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Java example source code file (splashscreen_gif.c)

This example Java source code file (splashscreen_gif.c) is included in the alvinalexander.com "Java Source Code Warehouse" project. The intent of this project is to help you "Learn Java by Example" TM.

Learn more about this Java project at its project page.

Java - Java tags/keywords

fix_length, fix_point, gif_dispose_backgnd, gif_dispose_leave, gif_dispose_none, gif_dispose_restore, gif_dispose_shift, gif_not_transparent, gif_transparent, giffiletype, imagerect, make_quad_gif, safe_to_alloc, the

The splashscreen_gif.c Java example source code

/*
 * Copyright (c) 2005, 2013, Oracle and/or its affiliates. All rights reserved.
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
 *
 * This code is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License version 2 only, as
 * published by the Free Software Foundation.  Oracle designates this
 * particular file as subject to the "Classpath" exception as provided
 * by Oracle in the LICENSE file that accompanied this code.
 *
 * This code is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
 * version 2 for more details (a copy is included in the LICENSE file that
 * accompanied this code).
 *
 * You should have received a copy of the GNU General Public License version
 * 2 along with this work; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
 *
 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
 * or visit www.oracle.com if you need additional information or have any
 * questions.
 */

#include "splashscreen_impl.h"
#include "splashscreen_gfx.h"

#include <gif_lib.h>

#include "sizecalc.h"

#define GIF_TRANSPARENT     0x01
#define GIF_USER_INPUT      0x02
#define GIF_DISPOSE_MASK    0x07
#define GIF_DISPOSE_SHIFT   2

#define GIF_NOT_TRANSPARENT -1

#define GIF_DISPOSE_NONE    0   // No disposal specified. The decoder is
                                // not required to take any action.
#define GIF_DISPOSE_LEAVE   1   // Do not dispose. The graphic is to be left
                                // in place.
#define GIF_DISPOSE_BACKGND 2   // Restore to background color. The area used by the
                                // graphic must be restored to the background color.

#define GIF_DISPOSE_RESTORE 3   // Restore to previous. The decoder is required to
                                // restore the area overwritten by the graphic with
                                // what was there prior to rendering the graphic.

static const char szNetscape20ext[11] = "NETSCAPE2.0";

#define NSEXT_LOOP      0x01    // Loop Count field code

// convert libungif samples to our ones
#define MAKE_QUAD_GIF(c,a) MAKE_QUAD((c).Red, (c).Green, (c).Blue, (unsigned)(a))

/* stdio FILE* and memory input functions for libungif */
int
SplashStreamGifInputFunc(GifFileType * gif, GifByteType * buf, int n)
{
    SplashStream* io = (SplashStream*)gif->UserData;
    int rc = io->read(io, buf, n);
    return rc;
}

/* These macro help to ensure that we only take part of frame that fits into
   logical screen. */

/* Ensure that p belongs to [pmin, pmax) interval. Returns fixed point (if fix is needed) */
#define FIX_POINT(p, pmin, pmax) ( ((p) < (pmin)) ? (pmin) : (((p) > (pmax)) ? (pmax) : (p)))
/* Ensures that line starting at point p does not exceed boundary pmax.
   Returns fixed length (if fix is needed) */
#define FIX_LENGTH(p, len, pmax) ( ((p) + (len)) > (pmax) ? ((pmax) - (p)) : (len))

int
SplashDecodeGif(Splash * splash, GifFileType * gif)
{
    int stride;
    int bufferSize;
    byte_t *pBitmapBits, *pOldBitmapBits;
    int i, j;
    int imageIndex;
    int cx, cy, cw, ch; /* clamped coordinates */
    const int interlacedOffset[] = { 0, 4, 2, 1, 0 };   /* The way Interlaced image should. */
    const int interlacedJumps[] = { 8, 8, 4, 2, 1 };    /* be read - offsets and jumps... */

    if (DGifSlurp(gif) == GIF_ERROR) {
        return 0;
    }

    SplashCleanup(splash);

    if (!SAFE_TO_ALLOC(gif->SWidth, splash->imageFormat.depthBytes)) {
        return 0;
    }
    stride = gif->SWidth * splash->imageFormat.depthBytes;
    if (splash->byteAlignment > 1)
        stride =
            (stride + splash->byteAlignment - 1) & ~(splash->byteAlignment - 1);

    if (!SAFE_TO_ALLOC(gif->SHeight, stride)) {
        return 0;
    }

    if (!SAFE_TO_ALLOC(gif->ImageCount, sizeof(SplashImage*))) {
        return 0;
    }
    bufferSize = stride * gif->SHeight;
    pBitmapBits = (byte_t *) malloc(bufferSize);
    if (!pBitmapBits) {
        return 0;
    }
    pOldBitmapBits = (byte_t *) malloc(bufferSize);
    if (!pOldBitmapBits) {
        free(pBitmapBits);
        return 0;
    }
    memset(pBitmapBits, 0, bufferSize);

    splash->width = gif->SWidth;
    splash->height = gif->SHeight;
    splash->frameCount = gif->ImageCount;
    splash->frames = (SplashImage *)
        SAFE_SIZE_ARRAY_ALLOC(malloc, sizeof(SplashImage), gif->ImageCount);
    if (!splash->frames) {
      free(pBitmapBits);
      free(pOldBitmapBits);
      return 0;
    }
    memset(splash->frames, 0, sizeof(SplashImage) * gif->ImageCount);
    splash->loopCount = 1;

    for (imageIndex = 0; imageIndex < gif->ImageCount; imageIndex++) {
        SavedImage *image = &(gif->SavedImages[imageIndex]);
        GifImageDesc *desc = &(image->ImageDesc);
        ColorMapObject *colorMap =
            desc->ColorMap ? desc->ColorMap : gif->SColorMap;

        int transparentColor = -1;
        int frameDelay = 100;
        int disposeMethod = GIF_DISPOSE_RESTORE;
        int colorCount = 0;
        rgbquad_t colorMapBuf[SPLASH_COLOR_MAP_SIZE];

        cx = FIX_POINT(desc->Left, 0, gif->SWidth);
        cy = FIX_POINT(desc->Top, 0, gif->SHeight);
        cw = FIX_LENGTH(desc->Left, desc->Width, gif->SWidth);
        ch = FIX_LENGTH(desc->Top, desc->Height, gif->SHeight);

        if (colorMap) {
            if (colorMap->ColorCount <= SPLASH_COLOR_MAP_SIZE) {
                colorCount = colorMap->ColorCount;
            } else  {
                colorCount = SPLASH_COLOR_MAP_SIZE;
            }
        }

        /* the code below is loosely based around gif extension processing from win32 libungif sample */

        for (i = 0; i < image->ExtensionBlockCount; i++) {
            byte_t *pExtension = (byte_t *) image->ExtensionBlocks[i].Bytes;
            unsigned size = image->ExtensionBlocks[i].ByteCount;

            switch (image->ExtensionBlocks[i].Function) {
            case GRAPHICS_EXT_FUNC_CODE:
                {
                    int flag = pExtension[0];

                    frameDelay = (((int)pExtension[2]) << 8) | pExtension[1];
                    if (frameDelay < 10)
                        frameDelay = 10;
                    if (flag & GIF_TRANSPARENT) {
                        transparentColor = pExtension[3];
                    } else {
                        transparentColor = GIF_NOT_TRANSPARENT;
                    }
                    disposeMethod =
                        (flag >> GIF_DISPOSE_SHIFT) & GIF_DISPOSE_MASK;
                    break;
                }
            case APPLICATION_EXT_FUNC_CODE:
                {
                    if (size == sizeof(szNetscape20ext)
                        && memcmp(pExtension, szNetscape20ext, size) == 0) {
                        int iSubCode;

                        if (++i >= image->ExtensionBlockCount)
                            break;
                        pExtension = (byte_t *) image->ExtensionBlocks[i].Bytes;
                        if (image->ExtensionBlocks[i].ByteCount != 3)
                            break;
                        iSubCode = pExtension[0] & 0x07;
                        if (iSubCode == NSEXT_LOOP) {
                            splash->loopCount =
                                (pExtension[1] | (((int)pExtension[2]) << 8)) - 1;
                        }
                    }
                    break;
                }
            default:
                break;
            }
        }

        if (colorMap) {
            for (i = 0; i < colorCount; i++) {
                colorMapBuf[i] = MAKE_QUAD_GIF(colorMap->Colors[i], 0xff);
            }
        }
        {

            byte_t *pSrc = image->RasterBits;
            ImageFormat srcFormat;
            ImageRect srcRect, dstRect;
            int pass, npass;

            if (desc->Interlace) {
                pass = 0;
                npass = 4;
            }
            else {
                pass = 4;
                npass = 5;
            }

            srcFormat.colorMap = colorMapBuf;
            srcFormat.depthBytes = 1;
            srcFormat.byteOrder = BYTE_ORDER_NATIVE;
            srcFormat.transparentColor = transparentColor;
            srcFormat.fixedBits = QUAD_ALPHA_MASK;      // fixed 100% alpha
            srcFormat.premultiplied = 0;

            for (; pass < npass; ++pass) {
                int jump = interlacedJumps[pass];
                int ofs = interlacedOffset[pass];
                /* Number of source lines for current pass */
                int numPassLines = (desc->Height + jump - ofs - 1) / jump;
                /* Number of lines that fits to dest buffer */
                int numLines = (ch + jump - ofs - 1) / jump;

                initRect(&srcRect, 0, 0, desc->Width, numLines, 1,
                    desc->Width, pSrc, &srcFormat);

                if (numLines > 0) {
                    initRect(&dstRect, cx, cy + ofs, cw,
                             numLines , jump, stride, pBitmapBits, &splash->imageFormat);

                    pSrc += convertRect(&srcRect, &dstRect, CVT_ALPHATEST);
                }
                // skip extra source data
                pSrc += (numPassLines - numLines) * srcRect.stride;
            }
        }

        // now dispose of the previous frame correctly

        splash->frames[imageIndex].bitmapBits =
            (rgbquad_t *) malloc(bufferSize); // bufferSize is safe (checked above)
        if (!splash->frames[imageIndex].bitmapBits) {
            free(pBitmapBits);
            free(pOldBitmapBits);
            /* Assuming that callee will take care of splash frames we have already allocated */
            return 0;
        }
        memcpy(splash->frames[imageIndex].bitmapBits, pBitmapBits, bufferSize);

        SplashInitFrameShape(splash, imageIndex);

        splash->frames[imageIndex].delay = frameDelay * 10;     // 100ths of second to milliseconds
        switch (disposeMethod) {
        case GIF_DISPOSE_LEAVE:
            memcpy(pOldBitmapBits, pBitmapBits, bufferSize);
            break;
        case GIF_DISPOSE_NONE:
            break;
        case GIF_DISPOSE_BACKGND:
            {
                ImageRect dstRect;
                rgbquad_t fillColor = 0;                        // 0 is transparent

                if (transparentColor < 0) {
                    fillColor= MAKE_QUAD_GIF(
                        colorMap->Colors[gif->SBackGroundColor], 0xff);
                }
                initRect(&dstRect,
                         cx, cy, cw, ch,
                         1, stride,
                         pBitmapBits, &splash->imageFormat);
                fillRect(fillColor, &dstRect);
            }
            break;
        case GIF_DISPOSE_RESTORE:
            {
                int lineSize = cw * splash->imageFormat.depthBytes;
                if (lineSize > 0) {
                    int lineOffset = cx * splash->imageFormat.depthBytes;
                    int lineIndex = cy * stride + lineOffset;
                    for (j=0; j<ch; j++) {
                        memcpy(pBitmapBits + lineIndex, pOldBitmapBits + lineIndex,
                               lineSize);
                        lineIndex += stride;
                    }
                }
            }
            break;
        }
    }

    free(pBitmapBits);
    free(pOldBitmapBits);

    DGifCloseFile(gif);

    return 1;
}

int
SplashDecodeGifStream(Splash * splash, SplashStream * stream)
{
    GifFileType *gif = DGifOpen((void *) stream, SplashStreamGifInputFunc);

    if (!gif)
        return 0;
    return SplashDecodeGif(splash, gif);
}

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