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Java example source code file (FieldUpdater.java)

This example Java source code file (FieldUpdater.java) is included in the alvinalexander.com "Java Source Code Warehouse" project. The intent of this project is to help you "Learn Java by Example" TM.

Learn more about this Java project at its project page.

Java - Java tags/keywords

assembler, compilererror, constants, context, environment, expression, fieldupdater, memberdefinition

The FieldUpdater.java Java example source code

/*
 * Copyright (c) 1997, 2003, Oracle and/or its affiliates. All rights reserved.
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
 *
 * This code is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License version 2 only, as
 * published by the Free Software Foundation.  Oracle designates this
 * particular file as subject to the "Classpath" exception as provided
 * by Oracle in the LICENSE file that accompanied this code.
 *
 * This code is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
 * version 2 for more details (a copy is included in the LICENSE file that
 * accompanied this code).
 *
 * You should have received a copy of the GNU General Public License version
 * 2 along with this work; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
 *
 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
 * or visit www.oracle.com if you need additional information or have any
 * questions.
 */

package sun.tools.tree;

import sun.tools.java.*;
import sun.tools.asm.Assembler;
import java.io.PrintStream;

/**
 * This class encapsulates the information required to generate an update to a private
 * field referenced from another class, e.g., an inner class.  An expression denoting a
 * reference to the object to which the field belongs is associated with getter and
 * setter methods.
 * <p>
 * We use this class only for assignment, increment, and decrement operators, in which
 * the old value is first retrieved and then a new value is computed and stored.
 * Simple assignment expressions in which a value is copied without modification are
 * handled by another mechanism.
 *
 * WARNING: The contents of this source file are not part of any
 * supported API.  Code that depends on them does so at its own risk:
 * they are subject to change or removal without notice.
 */

class FieldUpdater implements Constants {

    // Location for reporting errors.
    // Errors will always indicate compiler failure, but these will be easier to diagnose
    // if the bogus error is localized to the offending assignment.
    private long where;

    // The field to which this updater applies.
    // It would be easy to eliminate the need to store the field here, but we retain it for
    // diagnostic  purposes.
    private MemberDefinition field;

    // Expression denoting the object to which the getter and setter are applied.
    // If the field is static, 'base' may be null, but need not be, as a static field
    // may be selected from an object reference. Even though the value of the object
    // reference will be ignored, it may have side-effects.
    private Expression base;

    // The getter and setter methods, generated by 'getAccessMember' and 'getUpdateMember'.
    private MemberDefinition getter;
    private MemberDefinition setter;

    // The number of words occupied on the stack by the object reference.
    // For static fields, this is zero.
    private int depth;

    /**
     * Constructor.
     */

    public FieldUpdater(long where, MemberDefinition field,
                        Expression base, MemberDefinition getter, MemberDefinition setter) {
        this.where = where;
        this.field = field;
        this.base = base;
        this.getter = getter;
        this.setter = setter;
    }


    /**
     * Since the object reference expression may be captured before it has been inlined,
     * we must inline it later.  A <code>FieldUpdater is inlined essentially as if
     * it were a child of the assignment node to which it belongs.
     */

    public FieldUpdater inline(Environment env, Context ctx) {
        if (base != null) {
            if (field.isStatic()) {
                base = base.inline(env, ctx);
            } else {
                base = base.inlineValue(env, ctx);
            }
        }
        return this;
    }

    public FieldUpdater copyInline(Context ctx) {
        return new FieldUpdater(where, field, base.copyInline(ctx), getter, setter);
    }

    public int costInline(int thresh, Environment env, Context ctx, boolean needGet) {
        // Size of 'invokestatic' call for access method is 3 bytes.
        int cost = needGet ? 7 : 3;  // getter needs extra invokestatic + dup
        // Size of expression to compute 'this' arg if needed.
        if (!field.isStatic() && base != null) {
            cost += base.costInline(thresh, env, ctx);
        }
        // We ignore the cost of duplicating value in value-needed context.
        return cost;
    }

    /**
     * Duplicate <code>items words from the top of the stack, locating them
     * below the topmost <code>depth words on the stack.
     */

    // This code was cribbed from 'Expression.java'.  We cannot reuse that code here,
    // because we do not inherit from class 'Expression'.

    private void codeDup(Assembler asm, int items, int depth) {
        switch (items) {
          case 0:
            return;
          case 1:
            switch (depth) {
              case 0:
                asm.add(where, opc_dup);
                return;
              case 1:
                asm.add(where, opc_dup_x1);
                return;
              case 2:
                asm.add(where, opc_dup_x2);
                return;

            }
            break;
          case 2:
            switch (depth) {
              case 0:
                asm.add(where, opc_dup2);
                return;
              case 1:
                asm.add(where, opc_dup2_x1);
                return;
              case 2:
                asm.add(where, opc_dup2_x2);
                return;

            }
            break;
        }
        throw new CompilerError("can't dup: " + items + ", " + depth);
    }

    /**
     * Begin a field update by an assignment, increment, or decrement operator.
     * The current value of the field is left at the top of the stack.
     * If <code>valNeeded is true, we arrange for the initial value to remain
     * on the stack after the update.
     */

    public void startUpdate(Environment env, Context ctx, Assembler asm, boolean valNeeded) {
        if (!(getter.isStatic() && setter.isStatic())) {
            throw new CompilerError("startUpdate isStatic");
        }
        if (!field.isStatic()) {
            // Provide explicit 'this' argument.
            base.codeValue(env, ctx, asm);
            depth = 1;
        } else {
            // May need to evaluate 'base' for effect.
            // If 'base' was a type expression, it should have previously been inlined away.
            if (base != null) {
                base.code(env, ctx, asm);
            }
            depth = 0;
        }
        codeDup(asm, depth, 0);
        asm.add(where, opc_invokestatic, getter);
        if (valNeeded) {
            codeDup(asm, field.getType().stackSize(), depth);
        }
    }

    /**
     * Complete a field update by an assignment, increment, or decrement operator.
     * The original value of the field left on the stack by <code>startUpdate
     * must have been replaced with the updated value, with no other stack alterations.
     * If <code>valNeeded is true, we arrange for the updated value to remain
     * on the stack after the update.  The <code>valNeeded argument must not be
     * true in both <code>startUpdate and finishUpdate.
     */

    public void finishUpdate(Environment env, Context ctx, Assembler asm, boolean valNeeded) {
        if (valNeeded) {
            codeDup(asm, field.getType().stackSize(), depth);
        }
        asm.add(where, opc_invokestatic, setter);
    }

    /**
     * Like above, but used when assigning a new value independent of the
     * old, as in a simple assignment expression.  After 'startAssign',
     * code must be emitted to leave one additional value on the stack without
     * altering any others, followed by 'finishAssign'.
     */

    public void startAssign(Environment env, Context ctx, Assembler asm) {
        if (!setter.isStatic()) {
            throw new CompilerError("startAssign isStatic");
        }
        if (!field.isStatic()) {
            // Provide explicit 'this' argument.
            base.codeValue(env, ctx, asm);
            depth = 1;
        } else {
            // May need to evaluate 'base' for effect.
            // If 'base' was a type expression, it should have previously been inlined away.
            if (base != null) {
                base.code(env, ctx, asm);
            }
            depth = 0;
        }
    }

    public void finishAssign(Environment env, Context ctx, Assembler asm, boolean valNeeded) {
        if (valNeeded) {
            codeDup(asm, field.getType().stackSize(), depth);
        }
        asm.add(where, opc_invokestatic, setter);
    }

}

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