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Java example source code file (splashscreen_png.c)
The splashscreen_png.c Java example source code/* * Copyright (c) 2005, 2011, Oracle and/or its affiliates. All rights reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation. Oracle designates this * particular file as subject to the "Classpath" exception as provided * by Oracle in the LICENSE file that accompanied this code. * * This code is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * version 2 for more details (a copy is included in the LICENSE file that * accompanied this code). * * You should have received a copy of the GNU General Public License version * 2 along with this work; if not, write to the Free Software Foundation, * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. * * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA * or visit www.oracle.com if you need additional information or have any * questions. */ #include "splashscreen_impl.h" #include "../libpng/png.h" #include <setjmp.h> #define SIG_BYTES 8 void PNGAPI my_png_read_stream(png_structp png_ptr, png_bytep data, png_size_t length) { png_uint_32 check; SplashStream * stream = (SplashStream*)png_get_io_ptr(png_ptr); check = stream->read(stream, data, length); if (check != length) png_error(png_ptr, "Read Error"); } int SplashDecodePng(Splash * splash, png_rw_ptr read_func, void *io_ptr) { int stride; ImageFormat srcFormat; png_uint_32 i, rowbytes; png_bytepp row_pointers = NULL; png_bytep image_data = NULL; int success = 0; double gamma; png_structp png_ptr = NULL; png_infop info_ptr = NULL; png_uint_32 width, height; int bit_depth, color_type; ImageRect srcRect, dstRect; png_ptr = png_create_read_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL); if (!png_ptr) { goto done; } info_ptr = png_create_info_struct(png_ptr); if (!info_ptr) { goto done; } if (setjmp(png_jmpbuf(png_ptr))) { goto done; } png_set_read_fn(png_ptr, io_ptr, read_func); png_set_sig_bytes(png_ptr, SIG_BYTES); /* we already read the 8 signature bytes */ png_read_info(png_ptr, info_ptr); /* read all PNG info up to image data */ png_get_IHDR(png_ptr, info_ptr, &width, &height, &bit_depth, &color_type, NULL, NULL, NULL); /* expand palette images to RGB, low-bit-depth grayscale images to 8 bits, * transparency chunks to full alpha channel; strip 16-bit-per-sample * images to 8 bits per sample; and convert grayscale to RGB[A] * this may be sub-optimal but this simplifies implementation */ png_set_expand(png_ptr); png_set_tRNS_to_alpha(png_ptr); png_set_filler(png_ptr, 0xff, PNG_FILLER_AFTER); png_set_strip_16(png_ptr); png_set_gray_to_rgb(png_ptr); if (png_get_gAMA(png_ptr, info_ptr, &gamma)) png_set_gamma(png_ptr, 2.2, gamma); png_read_update_info(png_ptr, info_ptr); rowbytes = png_get_rowbytes(png_ptr, info_ptr); if (!SAFE_TO_ALLOC(rowbytes, height)) { goto done; } if ((image_data = (unsigned char *) malloc(rowbytes * height)) == NULL) { goto done; } if (!SAFE_TO_ALLOC(height, sizeof(png_bytep))) { goto done; } if ((row_pointers = (png_bytepp) malloc(height * sizeof(png_bytep))) == NULL) { goto done; } for (i = 0; i < height; ++i) row_pointers[i] = image_data + i * rowbytes; png_read_image(png_ptr, row_pointers); SplashCleanup(splash); splash->width = width; splash->height = height; if (!SAFE_TO_ALLOC(splash->width, splash->imageFormat.depthBytes)) { goto done; } stride = splash->width * splash->imageFormat.depthBytes; if (!SAFE_TO_ALLOC(splash->height, stride)) { goto done; } splash->frameCount = 1; splash->frames = (SplashImage *) malloc(sizeof(SplashImage) * splash->frameCount); if (splash->frames == NULL) { goto done; } splash->loopCount = 1; splash->frames[0].bitmapBits = malloc(stride * splash->height); if (splash->frames[0].bitmapBits == NULL) { free(splash->frames); goto done; } splash->frames[0].delay = 0; /* FIXME: sort out the real format */ initFormat(&srcFormat, 0xFF000000, 0x00FF0000, 0x0000FF00, 0x000000FF); srcFormat.byteOrder = BYTE_ORDER_MSBFIRST; initRect(&srcRect, 0, 0, width, height, 1, rowbytes, image_data, &srcFormat); initRect(&dstRect, 0, 0, width, height, 1, stride, splash->frames[0].bitmapBits, &splash->imageFormat); convertRect(&srcRect, &dstRect, CVT_COPY); SplashInitFrameShape(splash, 0); png_read_end(png_ptr, NULL); success = 1; done: free(row_pointers); free(image_data); png_destroy_read_struct(&png_ptr, &info_ptr, NULL); return success; } int SplashDecodePngStream(Splash * splash, SplashStream * stream) { unsigned char sig[SIG_BYTES]; int success = 0; stream->read(stream, sig, SIG_BYTES); if (png_sig_cmp(sig, 0, SIG_BYTES)) { goto done; } success = SplashDecodePng(splash, my_png_read_stream, stream); done: return success; } Other Java examples (source code examples)Here is a short list of links related to this Java splashscreen_png.c source code file: |
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