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Java example source code file (LoopPipe.java)
The LoopPipe.java Java example source code/* * Copyright (c) 1999, 2011, Oracle and/or its affiliates. All rights reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation. Oracle designates this * particular file as subject to the "Classpath" exception as provided * by Oracle in the LICENSE file that accompanied this code. * * This code is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * version 2 for more details (a copy is included in the LICENSE file that * accompanied this code). * * You should have received a copy of the GNU General Public License version * 2 along with this work; if not, write to the Free Software Foundation, * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. * * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA * or visit www.oracle.com if you need additional information or have any * questions. */ package sun.java2d.pipe; import java.awt.Font; import java.awt.Shape; import java.awt.BasicStroke; import java.awt.Polygon; import java.awt.geom.AffineTransform; import java.awt.geom.PathIterator; import java.awt.geom.RoundRectangle2D; import java.awt.geom.Ellipse2D; import java.awt.geom.Arc2D; import java.awt.geom.IllegalPathStateException; import java.awt.geom.Path2D; import java.awt.font.GlyphVector; import sun.java2d.SunGraphics2D; import sun.java2d.SurfaceData; import sun.java2d.loops.FontInfo; import sun.java2d.loops.DrawPolygons; import sun.java2d.loops.FillParallelogram; import sun.java2d.loops.DrawParallelogram; import sun.awt.SunHints; public class LoopPipe implements PixelDrawPipe, PixelFillPipe, ParallelogramPipe, ShapeDrawPipe, LoopBasedPipe { final static RenderingEngine RenderEngine = RenderingEngine.getInstance(); public void drawLine(SunGraphics2D sg2d, int x1, int y1, int x2, int y2) { int tX = sg2d.transX; int tY = sg2d.transY; sg2d.loops.drawLineLoop.DrawLine(sg2d, sg2d.getSurfaceData(), x1 + tX, y1 + tY, x2 + tX, y2 + tY); } public void drawRect(SunGraphics2D sg2d, int x, int y, int width, int height) { sg2d.loops.drawRectLoop.DrawRect(sg2d, sg2d.getSurfaceData(), x + sg2d.transX, y + sg2d.transY, width, height); } public void drawRoundRect(SunGraphics2D sg2d, int x, int y, int width, int height, int arcWidth, int arcHeight) { sg2d.shapepipe.draw(sg2d, new RoundRectangle2D.Float(x, y, width, height, arcWidth, arcHeight)); } public void drawOval(SunGraphics2D sg2d, int x, int y, int width, int height) { sg2d.shapepipe.draw(sg2d, new Ellipse2D.Float(x, y, width, height)); } public void drawArc(SunGraphics2D sg2d, int x, int y, int width, int height, int startAngle, int arcAngle) { sg2d.shapepipe.draw(sg2d, new Arc2D.Float(x, y, width, height, startAngle, arcAngle, Arc2D.OPEN)); } public void drawPolyline(SunGraphics2D sg2d, int xPoints[], int yPoints[], int nPoints) { int nPointsArray[] = { nPoints }; sg2d.loops.drawPolygonsLoop.DrawPolygons(sg2d, sg2d.getSurfaceData(), xPoints, yPoints, nPointsArray, 1, sg2d.transX, sg2d.transY, false); } public void drawPolygon(SunGraphics2D sg2d, int xPoints[], int yPoints[], int nPoints) { int nPointsArray[] = { nPoints }; sg2d.loops.drawPolygonsLoop.DrawPolygons(sg2d, sg2d.getSurfaceData(), xPoints, yPoints, nPointsArray, 1, sg2d.transX, sg2d.transY, true); } public void fillRect(SunGraphics2D sg2d, int x, int y, int width, int height) { sg2d.loops.fillRectLoop.FillRect(sg2d, sg2d.getSurfaceData(), x + sg2d.transX, y + sg2d.transY, width, height); } public void fillRoundRect(SunGraphics2D sg2d, int x, int y, int width, int height, int arcWidth, int arcHeight) { sg2d.shapepipe.fill(sg2d, new RoundRectangle2D.Float(x, y, width, height, arcWidth, arcHeight)); } public void fillOval(SunGraphics2D sg2d, int x, int y, int width, int height) { sg2d.shapepipe.fill(sg2d, new Ellipse2D.Float(x, y, width, height)); } public void fillArc(SunGraphics2D sg2d, int x, int y, int width, int height, int startAngle, int arcAngle) { sg2d.shapepipe.fill(sg2d, new Arc2D.Float(x, y, width, height, startAngle, arcAngle, Arc2D.PIE)); } public void fillPolygon(SunGraphics2D sg2d, int xPoints[], int yPoints[], int nPoints) { ShapeSpanIterator sr = getFillSSI(sg2d); try { sr.setOutputArea(sg2d.getCompClip()); sr.appendPoly(xPoints, yPoints, nPoints, sg2d.transX, sg2d.transY); fillSpans(sg2d, sr); } finally { sr.dispose(); } } public void draw(SunGraphics2D sg2d, Shape s) { if (sg2d.strokeState == SunGraphics2D.STROKE_THIN) { Path2D.Float p2df; int transX; int transY; if (sg2d.transformState <= SunGraphics2D.TRANSFORM_INT_TRANSLATE) { if (s instanceof Path2D.Float) { p2df = (Path2D.Float)s; } else { p2df = new Path2D.Float(s); } transX = sg2d.transX; transY = sg2d.transY; } else { p2df = new Path2D.Float(s, sg2d.transform); transX = 0; transY = 0; } sg2d.loops.drawPathLoop.DrawPath(sg2d, sg2d.getSurfaceData(), transX, transY, p2df); return; } if (sg2d.strokeState == SunGraphics2D.STROKE_CUSTOM) { fill(sg2d, sg2d.stroke.createStrokedShape(s)); return; } ShapeSpanIterator sr = getStrokeSpans(sg2d, s); try { fillSpans(sg2d, sr); } finally { sr.dispose(); } } /** * Return a ShapeSpanIterator instance that normalizes as * appropriate for a fill operation as per the settings in * the specified SunGraphics2D object. * * The ShapeSpanIterator will be newly constructed and ready * to start taking in geometry. * * Note that the caller is responsible for calling dispose() * on the returned ShapeSpanIterator inside a try/finally block: * <pre> * ShapeSpanIterator ssi = LoopPipe.getFillSSI(sg2d); * try { * ssi.setOutputArea(clip); * ssi.appendPath(...); // or appendPoly * // iterate the spans from ssi and operate on them * } finally { * ssi.dispose(); * } * </pre> */ public static ShapeSpanIterator getFillSSI(SunGraphics2D sg2d) { boolean adjust = ((sg2d.stroke instanceof BasicStroke) && sg2d.strokeHint != SunHints.INTVAL_STROKE_PURE); return new ShapeSpanIterator(adjust); } /* * Return a ShapeSpanIterator ready to iterate the spans of the wide * outline of Shape s using the attributes of the SunGraphics2D * object. * * The ShapeSpanIterator returned will be fully constructed * and filled with the geometry from the Shape widened by the * appropriate BasicStroke and normalization parameters taken * from the SunGraphics2D object and be ready to start returning * spans. * * Note that the caller is responsible for calling dispose() * on the returned ShapeSpanIterator inside a try/finally block. * <pre> * ShapeSpanIterator ssi = LoopPipe.getStrokeSpans(sg2d, s); * try { * // iterate the spans from ssi and operate on them * } finally { * ssi.dispose(); * } * </pre> * * REMIND: This should return a SpanIterator interface object * but the caller needs to dispose() the object and that method * is only on ShapeSpanIterator. * TODO: Add a dispose() method to the SpanIterator interface. */ public static ShapeSpanIterator getStrokeSpans(SunGraphics2D sg2d, Shape s) { ShapeSpanIterator sr = new ShapeSpanIterator(false); try { sr.setOutputArea(sg2d.getCompClip()); sr.setRule(PathIterator.WIND_NON_ZERO); BasicStroke bs = (BasicStroke) sg2d.stroke; boolean thin = (sg2d.strokeState <= SunGraphics2D.STROKE_THINDASHED); boolean normalize = (sg2d.strokeHint != SunHints.INTVAL_STROKE_PURE); RenderEngine.strokeTo(s, sg2d.transform, bs, thin, normalize, false, sr); } catch (Throwable t) { sr.dispose(); sr = null; throw new InternalError("Unable to Stroke shape ("+ t.getMessage()+")", t); } return sr; } public void fill(SunGraphics2D sg2d, Shape s) { if (sg2d.strokeState == SunGraphics2D.STROKE_THIN) { Path2D.Float p2df; int transX; int transY; if (sg2d.transformState <= SunGraphics2D.TRANSFORM_INT_TRANSLATE) { if (s instanceof Path2D.Float) { p2df = (Path2D.Float)s; } else { p2df = new Path2D.Float(s); } transX = sg2d.transX; transY = sg2d.transY; } else { p2df = new Path2D.Float(s, sg2d.transform); transX = 0; transY = 0; } sg2d.loops.fillPathLoop.FillPath(sg2d, sg2d.getSurfaceData(), transX, transY, p2df); return; } ShapeSpanIterator sr = getFillSSI(sg2d); try { sr.setOutputArea(sg2d.getCompClip()); AffineTransform at = ((sg2d.transformState == SunGraphics2D.TRANSFORM_ISIDENT) ? null : sg2d.transform); sr.appendPath(s.getPathIterator(at)); fillSpans(sg2d, sr); } finally { sr.dispose(); } } private static void fillSpans(SunGraphics2D sg2d, SpanIterator si) { // REMIND: Eventually, the plan is that it will not be possible for // fs to be null since the FillSpans loop will be the fundamental // loop implemented for any destination type... if (sg2d.clipState == SunGraphics2D.CLIP_SHAPE) { si = sg2d.clipRegion.filter(si); // REMIND: Region.filter produces a Java-only iterator // with no native counterpart... } else { sun.java2d.loops.FillSpans fs = sg2d.loops.fillSpansLoop; if (fs != null) { fs.FillSpans(sg2d, sg2d.getSurfaceData(), si); return; } } int spanbox[] = new int[4]; SurfaceData sd = sg2d.getSurfaceData(); while (si.nextSpan(spanbox)) { int x = spanbox[0]; int y = spanbox[1]; int w = spanbox[2] - x; int h = spanbox[3] - y; sg2d.loops.fillRectLoop.FillRect(sg2d, sd, x, y, w, h); } } public void fillParallelogram(SunGraphics2D sg2d, double ux1, double uy1, double ux2, double uy2, double x, double y, double dx1, double dy1, double dx2, double dy2) { FillParallelogram fp = sg2d.loops.fillParallelogramLoop; fp.FillParallelogram(sg2d, sg2d.getSurfaceData(), x, y, dx1, dy1, dx2, dy2); } public void drawParallelogram(SunGraphics2D sg2d, double ux1, double uy1, double ux2, double uy2, double x, double y, double dx1, double dy1, double dx2, double dy2, double lw1, double lw2) { DrawParallelogram dp = sg2d.loops.drawParallelogramLoop; dp.DrawParallelogram(sg2d, sg2d.getSurfaceData(), x, y, dx1, dy1, dx2, dy2, lw1, lw2); } } Other Java examples (source code examples)Here is a short list of links related to this Java LoopPipe.java source code file: |
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