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Java example source code file (BufferedBufImgOps.java)
The BufferedBufImgOps.java Java example source code/* * Copyright (c) 2007, Oracle and/or its affiliates. All rights reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation. Oracle designates this * particular file as subject to the "Classpath" exception as provided * by Oracle in the LICENSE file that accompanied this code. * * This code is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * version 2 for more details (a copy is included in the LICENSE file that * accompanied this code). * * You should have received a copy of the GNU General Public License version * 2 along with this work; if not, write to the Free Software Foundation, * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. * * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA * or visit www.oracle.com if you need additional information or have any * questions. */ package sun.java2d.pipe; import java.awt.color.ColorSpace; import java.awt.image.AffineTransformOp; import java.awt.image.BufferedImage; import java.awt.image.BufferedImageOp; import java.awt.image.BufferedImageOp; import java.awt.image.ByteLookupTable; import java.awt.image.ColorModel; import java.awt.image.ConvolveOp; import java.awt.image.IndexColorModel; import java.awt.image.Kernel; import java.awt.image.LookupOp; import java.awt.image.LookupTable; import java.awt.image.RescaleOp; import java.awt.image.ShortLookupTable; import sun.java2d.SurfaceData; import sun.java2d.loops.CompositeType; import static sun.java2d.pipe.BufferedOpCodes.*; public class BufferedBufImgOps { public static void enableBufImgOp(RenderQueue rq, SurfaceData srcData, BufferedImage srcImg, BufferedImageOp biop) { if (biop instanceof ConvolveOp) { enableConvolveOp(rq, srcData, (ConvolveOp)biop); } else if (biop instanceof RescaleOp) { enableRescaleOp(rq, srcData, srcImg, (RescaleOp)biop); } else if (biop instanceof LookupOp) { enableLookupOp(rq, srcData, srcImg, (LookupOp)biop); } else { throw new InternalError("Unknown BufferedImageOp"); } } public static void disableBufImgOp(RenderQueue rq, BufferedImageOp biop) { if (biop instanceof ConvolveOp) { disableConvolveOp(rq); } else if (biop instanceof RescaleOp) { disableRescaleOp(rq); } else if (biop instanceof LookupOp) { disableLookupOp(rq); } else { throw new InternalError("Unknown BufferedImageOp"); } } /**************************** ConvolveOp support ****************************/ public static boolean isConvolveOpValid(ConvolveOp cop) { Kernel kernel = cop.getKernel(); int kw = kernel.getWidth(); int kh = kernel.getHeight(); // REMIND: we currently can only handle 3x3 and 5x5 kernels, // but hopefully this is just a temporary restriction; // see native shader comments for more details if (!(kw == 3 && kh == 3) && !(kw == 5 && kh == 5)) { return false; } return true; } private static void enableConvolveOp(RenderQueue rq, SurfaceData srcData, ConvolveOp cop) { // assert rq.lock.isHeldByCurrentThread(); boolean edgeZero = cop.getEdgeCondition() == ConvolveOp.EDGE_ZERO_FILL; Kernel kernel = cop.getKernel(); int kernelWidth = kernel.getWidth(); int kernelHeight = kernel.getHeight(); int kernelSize = kernelWidth * kernelHeight; int sizeofFloat = 4; int totalBytesRequired = 4 + 8 + 12 + (kernelSize * sizeofFloat); RenderBuffer buf = rq.getBuffer(); rq.ensureCapacityAndAlignment(totalBytesRequired, 4); buf.putInt(ENABLE_CONVOLVE_OP); buf.putLong(srcData.getNativeOps()); buf.putInt(edgeZero ? 1 : 0); buf.putInt(kernelWidth); buf.putInt(kernelHeight); buf.put(kernel.getKernelData(null)); } private static void disableConvolveOp(RenderQueue rq) { // assert rq.lock.isHeldByCurrentThread(); RenderBuffer buf = rq.getBuffer(); rq.ensureCapacity(4); buf.putInt(DISABLE_CONVOLVE_OP); } /**************************** RescaleOp support *****************************/ public static boolean isRescaleOpValid(RescaleOp rop, BufferedImage srcImg) { int numFactors = rop.getNumFactors(); ColorModel srcCM = srcImg.getColorModel(); if (srcCM instanceof IndexColorModel) { throw new IllegalArgumentException("Rescaling cannot be "+ "performed on an indexed image"); } if (numFactors != 1 && numFactors != srcCM.getNumColorComponents() && numFactors != srcCM.getNumComponents()) { throw new IllegalArgumentException("Number of scaling constants "+ "does not equal the number of"+ " of color or color/alpha "+ " components"); } int csType = srcCM.getColorSpace().getType(); if (csType != ColorSpace.TYPE_RGB && csType != ColorSpace.TYPE_GRAY) { // Not prepared to deal with other color spaces return false; } if (numFactors == 2 || numFactors > 4) { // Not really prepared to handle this at the native level, so... return false; } return true; } private static void enableRescaleOp(RenderQueue rq, SurfaceData srcData, BufferedImage srcImg, RescaleOp rop) { // assert rq.lock.isHeldByCurrentThread(); ColorModel srcCM = srcImg.getColorModel(); boolean nonPremult = srcCM.hasAlpha() && srcCM.isAlphaPremultiplied(); /* * Note: The user-provided scale factors and offsets are arranged * in R/G/B/A order, regardless of the raw data order of the * underlying Raster/DataBuffer. The source image data is ultimately * converted into RGBA data when uploaded to an OpenGL texture * (even for TYPE_GRAY), so the scale factors and offsets are already * in the order expected by the native OpenGL code. * * However, the offsets provided by the user are in a range dictated * by the size of each color/alpha band in the source image. For * example, for 8/8/8 data each offset is in the range [0,255], * for 5/5/5 data each offset is in the range [0,31], and so on. * The OpenGL shader only thinks in terms of [0,1], so below we need * to normalize the user-provided offset values into the range [0,1]. */ int numFactors = rop.getNumFactors(); float[] origScaleFactors = rop.getScaleFactors(null); float[] origOffsets = rop.getOffsets(null); // To make things easier, we will always pass all four bands // down to native code... float[] normScaleFactors; float[] normOffsets; if (numFactors == 1) { normScaleFactors = new float[4]; normOffsets = new float[4]; for (int i = 0; i < 3; i++) { normScaleFactors[i] = origScaleFactors[0]; normOffsets[i] = origOffsets[0]; } // Leave alpha untouched... normScaleFactors[3] = 1.0f; normOffsets[3] = 0.0f; } else if (numFactors == 3) { normScaleFactors = new float[4]; normOffsets = new float[4]; for (int i = 0; i < 3; i++) { normScaleFactors[i] = origScaleFactors[i]; normOffsets[i] = origOffsets[i]; } // Leave alpha untouched... normScaleFactors[3] = 1.0f; normOffsets[3] = 0.0f; } else { // (numFactors == 4) normScaleFactors = origScaleFactors; normOffsets = origOffsets; } // The user-provided offsets are specified in the range // of each source color band, but the OpenGL shader only wants // to deal with data in the range [0,1], so we need to normalize // each offset value to the range [0,1] here. if (srcCM.getNumComponents() == 1) { // Gray data int nBits = srcCM.getComponentSize(0); int maxValue = (1 << nBits) - 1; for (int i = 0; i < 3; i++) { normOffsets[i] /= maxValue; } } else { // RGB(A) data for (int i = 0; i < srcCM.getNumComponents(); i++) { int nBits = srcCM.getComponentSize(i); int maxValue = (1 << nBits) - 1; normOffsets[i] /= maxValue; } } int sizeofFloat = 4; int totalBytesRequired = 4 + 8 + 4 + (4 * sizeofFloat * 2); RenderBuffer buf = rq.getBuffer(); rq.ensureCapacityAndAlignment(totalBytesRequired, 4); buf.putInt(ENABLE_RESCALE_OP); buf.putLong(srcData.getNativeOps()); buf.putInt(nonPremult ? 1 : 0); buf.put(normScaleFactors); buf.put(normOffsets); } private static void disableRescaleOp(RenderQueue rq) { // assert rq.lock.isHeldByCurrentThread(); RenderBuffer buf = rq.getBuffer(); rq.ensureCapacity(4); buf.putInt(DISABLE_RESCALE_OP); } /**************************** LookupOp support ******************************/ public static boolean isLookupOpValid(LookupOp lop, BufferedImage srcImg) { LookupTable table = lop.getTable(); int numComps = table.getNumComponents(); ColorModel srcCM = srcImg.getColorModel(); if (srcCM instanceof IndexColorModel) { throw new IllegalArgumentException("LookupOp cannot be "+ "performed on an indexed image"); } if (numComps != 1 && numComps != srcCM.getNumComponents() && numComps != srcCM.getNumColorComponents()) { throw new IllegalArgumentException("Number of arrays in the "+ " lookup table ("+ numComps+ ") is not compatible with"+ " the src image: "+srcImg); } int csType = srcCM.getColorSpace().getType(); if (csType != ColorSpace.TYPE_RGB && csType != ColorSpace.TYPE_GRAY) { // Not prepared to deal with other color spaces return false; } if (numComps == 2 || numComps > 4) { // Not really prepared to handle this at the native level, so... return false; } // The LookupTable spec says that "all arrays must be the // same size" but unfortunately the constructors do not // enforce that. Also, our native code only works with // arrays no larger than 256 elements, so check both of // these restrictions here. if (table instanceof ByteLookupTable) { byte[][] data = ((ByteLookupTable)table).getTable(); for (int i = 1; i < data.length; i++) { if (data[i].length > 256 || data[i].length != data[i-1].length) { return false; } } } else if (table instanceof ShortLookupTable) { short[][] data = ((ShortLookupTable)table).getTable(); for (int i = 1; i < data.length; i++) { if (data[i].length > 256 || data[i].length != data[i-1].length) { return false; } } } else { return false; } return true; } private static void enableLookupOp(RenderQueue rq, SurfaceData srcData, BufferedImage srcImg, LookupOp lop) { // assert rq.lock.isHeldByCurrentThread(); boolean nonPremult = srcImg.getColorModel().hasAlpha() && srcImg.isAlphaPremultiplied(); LookupTable table = lop.getTable(); int numBands = table.getNumComponents(); int offset = table.getOffset(); int bandLength; int bytesPerElem; boolean shortData; if (table instanceof ShortLookupTable) { short[][] data = ((ShortLookupTable)table).getTable(); bandLength = data[0].length; bytesPerElem = 2; shortData = true; } else { // (table instanceof ByteLookupTable) byte[][] data = ((ByteLookupTable)table).getTable(); bandLength = data[0].length; bytesPerElem = 1; shortData = false; } // Adjust the LUT length so that it ends on a 4-byte boundary int totalLutBytes = numBands * bandLength * bytesPerElem; int paddedLutBytes = (totalLutBytes + 3) & (~3); int padding = paddedLutBytes - totalLutBytes; int totalBytesRequired = 4 + 8 + 20 + paddedLutBytes; RenderBuffer buf = rq.getBuffer(); rq.ensureCapacityAndAlignment(totalBytesRequired, 4); buf.putInt(ENABLE_LOOKUP_OP); buf.putLong(srcData.getNativeOps()); buf.putInt(nonPremult ? 1 : 0); buf.putInt(shortData ? 1 : 0); buf.putInt(numBands); buf.putInt(bandLength); buf.putInt(offset); if (shortData) { short[][] data = ((ShortLookupTable)table).getTable(); for (int i = 0; i < numBands; i++) { buf.put(data[i]); } } else { byte[][] data = ((ByteLookupTable)table).getTable(); for (int i = 0; i < numBands; i++) { buf.put(data[i]); } } if (padding != 0) { buf.position(buf.position() + padding); } } private static void disableLookupOp(RenderQueue rq) { // assert rq.lock.isHeldByCurrentThread(); RenderBuffer buf = rq.getBuffer(); rq.ensureCapacity(4); buf.putInt(DISABLE_LOOKUP_OP); } } Other Java examples (source code examples)Here is a short list of links related to this Java BufferedBufImgOps.java source code file: |
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