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Java example source code file (PaintEventDispatcher.java)

This example Java source code file (PaintEventDispatcher.java) is included in the alvinalexander.com "Java Source Code Warehouse" project. The intent of this project is to help you "Learn Java by Example" TM.

Learn more about this Java project at its project page.

Java - Java tags/keywords

awt, event, paintevent, painteventdispatcher, rectangle, runnable

The PaintEventDispatcher.java Java example source code

/*
 * Copyright (c) 2005, 2011, Oracle and/or its affiliates. All rights reserved.
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
 *
 * This code is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License version 2 only, as
 * published by the Free Software Foundation.  Oracle designates this
 * particular file as subject to the "Classpath" exception as provided
 * by Oracle in the LICENSE file that accompanied this code.
 *
 * This code is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
 * version 2 for more details (a copy is included in the LICENSE file that
 * accompanied this code).
 *
 * You should have received a copy of the GNU General Public License version
 * 2 along with this work; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
 *
 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
 * or visit www.oracle.com if you need additional information or have any
 * questions.
 */
package sun.awt;

import java.awt.Component;
import java.awt.Rectangle;
import java.awt.event.PaintEvent;

/**
 * PaintEventDispatcher is responsible for dispatching PaintEvents.  There
 * can be only one PaintEventDispatcher active at a particular time.
 *
 */
public class PaintEventDispatcher {
    /**
     * Singleton dispatcher.
     */
    private static PaintEventDispatcher dispatcher;

    /**
     * Sets the current <code>PaintEventDispatcher.
     *
     * @param dispatcher PaintEventDispatcher
     */
    public static void setPaintEventDispatcher(
                          PaintEventDispatcher dispatcher) {
        synchronized(PaintEventDispatcher.class) {
            PaintEventDispatcher.dispatcher = dispatcher;
        }
    }

    /**
     * Returns the currently active <code>PaintEventDispatcher.  This
     * will never return null.
     *
     * @return PaintEventDispatcher
     */
    public static PaintEventDispatcher getPaintEventDispatcher() {
        synchronized(PaintEventDispatcher.class) {
            if (dispatcher == null) {
                dispatcher = new PaintEventDispatcher();
            }
            return dispatcher;
        }
    }

    /**
     * Creates and returns the <code>PaintEvent that should be
     * dispatched for the specified component.  If this returns null
     * no <code>PaintEvent is dispatched.
     * <p>
     * <b>WARNING: This is invoked from the native thread, be careful
     * what methods you end up invoking here.
     */
    public PaintEvent createPaintEvent(Component target, int x, int y, int w,
                                       int h) {

        return new PaintEvent(target, PaintEvent.PAINT,
                              new Rectangle(x, y, w, h));
    }

    /**
     * Returns true if a native background erase should be done for
     * the specified Component.
     */
    public boolean shouldDoNativeBackgroundErase(Component c) {
        return true;
    }

    /**
     * This method is invoked from the toolkit thread when the surface
     * data of the component needs to be replaced. The method run() of
     * the Runnable argument performs surface data replacing, run()
     * should be invoked on the EDT of this component's AppContext.
     * Returns true if the Runnable has been enqueued to be invoked
     * on the EDT.
     * (Fix 6255371.)
     */
    public boolean queueSurfaceDataReplacing(Component c, Runnable r) {
        return false;
    }
}

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