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Java example source code file (Region.java)
The Region.java Java example source code/* * Copyright (c) 1998, 2013, Oracle and/or its affiliates. All rights reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation. Oracle designates this * particular file as subject to the "Classpath" exception as provided * by Oracle in the LICENSE file that accompanied this code. * * This code is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * version 2 for more details (a copy is included in the LICENSE file that * accompanied this code). * * You should have received a copy of the GNU General Public License version * 2 along with this work; if not, write to the Free Software Foundation, * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. * * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA * or visit www.oracle.com if you need additional information or have any * questions. */ package sun.java2d.pipe; import java.awt.Rectangle; import java.awt.Shape; import java.awt.geom.AffineTransform; import java.awt.geom.RectangularShape; /** * This class encapsulates a definition of a two dimensional region which * consists of a number of Y ranges each containing multiple X bands. * <p> * A rectangular Region is allowed to have a null band list in which * case the rectangular shape is defined by the bounding box parameters * (lox, loy, hix, hiy). * <p> * The band list, if present, consists of a list of rows in ascending Y * order, ending at endIndex which is the index beyond the end of the * last row. Each row consists of at least 3 + 2n entries (n >= 1) * where the first 3 entries specify the Y range as start, end, and * the number of X ranges in that Y range. These 3 entries are * followed by pairs of X coordinates in ascending order: * <pre> * bands[rowstart+0] = Y0; // starting Y coordinate * bands[rowstart+1] = Y1; // ending Y coordinate - endY > startY * bands[rowstart+2] = N; // number of X bands - N >= 1 * * bands[rowstart+3] = X10; // starting X coordinate of first band * bands[rowstart+4] = X11; // ending X coordinate of first band * bands[rowstart+5] = X20; // starting X coordinate of second band * bands[rowstart+6] = X21; // ending X coordinate of second band * ... * bands[rowstart+3+N*2-2] = XN0; // starting X coord of last band * bands[rowstart+3+N*2-1] = XN1; // ending X coord of last band * * bands[rowstart+3+N*2] = ... // start of next Y row * </pre> */ public class Region { static final int INIT_SIZE = 50; static final int GROW_SIZE = 50; /** * Immutable Region. */ private static final class ImmutableRegion extends Region { protected ImmutableRegion(int lox, int loy, int hix, int hiy) { super(lox, loy, hix, hiy); } // Override all the methods that mutate the object public void appendSpans(sun.java2d.pipe.SpanIterator si) {} public void setOutputArea(java.awt.Rectangle r) {} public void setOutputAreaXYWH(int x, int y, int w, int h) {} public void setOutputArea(int[] box) {} public void setOutputAreaXYXY(int lox, int loy, int hix, int hiy) {} } public static final Region EMPTY_REGION = new ImmutableRegion(0, 0, 0, 0); public static final Region WHOLE_REGION = new ImmutableRegion( Integer.MIN_VALUE, Integer.MIN_VALUE, Integer.MAX_VALUE, Integer.MAX_VALUE); int lox; int loy; int hix; int hiy; int endIndex; int[] bands; private static native void initIDs(); static { initIDs(); } /** * Adds the dimension <code>dim to the coordinate * <code>start with appropriate clipping. If * <code>dim is non-positive then the method returns * the start coordinate. If the sum overflows an integer * data type then the method returns <code>Integer.MAX_VALUE. */ public static int dimAdd(int start, int dim) { if (dim <= 0) return start; if ((dim += start) < start) return Integer.MAX_VALUE; return dim; } /** * Adds the delta {@code dv} to the value {@code v} with * appropriate clipping to the bounds of Integer resolution. * If the answer would be greater than {@code Integer.MAX_VALUE} * then {@code Integer.MAX_VALUE} is returned. * If the answer would be less than {@code Integer.MIN_VALUE} * then {@code Integer.MIN_VALUE} is returned. * Otherwise the sum is returned. */ public static int clipAdd(int v, int dv) { int newv = v + dv; if ((newv > v) != (dv > 0)) { newv = (dv < 0) ? Integer.MIN_VALUE : Integer.MAX_VALUE; } return newv; } /** * Multiply the scale factor {@code sv} and the value {@code v} with * appropriate clipping to the bounds of Integer resolution. If the answer * would be greater than {@code Integer.MAX_VALUE} then {@code * Integer.MAX_VALUE} is returned. If the answer would be less than {@code * Integer.MIN_VALUE} then {@code Integer.MIN_VALUE} is returned. Otherwise * the multiplication is returned. */ public static int clipScale(final int v, final double sv) { if (sv == 1.0) { return v; } final double newv = v * sv; if (newv < Integer.MIN_VALUE) { return Integer.MIN_VALUE; } if (newv > Integer.MAX_VALUE) { return Integer.MAX_VALUE; } return (int) Math.round(newv); } protected Region(int lox, int loy, int hix, int hiy) { this.lox = lox; this.loy = loy; this.hix = hix; this.hiy = hiy; } /** * Returns a Region object covering the pixels which would be * touched by a fill or clip operation on a Graphics implementation * on the specified Shape object under the optionally specified * AffineTransform object. * * @param s a non-null Shape object specifying the geometry enclosing * the pixels of interest * @param at an optional <code>AffineTransform to be applied to the * coordinates as they are returned in the iteration, or * <code>null if untransformed coordinates are desired */ public static Region getInstance(Shape s, AffineTransform at) { return getInstance(WHOLE_REGION, false, s, at); } /** * Returns a Region object covering the pixels which would be * touched by a fill or clip operation on a Graphics implementation * on the specified Shape object under the optionally specified * AffineTransform object further restricted by the specified * device bounds. * <p> * Note that only the bounds of the specified Region are used to * restrict the resulting Region. * If devBounds is non-rectangular and clipping to the specific * bands of devBounds is needed, then an intersection of the * resulting Region with devBounds must be performed in a * subsequent step. * * @param devBounds a non-null Region specifying some bounds to * clip the geometry to * @param s a non-null Shape object specifying the geometry enclosing * the pixels of interest * @param at an optional <code>AffineTransform to be applied to the * coordinates as they are returned in the iteration, or * <code>null if untransformed coordinates are desired */ public static Region getInstance(Region devBounds, Shape s, AffineTransform at) { return getInstance(devBounds, false, s, at); } /** * Returns a Region object covering the pixels which would be * touched by a fill or clip operation on a Graphics implementation * on the specified Shape object under the optionally specified * AffineTransform object further restricted by the specified * device bounds. * If the normalize parameter is true then coordinate normalization * is performed as per the 2D Graphics non-antialiasing implementation * of the VALUE_STROKE_NORMALIZE hint. * <p> * Note that only the bounds of the specified Region are used to * restrict the resulting Region. * If devBounds is non-rectangular and clipping to the specific * bands of devBounds is needed, then an intersection of the * resulting Region with devBounds must be performed in a * subsequent step. * * @param devBounds a non-null Region specifying some bounds to * clip the geometry to * @param normalize a boolean indicating whether or not to apply * normalization * @param s a non-null Shape object specifying the geometry enclosing * the pixels of interest * @param at an optional <code>AffineTransform to be applied to the * coordinates as they are returned in the iteration, or * <code>null if untransformed coordinates are desired */ public static Region getInstance(Region devBounds, boolean normalize, Shape s, AffineTransform at) { // Optimize for empty shapes to avoid involving the SpanIterator if (s instanceof RectangularShape && ((RectangularShape)s).isEmpty()) { return EMPTY_REGION; } int box[] = new int[4]; ShapeSpanIterator sr = new ShapeSpanIterator(normalize); try { sr.setOutputArea(devBounds); sr.appendPath(s.getPathIterator(at)); sr.getPathBox(box); Region r = Region.getInstance(box); r.appendSpans(sr); return r; } finally { sr.dispose(); } } /** * Returns a Region object with a rectangle of interest specified * by the indicated Rectangle object. * <p> * This method can also be used to create a simple rectangular * region. */ public static Region getInstance(Rectangle r) { return Region.getInstanceXYWH(r.x, r.y, r.width, r.height); } /** * Returns a Region object with a rectangle of interest specified * by the indicated rectangular area in x, y, width, height format. * <p> * This method can also be used to create a simple rectangular * region. */ public static Region getInstanceXYWH(int x, int y, int w, int h) { return Region.getInstanceXYXY(x, y, dimAdd(x, w), dimAdd(y, h)); } /** * Returns a Region object with a rectangle of interest specified * by the indicated span array. * <p> * This method can also be used to create a simple rectangular * region. */ public static Region getInstance(int box[]) { return new Region(box[0], box[1], box[2], box[3]); } /** * Returns a Region object with a rectangle of interest specified * by the indicated rectangular area in lox, loy, hix, hiy format. * <p> * This method can also be used to create a simple rectangular * region. */ public static Region getInstanceXYXY(int lox, int loy, int hix, int hiy) { return new Region(lox, loy, hix, hiy); } /** * Sets the rectangle of interest for storing and returning * region bands. * <p> * This method can also be used to initialize a simple rectangular * region. */ public void setOutputArea(Rectangle r) { setOutputAreaXYWH(r.x, r.y, r.width, r.height); } /** * Sets the rectangle of interest for storing and returning * region bands. The rectangle is specified in x, y, width, height * format and appropriate clipping is performed as per the method * <code>dimAdd. * <p> * This method can also be used to initialize a simple rectangular * region. */ public void setOutputAreaXYWH(int x, int y, int w, int h) { setOutputAreaXYXY(x, y, dimAdd(x, w), dimAdd(y, h)); } /** * Sets the rectangle of interest for storing and returning * region bands. The rectangle is specified as a span array. * <p> * This method can also be used to initialize a simple rectangular * region. */ public void setOutputArea(int box[]) { this.lox = box[0]; this.loy = box[1]; this.hix = box[2]; this.hiy = box[3]; } /** * Sets the rectangle of interest for storing and returning * region bands. The rectangle is specified in lox, loy, * hix, hiy format. * <p> * This method can also be used to initialize a simple rectangular * region. */ public void setOutputAreaXYXY(int lox, int loy, int hix, int hiy) { this.lox = lox; this.loy = loy; this.hix = hix; this.hiy = hiy; } /** * Appends the list of spans returned from the indicated * SpanIterator. Each span must be at a higher starting * Y coordinate than the previous data or it must have a * Y range equal to the highest Y band in the region and a * higher X coordinate than any of the spans in that band. */ public void appendSpans(SpanIterator si) { int[] box = new int[6]; while (si.nextSpan(box)) { appendSpan(box); } endRow(box); calcBBox(); } /** * Returns a Region object that represents the same list of rectangles as * the current Region object, scaled by the specified sx, sy factors. */ public Region getScaledRegion(final double sx, final double sy) { if (sx == 0 || sy == 0 || this == EMPTY_REGION) { return EMPTY_REGION; } if ((sx == 1.0 && sy == 1.0) || (this == WHOLE_REGION)) { return this; } int tlox = clipScale(lox, sx); int tloy = clipScale(loy, sy); int thix = clipScale(hix, sx); int thiy = clipScale(hiy, sy); Region ret = new Region(tlox, tloy, thix, thiy); int bands[] = this.bands; if (bands != null) { int end = endIndex; int newbands[] = new int[end]; int i = 0; // index for source bands int j = 0; // index for translated newbands int ncol; while (i < end) { int y1, y2; newbands[j++] = y1 = clipScale(bands[i++], sy); newbands[j++] = y2 = clipScale(bands[i++], sy); newbands[j++] = ncol = bands[i++]; int savej = j; if (y1 < y2) { while (--ncol >= 0) { int x1 = clipScale(bands[i++], sx); int x2 = clipScale(bands[i++], sx); if (x1 < x2) { newbands[j++] = x1; newbands[j++] = x2; } } } else { i += ncol * 2; } // Did we get any non-empty bands in this row? if (j > savej) { newbands[savej-1] = (j - savej) / 2; } else { j = savej - 3; } } if (j <= 5) { if (j < 5) { // No rows or bands were generated... ret.lox = ret.loy = ret.hix = ret.hiy = 0; } else { // Only generated one single rect in the end... ret.loy = newbands[0]; ret.hiy = newbands[1]; ret.lox = newbands[3]; ret.hix = newbands[4]; } // ret.endIndex and ret.bands were never initialized... // ret.endIndex = 0; // ret.newbands = null; } else { // Generated multiple bands and/or multiple rows... ret.endIndex = j; ret.bands = newbands; } } return ret; } /** * Returns a Region object that represents the same list of * rectangles as the current Region object, translated by * the specified dx, dy translation factors. */ public Region getTranslatedRegion(int dx, int dy) { if ((dx | dy) == 0) { return this; } int tlox = lox + dx; int tloy = loy + dy; int thix = hix + dx; int thiy = hiy + dy; if ((tlox > lox) != (dx > 0) || (tloy > loy) != (dy > 0) || (thix > hix) != (dx > 0) || (thiy > hiy) != (dy > 0)) { return getSafeTranslatedRegion(dx, dy); } Region ret = new Region(tlox, tloy, thix, thiy); int bands[] = this.bands; if (bands != null) { int end = endIndex; ret.endIndex = end; int newbands[] = new int[end]; ret.bands = newbands; int i = 0; int ncol; while (i < end) { newbands[i] = bands[i] + dy; i++; newbands[i] = bands[i] + dy; i++; newbands[i] = ncol = bands[i]; i++; while (--ncol >= 0) { newbands[i] = bands[i] + dx; i++; newbands[i] = bands[i] + dx; i++; } } } return ret; } private Region getSafeTranslatedRegion(int dx, int dy) { int tlox = clipAdd(lox, dx); int tloy = clipAdd(loy, dy); int thix = clipAdd(hix, dx); int thiy = clipAdd(hiy, dy); Region ret = new Region(tlox, tloy, thix, thiy); int bands[] = this.bands; if (bands != null) { int end = endIndex; int newbands[] = new int[end]; int i = 0; // index for source bands int j = 0; // index for translated newbands int ncol; while (i < end) { int y1, y2; newbands[j++] = y1 = clipAdd(bands[i++], dy); newbands[j++] = y2 = clipAdd(bands[i++], dy); newbands[j++] = ncol = bands[i++]; int savej = j; if (y1 < y2) { while (--ncol >= 0) { int x1 = clipAdd(bands[i++], dx); int x2 = clipAdd(bands[i++], dx); if (x1 < x2) { newbands[j++] = x1; newbands[j++] = x2; } } } else { i += ncol * 2; } // Did we get any non-empty bands in this row? if (j > savej) { newbands[savej-1] = (j - savej) / 2; } else { j = savej - 3; } } if (j <= 5) { if (j < 5) { // No rows or bands were generated... ret.lox = ret.loy = ret.hix = ret.hiy = 0; } else { // Only generated one single rect in the end... ret.loy = newbands[0]; ret.hiy = newbands[1]; ret.lox = newbands[3]; ret.hix = newbands[4]; } // ret.endIndex and ret.bands were never initialized... // ret.endIndex = 0; // ret.newbands = null; } else { // Generated multiple bands and/or multiple rows... ret.endIndex = j; ret.bands = newbands; } } return ret; } /** * Returns a Region object that represents the intersection of * this object with the specified Rectangle. The return value * may be this same object if no clipping occurs. */ public Region getIntersection(Rectangle r) { return getIntersectionXYWH(r.x, r.y, r.width, r.height); } /** * Returns a Region object that represents the intersection of * this object with the specified rectangular area. The return * value may be this same object if no clipping occurs. */ public Region getIntersectionXYWH(int x, int y, int w, int h) { return getIntersectionXYXY(x, y, dimAdd(x, w), dimAdd(y, h)); } /** * Returns a Region object that represents the intersection of * this object with the specified rectangular area. The return * value may be this same object if no clipping occurs. */ public Region getIntersectionXYXY(int lox, int loy, int hix, int hiy) { if (isInsideXYXY(lox, loy, hix, hiy)) { return this; } Region ret = new Region((lox < this.lox) ? this.lox : lox, (loy < this.loy) ? this.loy : loy, (hix > this.hix) ? this.hix : hix, (hiy > this.hiy) ? this.hiy : hiy); if (bands != null) { ret.appendSpans(this.getSpanIterator()); } return ret; } /** * Returns a Region object that represents the intersection of this * object with the specified Region object. * <p> * If {@code A} and {@code B} are both Region Objects and * <code>C = A.getIntersection(B); then a point will * be contained in {@code C} iff it is contained in both * {@code A} and {@code B}. * <p> * The return value may be this same object or the argument * Region object if no clipping occurs. */ public Region getIntersection(Region r) { if (this.isInsideQuickCheck(r)) { return this; } if (r.isInsideQuickCheck(this)) { return r; } Region ret = new Region((r.lox < this.lox) ? this.lox : r.lox, (r.loy < this.loy) ? this.loy : r.loy, (r.hix > this.hix) ? this.hix : r.hix, (r.hiy > this.hiy) ? this.hiy : r.hiy); if (!ret.isEmpty()) { ret.filterSpans(this, r, INCLUDE_COMMON); } return ret; } /** * Returns a Region object that represents the union of this * object with the specified Region object. * <p> * If {@code A} and {@code B} are both Region Objects and * <code>C = A.getUnion(B); then a point will * be contained in {@code C} iff it is contained in either * {@code A} or {@code B}. * <p> * The return value may be this same object or the argument * Region object if no augmentation occurs. */ public Region getUnion(Region r) { if (r.isEmpty() || r.isInsideQuickCheck(this)) { return this; } if (this.isEmpty() || this.isInsideQuickCheck(r)) { return r; } Region ret = new Region((r.lox > this.lox) ? this.lox : r.lox, (r.loy > this.loy) ? this.loy : r.loy, (r.hix < this.hix) ? this.hix : r.hix, (r.hiy < this.hiy) ? this.hiy : r.hiy); ret.filterSpans(this, r, INCLUDE_A | INCLUDE_B | INCLUDE_COMMON); return ret; } /** * Returns a Region object that represents the difference of the * specified Region object subtracted from this object. * <p> * If {@code A} and {@code B} are both Region Objects and * <code>C = A.getDifference(B); then a point will * be contained in {@code C} iff it is contained in * {@code A} but not contained in {@code B}. * <p> * The return value may be this same object or the argument * Region object if no clipping occurs. */ public Region getDifference(Region r) { if (!r.intersectsQuickCheck(this)) { return this; } if (this.isInsideQuickCheck(r)) { return EMPTY_REGION; } Region ret = new Region(this.lox, this.loy, this.hix, this.hiy); ret.filterSpans(this, r, INCLUDE_A); return ret; } /** * Returns a Region object that represents the exclusive or of this * object with the specified Region object. * <p> * If {@code A} and {@code B} are both Region Objects and * <code>C = A.getExclusiveOr(B); then a point will * be contained in {@code C} iff it is contained in either * {@code A} or {@code B}, but not if it is contained in both. * <p> * The return value may be this same object or the argument * Region object if either is empty. */ public Region getExclusiveOr(Region r) { if (r.isEmpty()) { return this; } if (this.isEmpty()) { return r; } Region ret = new Region((r.lox > this.lox) ? this.lox : r.lox, (r.loy > this.loy) ? this.loy : r.loy, (r.hix < this.hix) ? this.hix : r.hix, (r.hiy < this.hiy) ? this.hiy : r.hiy); ret.filterSpans(this, r, INCLUDE_A | INCLUDE_B); return ret; } static final int INCLUDE_A = 1; static final int INCLUDE_B = 2; static final int INCLUDE_COMMON = 4; private void filterSpans(Region ra, Region rb, int flags) { int abands[] = ra.bands; int bbands[] = rb.bands; if (abands == null) { abands = new int[] {ra.loy, ra.hiy, 1, ra.lox, ra.hix}; } if (bbands == null) { bbands = new int[] {rb.loy, rb.hiy, 1, rb.lox, rb.hix}; } int box[] = new int[6]; int acolstart = 0; int ay1 = abands[acolstart++]; int ay2 = abands[acolstart++]; int acolend = abands[acolstart++]; acolend = acolstart + 2 * acolend; int bcolstart = 0; int by1 = bbands[bcolstart++]; int by2 = bbands[bcolstart++]; int bcolend = bbands[bcolstart++]; bcolend = bcolstart + 2 * bcolend; int y = loy; while (y < hiy) { if (y >= ay2) { if (acolend < ra.endIndex) { acolstart = acolend; ay1 = abands[acolstart++]; ay2 = abands[acolstart++]; acolend = abands[acolstart++]; acolend = acolstart + 2 * acolend; } else { if ((flags & INCLUDE_B) == 0) break; ay1 = ay2 = hiy; } continue; } if (y >= by2) { if (bcolend < rb.endIndex) { bcolstart = bcolend; by1 = bbands[bcolstart++]; by2 = bbands[bcolstart++]; bcolend = bbands[bcolstart++]; bcolend = bcolstart + 2 * bcolend; } else { if ((flags & INCLUDE_A) == 0) break; by1 = by2 = hiy; } continue; } int yend; if (y < by1) { if (y < ay1) { y = Math.min(ay1, by1); continue; } // We are in a set of rows that belong only to A yend = Math.min(ay2, by1); if ((flags & INCLUDE_A) != 0) { box[1] = y; box[3] = yend; int acol = acolstart; while (acol < acolend) { box[0] = abands[acol++]; box[2] = abands[acol++]; appendSpan(box); } } } else if (y < ay1) { // We are in a set of rows that belong only to B yend = Math.min(by2, ay1); if ((flags & INCLUDE_B) != 0) { box[1] = y; box[3] = yend; int bcol = bcolstart; while (bcol < bcolend) { box[0] = bbands[bcol++]; box[2] = bbands[bcol++]; appendSpan(box); } } } else { // We are in a set of rows that belong to both A and B yend = Math.min(ay2, by2); box[1] = y; box[3] = yend; int acol = acolstart; int bcol = bcolstart; int ax1 = abands[acol++]; int ax2 = abands[acol++]; int bx1 = bbands[bcol++]; int bx2 = bbands[bcol++]; int x = Math.min(ax1, bx1); if (x < lox) x = lox; while (x < hix) { if (x >= ax2) { if (acol < acolend) { ax1 = abands[acol++]; ax2 = abands[acol++]; } else { if ((flags & INCLUDE_B) == 0) break; ax1 = ax2 = hix; } continue; } if (x >= bx2) { if (bcol < bcolend) { bx1 = bbands[bcol++]; bx2 = bbands[bcol++]; } else { if ((flags & INCLUDE_A) == 0) break; bx1 = bx2 = hix; } continue; } int xend; boolean appendit; if (x < bx1) { if (x < ax1) { xend = Math.min(ax1, bx1); appendit = false; } else { xend = Math.min(ax2, bx1); appendit = ((flags & INCLUDE_A) != 0); } } else if (x < ax1) { xend = Math.min(ax1, bx2); appendit = ((flags & INCLUDE_B) != 0); } else { xend = Math.min(ax2, bx2); appendit = ((flags & INCLUDE_COMMON) != 0); } if (appendit) { box[0] = x; box[2] = xend; appendSpan(box); } x = xend; } } y = yend; } endRow(box); calcBBox(); } /** * Returns a Region object that represents the bounds of the * intersection of this object with the bounds of the specified * Region object. * <p> * The return value may be this same object if no clipping occurs * and this Region is rectangular. */ public Region getBoundsIntersection(Rectangle r) { return getBoundsIntersectionXYWH(r.x, r.y, r.width, r.height); } /** * Returns a Region object that represents the bounds of the * intersection of this object with the bounds of the specified * rectangular area in x, y, width, height format. * <p> * The return value may be this same object if no clipping occurs * and this Region is rectangular. */ public Region getBoundsIntersectionXYWH(int x, int y, int w, int h) { return getBoundsIntersectionXYXY(x, y, dimAdd(x, w), dimAdd(y, h)); } /** * Returns a Region object that represents the bounds of the * intersection of this object with the bounds of the specified * rectangular area in lox, loy, hix, hiy format. * <p> * The return value may be this same object if no clipping occurs * and this Region is rectangular. */ public Region getBoundsIntersectionXYXY(int lox, int loy, int hix, int hiy) { if (this.bands == null && this.lox >= lox && this.loy >= loy && this.hix <= hix && this.hiy <= hiy) { return this; } return new Region((lox < this.lox) ? this.lox : lox, (loy < this.loy) ? this.loy : loy, (hix > this.hix) ? this.hix : hix, (hiy > this.hiy) ? this.hiy : hiy); } /** * Returns a Region object that represents the intersection of * this object with the bounds of the specified Region object. * <p> * The return value may be this same object or the argument * Region object if no clipping occurs and the Regions are * rectangular. */ public Region getBoundsIntersection(Region r) { if (this.encompasses(r)) { return r; } if (r.encompasses(this)) { return this; } return new Region((r.lox < this.lox) ? this.lox : r.lox, (r.loy < this.loy) ? this.loy : r.loy, (r.hix > this.hix) ? this.hix : r.hix, (r.hiy > this.hiy) ? this.hiy : r.hiy); } /** * Appends a single span defined by the 4 parameters * spanlox, spanloy, spanhix, spanhiy. * This span must be at a higher starting Y coordinate than * the previous data or it must have a Y range equal to the * highest Y band in the region and a higher X coordinate * than any of the spans in that band. */ private void appendSpan(int box[]) { int spanlox, spanloy, spanhix, spanhiy; if ((spanlox = box[0]) < lox) spanlox = lox; if ((spanloy = box[1]) < loy) spanloy = loy; if ((spanhix = box[2]) > hix) spanhix = hix; if ((spanhiy = box[3]) > hiy) spanhiy = hiy; if (spanhix <= spanlox || spanhiy <= spanloy) { return; } int curYrow = box[4]; if (endIndex == 0 || spanloy >= bands[curYrow + 1]) { if (bands == null) { bands = new int[INIT_SIZE]; } else { needSpace(5); endRow(box); curYrow = box[4]; } bands[endIndex++] = spanloy; bands[endIndex++] = spanhiy; bands[endIndex++] = 0; } else if (spanloy == bands[curYrow] && spanhiy == bands[curYrow + 1] && spanlox >= bands[endIndex - 1]) { if (spanlox == bands[endIndex - 1]) { bands[endIndex - 1] = spanhix; return; } needSpace(2); } else { throw new InternalError("bad span"); } bands[endIndex++] = spanlox; bands[endIndex++] = spanhix; bands[curYrow + 2]++; } private void needSpace(int num) { if (endIndex + num >= bands.length) { int[] newbands = new int[bands.length + GROW_SIZE]; System.arraycopy(bands, 0, newbands, 0, endIndex); bands = newbands; } } private void endRow(int box[]) { int cur = box[4]; int prev = box[5]; if (cur > prev) { int[] bands = this.bands; if (bands[prev + 1] == bands[cur] && bands[prev + 2] == bands[cur + 2]) { int num = bands[cur + 2] * 2; cur += 3; prev += 3; while (num > 0) { if (bands[cur++] != bands[prev++]) { break; } num--; } if (num == 0) { // prev == box[4] bands[box[5] + 1] = bands[prev + 1]; endIndex = prev; return; } } } box[5] = box[4]; box[4] = endIndex; } private void calcBBox() { int[] bands = this.bands; if (endIndex <= 5) { if (endIndex == 0) { lox = loy = hix = hiy = 0; } else { loy = bands[0]; hiy = bands[1]; lox = bands[3]; hix = bands[4]; endIndex = 0; } this.bands = null; return; } int lox = this.hix; int hix = this.lox; int hiyindex = 0; int i = 0; while (i < endIndex) { hiyindex = i; int numbands = bands[i + 2]; i += 3; if (lox > bands[i]) { lox = bands[i]; } i += numbands * 2; if (hix < bands[i - 1]) { hix = bands[i - 1]; } } this.lox = lox; this.loy = bands[0]; this.hix = hix; this.hiy = bands[hiyindex + 1]; } /** * Returns the lowest X coordinate in the Region. */ public final int getLoX() { return lox; } /** * Returns the lowest Y coordinate in the Region. */ public final int getLoY() { return loy; } /** * Returns the highest X coordinate in the Region. */ public final int getHiX() { return hix; } /** * Returns the highest Y coordinate in the Region. */ public final int getHiY() { return hiy; } /** * Returns the width of this Region clipped to the range (0 - MAX_INT). */ public final int getWidth() { if (hix < lox) return 0; int w; if ((w = hix - lox) < 0) { w = Integer.MAX_VALUE; } return w; } /** * Returns the height of this Region clipped to the range (0 - MAX_INT). */ public final int getHeight() { if (hiy < loy) return 0; int h; if ((h = hiy - loy) < 0) { h = Integer.MAX_VALUE; } return h; } /** * Returns true iff this Region encloses no area. */ public boolean isEmpty() { return (hix <= lox || hiy <= loy); } /** * Returns true iff this Region represents a single simple * rectangular area. */ public boolean isRectangular() { return (bands == null); } /** * Returns true iff this Region contains the specified coordinate. */ public boolean contains(int x, int y) { if (x < lox || x >= hix || y < loy || y >= hiy) return false; if (bands == null) return true; int i = 0; while (i < endIndex) { if (y < bands[i++]) { return false; } if (y >= bands[i++]) { int numspans = bands[i++]; i += numspans * 2; } else { int end = bands[i++]; end = i + end * 2; while (i < end) { if (x < bands[i++]) return false; if (x < bands[i++]) return true; } return false; } } return false; } /** * Returns true iff this Region lies inside the indicated * rectangular area specified in x, y, width, height format * with appropriate clipping performed as per the dimAdd method. */ public boolean isInsideXYWH(int x, int y, int w, int h) { return isInsideXYXY(x, y, dimAdd(x, w), dimAdd(y, h)); } /** * Returns true iff this Region lies inside the indicated * rectangular area specified in lox, loy, hix, hiy format. */ public boolean isInsideXYXY(int lox, int loy, int hix, int hiy) { return (this.lox >= lox && this.loy >= loy && this.hix <= hix && this.hiy <= hiy); } /** * Quickly checks if this Region lies inside the specified * Region object. * <p> * This method will return false if the specified Region * object is not a simple rectangle. */ public boolean isInsideQuickCheck(Region r) { return (r.bands == null && r.lox <= this.lox && r.loy <= this.loy && r.hix >= this.hix && r.hiy >= this.hiy); } /** * Quickly checks if this Region intersects the specified * rectangular area specified in lox, loy, hix, hiy format. * <p> * This method tests only against the bounds of this region * and does not bother to test if the rectangular region * actually intersects any bands. */ public boolean intersectsQuickCheckXYXY(int lox, int loy, int hix, int hiy) { return (hix > this.lox && lox < this.hix && hiy > this.loy && loy < this.hiy); } /** * Quickly checks if this Region intersects the specified * Region object. * <p> * This method tests only against the bounds of this region * and does not bother to test if the rectangular region * actually intersects any bands. */ public boolean intersectsQuickCheck(Region r) { return (r.hix > this.lox && r.lox < this.hix && r.hiy > this.loy && r.loy < this.hiy); } /** * Quickly checks if this Region surrounds the specified * Region object. * <p> * This method will return false if this Region object is * not a simple rectangle. */ public boolean encompasses(Region r) { return (this.bands == null && this.lox <= r.lox && this.loy <= r.loy && this.hix >= r.hix && this.hiy >= r.hiy); } /** * Quickly checks if this Region surrounds the specified * rectangular area specified in x, y, width, height format. * <p> * This method will return false if this Region object is * not a simple rectangle. */ public boolean encompassesXYWH(int x, int y, int w, int h) { return encompassesXYXY(x, y, dimAdd(x, w), dimAdd(y, h)); } /** * Quickly checks if this Region surrounds the specified * rectangular area specified in lox, loy, hix, hiy format. * <p> * This method will return false if this Region object is * not a simple rectangle. */ public boolean encompassesXYXY(int lox, int loy, int hix, int hiy) { return (this.bands == null && this.lox <= lox && this.loy <= loy && this.hix >= hix && this.hiy >= hiy); } /** * Gets the bbox of the available spans, clipped to the OutputArea. */ public void getBounds(int pathbox[]) { pathbox[0] = lox; pathbox[1] = loy; pathbox[2] = hix; pathbox[3] = hiy; } /** * Clips the indicated bbox array to the bounds of this Region. */ public void clipBoxToBounds(int bbox[]) { if (bbox[0] < lox) bbox[0] = lox; if (bbox[1] < loy) bbox[1] = loy; if (bbox[2] > hix) bbox[2] = hix; if (bbox[3] > hiy) bbox[3] = hiy; } /** * Gets an iterator object to iterate over the spans in this region. */ public RegionIterator getIterator() { return new RegionIterator(this); } /** * Gets a span iterator object that iterates over the spans in this region */ public SpanIterator getSpanIterator() { return new RegionSpanIterator(this); } /** * Gets a span iterator object that iterates over the spans in this region * but clipped to the bounds given in the argument (xlo, ylo, xhi, yhi). */ public SpanIterator getSpanIterator(int bbox[]) { SpanIterator result = getSpanIterator(); result.intersectClipBox(bbox[0], bbox[1], bbox[2], bbox[3]); return result; } /** * Returns a SpanIterator that is the argument iterator filtered by * this region. */ public SpanIterator filter(SpanIterator si) { if (bands == null) { si.intersectClipBox(lox, loy, hix, hiy); } else { si = new RegionClipSpanIterator(this, si); } return si; } public String toString() { StringBuffer sb = new StringBuffer(); sb.append("Region[["); sb.append(lox); sb.append(", "); sb.append(loy); sb.append(" => "); sb.append(hix); sb.append(", "); sb.append(hiy); sb.append("]"); if (bands != null) { int col = 0; while (col < endIndex) { sb.append("y{"); sb.append(bands[col++]); sb.append(","); sb.append(bands[col++]); sb.append("}["); int end = bands[col++]; end = col + end * 2; while (col < end) { sb.append("x("); sb.append(bands[col++]); sb.append(", "); sb.append(bands[col++]); sb.append(")"); } sb.append("]"); } } sb.append("]"); return sb.toString(); } public int hashCode() { return (isEmpty() ? 0 : (lox * 3 + loy * 5 + hix * 7 + hiy * 9)); } public boolean equals(Object o) { if (!(o instanceof Region)) { return false; } Region r = (Region) o; if (this.isEmpty()) { return r.isEmpty(); } else if (r.isEmpty()) { return false; } if (r.lox != this.lox || r.loy != this.loy || r.hix != this.hix || r.hiy != this.hiy) { return false; } if (this.bands == null) { return (r.bands == null); } else if (r.bands == null) { return false; } if (this.endIndex != r.endIndex) { return false; } int abands[] = this.bands; int bbands[] = r.bands; for (int i = 0; i < endIndex; i++) { if (abands[i] != bbands[i]) { return false; } } return true; } } Other Java examples (source code examples)Here is a short list of links related to this Java Region.java source code file: |
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