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Java example source code file (IOVecWrapper.java)

This example Java source code file (IOVecWrapper.java) is included in the alvinalexander.com "Java Source Code Warehouse" project. The intent of this project is to help you "Learn Java by Example" TM.

Learn more about this Java project at its project page.

Java - Java tags/keywords

allocatednativeobject, base_offset, bytebuffer, deallocator, iovecwrapper, len_offset, nio, runnable, size_iovec, threadlocal

The IOVecWrapper.java Java example source code

/*
 * Copyright (c) 2000, 2010, Oracle and/or its affiliates. All rights reserved.
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
 *
 * This code is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License version 2 only, as
 * published by the Free Software Foundation.  Oracle designates this
 * particular file as subject to the "Classpath" exception as provided
 * by Oracle in the LICENSE file that accompanied this code.
 *
 * This code is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
 * version 2 for more details (a copy is included in the LICENSE file that
 * accompanied this code).
 *
 * You should have received a copy of the GNU General Public License version
 * 2 along with this work; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
 *
 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
 * or visit www.oracle.com if you need additional information or have any
 * questions.
 */

package sun.nio.ch;

import java.nio.ByteBuffer;
import sun.misc.*;


/**
 * Manipulates a native array of iovec structs on Solaris:
 *
 * typedef struct iovec {
 *    caddr_t  iov_base;
      int      iov_len;
 * } iovec_t;
 *
 * @author Mike McCloskey
 * @since 1.4
 */

class IOVecWrapper {

    // Miscellaneous constants
    private static final int BASE_OFFSET = 0;
    private static final int LEN_OFFSET;
    private static final int SIZE_IOVEC;

    // The iovec array
    private final AllocatedNativeObject vecArray;

    // Number of elements in iovec array
    private final int size;

    // Buffers and position/remaining corresponding to elements in iovec array
    private final ByteBuffer[] buf;
    private final int[] position;
    private final int[] remaining;

    // Shadow buffers for cases when original buffer is substituted
    private final ByteBuffer[] shadow;

    // Base address of this array
    final long address;

    // Address size in bytes
    static int addressSize;

    private static class Deallocator implements Runnable {
        private final AllocatedNativeObject obj;
        Deallocator(AllocatedNativeObject obj) {
            this.obj = obj;
        }
        public void run() {
            obj.free();
        }
    }

    // per thread IOVecWrapper
    private static final ThreadLocal<IOVecWrapper> cached =
        new ThreadLocal<IOVecWrapper>();

    private IOVecWrapper(int size) {
        this.size      = size;
        this.buf       = new ByteBuffer[size];
        this.position  = new int[size];
        this.remaining = new int[size];
        this.shadow    = new ByteBuffer[size];
        this.vecArray  = new AllocatedNativeObject(size * SIZE_IOVEC, false);
        this.address   = vecArray.address();
    }

    static IOVecWrapper get(int size) {
        IOVecWrapper wrapper = cached.get();
        if (wrapper != null && wrapper.size < size) {
            // not big enough; eagerly release memory
            wrapper.vecArray.free();
            wrapper = null;
        }
        if (wrapper == null) {
            wrapper = new IOVecWrapper(size);
            Cleaner.create(wrapper, new Deallocator(wrapper.vecArray));
            cached.set(wrapper);
        }
        return wrapper;
    }

    void setBuffer(int i, ByteBuffer buf, int pos, int rem) {
        this.buf[i] = buf;
        this.position[i] = pos;
        this.remaining[i] = rem;
    }

    void setShadow(int i, ByteBuffer buf) {
        shadow[i] = buf;
    }

    ByteBuffer getBuffer(int i) {
        return buf[i];
    }

    int getPosition(int i) {
        return position[i];
    }

    int getRemaining(int i) {
        return remaining[i];
    }

    ByteBuffer getShadow(int i) {
        return shadow[i];
    }

    void clearRefs(int i) {
        buf[i] = null;
        shadow[i] = null;
    }

    void putBase(int i, long base) {
        int offset = SIZE_IOVEC * i + BASE_OFFSET;
        if (addressSize == 4)
            vecArray.putInt(offset, (int)base);
        else
            vecArray.putLong(offset, base);
    }

    void putLen(int i, long len) {
        int offset = SIZE_IOVEC * i + LEN_OFFSET;
        if (addressSize == 4)
            vecArray.putInt(offset, (int)len);
        else
            vecArray.putLong(offset, len);
    }

    static {
        addressSize = Util.unsafe().addressSize();
        LEN_OFFSET = addressSize;
        SIZE_IOVEC = (short) (addressSize * 2);
    }
}

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