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Java example source code file (splashscreen_gfx_impl.c)

This example Java source code file (splashscreen_gfx_impl.c) is included in the alvinalexander.com "Java Source Code Warehouse" project. The intent of this project is to help you "Learn Java by Example" TM.

Learn more about this Java project at its project page.

Java - Java tags/keywords

alpha_threshold, byte_order_lsbfirst, byte_order_native, cvt_alphatest, cvt_blend, dither_size, imageformat, imagerect, incpn, inline, max_color_value, null, quad_alpha_mask, sort

The splashscreen_gfx_impl.c Java example source code

/*
 * Copyright (c) 2005, Oracle and/or its affiliates. All rights reserved.
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
 *
 * This code is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License version 2 only, as
 * published by the Free Software Foundation.  Oracle designates this
 * particular file as subject to the "Classpath" exception as provided
 * by Oracle in the LICENSE file that accompanied this code.
 *
 * This code is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
 * version 2 for more details (a copy is included in the LICENSE file that
 * accompanied this code).
 *
 * You should have received a copy of the GNU General Public License version
 * 2 along with this work; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
 *
 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
 * or visit www.oracle.com if you need additional information or have any
 * questions.
 */

#include "splashscreen_gfx_impl.h"

/* *INDENT-OFF* */
const byte_t baseDitherMatrix[DITHER_SIZE][DITHER_SIZE] = {
  /* Bayer's order-4 dither array.  Generated by the code given in
   * Stephen Hawley's article "Ordered Dithering" in Graphics Gems I.
   */
  {   0,192, 48,240, 12,204, 60,252,  3,195, 51,243, 15,207, 63,255 },
  { 128, 64,176,112,140, 76,188,124,131, 67,179,115,143, 79,191,127 },
  {  32,224, 16,208, 44,236, 28,220, 35,227, 19,211, 47,239, 31,223 },
  { 160, 96,144, 80,172,108,156, 92,163, 99,147, 83,175,111,159, 95 },
  {   8,200, 56,248,  4,196, 52,244, 11,203, 59,251,  7,199, 55,247 },
  { 136, 72,184,120,132, 68,180,116,139, 75,187,123,135, 71,183,119 },
  {  40,232, 24,216, 36,228, 20,212, 43,235, 27,219, 39,231, 23,215 },
  { 168,104,152, 88,164,100,148, 84,171,107,155, 91,167,103,151, 87 },
  {   2,194, 50,242, 14,206, 62,254,  1,193, 49,241, 13,205, 61,253 },
  { 130, 66,178,114,142, 78,190,126,129, 65,177,113,141, 77,189,125 },
  {  34,226, 18,210, 46,238, 30,222, 33,225, 17,209, 45,237, 29,221 },
  { 162, 98,146, 82,174,110,158, 94,161, 97,145, 81,173,109,157, 93 },
  {  10,202, 58,250,  6,198, 54,246,  9,201, 57,249,  5,197, 53,245 },
  { 138, 74,186,122,134, 70,182,118,137, 73,185,121,133, 69,181,117 },
  {  42,234, 26,218, 38,230, 22,214, 41,233, 25,217, 37,229, 21,213 },
  { 170,106,154, 90,166,102,150, 86,169,105,153, 89,165,101,149, 85 }
};
/* *INDENT-ON* */

// FIXME: tinting on some colormaps (e.g. 1-2-1) means something is slightly wrong with
// colormap calculation... probably it's some rounding error

/*  calculates the colorTable for mapping from 0..255 to 0..numColors-1
    also calculates the dithering matrix, scaling baseDitherMatrix accordingly */
void
initDither(DitherSettings * pDither, int numColors, int scale)
{
    int i, j;

    pDither->numColors = numColors;
    for (i = 0; i < (MAX_COLOR_VALUE + 1) * 2; i++) {
        pDither->colorTable[i] =
            (((i > MAX_COLOR_VALUE) ? MAX_COLOR_VALUE : i) *
             (numColors - 1) / MAX_COLOR_VALUE) * scale;
    }
    for (i = 0; i < DITHER_SIZE; i++)
        for (j = 0; j < DITHER_SIZE; j++)
            pDither->matrix[i][j] =
                (int) baseDitherMatrix[i][j] / (numColors - 1);
}

/* scale a number on the range of 0..numColorsIn-1 to 0..numColorsOut-1
 0 maps to 0 and numColorsIn-1 maps to numColorsOut-1
 intermediate values are spread evenly between 0 and numColorsOut-1 */
INLINE int
scaleColor(int color, int numColorsIn, int numColorsOut)
{
    return (color * (numColorsOut - 1) + (numColorsIn - 1) / 2)
        / (numColorsIn - 1);
}

/*  build a colormap for a color cube and a dithering matrix. color cube is quantized
    according to the provided maximum number of colors */
int
quantizeColors(int maxNumColors, int *numColors)
{

    // static const int scale[3]={10000/11,10000/69,10000/30};
    // FIXME: sort out the adaptive color cube subdivision... realistic 11:69:30 is good on photos,
    // but would be bad on other pictures. A stupid approximation is used now.

    static const int scale[3] = { 8, 4, 6 };

    // maxNumColors should be at least 2x2x2=8, or we lose some color components completely
    numColors[0] = numColors[1] = numColors[2] = 2;

    while (1) {
        int idx[3] = { 0, 1, 2 };
        /* bubble sort the three indexes according to scaled numColors values */
#define SORT(i,j) \
        if (numColors[idx[i]]*scale[idx[i]]>numColors[idx[j]]*scale[idx[j]]) \
            { int t = idx[i]; idx[i] = idx[j]; idx[j] = t; }
        SORT(0, 1);
        SORT(1, 2);
        SORT(0, 1);
        /* try increasing numColors for the first color */
        if ((numColors[idx[0]] + 1) * numColors[idx[1]] *
            numColors[idx[2]] <= maxNumColors) {
                numColors[idx[0]]++;
        } else if (numColors[idx[0]] * (numColors[idx[1]] + 1) *
            numColors[idx[2]] <= maxNumColors) {
            numColors[idx[1]]++;
        } else if (numColors[idx[0]] * numColors[idx[1]] *
            (numColors[idx[2]] + 1) <= maxNumColors) {
            numColors[idx[2]]++;
        } else {
            break;
        }
    }
    return numColors[0] * numColors[1] * numColors[2];
}

void
initColorCube(int *numColors, rgbquad_t * pColorMap, DitherSettings * pDithers,
              rgbquad_t * colorIndex)
{
    int r, g, b, n;

    n = 0;
    for (r = 0; r < numColors[2]; r++) {
        for (g = 0; g < numColors[1]; g++)
            for (b = 0; b < numColors[0]; b++) {
                pColorMap[colorIndex[n++]] =
                    scaleColor(b, numColors[0], MAX_COLOR_VALUE) +
                    (scaleColor(g, numColors[1], MAX_COLOR_VALUE) << 8) +
                    (scaleColor(r, numColors[2], MAX_COLOR_VALUE) << 16);
            }
    }
    initDither(pDithers + 0, numColors[0], 1);
    initDither(pDithers + 1, numColors[1], numColors[0]);
    initDither(pDithers + 2, numColors[2], numColors[1] * numColors[0]);
}

/*
    the function below is a line conversion loop

    incSrc and incDst are pSrc and pDst increment values for the loop, in bytes
    mode defines how the pixels should be processed

    mode==CVT_COPY means the pixels should be copied as is
    mode==CVT_ALPHATEST means pixels should be skipped when source pixel alpha is above the threshold
    mode==CVT_BLEND means alpha blending between source and destination should be performed, while
    destination alpha should be retained. source alpha is used for blending.
*/
void
convertLine(void *pSrc, int incSrc, void *pDst, int incDst, int numSamples,
            ImageFormat * srcFormat, ImageFormat * dstFormat, int doAlpha,
            void *pSrc2, int incSrc2, ImageFormat * srcFormat2,
            int row, int col)
{
    int i;

    switch (doAlpha) {
    case CVT_COPY:
        for (i = 0; i < numSamples; ++i) {
            putRGBADither(getRGBA(pSrc, srcFormat), pDst, dstFormat,
                row, col++);
            INCPN(byte_t, pSrc, incSrc);
            INCPN(byte_t, pDst, incDst);
        }
        break;
    case CVT_ALPHATEST:
        for (i = 0; i < numSamples; ++i) {
            rgbquad_t color = getRGBA(pSrc, srcFormat);

            if (color >= ALPHA_THRESHOLD) {     // test for alpha component >50%. that's an extra branch, and it's bad...
                putRGBADither(color, pDst, dstFormat, row, col++);
            }
            INCPN(byte_t, pSrc, incSrc);
            INCPN(byte_t, pDst, incDst);
        }
        break;
    case CVT_BLEND:
        for (i = 0; i < numSamples; ++i) {
            rgbquad_t src = getRGBA(pSrc, srcFormat);
            rgbquad_t src2 = getRGBA(pSrc2, srcFormat);

            putRGBADither(blendRGB(src, src2,
                QUAD_ALPHA(src2)) | (src & QUAD_ALPHA_MASK), pDst, dstFormat,
                row, col++);
            INCPN(byte_t, pSrc, incSrc);
            INCPN(byte_t, pDst, incDst);
            INCPN(byte_t, pSrc2, incSrc2);
        }
        break;
    }
}

/* initialize ImageRect structure according to function arguments */
void
initRect(ImageRect * pRect, int x, int y, int width, int height, int jump,
         int stride, void *pBits, ImageFormat * format)
{
    int depthBytes = format->depthBytes;

    pRect->pBits = pBits;
    INCPN(byte_t, pRect->pBits, y * stride + x * depthBytes);
    pRect->numLines = height;
    pRect->numSamples = width;
    pRect->stride = stride * jump;
    pRect->depthBytes = depthBytes;
    pRect->format = format;
    pRect->row = y;
    pRect->col = x;
    pRect->jump = jump;
}

/*  copy image rectangle from source to destination, or from two sources with blending */

int
convertRect(ImageRect * pSrcRect, ImageRect * pDstRect, int mode)
{
    return convertRect2(pSrcRect, pDstRect, mode, NULL);
}

int
convertRect2(ImageRect * pSrcRect, ImageRect * pDstRect, int mode,
             ImageRect * pSrcRect2)
{
    int numLines = pSrcRect->numLines;
    int numSamples = pSrcRect->numSamples;
    void *pSrc = pSrcRect->pBits;
    void *pDst = pDstRect->pBits;
    void *pSrc2 = NULL;
    int j, row;

    if (pDstRect->numLines < numLines)
        numLines = pDstRect->numLines;
    if (pDstRect->numSamples < numSamples) {
        numSamples = pDstRect->numSamples;
    }
    if (pSrcRect2) {
        if (pSrcRect2->numLines < numLines) {
            numLines = pSrcRect2->numLines;
        }
        if (pSrcRect2->numSamples < numSamples) {
            numSamples = pSrcRect2->numSamples;
        }
        pSrc2 = pSrcRect2->pBits;
    }
    row = pDstRect->row;
    for (j = 0; j < numLines; j++) {
        convertLine(pSrc, pSrcRect->depthBytes, pDst, pDstRect->depthBytes,
            numSamples, pSrcRect->format, pDstRect->format, mode,
            pSrc2, pSrcRect2 ? pSrcRect2->depthBytes : 0,
            pSrcRect2 ? pSrcRect2->format : 0, row, pDstRect->col);
        INCPN(byte_t, pSrc, pSrcRect->stride);
        INCPN(byte_t, pDst, pDstRect->stride);
        if (pSrcRect2) {
            INCPN(byte_t, pSrc2, pSrcRect2->stride);
        }
        row += pDstRect->jump;
    }
    return numLines * pSrcRect->stride;
}

int
fillRect(rgbquad_t color, ImageRect * pDstRect)
{
    int numLines = pDstRect->numLines;
    int numSamples = pDstRect->numSamples;
    void *pDst = pDstRect->pBits;
    int j, row;

    row = pDstRect->row;
    for (j = 0; j < numLines; j++) {
        fillLine(color, pDst, pDstRect->depthBytes, numSamples,
            pDstRect->format, row, pDstRect->col);
        INCPN(byte_t, pDst, pDstRect->stride);
        row += pDstRect->jump;
    }
    return numLines * pDstRect->stride;
}

/* init the masks; all other parameters are initialized to default values */
void
initFormat(ImageFormat * format, int redMask, int greenMask, int blueMask,
           int alphaMask)
{
    int i, shift, numBits;

    format->byteOrder = BYTE_ORDER_NATIVE;
    format->colorMap = NULL;
    format->depthBytes = 4;
    format->fixedBits = 0;
    format->premultiplied = 0;
    format->mask[0] = blueMask;
    format->mask[1] = greenMask;
    format->mask[2] = redMask;
    format->mask[3] = alphaMask;
    for (i = 0; i < 4; i++) {
        getMaskShift(format->mask[i], &shift, &numBits);
        format->shift[i] = shift + numBits - i * 8 - 8;
    }
}

/* dump the visual format */
void
dumpFormat(ImageFormat * format)
{
#ifdef _DEBUG
    int i;

    printf("byteorder=%d colormap=%08x depthBytes=%d fixedBits=%08x transparentColor=%u ",
        format->byteOrder, (unsigned) format->colorMap, format->depthBytes,
        (unsigned) format->fixedBits, (unsigned) format->transparentColor);
    for (i = 0; i < 4; i++) {
        printf("mask[%d]=%08x shift[%d]=%d\n", i, (unsigned) format->mask[i], i,
            format->shift[i]);
    }
    printf("\n");
#endif
}

/* optimize the format */
void
optimizeFormat(ImageFormat * format)
{
    if (platformByteOrder() == format->byteOrder && format->depthBytes != 3) {
        format->byteOrder = BYTE_ORDER_NATIVE;
    }
    /* FIXME: some advanced optimizations are possible, especially for format pairs */
}

int
platformByteOrder()
{
    int test = 1;

    *(char *) &test = 0;
    return test ? BYTE_ORDER_MSBFIRST : BYTE_ORDER_LSBFIRST;
}

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