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Java example source code file (RegionClipSpanIterator.java)

This example Java source code file (RegionClipSpanIterator.java) is included in the alvinalexander.com "Java Source Code Warehouse" project. The intent of this project is to help you "Learn Java by Example" TM.

Learn more about this Java project at its project page.

Java - Java tags/keywords

awt, geometry, region, regionclipspaniterator, regioniterator, spaniterator

The RegionClipSpanIterator.java Java example source code

/*
 * Copyright (c) 1999, Oracle and/or its affiliates. All rights reserved.
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
 *
 * This code is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License version 2 only, as
 * published by the Free Software Foundation.  Oracle designates this
 * particular file as subject to the "Classpath" exception as provided
 * by Oracle in the LICENSE file that accompanied this code.
 *
 * This code is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
 * version 2 for more details (a copy is included in the LICENSE file that
 * accompanied this code).
 *
 * You should have received a copy of the GNU General Public License version
 * 2 along with this work; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
 *
 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
 * or visit www.oracle.com if you need additional information or have any
 * questions.
 */

package sun.java2d.pipe;

import java.awt.geom.PathIterator;
import java.awt.Rectangle;

/**
 * This class clips a SpanIterator to a Region and outputs the
 * resulting spans as another SpanIterator.
 *
 * Spans are output in the usual y/x order, unless the input span
 * iterator doesn't conform to this order, or the iterator's span
 * straddle more than one band of the Region used for clipping.
 *
 * Principle of operation:
 *
 * The iterator maintains a several cursors onto the RegionIterator
 * in order to avoid having to buffer spans from the SpanIterator.
 * They are:
 *  resetState    The initial state of the RegionIterator
 *  lwm             Low Water Mark, a running start point for
 *                  processing each band. Usually goes down, but
 *                  can be reset to resetState if a span has a lower
 *                  start coordinate than the previous one.
 *  row             The start of the current band of the RegionIterator
 *  box             The current span of the current row
 *
 * The main nextSpan() loop implements a coroutine like structure, with
 * three producers to get the next span, row and box calling each other
 * to iterate through the span iterator and region.
 *
 * REMIND: Needs a native implementation!
 */
public class RegionClipSpanIterator implements SpanIterator {

    // The inputs to the filter
    Region rgn;
    SpanIterator spanIter;

    // The cursors that track the progress through the region
    RegionIterator resetState;
    RegionIterator lwm;
    RegionIterator row;
    RegionIterator box;

    // The bounds of the current span iterator span
    int spanlox, spanhix, spanloy, spanhiy;

    // The extent of the region band marking the low water mark
    int lwmloy, lwmhiy;

    // The bounds of the current region box
    int rgnlox, rgnloy, rgnhix, rgnhiy;

    // The bounding box of the input Region. Used for click
    // rejection of iterator spans
    int rgnbndslox, rgnbndsloy, rgnbndshix, rgnbndshiy;

    // The array used to hold coordinates from the region iterator
    int rgnbox[] = new int[4];

    // The array used to hold coordinates from the span iterator
    int spanbox[] = new int[4];

    // True if the next iterator span should be read on the next
    // iteration of the main nextSpan() loop
    boolean doNextSpan;

    // True if the next region box should be read on the next
    // iteration of the main nextSpan() loop
    boolean doNextBox;

    // True if there are no more spans or the Region is empty
    boolean done = false;

    /*
     * Creates an instance that filters the spans generated by
     * spanIter through the region described by rgn.
     */
    public RegionClipSpanIterator(Region rgn, SpanIterator spanIter) {

        this.spanIter = spanIter;

        resetState = rgn.getIterator();
        lwm = resetState.createCopy();

        if (!lwm.nextYRange(rgnbox)) {
            done = true;
            return;
        }

        rgnloy = lwmloy = rgnbox[1];
        rgnhiy = lwmhiy = rgnbox[3];

        rgn.getBounds(rgnbox);
        rgnbndslox = rgnbox[0];
        rgnbndsloy = rgnbox[1];
        rgnbndshix = rgnbox[2];
        rgnbndshiy = rgnbox[3];
        if (rgnbndslox >= rgnbndshix ||
            rgnbndsloy >= rgnbndshiy) {
            done = true;
            return;
        }

        this.rgn = rgn;


        row = lwm.createCopy();
        box = row.createCopy();
        doNextSpan = true;
        doNextBox = false;
    }

    /*
     * Gets the bbox of the available path segments, clipped to the
     * Region.
     */
    public void getPathBox(int pathbox[]) {
        int[] rgnbox = new int[4];
        rgn.getBounds(rgnbox);
        spanIter.getPathBox(pathbox);

        if (pathbox[0] < rgnbox[0]) {
            pathbox[0] = rgnbox[0];
        }

        if (pathbox[1] < rgnbox[1]) {
            pathbox[1] = rgnbox[1];
        }

        if (pathbox[2] > rgnbox[2]) {
            pathbox[2] = rgnbox[2];
        }

        if (pathbox[3] > rgnbox[3]) {
            pathbox[3] = rgnbox[3];
        }
}

    /*
     * Intersects the path box with the given bbox.
     * Returned spans are clipped to this region, or discarded
     * altogether if they lie outside it.
     */
    public void intersectClipBox(int lox, int loy, int hix, int hiy) {
        spanIter.intersectClipBox(lox, loy, hix, hiy);
    }


    /*
     * Fetches the next span that needs to be operated on.
     * If the return value is false then there are no more spans.
     */
    public boolean nextSpan(int resultbox[]) {
        if (done) {
            return false;
        }

        int resultlox, resultloy, resulthix, resulthiy;
        boolean doNextRow = false;

        // REMIND: Cache the coordinate inst vars used in this loop
        // in locals vars.
        while (true) {
            // We've exhausted the current span so get the next one
            if (doNextSpan) {
                if (!spanIter.nextSpan(spanbox)) {
                    done = true;
                    return false;
                } else {
                    spanlox = spanbox[0];
                    // Clip out spans that lie outside of the rgn's bounds
                    if (spanlox >= rgnbndshix) {
                        continue;
                    }

                    spanloy = spanbox[1];
                    if (spanloy >= rgnbndshiy) {
                        continue;
                    }

                    spanhix = spanbox[2];
                    if (spanhix <= rgnbndslox) {
                        continue;
                    }

                    spanhiy = spanbox[3];
                    if (spanhiy <= rgnbndsloy) {
                        continue;
                    }
                }
                // If the span starts higher up than the low-water mark,
                // reset the lwm. This can only happen if spans aren't
                // returned in strict y/x order, or the first time through.
                if (lwmloy > spanloy) {
                    lwm.copyStateFrom(resetState);
                    lwm.nextYRange(rgnbox);
                    lwmloy = rgnbox[1];
                    lwmhiy = rgnbox[3];
                }
                // Skip to the first rgn row whose bottom edge is
                // below the top of the current span. This will only
                // execute >0 times when the current span starts in a
                // lower region row than the previous one, or possibly the
                // first time through.
                while (lwmhiy <= spanloy) {
                    if (!lwm.nextYRange(rgnbox))
                        break;
                    lwmloy = rgnbox[1];
                    lwmhiy = rgnbox[3];
                }
                // If the row overlaps the span, process it, otherwise
                // fetch another span
                if (lwmhiy > spanloy && lwmloy < spanhiy) {
                    // Update the current row if it's different from the
                    // new lwm
                    if (rgnloy != lwmloy) {
                        row.copyStateFrom(lwm);
                        rgnloy = lwmloy;
                        rgnhiy = lwmhiy;
                    }
                    box.copyStateFrom(row);
                    doNextBox = true;
                    doNextSpan = false;
                }
                continue;
            }

            // The current row's spans are exhausted, do the next one
            if (doNextRow) {
                // Next time we either do the next span or the next box
                doNextRow = false;
                // Get the next row
                boolean ok = row.nextYRange(rgnbox);
                // If there was one, update the bounds
                if (ok) {
                    rgnloy = rgnbox[1];
                    rgnhiy = rgnbox[3];
                }
                if (!ok || rgnloy >= spanhiy) {
                    // If we've exhausted the rows or this one is below the span,
                    // go onto the next span
                    doNextSpan = true;
                }
                else {
                    // Otherwise get the first box on this row
                    box.copyStateFrom(row);
                    doNextBox = true;
                }
                continue;
            }

            // Process the next box in the current row
            if (doNextBox) {
                boolean ok = box.nextXBand(rgnbox);
                if (ok) {
                    rgnlox = rgnbox[0];
                    rgnhix = rgnbox[2];
                }
                if (!ok || rgnlox >= spanhix) {
                    // If there was no next rgn span or it's beyond the
                    // source span, go onto the next row or span
                    doNextBox = false;
                    if (rgnhiy >= spanhiy) {
                        // If the current row totally overlaps the span,
                        // go onto the next span
                        doNextSpan = true;
                    } else {
                        // otherwise go onto the next rgn row
                        doNextRow = true;
                    }
                } else {
                    // Otherwise, if the new rgn span overlaps the
                    // spanbox, no need to get another box
                    doNextBox = rgnhix <= spanlox;
                }
                continue;
            }

            // Prepare to do the next box either on this call or
            // or the subsequent one
            doNextBox = true;

            // Clip the current span against the current box
            if (spanlox > rgnlox) {
                resultlox = spanlox;
            }
            else {
                resultlox = rgnlox;
            }

            if (spanloy > rgnloy) {
                resultloy = spanloy;
            }
            else {
                resultloy = rgnloy;
            }

            if (spanhix < rgnhix) {
                resulthix = spanhix;
            }
            else {
                resulthix = rgnhix;
            }

            if (spanhiy < rgnhiy) {
                resulthiy = spanhiy;
            }
            else {
                resulthiy = rgnhiy;
            }

            // If the result is empty, try then next box
            // otherwise return the box.
            // REMIND: I think by definition it's non-empty
            // if we're here. Need to think about this some more.
            if (resultlox >= resulthix ||
                resultloy >= resulthiy) {
                    continue;
            }
            else {
                    break;
            }
        }

        resultbox[0] = resultlox;
        resultbox[1] = resultloy;
        resultbox[2] = resulthix;
        resultbox[3] = resulthiy;
        return true;

    }


    /**
     * This method tells the iterator that it may skip all spans
     * whose Y range is completely above the indicated Y coordinate.
     */
    public void skipDownTo(int y) {
        spanIter.skipDownTo(y);
    }

    /**
     * This method returns a native pointer to a function block that
     * can be used by a native method to perform the same iteration
     * cycle that the above methods provide while avoiding upcalls to
     * the Java object.
     * The definition of the structure whose pointer is returned by
     * this method is defined in:
     * <pre>
     *     src/share/native/sun/java2d/pipe/SpanIterator.h
     * </pre>
     */
    public long getNativeIterator() {
        return 0;
    }

    /*
     * Cleans out all internal data structures.
     */
    //public native void dispose();

    protected void finalize() {
        //dispose();
    }

}

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