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Java example source code file (BufImgSurfaceManager.java)

This example Java source code file (BufImgSurfaceManager.java) is included in the alvinalexander.com "Java Source Code Warehouse" project. The intent of this project is to help you "Learn Java by Example" TM.

Learn more about this Java project at its project page.

Java - Java tags/keywords

awt, bufferedimage, bufimgsurfacemanager, image, java2d, surfacedata, surfacemanager

The BufImgSurfaceManager.java Java example source code

/*
 * Copyright (c) 2007, Oracle and/or its affiliates. All rights reserved.
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
 *
 * This code is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License version 2 only, as
 * published by the Free Software Foundation.  Oracle designates this
 * particular file as subject to the "Classpath" exception as provided
 * by Oracle in the LICENSE file that accompanied this code.
 *
 * This code is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
 * version 2 for more details (a copy is included in the LICENSE file that
 * accompanied this code).
 *
 * You should have received a copy of the GNU General Public License version
 * 2 along with this work; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
 *
 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
 * or visit www.oracle.com if you need additional information or have any
 * questions.
 */

package sun.awt.image;

import java.awt.GraphicsConfiguration;
import java.awt.GraphicsEnvironment;
import java.awt.ImageCapabilities;
import java.awt.image.BufferedImage;
import sun.java2d.SurfaceData;
import sun.java2d.loops.CompositeType;

/**
 * This SurfaceManager variant manages the default (software) surface of a
 * BufferedImage.
 * All rendering to the image will use the software surface as the destination.
 * This is one of the more minimalist implementations of SurfaceManager.
 */
public class BufImgSurfaceManager extends SurfaceManager {
    /**
     * A reference to the BufferedImage whose contents are being managed.
     */
    protected BufferedImage bImg;

    /**
     * The default (software) surface containing the contents of the
     * BufferedImage.
     */
    protected SurfaceData sdDefault;

    public BufImgSurfaceManager(BufferedImage bImg) {
        this.bImg = bImg;
        this.sdDefault = BufImgSurfaceData.createData(bImg);
    }

    public SurfaceData getPrimarySurfaceData() {
        return sdDefault;
    }

    /**
     * Called from platform-specific SurfaceData objects to attempt to
     * auto-restore the contents of an accelerated surface that has been lost.
     */
    public SurfaceData restoreContents() {
        return sdDefault;
    }
}

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