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Java example source code file (FontStrikeDisposer.java)

This example Java source code file (FontStrikeDisposer.java) is included in the alvinalexander.com "Java Source Code Warehouse" project. The intent of this project is to help you "Learn Java by Example" TM.

Learn more about this Java project at its project page.

Java - Java tags/keywords

disposerrecord, font2d, fontstrikedesc, fontstrikedisposer, java2d

The FontStrikeDisposer.java Java example source code

/*
 * Copyright (c) 2003, 2006, Oracle and/or its affiliates. All rights reserved.
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
 *
 * This code is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License version 2 only, as
 * published by the Free Software Foundation.  Oracle designates this
 * particular file as subject to the "Classpath" exception as provided
 * by Oracle in the LICENSE file that accompanied this code.
 *
 * This code is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
 * version 2 for more details (a copy is included in the LICENSE file that
 * accompanied this code).
 *
 * You should have received a copy of the GNU General Public License version
 * 2 along with this work; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
 *
 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
 * or visit www.oracle.com if you need additional information or have any
 * questions.
 */

package sun.font;

import sun.java2d.Disposer;
import sun.java2d.DisposerRecord;

/*
 * This keeps track of data that needs to be cleaned up once a
 * strike is freed.
 * a) The native memory that is the glyph image cache.
 * b) removing the "desc" key from the strike's map.
 * This is safe to do because this disposer is invoked only when the
 * reference object has been cleared, which means the value indexed by
 * this key is just an empty reference object.
 * It is possible that a new FontStrike has been created that would
 * be referenced by the same (equals) key. If it is placed in the map
 * before this disposer is executed, then we do not want to remove that
 * object. We should only remove an object where the value is null.
 * So we first verify that the key still points to a cleared reference.
 * Updates to the map thus need to be synchronized.
 *
 * A WeakHashmap will automatically clean up, but we might maintain a
 * reference to the "desc" key in the FontStrike (value) which would
 * prevent the keys from being discarded. And since the strike is the only
 * place is likely we would maintain such a strong reference, then the map
 * entries would be removed much more promptly than we need.
 */

class FontStrikeDisposer
    implements DisposerRecord, Disposer.PollDisposable {

    Font2D font2D;
    FontStrikeDesc desc;
    long[] longGlyphImages;
    int [] intGlyphImages;
    int [][] segIntGlyphImages;
    long[][] segLongGlyphImages;
    long pScalerContext = 0L;
    boolean disposed = false;
    boolean comp = false;

    public FontStrikeDisposer(Font2D font2D, FontStrikeDesc desc,
                              long pContext, int[] images) {
        this.font2D = font2D;
        this.desc = desc;
        this.pScalerContext = pContext;
        this.intGlyphImages = images;
    }

    public FontStrikeDisposer(Font2D font2D, FontStrikeDesc desc,
                              long pContext, long[] images) {
        this.font2D = font2D;
        this.desc = desc;
        this.pScalerContext = pContext;
        this.longGlyphImages = images;
    }

    public FontStrikeDisposer(Font2D font2D, FontStrikeDesc desc,
                              long pContext) {
        this.font2D = font2D;
        this.desc = desc;
        this.pScalerContext = pContext;
    }

    public FontStrikeDisposer(Font2D font2D, FontStrikeDesc desc) {
        this.font2D = font2D;
        this.desc = desc;
        this.comp = true;
    }

    public synchronized void dispose() {
        if (!disposed) {
            font2D.removeFromCache(desc);
            StrikeCache.disposeStrike(this);
            disposed = true;
        }
    }
}

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