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Java example source code file (img_ordclruns.h)

This example Java source code file (img_ordclruns.h) is included in the alvinalexander.com "Java Source Code Warehouse" project. The intent of this project is to help you "Learn Java by Example" TM.

Learn more about this Java project at its project page.

Java - Java tags/keywords

colorcubeordmapuns, colorditherbufcomplete, colorditherpixel, declareallcolordithervars, declarecolordithervars, declaredithervars, ditherdeclared, initcolordither, initdither, startcolorditherline, startditherline

The img_ordclruns.h Java example source code

/*
 * Copyright (c) 1996, Oracle and/or its affiliates. All rights reserved.
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
 *
 * This code is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License version 2 only, as
 * published by the Free Software Foundation.  Oracle designates this
 * particular file as subject to the "Classpath" exception as provided
 * by Oracle in the LICENSE file that accompanied this code.
 *
 * This code is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
 * version 2 for more details (a copy is included in the LICENSE file that
 * accompanied this code).
 *
 * You should have received a copy of the GNU General Public License version
 * 2 along with this work; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
 *
 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
 * or visit www.oracle.com if you need additional information or have any
 * questions.
 */

/*
 * This file contains macro definitions for the Encoding category of
 * the macros used by the generic scaleloop function.
 *
 * This implementation uses an ordered dithering error matrix to
 * produce a moderately high quality version of an image with only
 * an 8-bit (or less) RGB colormap.  The ordered dithering technique
 * does not rely on the order in which the pixels are processed so
 * this file can be used in cases where the ImageProducer has not
 * specified the TopDownLeftRight delivery hint.  The ordered dither
 * technique is also much faster than the Floyd-Steinberg error diffusion
 * algorithm so this implementation would also be appropriate for
 * cases where performance is critical such as the processing of a
 * video stream.
 *
 * This file can be used to provide the default implementation of the
 * Encoding macros for RGB colormapped displays.
 */

/*
 * These definitions vector the standard macro names to the "Color"
 * versions of those macros only if the "DitherDeclared" keyword has
 * not yet been defined elsewhere.  The "DitherDeclared" keyword is
 * also defined here to claim ownership of the primary implementation
 * even though this file does not rely on the definitions in any other
 * files.
 */
#ifndef DitherDeclared
#define DitherDeclared
#define DeclareDitherVars       DeclareAllColorDitherVars
#define InitDither              InitColorDither
#define StartDitherLine         StartColorDitherLine
#define DitherPixel             ColorDitherPixel
#define DitherBufComplete       ColorDitherBufComplete
#endif

#define DeclareAllColorDitherVars                       \
    DeclareColorDitherVars                              \
    int relx, rely;

#define DeclareColorDitherVars                          \
    extern uns_ordered_dither_array img_oda_red;        \
    extern uns_ordered_dither_array img_oda_green;      \
    extern uns_ordered_dither_array img_oda_blue;

#define InitColorDither(cvdata, clrdata, dstTW)                 \
    do {} while (0)

#define StartColorDitherLine(cvdata, dstX1, dstY)               \
    do {                                                        \
        relx = dstX1 & 7;                                       \
        rely = dstY & 7;                                        \
    } while (0)

/*
 * The adjustments below are gross, but they are required due to
 * the way color lookups are done.
 * The second set of adjustments simply clips the values generated
 * by the ordered dithering values to a limit of 256 which represents
 * full intensity.
 * The first set of adjustments prepares for the fact that when
 * the final lookup is done, maximum intensity is represented by
 * the value 256, but the input values go from 0 to 255.  As a
 * result, the maximum input intensity needs to be mapped from
 * 255 to 256.  The Floyd-Steinberg lookups use a rounding
 * calculation to handle mapping the values near 255 to the maximum
 * intensity, but ordered dithering uses a truncating calculation
 * so the value 255 will be rounded down to the second highest
 * intensity thereby causing an occasionaly dark pixel when rendering
 * the maximum input intensity.  Other intensities (less than 255)
 * are left alone since modifying them would slightly disturb their
 * error distribution.  In particular, for red, the value 0xe0 has
 * a maximum error of 0x1f added to it which must not be mapped to
 * the maximum intensity since intensity 0xe0 can be represented
 * exactly.  So, a calculated 0xff (0xe0 + 0x1f) needs to be left
 * less than 256, but a natural 255, or a calculated (>=) 256
 * should be mapped to maximum intensity.
 */
#define ColorDitherPixel(dstX, dstY, pixel, red, green, blue)   \
    do {                                                        \
        if (red == 255) {                                       \
            red = 256;                                          \
        } else {                                                \
            red += img_oda_red[relx][rely];                     \
            if (red > 255) red = 256;                           \
        }                                                       \
        if (green == 255) {                                     \
            green = 256;                                        \
        } else {                                                \
            green += img_oda_green[relx][rely];                 \
            if (green > 255) green = 256;                       \
        }                                                       \
        if (blue == 255) {                                      \
            blue = 256;                                         \
        } else {                                                \
            blue += img_oda_blue[relx][rely];                   \
            if (blue > 255) blue = 256;                         \
        }                                                       \
        pixel = ColorCubeOrdMapUns(red, green, blue);           \
        relx = (relx + 1) & 7;                                  \
    } while (0)

#define ColorDitherBufComplete(cvdata, dstX1)                   \
    do {} while (0)

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