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Java example source code file (IntArgbBm.h)

This example Java source code file (IntArgbBm.h) is included in the alvinalexander.com "Java Source Code Warehouse" project. The intent of this project is to help you "Learn Java by Example" TM.

Learn more about this Java project at its project page.

Java - Java tags/keywords

comp_prefix, composebytegrayfrom3bytergb, dataprefix, extract3bytergbcompsandalphafromargb, extractintdcmcomponents1234, extractintdcmcomponentsx123, intargbbm_h_included, loadalphafromintargbbmfor4byteargb, prefix, storeintargbbmfrom4byteargb

The IntArgbBm.h Java example source code

/*
 * Copyright (c) 2001, 2013, Oracle and/or its affiliates. All rights reserved.
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
 *
 * This code is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License version 2 only, as
 * published by the Free Software Foundation.  Oracle designates this
 * particular file as subject to the "Classpath" exception as provided
 * by Oracle in the LICENSE file that accompanied this code.
 *
 * This code is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
 * version 2 for more details (a copy is included in the LICENSE file that
 * accompanied this code).
 *
 * You should have received a copy of the GNU General Public License version
 * 2 along with this work; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
 *
 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
 * or visit www.oracle.com if you need additional information or have any
 * questions.
 */

#ifndef IntArgbBm_h_Included
#define IntArgbBm_h_Included

#include "IntDcm.h"
#include "ByteGray.h"
#include "UshortGray.h"

/*
 * This file contains macro and type definitions used by the macros in
 * LoopMacros.h to manipulate a surface of type "IntArgbBm".
 */

typedef jint    IntArgbBmPixelType;
typedef jint    IntArgbBmDataType;

#define IntArgbBmIsOpaque 0

#define IntArgbBmPixelStride    4

#define DeclareIntArgbBmLoadVars(PREFIX)
#define DeclareIntArgbBmStoreVars(PREFIX)
#define InitIntArgbBmLoadVars(PREFIX, pRasInfo)
#define SetIntArgbBmStoreVarsYPos(PREFIX, pRasInfo, y)
#define SetIntArgbBmStoreVarsXPos(PREFIX, pRasInfo, x)
#define InitIntArgbBmStoreVarsY(PREFIX, pRasInfo)
#define InitIntArgbBmStoreVarsX(PREFIX, pRasInfo)
#define NextIntArgbBmStoreVarsX(PREFIX)
#define NextIntArgbBmStoreVarsY(PREFIX)
#define DeclareIntArgbBmInitialLoadVars(pRasInfo, pRas, PREFIX, x)
#define InitialLoadIntArgbBm(pRas, PREFIX)
#define ShiftBitsIntArgbBm(PREFIX)
#define FinalStoreIntArgbBm(pRas, PREFIX)

#define IntArgbBmXparLutEntry           0
#define IntArgbBmIsXparLutEntry(pix)    (pix == 0)
#define StoreIntArgbBmNonXparFromArgb(pRas, PREFIX, x, argb) \
    StoreIntArgbBmFrom1IntArgb(pRas, PREFIX, x, argb)

#define DeclareIntArgbBmData(PREFIX) \
    jint PREFIX;

#define LoadIntArgbBmData(pRas, LOADPREFIX, x, DATAPREFIX) \
    (DATAPREFIX) = (pRas)[x]

#define IsIntArgbBmDataTransparent(DATAPREFIX) \
    (((DATAPREFIX) >> 24) == 0)

#define ConvertIntArgbBmDataTo1IntRgb(DATAPREFIX, rgb) \
    (rgb) = (DATAPREFIX)

#define IntArgbBmPixelFromArgb(pixel, rgb, pRasInfo) \
    (pixel) = ((rgb) | (((rgb) >> 31) << 24))

#define StoreIntArgbBmPixel(pRas, x, pixel) \
    (pRas)[x] = (pixel)

#define DeclareIntArgbBmPixelData(PREFIX)

#define ExtractIntArgbBmPixelData(PIXEL, PREFIX)

#define StoreIntArgbBmPixelData(pPix, x, pixel, PREFIX) \
    (pPix)[x] = (pixel)


#define LoadIntArgbBmTo1IntRgb(pRas, PREFIX, x, rgb) \
    (rgb) = (pRas)[x]

#define LoadIntArgbBmTo1IntArgb(pRas, PREFIX, x, argb) \
    do { \
        (argb) = (pRas)[x]; \
        (argb) = (((argb) << 7) >> 7); \
    } while (0)

#define LoadIntArgbBmTo3ByteRgb(pRas, PREFIX, x, r, g, b) \
    do { \
        jint pixel = (pRas)[x]; \
        ExtractIntDcmComponentsX123(pixel, r, g, b); \
    } while (0)

#define LoadIntArgbBmTo4ByteArgb(pRas, PREFIX, x, a, r, g, b) \
    do { \
        jint pixel = (pRas)[x]; \
        pixel = ((pixel << 7) >> 7); \
        ExtractIntDcmComponents1234(pixel, a, r, g, b); \
    } while (0)

#define StoreIntArgbBmFrom1IntRgb(pRas, PREFIX, x, rgb) \
    (pRas)[x] = 0x01000000 | (rgb)

#define StoreIntArgbBmFrom1IntArgb(pRas, PREFIX, x, argb) \
    (pRas)[x] = ((argb) | (((argb) >> 31) << 24))

#define StoreIntArgbBmFrom3ByteRgb(pRas, PREFIX, x, r, g, b) \
    StoreIntArgbBmFrom4ByteArgb(pRas, PREFIX, x, 0x01, r, g, b)

#define StoreIntArgbBmFrom4ByteArgb(pRas, PREFIX, x, a, r, g, b) \
    (pRas)[x] = ComposeIntDcmComponents1234((a >> 7), r, g, b)

#define CopyIntArgbBmToIntArgbPre(pRGB, i, PREFIX, pRow, x) \
    do { \
        jint argb = (pRow)[x]; \
        argb = ((argb << 7) >> 7); /* Propagate alpha bit */ \
        argb &= (argb >> 24); /* Mask off colors if alpha=0 */ \
        (pRGB)[i] = argb; \
    } while (0)


#define DeclareIntArgbBmAlphaLoadData(PREFIX) \
    jint PREFIX;

#define InitIntArgbBmAlphaLoadData(PREFIX, pRasInfo) \
    PREFIX = 0

#define LoadAlphaFromIntArgbBmFor4ByteArgb(pRas, PREFIX, COMP_PREFIX) \
    do { \
        PREFIX = (pRas)[0]; \
        PREFIX = ((PREFIX << 7) >> 7); \
        COMP_PREFIX ## A = ((juint) PREFIX) >> 24; \
    } while (0)

#define LoadAlphaFromIntArgbBmFor1ByteGray(pRas, PREFIX, COMP_PREFIX) \
    LoadAlphaFromIntArgbBmFor4ByteArgb(pRas, PREFIX, COMP_PREFIX)

#define LoadAlphaFromIntArgbBmFor1ShortGray(pRas, PREFIX, COMP_PREFIX) \
    do { \
        LoadAlphaFromIntArgbBmFor4ByteArgb(pRas, PREFIX, COMP_PREFIX); \
        COMP_PREFIX ## A = (COMP_PREFIX ## A << 8) + COMP_PREFIX ## A; \
    } while (0)

#define Postload4ByteArgbFromIntArgbBm(pRas, PREFIX, COMP_PREFIX) \
    do { \
        COMP_PREFIX ## R = (PREFIX >> 16) & 0xff; \
        COMP_PREFIX ## G = (PREFIX >>  8) & 0xff; \
        COMP_PREFIX ## B = (PREFIX >>  0) & 0xff; \
    } while (0)

#define Postload1ByteGrayFromIntArgb(pRas, PREFIX, COMP_PREFIX) \
    do { \
        int r, g, b; \
        ExtractIntDcmComponentsX123(PREFIX, r, g, b); \
        COMP_PREFIX ## G = ComposeByteGrayFrom3ByteRgb(r, g, b); \
    } while (0)

#define Postload1ShortGrayFromIntArgb(pRas, PREFIX, COMP_PREFIX) \
    do { \
        int r, g, b; \
        ExtractIntDcmComponentsX123(PREFIX, r, g, b); \
        COMP_PREFIX ## G = ComposeUshortGrayFrom3ByteRgb(r, g, b); \
    } while (0)


#define IntArgbBmIsPremultiplied        0

#define StoreIntArgbBmFrom4ByteArgbComps(pRas, PREFIX, x, COMP_PREFIX) \
    StoreIntArgbBmFrom4ByteArgb(pRas, PREFIX, x, \
                                COMP_PREFIX ## A, COMP_PREFIX ## R, \
                                COMP_PREFIX ## G, COMP_PREFIX ## B)

/*
 * Extract ## STRATEGY ## CompsAndAlphaFromArgb(pixel, COMP_PREFIX)
 */
#define Extract3ByteRgbCompsAndAlphaFromArgb(pixel, COMP_PREFIX) \
    ExtractIntDcmComponents1234(pixel, COMP_PREFIX ## A, COMP_PREFIX ## R, \
                                COMP_PREFIX ## G, COMP_PREFIX ## B)

#define Extract4ByteArgbCompsAndAlphaFromArgb(pixel, COMP_PREFIX) \
    Extract3ByteRgbCompsAndAlphaFromArgb(pixel, COMP_PREFIX)

#define Extract1ByteGrayCompsAndAlphaFromArgb(pixel, COMP_PREFIX) \
    do { \
        int r, g, b; \
        ExtractIntDcmComponents1234(pixel, COMP_PREFIX ## A, r, g, b); \
        COMP_PREFIX ## G = ComposeByteGrayFrom3ByteRgb(r, g, b); \
    } while (0)

#define Extract1ShortGrayCompsAndAlphaFromArgb(pixel, COMP_PREFIX) \
    do { \
        int r, g, b; \
        ExtractIntDcmComponents1234(pixel, COMP_PREFIX ## A, r, g, b); \
        COMP_PREFIX ## G = ComposeUshortGrayFrom3ByteRgb(r, g, b); \
        COMP_PREFIX ## A = (COMP_PREFIX ## A << 8) + COMP_PREFIX ## A; \
    } while (0)

#endif /* IntArgbBm_h_Included */

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