alvinalexander.com | career | drupal | java | mac | mysql | perl | scala | uml | unix  

Java example source code file (GlyphIterator.cpp)

This example Java source code file (GlyphIterator.cpp) is included in the alvinalexander.com "Java Source Code Warehouse" project. The intent of this project is to help you "Learn Java by Example" TM.

Learn more about this Java project at its project page.

Java - Java tags/keywords

false, featuremask, glyphiterator\:\:adjustcurrglyphpositionadjustment, glyphiterator\:\:applyinsertions, glyphiterator\:\:findfeaturetag, glyphiterator\:\:glyphiterator, glyphiterator\:\:nextinternal, le_glyph_group_mask, le_no_error, leerrorcode, leglyphid, true, u_namespace_begin

The GlyphIterator.cpp Java example source code

/*
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
 *
 * This code is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License version 2 only, as
 * published by the Free Software Foundation.  Oracle designates this
 * particular file as subject to the "Classpath" exception as provided
 * by Oracle in the LICENSE file that accompanied this code.
 *
 * This code is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
 * version 2 for more details (a copy is included in the LICENSE file that
 * accompanied this code).
 *
 * You should have received a copy of the GNU General Public License version
 * 2 along with this work; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
 *
 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
 * or visit www.oracle.com if you need additional information or have any
 * questions.
 *
 */

/*
 *
 * (C) Copyright IBM Corp. 1998-2005 - All Rights Reserved
 *
 */

#include "LETypes.h"
#include "OpenTypeTables.h"
#include "GlyphDefinitionTables.h"
#include "GlyphPositionAdjustments.h"
#include "GlyphIterator.h"
#include "LEGlyphStorage.h"
#include "Lookups.h"
#include "LESwaps.h"

U_NAMESPACE_BEGIN

GlyphIterator::GlyphIterator(LEGlyphStorage &theGlyphStorage, GlyphPositionAdjustments *theGlyphPositionAdjustments, le_bool rightToLeft, le_uint16 theLookupFlags,
                             FeatureMask theFeatureMask, const LEReferenceTo<GlyphDefinitionTableHeader> &theGlyphDefinitionTableHeader, LEErrorCode &success)
  : direction(1), position(-1), nextLimit(-1), prevLimit(-1),
    glyphStorage(theGlyphStorage), glyphPositionAdjustments(theGlyphPositionAdjustments),
    srcIndex(-1), destIndex(-1), lookupFlags(theLookupFlags), featureMask(theFeatureMask), glyphGroup(0),
    glyphClassDefinitionTable(), markAttachClassDefinitionTable()

{
    le_int32 glyphCount = glyphStorage.getGlyphCount();

    if (theGlyphDefinitionTableHeader.isValid()) {
      glyphClassDefinitionTable = theGlyphDefinitionTableHeader
        -> getGlyphClassDefinitionTable(theGlyphDefinitionTableHeader, success);
      markAttachClassDefinitionTable = theGlyphDefinitionTableHeader
        ->getMarkAttachClassDefinitionTable(theGlyphDefinitionTableHeader, success);
    }

    nextLimit = glyphCount;

    if (rightToLeft) {
        direction = -1;
        position = glyphCount;
        nextLimit = -1;
        prevLimit = glyphCount;
    }
    filterResetCache();
}

GlyphIterator::GlyphIterator(GlyphIterator &that)
  : glyphStorage(that.glyphStorage)
{
    direction    = that.direction;
    position     = that.position;
    nextLimit    = that.nextLimit;
    prevLimit    = that.prevLimit;

    glyphPositionAdjustments = that.glyphPositionAdjustments;
    srcIndex = that.srcIndex;
    destIndex = that.destIndex;
    lookupFlags = that.lookupFlags;
    featureMask = that.featureMask;
    glyphGroup  = that.glyphGroup;
    glyphClassDefinitionTable = that.glyphClassDefinitionTable;
    markAttachClassDefinitionTable = that.markAttachClassDefinitionTable;
    filterResetCache();
}

GlyphIterator::GlyphIterator(GlyphIterator &that, FeatureMask newFeatureMask)
  : glyphStorage(that.glyphStorage)
{
    direction    = that.direction;
    position     = that.position;
    nextLimit    = that.nextLimit;
    prevLimit    = that.prevLimit;

    glyphPositionAdjustments = that.glyphPositionAdjustments;
    srcIndex = that.srcIndex;
    destIndex = that.destIndex;
    lookupFlags = that.lookupFlags;
    featureMask = newFeatureMask;
    glyphGroup  = 0;
    glyphClassDefinitionTable = that.glyphClassDefinitionTable;
    markAttachClassDefinitionTable = that.markAttachClassDefinitionTable;
    filterResetCache();
}

GlyphIterator::GlyphIterator(GlyphIterator &that, le_uint16 newLookupFlags)
  : glyphStorage(that.glyphStorage)
{
    direction    = that.direction;
    position     = that.position;
    nextLimit    = that.nextLimit;
    prevLimit    = that.prevLimit;

    glyphPositionAdjustments = that.glyphPositionAdjustments;
    srcIndex = that.srcIndex;
    destIndex = that.destIndex;
    lookupFlags = newLookupFlags;
    featureMask = that.featureMask;
    glyphGroup  = that.glyphGroup;
    glyphClassDefinitionTable = that.glyphClassDefinitionTable;
    markAttachClassDefinitionTable = that.markAttachClassDefinitionTable;
    filterResetCache();
}

GlyphIterator::~GlyphIterator()
{
    // nothing to do, right?
}

void GlyphIterator::reset(le_uint16 newLookupFlags, FeatureMask newFeatureMask)
{
    position     = prevLimit;
    featureMask  = newFeatureMask;
    glyphGroup   = 0;
    lookupFlags  = newLookupFlags;
    filterResetCache();
}

LEGlyphID *GlyphIterator::insertGlyphs(le_int32 count, LEErrorCode& success)
{
    return glyphStorage.insertGlyphs(position, count, success);
}

le_int32 GlyphIterator::applyInsertions()
{
    le_int32 newGlyphCount = glyphStorage.applyInsertions();

    if (direction < 0) {
        prevLimit = newGlyphCount;
    } else {
        nextLimit = newGlyphCount;
    }

    return newGlyphCount;
}

le_int32 GlyphIterator::getCurrStreamPosition() const
{
    return position;
}

le_bool GlyphIterator::isRightToLeft() const
{
    return direction < 0;
}

le_bool GlyphIterator::ignoresMarks() const
{
    return (lookupFlags & lfIgnoreMarks) != 0;
}

le_bool GlyphIterator::baselineIsLogicalEnd() const
{
    return (lookupFlags & lfBaselineIsLogicalEnd) != 0;
}

LEGlyphID GlyphIterator::getCurrGlyphID() const
{
    if (direction < 0) {
        if (position <= nextLimit || position >= prevLimit) {
            return 0xFFFF;
        }
    } else {
        if (position <= prevLimit || position >= nextLimit) {
            return 0xFFFF;
        }
    }

    return glyphStorage[position];
}

void GlyphIterator::getCursiveEntryPoint(LEPoint &entryPoint) const
{
    if (direction < 0) {
        if (position <= nextLimit || position >= prevLimit) {
            return;
        }
    } else {
        if (position <= prevLimit || position >= nextLimit) {
            return;
        }
    }

    glyphPositionAdjustments->getEntryPoint(position, entryPoint);
}

void GlyphIterator::getCursiveExitPoint(LEPoint &exitPoint) const
{
    if (direction < 0) {
        if (position <= nextLimit || position >= prevLimit) {
            return;
        }
    } else {
        if (position <= prevLimit || position >= nextLimit) {
            return;
        }
    }

    glyphPositionAdjustments->getExitPoint(position, exitPoint);
}

void GlyphIterator::setCurrGlyphID(TTGlyphID glyphID)
{
    LEGlyphID glyph = glyphStorage[position];

    glyphStorage[position] = LE_SET_GLYPH(glyph, glyphID);
}

void GlyphIterator::setCurrStreamPosition(le_int32 newPosition)
{
    if (direction < 0) {
        if (newPosition >= prevLimit) {
            position = prevLimit;
            return;
        }

        if (newPosition <= nextLimit) {
            position = nextLimit;
            return;
        }
    } else {
        if (newPosition <= prevLimit) {
            position = prevLimit;
            return;
        }

        if (newPosition >= nextLimit) {
            position = nextLimit;
            return;
        }
    }

    position = newPosition - direction;
    next();
}

void GlyphIterator::setCurrGlyphBaseOffset(le_int32 baseOffset)
{
    if (direction < 0) {
        if (position <= nextLimit || position >= prevLimit) {
            return;
        }
    } else {
        if (position <= prevLimit || position >= nextLimit) {
            return;
        }
    }

    glyphPositionAdjustments->setBaseOffset(position, baseOffset);
}

void GlyphIterator::adjustCurrGlyphPositionAdjustment(float xPlacementAdjust, float yPlacementAdjust,
                                                      float xAdvanceAdjust, float yAdvanceAdjust)
{
    if (direction < 0) {
        if (position <= nextLimit || position >= prevLimit) {
            return;
        }
    } else {
        if (position <= prevLimit || position >= nextLimit) {
            return;
        }
    }

    glyphPositionAdjustments->adjustXPlacement(position, xPlacementAdjust);
    glyphPositionAdjustments->adjustYPlacement(position, yPlacementAdjust);
    glyphPositionAdjustments->adjustXAdvance(position, xAdvanceAdjust);
    glyphPositionAdjustments->adjustYAdvance(position, yAdvanceAdjust);
}

void GlyphIterator::setCurrGlyphPositionAdjustment(float xPlacementAdjust, float yPlacementAdjust,
                                                      float xAdvanceAdjust, float yAdvanceAdjust)
{
    if (direction < 0) {
        if (position <= nextLimit || position >= prevLimit) {
            return;
        }
    } else {
        if (position <= prevLimit || position >= nextLimit) {
            return;
        }
    }

    glyphPositionAdjustments->setXPlacement(position, xPlacementAdjust);
    glyphPositionAdjustments->setYPlacement(position, yPlacementAdjust);
    glyphPositionAdjustments->setXAdvance(position, xAdvanceAdjust);
    glyphPositionAdjustments->setYAdvance(position, yAdvanceAdjust);
}

void GlyphIterator::clearCursiveEntryPoint()
{
    if (direction < 0) {
        if (position <= nextLimit || position >= prevLimit) {
            return;
        }
    } else {
        if (position <= prevLimit || position >= nextLimit) {
            return;
        }
    }

    glyphPositionAdjustments->clearEntryPoint(position);
}

void GlyphIterator::clearCursiveExitPoint()
{
    if (direction < 0) {
        if (position <= nextLimit || position >= prevLimit) {
            return;
        }
    } else {
        if (position <= prevLimit || position >= nextLimit) {
            return;
        }
    }

    glyphPositionAdjustments->clearExitPoint(position);
}

void GlyphIterator::setCursiveEntryPoint(LEPoint &entryPoint)
{
    if (direction < 0) {
        if (position <= nextLimit || position >= prevLimit) {
            return;
        }
    } else {
        if (position <= prevLimit || position >= nextLimit) {
            return;
        }
    }

    glyphPositionAdjustments->setEntryPoint(position, entryPoint, baselineIsLogicalEnd());
}

void GlyphIterator::setCursiveExitPoint(LEPoint &exitPoint)
{
    if (direction < 0) {
        if (position <= nextLimit || position >= prevLimit) {
            return;
        }
    } else {
        if (position <= prevLimit || position >= nextLimit) {
            return;
        }
    }

    glyphPositionAdjustments->setExitPoint(position, exitPoint, baselineIsLogicalEnd());
}

void GlyphIterator::setCursiveGlyph()
{
    if (direction < 0) {
        if (position <= nextLimit || position >= prevLimit) {
            return;
        }
    } else {
        if (position <= prevLimit || position >= nextLimit) {
            return;
        }
    }

    glyphPositionAdjustments->setCursiveGlyph(position, baselineIsLogicalEnd());
}

void GlyphIterator::filterResetCache(void) {
  filterCacheValid = FALSE;
}

le_bool GlyphIterator::filterGlyph(le_uint32 index)
{
    LEGlyphID glyphID = glyphStorage[index];

    if (!filterCacheValid || filterCache.id != glyphID) {
      filterCache.id = glyphID;

      le_bool &filterResult = filterCache.result;  // NB: Making this a reference to accept the updated value, in case
                                               // we want more fancy cacheing in the future.
      if (LE_GET_GLYPH(glyphID) >= 0xFFFE) {
        filterResult = TRUE;
      } else {
        LEErrorCode success = LE_NO_ERROR;
        le_int32 glyphClass = gcdNoGlyphClass;
        if (glyphClassDefinitionTable.isValid()) {
          glyphClass = glyphClassDefinitionTable->getGlyphClass(glyphClassDefinitionTable, glyphID, success);
        }
        switch (glyphClass) {
        case gcdNoGlyphClass:
          filterResult = FALSE;
          break;

        case gcdSimpleGlyph:
          filterResult = (lookupFlags & lfIgnoreBaseGlyphs) != 0;
          break;

        case gcdLigatureGlyph:
          filterResult = (lookupFlags & lfIgnoreLigatures) != 0;
          break;

        case gcdMarkGlyph:
          if ((lookupFlags & lfIgnoreMarks) != 0) {
            filterResult = TRUE;
          } else {
            le_uint16 markAttachType = (lookupFlags & lfMarkAttachTypeMask) >> lfMarkAttachTypeShift;

            if ((markAttachType != 0) && (markAttachClassDefinitionTable.isValid())) {
              filterResult = (markAttachClassDefinitionTable
                          -> getGlyphClass(markAttachClassDefinitionTable, glyphID, success) != markAttachType);
            } else {
              filterResult = FALSE;
            }
          }
          break;

        case gcdComponentGlyph:
          filterResult = ((lookupFlags & lfIgnoreBaseGlyphs) != 0);
          break;

        default:
          filterResult = FALSE;
          break;
        }
      }
      filterCacheValid = TRUE;
    }

    return filterCache.result;
}

le_bool GlyphIterator::hasFeatureTag(le_bool matchGroup) const
{
    if (featureMask == 0) {
        return TRUE;
    }

    LEErrorCode success = LE_NO_ERROR;
    FeatureMask fm = glyphStorage.getAuxData(position, success);

    return ((fm & featureMask) == featureMask) && (!matchGroup || (le_int32)(fm & LE_GLYPH_GROUP_MASK) == glyphGroup);
}

le_bool GlyphIterator::findFeatureTag()
{
  //glyphGroup = 0;

    while (nextInternal()) {
        if (hasFeatureTag(FALSE)) {
            LEErrorCode success = LE_NO_ERROR;

            glyphGroup = (glyphStorage.getAuxData(position, success) & LE_GLYPH_GROUP_MASK);
            return TRUE;
        }
    }

    return FALSE;
}


le_bool GlyphIterator::nextInternal(le_uint32 delta)
{
    le_int32 newPosition = position;

    while (newPosition != nextLimit && delta > 0) {
        do {
            newPosition += direction;
            //fprintf(stderr,"%s:%d:%s: newPosition = %d, delta = %d\n", __FILE__, __LINE__, __FUNCTION__, newPosition, delta);
        } while (newPosition != nextLimit && filterGlyph(newPosition));

        delta -= 1;
    }

    position = newPosition;

    //fprintf(stderr,"%s:%d:%s: exit position = %d, delta = %d\n", __FILE__, __LINE__, __FUNCTION__, position, delta);
    return position != nextLimit;
}

le_bool GlyphIterator::next(le_uint32 delta)
{
    return nextInternal(delta) && hasFeatureTag(TRUE);
}

le_bool GlyphIterator::prevInternal(le_uint32 delta)
{
    le_int32 newPosition = position;

    while (newPosition != prevLimit && delta > 0) {
        do {
            newPosition -= direction;
            //fprintf(stderr,"%s:%d:%s: newPosition = %d, delta = %d\n", __FILE__, __LINE__, __FUNCTION__, newPosition, delta);
        } while (newPosition != prevLimit && filterGlyph(newPosition));

        delta -= 1;
    }

    position = newPosition;

    //fprintf(stderr,"%s:%d:%s: exit position = %d, delta = %d\n", __FILE__, __LINE__, __FUNCTION__, position, delta);
    return position != prevLimit;
}

le_bool GlyphIterator::prev(le_uint32 delta)
{
    return prevInternal(delta) && hasFeatureTag(TRUE);
}

le_int32 GlyphIterator::getMarkComponent(le_int32 markPosition) const
{
    le_int32 component = 0;
    le_int32 posn;

    for (posn = position; posn != markPosition; posn += direction) {
        if (glyphStorage[posn] == 0xFFFE) {
            component += 1;
        }
    }

    return component;
}

// This is basically prevInternal except that it
// doesn't take a delta argument, and it doesn't
// filter out 0xFFFE glyphs.
le_bool GlyphIterator::findMark2Glyph()
{
    le_int32 newPosition = position;

    do {
        newPosition -= direction;
    } while (newPosition != prevLimit && glyphStorage[newPosition] != 0xFFFE && filterGlyph(newPosition));

    position = newPosition;

    return position != prevLimit;
}

U_NAMESPACE_END

Other Java examples (source code examples)

Here is a short list of links related to this Java GlyphIterator.cpp source code file:

... this post is sponsored by my books ...

#1 New Release!

FP Best Seller

 

new blog posts

 

Copyright 1998-2021 Alvin Alexander, alvinalexander.com
All Rights Reserved.

A percentage of advertising revenue from
pages under the /java/jwarehouse URI on this website is
paid back to open source projects.