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Java example source code file (PSPathGraphics.java)

This example Java source code file (PSPathGraphics.java) is included in the alvinalexander.com "Java Source Code Warehouse" project. The intent of this project is to help you "Learn Java by Example" TM.

Learn more about this Java project at its project page.

Java - Java tags/keywords

affinetransform, area, awt, bufferedimage, bytecomponentraster, color, default_user_res, font, geometry, image, pageformat, print, printable, printing, proxygraphics2d, pspathgraphics, psprinterjob, rectangle2d, shape, textlayout

The PSPathGraphics.java Java example source code

/*
 * Copyright (c) 1998, 2013, Oracle and/or its affiliates. All rights reserved.
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
 *
 * This code is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License version 2 only, as
 * published by the Free Software Foundation.  Oracle designates this
 * particular file as subject to the "Classpath" exception as provided
 * by Oracle in the LICENSE file that accompanied this code.
 *
 * This code is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
 * version 2 for more details (a copy is included in the LICENSE file that
 * accompanied this code).
 *
 * You should have received a copy of the GNU General Public License version
 * 2 along with this work; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
 *
 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
 * or visit www.oracle.com if you need additional information or have any
 * questions.
 */

package sun.print;

import java.awt.Color;
import java.awt.Font;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.Image;
import java.awt.Shape;
import java.awt.Transparency;

import java.awt.font.FontRenderContext;
import java.awt.font.TextLayout;

import java.awt.geom.AffineTransform;
import java.awt.geom.Area;
import java.awt.geom.PathIterator;
import java.awt.geom.Point2D;
import java.awt.geom.Rectangle2D;
import java.awt.geom.Line2D;

import java.awt.image.BufferedImage;
import sun.awt.image.ByteComponentRaster;

import java.awt.print.PageFormat;
import java.awt.print.Printable;
import java.awt.print.PrinterException;
import java.awt.print.PrinterJob;

/**
 * This class converts paths into PostScript
 * by breaking all graphics into fills and
 * clips of paths.
 */

class PSPathGraphics extends PathGraphics {

    /**
     * For a drawing application the initial user space
     * resolution is 72dpi.
     */
    private static final int DEFAULT_USER_RES = 72;

    PSPathGraphics(Graphics2D graphics, PrinterJob printerJob,
                   Printable painter, PageFormat pageFormat, int pageIndex,
                   boolean canRedraw) {
        super(graphics, printerJob, painter, pageFormat, pageIndex, canRedraw);
    }

    /**
     * Creates a new <code>Graphics object that is
     * a copy of this <code>Graphics object.
     * @return     a new graphics context that is a copy of
     *                       this graphics context.
     * @since      JDK1.0
     */
    public Graphics create() {

        return new PSPathGraphics((Graphics2D) getDelegate().create(),
                                  getPrinterJob(),
                                  getPrintable(),
                                  getPageFormat(),
                                  getPageIndex(),
                                  canDoRedraws());
    }


    /**
     * Override the inherited implementation of fill
     * so that we can generate PostScript in user space
     * rather than device space.
     */
    public void fill(Shape s, Color color) {
        deviceFill(s.getPathIterator(new AffineTransform()), color);
    }

    /**
     * Draws the text given by the specified string, using this
     * graphics context's current font and color. The baseline of the
     * first character is at position (<i>x, y) in this
     * graphics context's coordinate system.
     * @param       str      the string to be drawn.
     * @param       x        the <i>x coordinate.
     * @param       y        the <i>y coordinate.
     * @see         java.awt.Graphics#drawBytes
     * @see         java.awt.Graphics#drawChars
     * @since       JDK1.0
     */
    public void drawString(String str, int x, int y) {
        drawString(str, (float) x, (float) y);
    }

    /**
     * Renders the text specified by the specified <code>String,
     * using the current <code>Font and Paint attributes
     * in the <code>Graphics2D context.
     * The baseline of the first character is at position
     * (<i>x, y) in the User Space.
     * The rendering attributes applied include the <code>Clip,
     * <code>Transform, Paint, Font and
     * <code>Composite attributes. For characters in script systems
     * such as Hebrew and Arabic, the glyphs can be rendered from right to
     * left, in which case the coordinate supplied is the location of the
     * leftmost character on the baseline.
     * @param s the <code>String to be rendered
     * @param x, y the coordinates where the <code>String
     * should be rendered
     * @see #setPaint
     * @see java.awt.Graphics#setColor
     * @see java.awt.Graphics#setFont
     * @see #setTransform
     * @see #setComposite
     * @see #setClip
     */
     public void drawString(String str, float x, float y) {
         drawString(str, x, y, getFont(), getFontRenderContext(), 0f);
     }


    protected boolean canDrawStringToWidth() {
        return true;
    }

    protected int platformFontCount(Font font, String str) {
        PSPrinterJob psPrinterJob = (PSPrinterJob) getPrinterJob();
        return psPrinterJob.platformFontCount(font,  str);
    }

    protected void drawString(String str, float x, float y,
                              Font font, FontRenderContext frc, float w) {
        if (str.length() == 0) {
            return;
        }

        /* If the Font has layout attributes we need to delegate to TextLayout.
         * TextLayout renders text as GlyphVectors. We try to print those
         * using printer fonts - ie using Postscript text operators so
         * we may be reinvoked. In that case the "!printingGlyphVector" test
         * prevents us recursing and instead sends us into the body of the
         * method where we can safely ignore layout attributes as those
         * are already handled by TextLayout.
         */
        if (font.hasLayoutAttributes() && !printingGlyphVector) {
            TextLayout layout = new TextLayout(str, font, frc);
            layout.draw(this, x, y);
            return;
        }

        Font oldFont = getFont();
        if (!oldFont.equals(font)) {
            setFont(font);
        } else {
            oldFont = null;
        }

        boolean drawnWithPS = false;

        float translateX = 0f, translateY = 0f;
        boolean fontisTransformed = getFont().isTransformed();

        if (fontisTransformed) {
            AffineTransform fontTx = getFont().getTransform();
            int transformType = fontTx.getType();
            /* TYPE_TRANSLATION is a flag bit but we can do "==" here
             * because we want to detect when its just that bit set and
             *
             */
            if (transformType == AffineTransform.TYPE_TRANSLATION) {
                translateX = (float)(fontTx.getTranslateX());
                translateY = (float)(fontTx.getTranslateY());
                if (Math.abs(translateX) < 0.00001) translateX = 0f;
                if (Math.abs(translateY) < 0.00001) translateY = 0f;
                fontisTransformed = false;
            }
        }

        boolean directToPS = !fontisTransformed;

        if (!PSPrinterJob.shapeTextProp && directToPS) {

            PSPrinterJob psPrinterJob = (PSPrinterJob) getPrinterJob();
            if (psPrinterJob.setFont(getFont())) {

                /* Set the text color.
                 * We should not be in this shape printing path
                 * if the application is drawing with non-solid
                 * colors. We should be in the raster path. Because
                 * we are here in the shape path, the cast of the
                 * paint to a Color should be fine.
                 */
                try {
                    psPrinterJob.setColor((Color)getPaint());
                } catch (ClassCastException e) {
                    if (oldFont != null) {
                        setFont(oldFont);
                    }
                    throw new IllegalArgumentException(
                                                "Expected a Color instance");
                }

                psPrinterJob.setTransform(getTransform());
                psPrinterJob.setClip(getClip());

                drawnWithPS = psPrinterJob.textOut(this, str,
                                                   x+translateX, y+translateY,
                                                   font, frc, w);
            }
        }

        /* The text could not be converted directly to PS text
         * calls so decompose the text into a shape.
         */
        if (drawnWithPS == false) {
            if (oldFont != null) {
                setFont(oldFont);
                oldFont = null;
            }
            super.drawString(str, x, y, font, frc, w);
        }

        if (oldFont != null) {
            setFont(oldFont);
        }
    }

    /**
     * The various <code>drawImage() methods for
     * <code>WPathGraphics are all decomposed
     * into an invocation of <code>drawImageToPlatform.
     * The portion of the passed in image defined by
     * <code>srcX, srcY, srcWidth, and srcHeight
     * is transformed by the supplied AffineTransform and
     * drawn using PS to the printer context.
     *
     * @param   img     The image to be drawn.
     *                  This method does nothing if <code>img is null.
     * @param   xform   Used to transform the image before drawing.
     *                  This can be null.
     * @param   bgcolor This color is drawn where the image has transparent
     *                  pixels. If this parameter is null then the
     *                  pixels already in the destination should show
     *                  through.
     * @param   srcX    With srcY this defines the upper-left corner
     *                  of the portion of the image to be drawn.
     *
     * @param   srcY    With srcX this defines the upper-left corner
     *                  of the portion of the image to be drawn.
     * @param   srcWidth    The width of the portion of the image to
     *                      be drawn.
     * @param   srcHeight   The height of the portion of the image to
     *                      be drawn.
     * @param   handlingTransparency if being recursively called to
     *                    print opaque region of transparent image
     */
    protected boolean drawImageToPlatform(Image image, AffineTransform xform,
                                          Color bgcolor,
                                          int srcX, int srcY,
                                          int srcWidth, int srcHeight,
                                          boolean handlingTransparency) {

        BufferedImage img = getBufferedImage(image);
        if (img == null) {
            return true;
        }

        PSPrinterJob psPrinterJob = (PSPrinterJob) getPrinterJob();

        /* The full transform to be applied to the image is the
         * caller's transform concatenated on to the transform
         * from user space to device space. If the caller didn't
         * supply a transform then we just act as if they passed
         * in the identify transform.
         */
        AffineTransform fullTransform = getTransform();
        if (xform == null) {
            xform = new AffineTransform();
        }
        fullTransform.concatenate(xform);

        /* Split the full transform into a pair of
         * transforms. The first transform holds effects
         * such as rotation and shearing. The second transform
         * is setup to hold only the scaling effects.
         * These transforms are created such that a point,
         * p, in user space, when transformed by 'fullTransform'
         * lands in the same place as when it is transformed
         * by 'rotTransform' and then 'scaleTransform'.
         *
         * The entire image transformation is not in Java in order
         * to minimize the amount of memory needed in the VM. By
         * dividing the transform in two, we rotate and shear
         * the source image in its own space and only go to
         * the, usually, larger, device space when we ask
         * PostScript to perform the final scaling.
         */
        double[] fullMatrix = new double[6];
        fullTransform.getMatrix(fullMatrix);

        /* Calculate the amount of scaling in the x
         * and y directions. This scaling is computed by
         * transforming a unit vector along each axis
         * and computing the resulting magnitude.
         * The computed values 'scaleX' and 'scaleY'
         * represent the amount of scaling PS will be asked
         * to perform.
         * Clamp this to the device scale for better quality printing.
         */
        Point2D.Float unitVectorX = new Point2D.Float(1, 0);
        Point2D.Float unitVectorY = new Point2D.Float(0, 1);
        fullTransform.deltaTransform(unitVectorX, unitVectorX);
        fullTransform.deltaTransform(unitVectorY, unitVectorY);

        Point2D.Float origin = new Point2D.Float(0, 0);
        double scaleX = unitVectorX.distance(origin);
        double scaleY = unitVectorY.distance(origin);

        double devResX = psPrinterJob.getXRes();
        double devResY = psPrinterJob.getYRes();
        double devScaleX = devResX / DEFAULT_USER_RES;
        double devScaleY = devResY / DEFAULT_USER_RES;

        /* check if rotated or sheared */
        int transformType = fullTransform.getType();
        boolean clampScale = ((transformType &
                               (AffineTransform.TYPE_GENERAL_ROTATION |
                                AffineTransform.TYPE_GENERAL_TRANSFORM)) != 0);
        if (clampScale) {
            if (scaleX > devScaleX) scaleX = devScaleX;
            if (scaleY > devScaleY) scaleY = devScaleY;
        }

        /* We do not need to draw anything if either scaling
         * factor is zero.
         */
        if (scaleX != 0 && scaleY != 0) {

            /* Here's the transformation we will do with Java2D,
            */
            AffineTransform rotTransform = new AffineTransform(
                                        fullMatrix[0] / scaleX,  //m00
                                        fullMatrix[1] / scaleY,  //m10
                                        fullMatrix[2] / scaleX,  //m01
                                        fullMatrix[3] / scaleY,  //m11
                                        fullMatrix[4] / scaleX,  //m02
                                        fullMatrix[5] / scaleY); //m12

            /* The scale transform is not used directly: we instead
             * directly multiply by scaleX and scaleY.
             *
             * Conceptually here is what the scaleTransform is:
             *
             * AffineTransform scaleTransform = new AffineTransform(
             *                      scaleX,                     //m00
             *                      0,                          //m10
             *                      0,                          //m01
             *                      scaleY,                     //m11
             *                      0,                          //m02
             *                      0);                         //m12
             */

            /* Convert the image source's rectangle into the rotated
             * and sheared space. Once there, we calculate a rectangle
             * that encloses the resulting shape. It is this rectangle
             * which defines the size of the BufferedImage we need to
             * create to hold the transformed image.
             */
            Rectangle2D.Float srcRect = new Rectangle2D.Float(srcX, srcY,
                                                              srcWidth,
                                                              srcHeight);

            Shape rotShape = rotTransform.createTransformedShape(srcRect);
            Rectangle2D rotBounds = rotShape.getBounds2D();

            /* add a fudge factor as some fp precision problems have
             * been observed which caused pixels to be rounded down and
             * out of the image.
             */
            rotBounds.setRect(rotBounds.getX(), rotBounds.getY(),
                              rotBounds.getWidth()+0.001,
                              rotBounds.getHeight()+0.001);

            int boundsWidth = (int) rotBounds.getWidth();
            int boundsHeight = (int) rotBounds.getHeight();

            if (boundsWidth > 0 && boundsHeight > 0) {


                /* If the image has transparent or semi-transparent
                 * pixels then we'll have the application re-render
                 * the portion of the page covered by the image.
                 * This will be done in a later call to print using the
                 * saved graphics state.
                 * However several special cases can be handled otherwise:
                 * - bitmask transparency with a solid background colour
                 * - images which have transparency color models but no
                 * transparent pixels
                 * - images with bitmask transparency and an IndexColorModel
                 * (the common transparent GIF case) can be handled by
                 * rendering just the opaque pixels.
                 */
                boolean drawOpaque = true;
                if (!handlingTransparency && hasTransparentPixels(img)) {
                    drawOpaque = false;
                    if (isBitmaskTransparency(img)) {
                        if (bgcolor == null) {
                            if (drawBitmaskImage(img, xform, bgcolor,
                                                srcX, srcY,
                                                 srcWidth, srcHeight)) {
                                // image drawn, just return.
                                return true;
                            }
                        } else if (bgcolor.getTransparency()
                                   == Transparency.OPAQUE) {
                            drawOpaque = true;
                        }
                    }
                    if (!canDoRedraws()) {
                        drawOpaque = true;
                    }
                } else {
                    // if there's no transparent pixels there's no need
                    // for a background colour. This can avoid edge artifacts
                    // in rotation cases.
                    bgcolor = null;
                }
                // if src region extends beyond the image, the "opaque" path
                // may blit b/g colour (including white) where it shoudn't.
                if ((srcX+srcWidth > img.getWidth(null) ||
                     srcY+srcHeight > img.getHeight(null))
                    && canDoRedraws()) {
                    drawOpaque = false;
                }
                if (drawOpaque == false) {

                    fullTransform.getMatrix(fullMatrix);
                    AffineTransform tx =
                        new AffineTransform(
                                            fullMatrix[0] / devScaleX,  //m00
                                            fullMatrix[1] / devScaleY,  //m10
                                            fullMatrix[2] / devScaleX,  //m01
                                            fullMatrix[3] / devScaleY,  //m11
                                            fullMatrix[4] / devScaleX,  //m02
                                            fullMatrix[5] / devScaleY); //m12

                    Rectangle2D.Float rect =
                        new Rectangle2D.Float(srcX, srcY, srcWidth, srcHeight);

                    Shape shape = fullTransform.createTransformedShape(rect);
                    // Region isn't user space because its potentially
                    // been rotated for landscape.
                    Rectangle2D region = shape.getBounds2D();

                    region.setRect(region.getX(), region.getY(),
                                   region.getWidth()+0.001,
                                   region.getHeight()+0.001);

                    // Try to limit the amount of memory used to 8Mb, so
                    // if at device resolution this exceeds a certain
                    // image size then scale down the region to fit in
                    // that memory, but never to less than 72 dpi.

                    int w = (int)region.getWidth();
                    int h = (int)region.getHeight();
                    int nbytes = w * h * 3;
                    int maxBytes = 8 * 1024 * 1024;
                    double origDpi = (devResX < devResY) ? devResX : devResY;
                    int dpi = (int)origDpi;
                    double scaleFactor = 1;

                    double maxSFX = w/(double)boundsWidth;
                    double maxSFY = h/(double)boundsHeight;
                    double maxSF = (maxSFX > maxSFY) ? maxSFY : maxSFX;
                    int minDpi = (int)(dpi/maxSF);
                    if (minDpi < DEFAULT_USER_RES) minDpi = DEFAULT_USER_RES;

                    while (nbytes > maxBytes && dpi > minDpi) {
                        scaleFactor *= 2;
                        dpi /= 2;
                        nbytes /= 4;
                    }
                    if (dpi < minDpi) {
                        scaleFactor = (origDpi / minDpi);
                    }

                    region.setRect(region.getX()/scaleFactor,
                                   region.getY()/scaleFactor,
                                   region.getWidth()/scaleFactor,
                                   region.getHeight()/scaleFactor);

                    /*
                     * We need to have the clip as part of the saved state,
                     * either directly, or all the components that are
                     * needed to reconstitute it (image source area,
                     * image transform and current graphics transform).
                     * The clip is described in user space, so we need to
                     * save the current graphics transform anyway so just
                     * save these two.
                     */
                    psPrinterJob.saveState(getTransform(), getClip(),
                                           region, scaleFactor, scaleFactor);
                    return true;

                /* The image can be rendered directly by PS so we
                 * copy it into a BufferedImage (this takes care of
                 * ColorSpace and BufferedImageOp issues) and then
                 * send that to PS.
                 */
                } else {

                    /* Create a buffered image big enough to hold the portion
                     * of the source image being printed.
                     */
                    BufferedImage deepImage = new BufferedImage(
                                                    (int) rotBounds.getWidth(),
                                                    (int) rotBounds.getHeight(),
                                                    BufferedImage.TYPE_3BYTE_BGR);

                    /* Setup a Graphics2D on to the BufferedImage so that the
                     * source image when copied, lands within the image buffer.
                     */
                    Graphics2D imageGraphics = deepImage.createGraphics();
                    imageGraphics.clipRect(0, 0,
                                           deepImage.getWidth(),
                                           deepImage.getHeight());

                    imageGraphics.translate(-rotBounds.getX(),
                                            -rotBounds.getY());
                    imageGraphics.transform(rotTransform);

                    /* Fill the BufferedImage either with the caller supplied
                     * color, 'bgColor' or, if null, with white.
                     */
                    if (bgcolor == null) {
                        bgcolor = Color.white;
                    }

                    /* REMIND: no need to use scaling here. */
                    imageGraphics.drawImage(img,
                                            srcX, srcY,
                                            srcX + srcWidth, srcY + srcHeight,
                                            srcX, srcY,
                                            srcX + srcWidth, srcY + srcHeight,
                                            bgcolor, null);

                    /* In PSPrinterJob images are printed in device space
                     * and therefore we need to set a device space clip.
                     * FIX: this is an overly tight coupling of these
                     * two classes.
                     * The temporary clip set needs to be an intersection
                     * with the previous user clip.
                     * REMIND: two xfms may lose accuracy in clip path.
                     */
                    Shape holdClip = getClip();
                    Shape oldClip =
                        getTransform().createTransformedShape(holdClip);
                    AffineTransform sat = AffineTransform.getScaleInstance(
                                                             scaleX, scaleY);
                    Shape imgClip = sat.createTransformedShape(rotShape);
                    Area imgArea = new Area(imgClip);
                    Area oldArea = new Area(oldClip);
                    imgArea.intersect(oldArea);
                    psPrinterJob.setClip(imgArea);

                    /* Scale the bounding rectangle by the scale transform.
                     * Because the scaling transform has only x and y
                     * scaling components it is equivalent to multiply
                     * the x components of the bounding rectangle by
                     * the x scaling factor and to multiply the y components
                     * by the y scaling factor.
                     */
                    Rectangle2D.Float scaledBounds
                            = new Rectangle2D.Float(
                                    (float) (rotBounds.getX() * scaleX),
                                    (float) (rotBounds.getY() * scaleY),
                                    (float) (rotBounds.getWidth() * scaleX),
                                    (float) (rotBounds.getHeight() * scaleY));


                    /* Pull the raster data from the buffered image
                     * and pass it along to PS.
                     */
                    ByteComponentRaster tile =
                                   (ByteComponentRaster)deepImage.getRaster();

                    psPrinterJob.drawImageBGR(tile.getDataStorage(),
                                scaledBounds.x, scaledBounds.y,
                                (float)Math.rint(scaledBounds.width+0.5),
                                (float)Math.rint(scaledBounds.height+0.5),
                                0f, 0f,
                                deepImage.getWidth(), deepImage.getHeight(),
                                deepImage.getWidth(), deepImage.getHeight());

                    /* Reset the device clip to match user clip */
                    psPrinterJob.setClip(
                               getTransform().createTransformedShape(holdClip));


                    imageGraphics.dispose();
                }

            }
        }

        return true;
    }

    /** Redraw a rectanglular area using a proxy graphics
      * To do this we need to know the rectangular area to redraw and
      * the transform & clip in effect at the time of the original drawImage
      *
      */

    public void redrawRegion(Rectangle2D region, double scaleX, double scaleY,
                             Shape savedClip, AffineTransform savedTransform)

            throws PrinterException {

        PSPrinterJob psPrinterJob = (PSPrinterJob)getPrinterJob();
        Printable painter = getPrintable();
        PageFormat pageFormat = getPageFormat();
        int pageIndex = getPageIndex();

        /* Create a buffered image big enough to hold the portion
         * of the source image being printed.
         */
        BufferedImage deepImage = new BufferedImage(
                                        (int) region.getWidth(),
                                        (int) region.getHeight(),
                                        BufferedImage.TYPE_3BYTE_BGR);

        /* Get a graphics for the application to render into.
         * We initialize the buffer to white in order to
         * match the paper and then we shift the BufferedImage
         * so that it covers the area on the page where the
         * caller's Image will be drawn.
         */
        Graphics2D g = deepImage.createGraphics();
        ProxyGraphics2D proxy = new ProxyGraphics2D(g, psPrinterJob);
        proxy.setColor(Color.white);
        proxy.fillRect(0, 0, deepImage.getWidth(), deepImage.getHeight());
        proxy.clipRect(0, 0, deepImage.getWidth(), deepImage.getHeight());

        proxy.translate(-region.getX(), -region.getY());

        /* Calculate the resolution of the source image.
         */
        float sourceResX = (float)(psPrinterJob.getXRes() / scaleX);
        float sourceResY = (float)(psPrinterJob.getYRes() / scaleY);

        /* The application expects to see user space at 72 dpi.
         * so change user space from image source resolution to
         *  72 dpi.
         */
        proxy.scale(sourceResX / DEFAULT_USER_RES,
                    sourceResY / DEFAULT_USER_RES);
       proxy.translate(
            -psPrinterJob.getPhysicalPrintableX(pageFormat.getPaper())
               / psPrinterJob.getXRes() * DEFAULT_USER_RES,
            -psPrinterJob.getPhysicalPrintableY(pageFormat.getPaper())
               / psPrinterJob.getYRes() * DEFAULT_USER_RES);
       /* NB User space now has to be at 72 dpi for this calc to be correct */
        proxy.transform(new AffineTransform(getPageFormat().getMatrix()));

        proxy.setPaint(Color.black);

        painter.print(proxy, pageFormat, pageIndex);

        g.dispose();

        /* In PSPrinterJob images are printed in device space
         * and therefore we need to set a device space clip.
         */
        psPrinterJob.setClip(savedTransform.createTransformedShape(savedClip));


        /* Scale the bounding rectangle by the scale transform.
         * Because the scaling transform has only x and y
         * scaling components it is equivalent to multiply
         * the x components of the bounding rectangle by
         * the x scaling factor and to multiply the y components
         * by the y scaling factor.
         */
        Rectangle2D.Float scaledBounds
                = new Rectangle2D.Float(
                        (float) (region.getX() * scaleX),
                        (float) (region.getY() * scaleY),
                        (float) (region.getWidth() * scaleX),
                        (float) (region.getHeight() * scaleY));


        /* Pull the raster data from the buffered image
         * and pass it along to PS.
         */
        ByteComponentRaster tile = (ByteComponentRaster)deepImage.getRaster();

        psPrinterJob.drawImageBGR(tile.getDataStorage(),
                            scaledBounds.x, scaledBounds.y,
                            scaledBounds.width,
                            scaledBounds.height,
                            0f, 0f,
                            deepImage.getWidth(), deepImage.getHeight(),
                            deepImage.getWidth(), deepImage.getHeight());


    }


    /*
     * Fill the path defined by <code>pathIter
     * with the specified color.
     * The path is provided in current user space.
     */
    protected void deviceFill(PathIterator pathIter, Color color) {

        PSPrinterJob psPrinterJob = (PSPrinterJob) getPrinterJob();
        psPrinterJob.deviceFill(pathIter, color, getTransform(), getClip());
    }

    /*
     * Draw the bounding rectangle using path by calling draw()
     * function and passing a rectangle shape.
     */
    protected void deviceFrameRect(int x, int y, int width, int height,
                                   Color color) {

        draw(new Rectangle2D.Float(x, y, width, height));
    }

    /*
     * Draw a line using path by calling draw() function and passing
     * a line shape.
     */
    protected void deviceDrawLine(int xBegin, int yBegin,
                                  int xEnd, int yEnd, Color color) {

        draw(new Line2D.Float(xBegin, yBegin, xEnd, yEnd));
    }

    /*
     * Fill the rectangle with the specified color by calling fill().
     */
    protected void deviceFillRect(int x, int y, int width, int height,
                                  Color color) {
        fill(new Rectangle2D.Float(x, y, width, height));
    }


    /*
     * This method should not be invoked by PSPathGraphics.
     * FIX: Rework PathGraphics so that this method is
     * not an abstract method there.
     */
    protected void deviceClip(PathIterator pathIter) {
    }

}

Other Java examples (source code examples)

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