); int n = e.getElementCount(); if (n > 0) { View[] added = new View[n]; for (int i = 0; i < n; i++) { added[i] = f.create(e.getElement(i)); } replace(0, 0, added); } } /** * Fetches the child view index representing the given position in * the model. This is implemented to fetch the view in the case * where there is a child view for each child element. * * @param pos the position >= 0 * @return index of the view representing the given position, or * -1 if no view represents that position */ protected synchronized int getViewIndexAtPosition(int pos, Position.Bias b) { boolean isBackward = (b == Position.Bias.Backward); pos = (isBackward) ? Math.max(0, pos - 1) : pos; Element elem = getElement(); return elem.getElementIndex(pos); } /** * Update the layout in response to receiving notification of * change from the model. This is implemented to note the * change on the ChildLocator so that offsets of the children * will be correctly computed. * * @param ec changes to the element this view is responsible * for (may be null if there were no changes). * @param e the change information from the associated document * @param a the current allocation of the view * @see #insertUpdate * @see #removeUpdate * @see #changedUpdate */ protected void updateLayout(DocumentEvent.ElementChange ec, DocumentEvent e, Shape a) { if (ec != null) { // the newly inserted children don't have a valid // offset so the child locator needs to be messaged // that the child prior to the new children has // changed size. int index = Math.max(ec.getIndex() - 1, 0); ChildState cs = getChildState(index); locator.childChanged(cs); } } // --- View methods ------------------------------------ /** * Sets the parent of the view. * This is reimplemented to provide the superclass * behavior as well as calling the <code>loadChildren * method if this view does not already have children. * The children should not be loaded in the * constructor because the act of setting the parent * may cause them to try to search up the hierarchy * (to get the hosting Container for example). * If this view has children (the view is being moved * from one place in the view hierarchy to another), * the <code>loadChildren method will not be called. * * @param parent the parent of the view, null if none */ public void setParent(View parent) { super.setParent(parent); if ((parent != null) && (getViewCount() == 0)) { ViewFactory f = getViewFactory(); loadChildren(f); } } /** * Child views can call this on the parent to indicate that * the preference has changed and should be reconsidered * for layout. This is reimplemented to queue new work * on the layout thread. This method gets messaged from * multiple threads via the children. * * @param child the child view * @param width true if the width preference has changed * @param height true if the height preference has changed * @see javax.swing.JComponent#revalidate */ public synchronized void preferenceChanged(View child, boolean width, boolean height) { if (child == null) { getParent().preferenceChanged(this, width, height); } else { if (changing != null) { View cv = changing.getChildView(); if (cv == child) { // size was being changed on the child, no need to // queue work for it. changing.preferenceChanged(width, height); return; } } int index = getViewIndex(child.getStartOffset(), Position.Bias.Forward); ChildState cs = getChildState(index); cs.preferenceChanged(width, height); LayoutQueue q = getLayoutQueue(); q.addTask(cs); q.addTask(flushTask); } } /** * Sets the size of the view. This should cause * layout of the view if the view caches any layout * information. * <p> * Since the major axis is updated asynchronously and should be * the sum of the tiled children the call is ignored for the major * axis. Since the minor axis is flexible, work is queued to resize * the children if the minor span changes. * * @param width the width >= 0 * @param height the height >= 0 */ public void setSize(float width, float height) { setSpanOnAxis(X_AXIS, width); setSpanOnAxis(Y_AXIS, height); } /** * Retrieves the size of the view along an axis. * * @param axis may be either <code>View.X_AXIS or * <code>View.Y_AXIS * @return the current span of the view along the given axis, >= 0 */ float getSpanOnAxis(int axis) { if (axis == getMajorAxis()) { return majorSpan; } return minorSpan; } /** * Sets the size of the view along an axis. Since the major * axis is updated asynchronously and should be the sum of the * tiled children the call is ignored for the major axis. Since * the minor axis is flexible, work is queued to resize the * children if the minor span changes. * * @param axis may be either <code>View.X_AXIS or * <code>View.Y_AXIS * @param span the span to layout to >= 0 */ void setSpanOnAxis(int axis, float span) { float margin = getInsetSpan(axis); if (axis == getMinorAxis()) { float targetSpan = span - margin; if (targetSpan != minorSpan) { minorSpan = targetSpan; // mark all of the ChildState instances as needing to // resize the child, and queue up work to fix them. int n = getViewCount(); if (n != 0) { LayoutQueue q = getLayoutQueue(); for (int i = 0; i < n; i++) { ChildState cs = getChildState(i); cs.childSizeValid = false; q.addTask(cs); } q.addTask(flushTask); } } } else { // along the major axis the value is ignored // unless the estimatedMajorSpan property is // true. if (estimatedMajorSpan) { majorSpan = span - margin; } } } /** * Render the view using the given allocation and * rendering surface. * <p> * This is implemented to determine whether or not the * desired region to be rendered (i.e. the unclipped * area) is up to date or not. If up-to-date the children * are rendered. If not up-to-date, a task to build * the desired area is placed on the layout queue as * a high priority task. This keeps by event thread * moving by rendering if ready, and postponing until * a later time if not ready (since paint requests * can be rescheduled). * * @param g the rendering surface to use * @param alloc the allocated region to render into * @see View#paint */ public void paint(Graphics g, Shape alloc) { synchronized (locator) { locator.setAllocation(alloc); locator.paintChildren(g); } } /** * Determines the preferred span for this view along an * axis. * * @param axis may be either View.X_AXIS or View.Y_AXIS * @return the span the view would like to be rendered into >= 0. * Typically the view is told to render into the span * that is returned, although there is no guarantee. * The parent may choose to resize or break the view. * @exception IllegalArgumentException for an invalid axis type */ public float getPreferredSpan(int axis) { float margin = getInsetSpan(axis); if (axis == this.axis) { return majorSpan + margin; } if (prefRequest != null) { View child = prefRequest.getChildView(); return child.getPreferredSpan(axis) + margin; } // nothing is known about the children yet return margin + 30; } /** * Determines the minimum span for this view along an * axis. * * @param axis may be either View.X_AXIS or View.Y_AXIS * @return the span the view would like to be rendered into >= 0. * Typically the view is told to render into the span * that is returned, although there is no guarantee. * The parent may choose to resize or break the view. * @exception IllegalArgumentException for an invalid axis type */ public float getMinimumSpan(int axis) { if (axis == this.axis) { return getPreferredSpan(axis); } if (minRequest != null) { View child = minRequest.getChildView(); return child.getMinimumSpan(axis); } // nothing is known about the children yet if (axis == X_AXIS) { return getLeftInset() + getRightInset() + 5; } else { return getTopInset() + getBottomInset() + 5; } } /** * Determines the maximum span for this view along an * axis. * * @param axis may be either View.X_AXIS or View.Y_AXIS * @return the span the view would like to be rendered into >= 0. * Typically the view is told to render into the span * that is returned, although there is no guarantee. * The parent may choose to resize or break the view. * @exception IllegalArgumentException for an invalid axis type */ public float getMaximumSpan(int axis) { if (axis == this.axis) { return getPreferredSpan(axis); } return Integer.MAX_VALUE; } /** * Returns the number of views in this view. Since * the default is to not be a composite view this * returns 0. * * @return the number of views >= 0 * @see View#getViewCount */ public int getViewCount() { synchronized(stats) { return stats.size(); } } /** * Gets the nth child view. Since there are no * children by default, this returns null. * * @param n the number of the view to get, >= 0 && < getViewCount() * @return the view */ public View getView(int n) { ChildState cs = getChildState(n); if (cs != null) { return cs.getChildView(); } return null; } /** * Fetches the allocation for the given child view. * This enables finding out where various views * are located, without assuming the views store * their location. This returns null since the * default is to not have any child views. * * @param index the index of the child, >= 0 && < getViewCount() * @param a the allocation to this view. * @return the allocation to the child */ public Shape getChildAllocation(int index, Shape a) { Shape ca = locator.getChildAllocation(index, a); return ca; } /** * Returns the child view index representing the given position in * the model. By default a view has no children so this is implemented * to return -1 to indicate there is no valid child index for any * position. * * @param pos the position >= 0 * @return index of the view representing the given position, or * -1 if no view represents that position * @since 1.3 */ public int getViewIndex(int pos, Position.Bias b) { return getViewIndexAtPosition(pos, b); } /** * Provides a mapping from the document model coordinate space * to the coordinate space of the view mapped to it. * * @param pos the position to convert >= 0 * @param a the allocated region to render into * @param b the bias toward the previous character or the * next character represented by the offset, in case the * position is a boundary of two views. * @return the bounding box of the given position is returned * @exception BadLocationException if the given position does * not represent a valid location in the associated document * @exception IllegalArgumentException for an invalid bias argument * @see View#viewToModel */ public Shape modelToView(int pos, Shape a, Position.Bias b) throws BadLocationException { int index = getViewIndex(pos, b); Shape ca = locator.getChildAllocation(index, a); // forward to the child view, and make sure we don't // interact with the layout thread by synchronizing // on the child state. ChildState cs = getChildState(index); synchronized (cs) { View cv = cs.getChildView(); Shape v = cv.modelToView(pos, ca, b); return v; } } /** * Provides a mapping from the view coordinate space to the logical * coordinate space of the model. The biasReturn argument will be * filled in to indicate that the point given is closer to the next * character in the model or the previous character in the model. * <p> * This is expected to be called by the GUI thread, holding a * read-lock on the associated model. It is implemented to * locate the child view and determine it's allocation with a * lock on the ChildLocator object, and to call viewToModel * on the child view with a lock on the ChildState object * to avoid interaction with the layout thread. * * @param x the X coordinate >= 0 * @param y the Y coordinate >= 0 * @param a the allocated region to render into * @return the location within the model that best represents the * given point in the view >= 0. The biasReturn argument will be * filled in to indicate that the point given is closer to the next * character in the model or the previous character in the model. */ public int viewToModel(float x, float y, Shape a, Position.Bias[] biasReturn) { int pos; // return position int index; // child index to forward to Shape ca; // child allocation // locate the child view and it's allocation so that // we can forward to it. Make sure the layout thread // doesn't change anything by trying to flush changes // to the parent while the GUI thread is trying to // find the child and it's allocation. synchronized (locator) { index = locator.getViewIndexAtPoint(x, y, a); ca = locator.getChildAllocation(index, a); } // forward to the child view, and make sure we don't // interact with the layout thread by synchronizing // on the child state. ChildState cs = getChildState(index); synchronized (cs) { View v = cs.getChildView(); pos = v.viewToModel(x, y, ca, biasReturn); } return pos; } /** * Provides a way to determine the next visually represented model * location that one might place a caret. Some views may not be visible, * they might not be in the same order found in the model, or they just * might not allow access to some of the locations in the model. * This method enables specifying a position to convert * within the range of >=0. If the value is -1, a position * will be calculated automatically. If the value < -1, * the {@code BadLocationException} will be thrown. * * @param pos the position to convert * @param a the allocated region to render into * @param direction the direction from the current position that can * be thought of as the arrow keys typically found on a keyboard; * this may be one of the following: * <ul style="list-style-type:none"> * <li> Other Java examples (source code examples)Here is a short list of links related to this Java AsyncBoxView.java source code file: |
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