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Java example source code file (HandshakeInStream.java)
The HandshakeInStream.java Java example source code/* * Copyright (c) 1996, 2012, Oracle and/or its affiliates. All rights reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation. Oracle designates this * particular file as subject to the "Classpath" exception as provided * by Oracle in the LICENSE file that accompanied this code. * * This code is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * version 2 for more details (a copy is included in the LICENSE file that * accompanied this code). * * You should have received a copy of the GNU General Public License version * 2 along with this work; if not, write to the Free Software Foundation, * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. * * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA * or visit www.oracle.com if you need additional information or have any * questions. */ package sun.security.ssl; import java.io.InputStream; import java.io.IOException; import javax.net.ssl.SSLException; /** * InputStream for handshake data, used internally only. Contains the * handshake message buffer and methods to parse them. * * Once a new handshake record arrives, it is buffered in this class until * processed by the Handshaker. The buffer may also contain incomplete * handshake messages in case the message is split across multiple records. * Handshaker.process_record deals with all that. It may also contain * handshake messages larger than the default buffer size (e.g. large * certificate messages). The buffer is grown dynamically to handle that * (see InputRecord.queueHandshake()). * * Note that the InputRecord used as a buffer here is separate from the * AppInStream.r, which is where data from the socket is initially read * into. This is because once the initial handshake has been completed, * handshake and application data messages may be interleaved arbitrarily * and must be processed independently. * * @author David Brownell */ public class HandshakeInStream extends InputStream { InputRecord r; /* * Construct the stream; we'll be accumulating hashes of the * input records using two sets of digests. */ HandshakeInStream(HandshakeHash handshakeHash) { r = new InputRecord(); r.setHandshakeHash(handshakeHash); } // overridden InputStream methods /* * Return the number of bytes available for read(). * * Note that this returns the bytes remaining in the buffer, not * the bytes remaining in the current handshake message. */ @Override public int available() { return r.available(); } /* * Get a byte of handshake data. */ @Override public int read() throws IOException { int n = r.read(); if (n == -1) { throw new SSLException("Unexpected end of handshake data"); } return n; } /* * Get a bunch of bytes of handshake data. */ @Override public int read(byte b [], int off, int len) throws IOException { // we read from a ByteArrayInputStream, it always returns the // data in a single read if enough is available int n = r.read(b, off, len); if (n != len) { throw new SSLException("Unexpected end of handshake data"); } return n; } /* * Skip some handshake data. */ @Override public long skip(long n) throws IOException { return r.skip(n); } /* * Mark/ reset code, implemented using InputRecord mark/ reset. * * Note that it currently provides only a limited mark functionality * and should be used with care (once a new handshake record has been * read, data that has already been consumed is lost even if marked). */ @Override public void mark(int readlimit) { r.mark(readlimit); } @Override public void reset() throws IOException { r.reset(); } @Override public boolean markSupported() { return true; } // handshake management functions /* * Here's an incoming record with handshake data. Queue the contents; * it might be one or more entire messages, complete a message that's * partly queued, or both. */ void incomingRecord(InputRecord in) throws IOException { r.queueHandshake(in); } /* * Hash any data we've consumed but not yet hashed. Useful mostly * for processing client certificate messages (so we can check the * immediately following cert verify message) and finished messages * (so we can compute our own finished message). */ void digestNow() { r.doHashes(); } /* * Do more than skip that handshake data ... totally ignore it. * The difference is that the data does not get hashed. */ void ignore(int n) { r.ignore(n); } // Message parsing methods /* * Read 8, 16, 24, and 32 bit SSL integer data types, encoded * in standard big-endian form. */ int getInt8() throws IOException { return read(); } int getInt16() throws IOException { return (getInt8() << 8) | getInt8(); } int getInt24() throws IOException { return (getInt8() << 16) | (getInt8() << 8) | getInt8(); } int getInt32() throws IOException { return (getInt8() << 24) | (getInt8() << 16) | (getInt8() << 8) | getInt8(); } /* * Read byte vectors with 8, 16, and 24 bit length encodings. */ byte[] getBytes8() throws IOException { int len = getInt8(); verifyLength(len); byte b[] = new byte[len]; read(b, 0, len); return b; } public byte[] getBytes16() throws IOException { int len = getInt16(); verifyLength(len); byte b[] = new byte[len]; read(b, 0, len); return b; } byte[] getBytes24() throws IOException { int len = getInt24(); verifyLength(len); byte b[] = new byte[len]; read(b, 0, len); return b; } // Is a length greater than available bytes in the record? private void verifyLength(int len) throws SSLException { if (len > available()) { throw new SSLException( "Not enough data to fill declared vector size"); } } } Other Java examples (source code examples)Here is a short list of links related to this Java HandshakeInStream.java source code file: |
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