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Java example source code file (LoopMacros.h)
The LoopMacros.h Java example source code/* * Copyright (c) 2000, 2010, Oracle and/or its affiliates. All rights reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation. Oracle designates this * particular file as subject to the "Classpath" exception as provided * by Oracle in the LICENSE file that accompanied this code. * * This code is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * version 2 for more details (a copy is included in the LICENSE file that * accompanied this code). * * You should have received a copy of the GNU General Public License version * 2 along with this work; if not, write to the Free Software Foundation, * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. * * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA * or visit www.oracle.com if you need additional information or have any * questions. */ #ifndef LoopMacros_h_Included #define LoopMacros_h_Included #include "j2d_md.h" #include "LineUtils.h" /* * This file contains macros to aid in defining native graphics * primitive functions. * * A number of useful building block macros are defined, but the * vast majority of primitives are defined completely by a single * macro expansion which uses macro names in the argument list to * choose not only from a small number of strategies but also to * choose macro packages specific to the source and destination * pixel formats - greatly simplifying all aspects of creating * a new loop. * * See the following macros which define entire functions with * just one or two surface names and sometimes a strategy name: * DEFINE_ISOCOPY_BLIT(ANYTYPE) * DEFINE_ISOXOR_BLIT(ANYTYPE) * DEFINE_CONVERT_BLIT(SRC, DST, CONV_METHOD) * DEFINE_CONVERT_BLIT_LUT(SRC, DST, LUT_STRATEGY) * DEFINE_XPAR_CONVERT_BLIT_LUT(SRC, DST, LUT_STRATEGY) * DEFINE_XPAR_BLITBG_LUT(SRC, DST, LUT_STRATEGY) * DEFINE_SOLID_FILLRECT(DST) * DEFINE_SOLID_FILLSPANS(DST) * DEFINE_SOLID_DRAWLINE(DST) * * Many of these loop macros take the name of a SurfaceType as * an argument and use the ANSI CPP token concatenation operator * "##" to reference macro and type definitions that are specific * to that type of surface. * * A description of the various surface specific macro utilities * that are used by these loop macros appears at the end of the * file. The definitions of these surface-specific macros will * usually appear in a header file named after the SurfaceType * name (i.e. IntArgb.h, ByteGray.h, etc.). */ /* * This loop is the standard "while (--height > 0)" loop used by * some of the blits below. */ #define BlitLoopHeight(SRCTYPE, SRCPTR, SRCBASE, SRCINFO, \ DSTTYPE, DSTPTR, DSTBASE, DSTINFO, DSTPREFIX, \ HEIGHT, BODY) \ do { \ SRCTYPE ## DataType *SRCPTR = (SRCTYPE ## DataType *) (SRCBASE); \ DSTTYPE ## DataType *DSTPTR = (DSTTYPE ## DataType *) (DSTBASE); \ jint srcScan = (SRCINFO)->scanStride; \ jint dstScan = (DSTINFO)->scanStride; \ Init ## DSTTYPE ## StoreVarsY(DSTPREFIX, DSTINFO); \ do { \ BODY; \ SRCPTR = PtrAddBytes(SRCPTR, srcScan); \ DSTPTR = PtrAddBytes(DSTPTR, dstScan); \ Next ## DSTTYPE ## StoreVarsY(DSTPREFIX); \ } while (--HEIGHT > 0); \ } while (0) /* * This loop is the standard nested "while (--width/height > 0)" loop * used by most of the basic blits below. */ #define BlitLoopWidthHeight(SRCTYPE, SRCPTR, SRCBASE, SRCINFO, \ DSTTYPE, DSTPTR, DSTBASE, DSTINFO, DSTPREFIX, \ WIDTH, HEIGHT, BODY) \ do { \ SRCTYPE ## DataType *SRCPTR = (SRCTYPE ## DataType *) (SRCBASE); \ DSTTYPE ## DataType *DSTPTR = (DSTTYPE ## DataType *) (DSTBASE); \ jint srcScan = (SRCINFO)->scanStride; \ jint dstScan = (DSTINFO)->scanStride; \ Init ## DSTTYPE ## StoreVarsY(DSTPREFIX, DSTINFO); \ srcScan -= (WIDTH) * SRCTYPE ## PixelStride; \ dstScan -= (WIDTH) * DSTTYPE ## PixelStride; \ do { \ juint w = WIDTH; \ Init ## DSTTYPE ## StoreVarsX(DSTPREFIX, DSTINFO); \ do { \ BODY; \ SRCPTR = PtrAddBytes(SRCPTR, SRCTYPE ## PixelStride); \ DSTPTR = PtrAddBytes(DSTPTR, DSTTYPE ## PixelStride); \ Next ## DSTTYPE ## StoreVarsX(DSTPREFIX); \ } while (--w > 0); \ SRCPTR = PtrAddBytes(SRCPTR, srcScan); \ DSTPTR = PtrAddBytes(DSTPTR, dstScan); \ Next ## DSTTYPE ## StoreVarsY(DSTPREFIX); \ } while (--HEIGHT > 0); \ } while (0) /* * This loop is the standard nested "while (--width/height > 0)" loop * used by most of the scaled blits below. It calculates the proper * X source variable */ #define BlitLoopScaleWidthHeight(SRCTYPE, SRCPTR, SRCBASE, SRCINFO, \ DSTTYPE, DSTPTR, DSTBASE, DSTINFO, DSTPREFIX, \ XVAR, WIDTH, HEIGHT, \ SXLOC, SYLOC, SXINC, SYINC, SHIFT, \ BODY) \ do { \ SRCTYPE ## DataType *SRCPTR; \ DSTTYPE ## DataType *DSTPTR = (DSTTYPE ## DataType *) (DSTBASE); \ jint srcScan = (SRCINFO)->scanStride; \ jint dstScan = (DSTINFO)->scanStride; \ Init ## DSTTYPE ## StoreVarsY(DSTPREFIX, DSTINFO); \ dstScan -= (WIDTH) * DSTTYPE ## PixelStride; \ do { \ juint w = WIDTH; \ jint tmpsxloc = SXLOC; \ SRCPTR = PtrAddBytes(SRCBASE, ((SYLOC >> SHIFT) * srcScan)); \ Init ## DSTTYPE ## StoreVarsX(DSTPREFIX, DSTINFO); \ do { \ jint XVAR = (tmpsxloc >> SHIFT); \ BODY; \ DSTPTR = PtrAddBytes(DSTPTR, DSTTYPE ## PixelStride); \ Next ## DSTTYPE ## StoreVarsX(DSTPREFIX); \ tmpsxloc += SXINC; \ } while (--w > 0); \ DSTPTR = PtrAddBytes(DSTPTR, dstScan); \ Next ## DSTTYPE ## StoreVarsY(DSTPREFIX); \ SYLOC += SYINC; \ } while (--HEIGHT > 0); \ } while (0) /* * This loop is a standard horizontal loop iterating with a "relative" * X coordinate (0 <= X < WIDTH) used primarily by the LUT conversion * preprocessing loops below. */ #define BlitLoopXRel(DSTTYPE, DSTINFO, DSTPREFIX, \ XVAR, WIDTH, BODY) \ do { \ juint XVAR = 0; \ Init ## DSTTYPE ## StoreVarsX(DSTPREFIX, DSTINFO); \ do { \ BODY; \ Next ## DSTTYPE ## StoreVarsX(DSTPREFIX); \ } while (++XVAR < WIDTH); \ } while (0) /* * This is a "conversion strategy" for use with the DEFINE_CONVERT_BLIT * macros. It converts from the source pixel format to the destination * via an intermediate "jint rgb" format. */ #define ConvertVia1IntRgb(SRCPTR, SRCTYPE, SRCPREFIX, \ DSTPTR, DSTTYPE, DSTPREFIX, \ SXVAR, DXVAR) \ do { \ int rgb; \ Load ## SRCTYPE ## To1IntRgb(SRCPTR, SRCPREFIX, SXVAR, rgb); \ Store ## DSTTYPE ## From1IntRgb(DSTPTR, DSTPREFIX, DXVAR, rgb); \ } while (0) /* * This is a "conversion strategy" for use with the DEFINE_CONVERT_BLIT * macros. It converts from the source pixel format to the destination * via an intermediate "jint argb" format. */ #define ConvertVia1IntArgb(SRCPTR, SRCTYPE, SRCPREFIX, \ DSTPTR, DSTTYPE, DSTPREFIX, \ SXVAR, DXVAR) \ do { \ int argb; \ Load ## SRCTYPE ## To1IntArgb(SRCPTR, SRCPREFIX, SXVAR, argb); \ Store ## DSTTYPE ## From1IntArgb(DSTPTR, DSTPREFIX, DXVAR, argb); \ } while (0) /* * This is a "conversion strategy" for use with the DEFINE_CONVERT_BLIT * macros. It converts from the source pixel format to the destination * via an intermediate set of 3 component variables "jint r, g, b". */ #define ConvertVia3ByteRgb(SRCPTR, SRCTYPE, SRCPREFIX, \ DSTPTR, DSTTYPE, DSTPREFIX, \ SXVAR, DXVAR) \ do { \ jint r, g, b; \ Load ## SRCTYPE ## To3ByteRgb(SRCPTR, SRCPREFIX, SXVAR, r, g, b); \ Store ## DSTTYPE ## From3ByteRgb(DSTPTR, DSTPREFIX, DXVAR, r, g, b); \ } while (0) /* * This is a "conversion strategy" for use with the DEFINE_CONVERT_BLIT * macros. It converts from the source pixel format to the destination * via an intermediate set of 4 component variables "jint a, r, g, b". */ #define ConvertVia4ByteArgb(SRCPTR, SRCTYPE, SRCPREFIX, \ DSTPTR, DSTTYPE, DSTPREFIX, \ SXVAR, DXVAR) \ do { \ jint a, r, g, b; \ Load ## SRCTYPE ## To4ByteArgb(SRCPTR, SRCPREFIX, SXVAR, a, r, g, b); \ Store ## DSTTYPE ## From4ByteArgb(DSTPTR, DSTPREFIX, DXVAR, \ a, r, g, b); \ } while (0) /* * This is a "conversion strategy" for use with the DEFINE_CONVERT_BLIT * macros. It converts from the source pixel format to the destination * via an intermediate "jint gray" format. */ #define ConvertVia1ByteGray(SRCPTR, SRCTYPE, SRCPREFIX, \ DSTPTR, DSTTYPE, DSTPREFIX, \ SXVAR, DXVAR) \ do { \ jint gray; \ Load ## SRCTYPE ## To1ByteGray(SRCPTR, SRCPREFIX, SXVAR, gray); \ Store ## DSTTYPE ## From1ByteGray(DSTPTR, DSTPREFIX, DXVAR, gray); \ } while (0) /* * This is a "conversion strategy" for use with the DEFINE_XPAR_CONVERT_BLIT * macros. It converts from the source pixel format to the destination * via the specified intermediate format while testing for transparent pixels. */ #define ConvertXparVia1IntRgb(SRCPTR, SRCTYPE, SRCPREFIX, \ DSTPTR, DSTTYPE, DSTPREFIX, \ SXVAR, DXVAR) \ do { \ Declare ## SRCTYPE ## Data(XparLoad); \ Load ## SRCTYPE ## Data(SRCPTR, SRCPREFIX, SXVAR, XparLoad); \ if (! (Is ## SRCTYPE ## DataTransparent(XparLoad))) { \ int rgb; \ Convert ## SRCTYPE ## DataTo1IntRgb(XparLoad, rgb); \ Store ## DSTTYPE ## From1IntRgb(DSTPTR, DSTPREFIX, DXVAR, rgb); \ } \ } while (0) /* * This is a "conversion strategy" for use with the DEFINE_XPAR_BLITBG * macros. It converts from the source pixel format to the destination * via the specified intermediate format while substituting the specified * bgcolor for transparent pixels. */ #define BgCopyXparVia1IntRgb(SRCPTR, SRCTYPE, SRCPREFIX, \ DSTPTR, DSTTYPE, DSTPREFIX, \ SXVAR, DXVAR, BGPIXEL, BGPREFIX) \ do { \ Declare ## SRCTYPE ## Data(XparLoad); \ Load ## SRCTYPE ## Data(SRCPTR, SRCPREFIX, SXVAR, XparLoad); \ if (Is ## SRCTYPE ## DataTransparent(XparLoad)) { \ Store ## DSTTYPE ## PixelData(DSTPTR, DXVAR, BGPIXEL, BGPREFIX); \ } else { \ int rgb; \ Convert ## SRCTYPE ## DataTo1IntRgb(XparLoad, rgb); \ Store ## DSTTYPE ## From1IntRgb(DSTPTR, DSTPREFIX, DXVAR, rgb); \ } \ } while (0) /* * This macro determines whether or not the given pixel is considered * "transparent" for XOR purposes. The ARGB pixel is considered * "transparent" if the alpha value is < 0.5. */ #define IsArgbTransparent(pixel) \ (((jint) pixel) >= 0) /* * This is a "conversion strategy" for use with the DEFINE_XOR_BLIT macro. It * converts the source pixel to an intermediate ARGB value and then converts * the ARGB value to the pixel representation for the destination surface. It * then XORs the srcpixel, xorpixel, and destination pixel together and stores * the result in the destination surface. */ #define XorVia1IntArgb(SRCPTR, SRCTYPE, SRCPREFIX, \ DSTPTR, DSTTYPE, DSTANYTYPE, \ XVAR, XORPIXEL, XORPREFIX, \ MASK, MASKPREFIX, DSTINFOPTR) \ do { \ jint srcpixel; \ Declare ## DSTANYTYPE ## PixelData(pix) \ Load ## SRCTYPE ## To1IntArgb(SRCPTR, SRCPREFIX, XVAR, srcpixel); \ \ if (IsArgbTransparent(srcpixel)) { \ break; \ } \ \ DSTTYPE ## PixelFromArgb(srcpixel, srcpixel, DSTINFOPTR); \ \ Extract ## DSTANYTYPE ## PixelData(srcpixel, pix); \ Xor ## DSTANYTYPE ## PixelData(srcpixel, pix, DSTPTR, XVAR, \ XORPIXEL, XORPREFIX, \ MASK, MASKPREFIX); \ } while (0) /* * "LUT_STRATEGY" macro sets. * * There are 2 major strategies for dealing with luts and 3 * implementations of those strategies. * * The 2 strategies are "PreProcessLut" and "ConvertOnTheFly". * * For the "PreProcessLut" strategy, the raw ARGB lut supplied * by the SD_LOCK_LUT flag is converted at the beginning into a * form that is more suited for storing into the destination * pixel format. The inner loop consists of a series of table * lookups with very little conversion from that intermediate * pixel format. * * For the "ConvertOnTheFly" strategy, the raw ARGB values are * converted on a pixel by pixel basis in the inner loop itself. * This strategy is most useful for formats which tend to use * the ARGB color format as their pixel format also. * * Each of these strategies has 3 implementations which are needed * for the special cases: * - straight conversion (invoked from DEFINE_CONVERT_BLIT_LUT) * - straight conversion with transparency handling (invoked from * DEFINE_XPAR_CONVERT_BLIT_LUT) * - straight conversion with a bgcolor for the transparent pixels * (invoked from DEFINE_XPAR_BLITBG_LUT) */ /*** * Start of PreProcessLut strategy macros, CONVERT_BLIT implementation. */ #define LutSize(TYPE) \ (1 << TYPE ## BitsPerPixel) #define DeclarePreProcessLutLut(SRC, DST, PIXLUT) \ DST ## PixelType PIXLUT[LutSize(SRC)]; #define SetupPreProcessLutLut(SRC, DST, PIXLUT, SRCINFO, DSTINFO) \ do { \ jint *srcLut = (SRCINFO)->lutBase; \ juint lutSize = (SRCINFO)->lutSize; \ Declare ## DST ## StoreVars(PreLut) \ Init ## DST ## StoreVarsY(PreLut, DSTINFO); \ if (lutSize >= LutSize(SRC)) { \ lutSize = LutSize(SRC); \ } else { \ DST ## PixelType *pPIXLUT = &PIXLUT[lutSize]; \ do { \ Store ## DST ## From1IntArgb(pPIXLUT, PreLut, 0, 0); \ } while (++pPIXLUT < &PIXLUT[LutSize(SRC)]); \ } \ BlitLoopXRel(DST, DSTINFO, PreLut, x, lutSize, \ do { \ jint argb = srcLut[x]; \ Store ## DST ## From1IntArgb(PIXLUT, PreLut, x, argb); \ } while (0)); \ } while (0) #define BodyPreProcessLutLut(SRCPTR, SRCTYPE, PIXLUT, \ DSTPTR, DSTTYPE, DSTPREFIX, \ SXVAR, DXVAR) \ DSTPTR[DXVAR] = PIXLUT[SRCPTR[SXVAR]] /* * End of PreProcessLut/CONVERT_BLIT macros. ***/ /*** * Start of ConvertOnTheFly strategy macros, CONVERT_BLIT implementation. */ #define DeclareConvertOnTheFlyLut(SRC, DST, PIXLUT) \ Declare ## SRC ## LoadVars(PIXLUT) #define SetupConvertOnTheFlyLut(SRC, DST, PIXLUT, SRCINFO, DSTINFO) \ Init ## SRC ## LoadVars(PIXLUT, SRCINFO) #define BodyConvertOnTheFlyLut(SRCPTR, SRCTYPE, PIXLUT, \ DSTPTR, DSTTYPE, DSTPREFIX, \ SXVAR, DXVAR) \ ConvertVia1IntArgb(SRCPTR, SRCTYPE, PIXLUT, \ DSTPTR, DSTTYPE, DSTPREFIX, \ SXVAR, DXVAR) /* * End of ConvertOnTheFly/CONVERT_BLIT macros. ***/ /*** * Start of PreProcessLut strategy macros, XPAR_CONVERT_BLIT implementation. */ #define DeclarePreProcessLutXparLut(SRC, DST, PIXLUT) \ jint PIXLUT[LutSize(SRC)]; #define SetupPreProcessLutXparLut(SRC, DST, PIXLUT, SRCINFO, DSTINFO) \ do { \ jint *srcLut = (SRCINFO)->lutBase; \ juint lutSize = (SRCINFO)->lutSize; \ Declare ## DST ## StoreVars(PreLut) \ Init ## DST ## StoreVarsY(PreLut, DSTINFO); \ if (lutSize >= LutSize(SRC)) { \ lutSize = LutSize(SRC); \ } else { \ jint *pPIXLUT = &PIXLUT[lutSize]; \ do { \ pPIXLUT[0] = DST ## XparLutEntry; \ } while (++pPIXLUT < &PIXLUT[LutSize(SRC)]); \ } \ BlitLoopXRel(DST, DSTINFO, PreLut, x, lutSize, \ do { \ jint argb = srcLut[x]; \ if (argb < 0) { \ Store ## DST ## NonXparFromArgb \ (PIXLUT, PreLut, x, argb); \ } else { \ PIXLUT[x] = DST ## XparLutEntry; \ } \ } while (0)); \ } while (0) #define BodyPreProcessLutXparLut(SRCPTR, SRCTYPE, PIXLUT, \ DSTPTR, DSTTYPE, DSTPREFIX, \ SXVAR, DXVAR) \ do { \ jint pix = PIXLUT[SRCPTR[SXVAR]]; \ if (! DSTTYPE ## IsXparLutEntry(pix)) { \ DSTPTR[DXVAR] = (DSTTYPE ## PixelType) pix; \ } \ } while (0) /* * End of PreProcessLut/XPAR_CONVERT_BLIT macros. ***/ /*** * Start of ConvertOnTheFly strategy macros, CONVERT_BLIT implementation. */ #define DeclareConvertOnTheFlyXparLut(SRC, DST, PIXLUT) \ Declare ## SRC ## LoadVars(PIXLUT) #define SetupConvertOnTheFlyXparLut(SRC, DST, PIXLUT, SRCINFO, DSTINFO) \ Init ## SRC ## LoadVars(PIXLUT, SRCINFO) #define BodyConvertOnTheFlyXparLut(SRCPTR, SRCTYPE, PIXLUT, \ DSTPTR, DSTTYPE, DSTPREFIX, \ SXVAR, DXVAR) \ do { \ jint argb; \ Load ## SRCTYPE ## To1IntArgb(SRCPTR, PIXLUT, SXVAR, argb); \ if (argb < 0) { \ Store ## DSTTYPE ## From1IntArgb(DSTPTR, DSTPREFIX, DXVAR, argb); \ } \ } while (0) /* * End of ConvertOnTheFly/CONVERT_BLIT macros. ***/ /*** * Start of PreProcessLut strategy macros, BLITBG implementation. */ #define DeclarePreProcessLutBgLut(SRC, DST, PIXLUT) \ jint PIXLUT[LutSize(SRC)]; #define SetupPreProcessLutBgLut(SRC, DST, PIXLUT, SRCINFO, DSTINFO, BGPIXEL) \ do { \ jint *srcLut = (SRCINFO)->lutBase; \ juint lutSize = (SRCINFO)->lutSize; \ Declare ## DST ## StoreVars(PreLut) \ Init ## DST ## StoreVarsY(PreLut, DSTINFO); \ if (lutSize >= LutSize(SRC)) { \ lutSize = LutSize(SRC); \ } else { \ jint *pPIXLUT = &PIXLUT[lutSize]; \ do { \ pPIXLUT[0] = BGPIXEL; \ } while (++pPIXLUT < &PIXLUT[LutSize(SRC)]); \ } \ BlitLoopXRel(DST, DSTINFO, PreLut, x, lutSize, \ do { \ jint argb = srcLut[x]; \ if (argb < 0) { \ Store ## DST ## From1IntArgb(PIXLUT, PreLut, \ x, argb); \ } else { \ PIXLUT[x] = BGPIXEL; \ } \ } while (0)); \ } while (0) #define BodyPreProcessLutBgLut(SRCPTR, SRCTYPE, PIXLUT, \ DSTPTR, DSTTYPE, DSTPREFIX, \ SXVAR, DXVAR, BGPIXEL) \ do { \ jint pix = PIXLUT[SRCPTR[SXVAR]]; \ Store ## DSTTYPE ## Pixel(DSTPTR, DXVAR, pix); \ } while (0) /* * End of PreProcessLut/BLITBG implementation. ***/ /*** * Start of ConvertOnTheFly strategy macros, BLITBG implementation. */ #define DeclareConvertOnTheFlyBgLut(SRC, DST, PIXLUT) \ Declare ## SRC ## LoadVars(PIXLUT) \ Declare ## DST ## PixelData(bgpix); #define SetupConvertOnTheFlyBgLut(SRC, DST, PIXLUT, SRCINFO, DSTINFO, BGPIXEL) \ do { \ Init ## SRC ## LoadVars(PIXLUT, SRCINFO); \ Extract ## DST ## PixelData(BGPIXEL, bgpix); \ } while (0) #define BodyConvertOnTheFlyBgLut(SRCPTR, SRCTYPE, PIXLUT, \ DSTPTR, DSTTYPE, DSTPREFIX, \ SXVAR, DXVAR, BGPIXEL) \ do { \ jint argb; \ Load ## SRCTYPE ## To1IntArgb(SRCPTR, PIXLUT, SXVAR, argb); \ if (argb < 0) { \ Store ## DSTTYPE ## From1IntArgb(DSTPTR, DSTPREFIX, DXVAR, argb); \ } else { \ Store ## DSTTYPE ## PixelData(DSTPTR, DXVAR, BGPIXEL, bgpix); \ } \ } while (0) /* * End of ConvertOnTheFly/BLITBG macros. ***/ /* * These macros provide consistent naming conventions for the * various types of native primitive inner loop functions. * The names are mechanically constructed from the SurfaceType names. */ #define NAME_CONVERT_BLIT(SRC, DST) SRC ## To ## DST ## Convert #define NAME_SCALE_BLIT(SRC, DST) SRC ## To ## DST ## ScaleConvert #define NAME_XPAR_CONVERT_BLIT(SRC, DST) SRC ## To ## DST ## XparOver #define NAME_XPAR_SCALE_BLIT(SRC, DST) SRC ## To ## DST ## ScaleXparOver #define NAME_XPAR_BLITBG(SRC, DST) SRC ## To ## DST ## XparBgCopy #define NAME_XOR_BLIT(SRC, DST) SRC ## To ## DST ## XorBlit #define NAME_ISOCOPY_BLIT(ANYTYPE) ANYTYPE ## IsomorphicCopy #define NAME_ISOSCALE_BLIT(ANYTYPE) ANYTYPE ## IsomorphicScaleCopy #define NAME_ISOXOR_BLIT(ANYTYPE) ANYTYPE ## IsomorphicXorCopy #define NAME_SOLID_FILLRECT(TYPE) TYPE ## SetRect #define NAME_SOLID_FILLSPANS(TYPE) TYPE ## SetSpans #define NAME_SOLID_DRAWLINE(TYPE) TYPE ## SetLine #define NAME_XOR_FILLRECT(TYPE) TYPE ## XorRect #define NAME_XOR_FILLSPANS(TYPE) TYPE ## XorSpans #define NAME_XOR_DRAWLINE(TYPE) TYPE ## XorLine #define NAME_SRC_MASKFILL(TYPE) TYPE ## SrcMaskFill #define NAME_SRCOVER_MASKFILL(TYPE) TYPE ## SrcOverMaskFill #define NAME_ALPHA_MASKFILL(TYPE) TYPE ## AlphaMaskFill #define NAME_SRCOVER_MASKBLIT(SRC, DST) SRC ## To ## DST ## SrcOverMaskBlit #define NAME_ALPHA_MASKBLIT(SRC, DST) SRC ## To ## DST ## AlphaMaskBlit #define NAME_SOLID_DRAWGLYPHLIST(TYPE) TYPE ## DrawGlyphList #define NAME_SOLID_DRAWGLYPHLISTAA(TYPE) TYPE ## DrawGlyphListAA #define NAME_SOLID_DRAWGLYPHLISTLCD(TYPE) TYPE ## DrawGlyphListLCD #define NAME_XOR_DRAWGLYPHLIST(TYPE) TYPE ## DrawGlyphListXor #define NAME_TRANSFORMHELPER(TYPE, MODE) TYPE ## MODE ## TransformHelper #define NAME_TRANSFORMHELPER_NN(TYPE) NAME_TRANSFORMHELPER(TYPE, NrstNbr) #define NAME_TRANSFORMHELPER_BL(TYPE) NAME_TRANSFORMHELPER(TYPE, Bilinear) #define NAME_TRANSFORMHELPER_BC(TYPE) NAME_TRANSFORMHELPER(TYPE, Bicubic) #define NAME_TRANSFORMHELPER_FUNCS(TYPE) TYPE ## TransformHelperFuncs #define NAME_SOLID_FILLPGRAM(TYPE) TYPE ## SetParallelogram #define NAME_SOLID_PGRAM_FUNCS(TYPE) TYPE ## SetParallelogramFuncs #define NAME_XOR_FILLPGRAM(TYPE) TYPE ## XorParallelogram #define NAME_XOR_PGRAM_FUNCS(TYPE) TYPE ## XorParallelogramFuncs /* * These macros conveniently name and declare the indicated native * primitive loop function for forward referencing. */ #define DECLARE_CONVERT_BLIT(SRC, DST) \ BlitFunc NAME_CONVERT_BLIT(SRC, DST) #define DECLARE_SCALE_BLIT(SRC, DST) \ ScaleBlitFunc NAME_SCALE_BLIT(SRC, DST) #define DECLARE_XPAR_CONVERT_BLIT(SRC, DST) \ BlitFunc NAME_XPAR_CONVERT_BLIT(SRC, DST) #define DECLARE_XPAR_SCALE_BLIT(SRC, DST) \ ScaleBlitFunc NAME_XPAR_SCALE_BLIT(SRC, DST) #define DECLARE_XPAR_BLITBG(SRC, DST) \ BlitBgFunc NAME_XPAR_BLITBG(SRC, DST) #define DECLARE_XOR_BLIT(SRC, DST) \ BlitFunc NAME_XOR_BLIT(SRC, DST) #define DECLARE_ISOCOPY_BLIT(ANYTYPE) \ BlitFunc NAME_ISOCOPY_BLIT(ANYTYPE) #define DECLARE_ISOSCALE_BLIT(ANYTYPE) \ ScaleBlitFunc NAME_ISOSCALE_BLIT(ANYTYPE) #define DECLARE_ISOXOR_BLIT(ANYTYPE) \ BlitFunc NAME_ISOXOR_BLIT(ANYTYPE) #define DECLARE_SOLID_FILLRECT(TYPE) \ FillRectFunc NAME_SOLID_FILLRECT(TYPE) #define DECLARE_SOLID_FILLSPANS(TYPE) \ FillSpansFunc NAME_SOLID_FILLSPANS(TYPE) #define DECLARE_SOLID_DRAWLINE(TYPE) \ DrawLineFunc NAME_SOLID_DRAWLINE(TYPE) #define DECLARE_XOR_FILLRECT(TYPE) \ FillRectFunc NAME_XOR_FILLRECT(TYPE) #define DECLARE_XOR_FILLSPANS(TYPE) \ FillSpansFunc NAME_XOR_FILLSPANS(TYPE) #define DECLARE_XOR_DRAWLINE(TYPE) \ DrawLineFunc NAME_XOR_DRAWLINE(TYPE) #define DECLARE_ALPHA_MASKFILL(TYPE) \ MaskFillFunc NAME_ALPHA_MASKFILL(TYPE) #define DECLARE_SRC_MASKFILL(TYPE) \ MaskFillFunc NAME_SRC_MASKFILL(TYPE) #define DECLARE_SRCOVER_MASKFILL(TYPE) \ MaskFillFunc NAME_SRCOVER_MASKFILL(TYPE) #define DECLARE_SRCOVER_MASKBLIT(SRC, DST) \ MaskBlitFunc NAME_SRCOVER_MASKBLIT(SRC, DST) #define DECLARE_ALPHA_MASKBLIT(SRC, DST) \ MaskBlitFunc NAME_ALPHA_MASKBLIT(SRC, DST) #define DECLARE_SOLID_DRAWGLYPHLIST(TYPE) \ DrawGlyphListFunc NAME_SOLID_DRAWGLYPHLIST(TYPE) #define DECLARE_SOLID_DRAWGLYPHLISTAA(TYPE) \ DrawGlyphListAAFunc NAME_SOLID_DRAWGLYPHLISTAA(TYPE) #define DECLARE_SOLID_DRAWGLYPHLISTLCD(TYPE) \ DrawGlyphListLCDFunc NAME_SOLID_DRAWGLYPHLISTLCD(TYPE) #define DECLARE_XOR_DRAWGLYPHLIST(TYPE) \ DrawGlyphListFunc NAME_XOR_DRAWGLYPHLIST(TYPE) #define DECLARE_TRANSFORMHELPER_FUNCS(TYPE) \ TransformHelperFunc NAME_TRANSFORMHELPER_NN(TYPE); \ TransformHelperFunc NAME_TRANSFORMHELPER_BL(TYPE); \ TransformHelperFunc NAME_TRANSFORMHELPER_BC(TYPE); \ TransformHelperFuncs NAME_TRANSFORMHELPER_FUNCS(TYPE) #define DECLARE_SOLID_PARALLELOGRAM(TYPE) \ FillParallelogramFunc NAME_SOLID_FILLPGRAM(TYPE); \ DECLARE_SOLID_DRAWLINE(TYPE); \ DrawParallelogramFuncs NAME_SOLID_PGRAM_FUNCS(TYPE) #define DECLARE_XOR_PARALLELOGRAM(TYPE) \ FillParallelogramFunc NAME_XOR_FILLPGRAM(TYPE); \ DECLARE_XOR_DRAWLINE(TYPE); \ DrawParallelogramFuncs NAME_XOR_PGRAM_FUNCS(TYPE) /* * These macros construct the necessary NativePrimitive structure * for the indicated native primitive loop function which will be * declared somewhere prior and defined elsewhere (usually after). */ #define REGISTER_CONVERT_BLIT(SRC, DST) \ REGISTER_BLIT(SRC, SrcNoEa, DST, NAME_CONVERT_BLIT(SRC, DST)) #define REGISTER_CONVERT_BLIT_FLAGS(SRC, DST, SFLAGS, DFLAGS) \ REGISTER_BLIT_FLAGS(SRC, SrcNoEa, DST, NAME_CONVERT_BLIT(SRC, DST), \ SFLAGS, DFLAGS) #define REGISTER_CONVERT_BLIT_EQUIV(SRC, DST, FUNC) \ REGISTER_BLIT(SRC, SrcNoEa, DST, FUNC) #define REGISTER_SCALE_BLIT(SRC, DST) \ REGISTER_SCALEBLIT(SRC, SrcNoEa, DST, NAME_SCALE_BLIT(SRC, DST)) #define REGISTER_SCALE_BLIT_FLAGS(SRC, DST, SFLAGS, DFLAGS) \ REGISTER_SCALEBLIT_FLAGS(SRC, SrcNoEa, DST, NAME_SCALE_BLIT(SRC, DST), \ SFLAGS, DFLAGS) #define REGISTER_SCALE_BLIT_EQUIV(SRC, DST, FUNC) \ REGISTER_SCALEBLIT(SRC, SrcNoEa, DST, FUNC) #define REGISTER_XPAR_CONVERT_BLIT(SRC, DST) \ REGISTER_BLIT(SRC, SrcOverBmNoEa, DST, NAME_XPAR_CONVERT_BLIT(SRC, DST)) #define REGISTER_XPAR_CONVERT_BLIT_EQUIV(SRC, DST, FUNC) \ REGISTER_BLIT(SRC, SrcOverBmNoEa, DST, FUNC) #define REGISTER_XPAR_SCALE_BLIT(SRC, DST) \ REGISTER_SCALEBLIT(SRC, SrcOverBmNoEa, DST, NAME_XPAR_SCALE_BLIT(SRC, DST)) #define REGISTER_XPAR_SCALE_BLIT_EQUIV(SRC, DST, FUNC) \ REGISTER_SCALEBLIT(SRC, SrcOverBmNoEa, DST, FUNC) #define REGISTER_XPAR_BLITBG(SRC, DST) \ REGISTER_BLITBG(SRC, SrcNoEa, DST, NAME_XPAR_BLITBG(SRC, DST)) #define REGISTER_XPAR_BLITBG_EQUIV(SRC, DST, FUNC) \ REGISTER_BLITBG(SRC, SrcNoEa, DST, FUNC) #define REGISTER_XOR_BLIT(SRC, DST) \ REGISTER_BLIT(SRC, Xor, DST, NAME_XOR_BLIT(SRC, DST)) #define REGISTER_ISOCOPY_BLIT(THISTYPE, ANYTYPE) \ REGISTER_BLIT(THISTYPE, SrcNoEa, THISTYPE, NAME_ISOCOPY_BLIT(ANYTYPE)) #define REGISTER_ISOSCALE_BLIT(THISTYPE, ANYTYPE) \ REGISTER_SCALEBLIT(THISTYPE, SrcNoEa, THISTYPE, NAME_ISOSCALE_BLIT(ANYTYPE)) #define REGISTER_ISOXOR_BLIT(THISTYPE, ANYTYPE) \ REGISTER_BLIT(THISTYPE, Xor, THISTYPE, NAME_ISOXOR_BLIT(ANYTYPE)) #define REGISTER_SOLID_FILLRECT(TYPE) \ REGISTER_FILLRECT(AnyColor, SrcNoEa, TYPE, NAME_SOLID_FILLRECT(TYPE)) #define REGISTER_SOLID_FILLSPANS(TYPE) \ REGISTER_FILLSPANS(AnyColor, SrcNoEa, TYPE, NAME_SOLID_FILLSPANS(TYPE)) #define REGISTER_SOLID_LINE_PRIMITIVES(TYPE) \ REGISTER_LINE_PRIMITIVES(AnyColor, SrcNoEa, TYPE, \ NAME_SOLID_DRAWLINE(TYPE)) #define REGISTER_XOR_FILLRECT(TYPE) \ REGISTER_FILLRECT(AnyColor, Xor, TYPE, NAME_XOR_FILLRECT(TYPE)) #define REGISTER_XOR_FILLSPANS(TYPE) \ REGISTER_FILLSPANS(AnyColor, Xor, TYPE, NAME_XOR_FILLSPANS(TYPE)) #define REGISTER_XOR_LINE_PRIMITIVES(TYPE) \ REGISTER_LINE_PRIMITIVES(AnyColor, Xor, TYPE, NAME_XOR_DRAWLINE(TYPE)) #define REGISTER_ALPHA_MASKFILL(TYPE) \ REGISTER_MASKFILL(AnyColor, AnyAlpha, TYPE, NAME_ALPHA_MASKFILL(TYPE)) #define REGISTER_SRC_MASKFILL(TYPE) \ REGISTER_MASKFILL(AnyColor, Src, TYPE, NAME_SRC_MASKFILL(TYPE)) #define REGISTER_SRCOVER_MASKFILL(TYPE) \ REGISTER_MASKFILL(AnyColor, SrcOver, TYPE, NAME_SRCOVER_MASKFILL(TYPE)) #define REGISTER_SRCOVER_MASKBLIT(SRC, DST) \ REGISTER_MASKBLIT(SRC, SrcOver, DST, NAME_SRCOVER_MASKBLIT(SRC, DST)) #define REGISTER_ALPHA_MASKBLIT(SRC, DST) \ REGISTER_MASKBLIT(SRC, AnyAlpha, DST, NAME_ALPHA_MASKBLIT(SRC, DST)) #define REGISTER_SOLID_DRAWGLYPHLIST(TYPE) \ REGISTER_DRAWGLYPHLIST(AnyColor, SrcNoEa, TYPE, \ NAME_SOLID_DRAWGLYPHLIST(TYPE)) #define REGISTER_SOLID_DRAWGLYPHLISTAA(TYPE) \ REGISTER_DRAWGLYPHLISTAA(AnyColor, SrcNoEa, TYPE, \ NAME_SOLID_DRAWGLYPHLISTAA(TYPE)) #define REGISTER_SOLID_DRAWGLYPHLISTLCD(TYPE) \ REGISTER_DRAWGLYPHLISTLCD(AnyColor, SrcNoEa, TYPE, \ NAME_SOLID_DRAWGLYPHLISTLCD(TYPE)) #define REGISTER_XOR_DRAWGLYPHLIST(TYPE) \ REGISTER_DRAWGLYPHLIST(AnyColor, Xor, TYPE, \ NAME_XOR_DRAWGLYPHLIST(TYPE)), \ REGISTER_DRAWGLYPHLISTAA(AnyColor, Xor, TYPE, \ NAME_XOR_DRAWGLYPHLIST(TYPE)) #define REGISTER_TRANSFORMHELPER_FUNCS(TYPE) \ REGISTER_PRIMITIVE(TransformHelper, TYPE, SrcNoEa, IntArgbPre, \ (AnyFunc *) &NAME_TRANSFORMHELPER_FUNCS(TYPE)) #define REGISTER_SOLID_PARALLELOGRAM(TYPE) \ REGISTER_PRIMITIVE(FillParallelogram, AnyColor, SrcNoEa, TYPE, \ NAME_SOLID_FILLPGRAM(TYPE)), \ REGISTER_PRIMITIVE(DrawParallelogram, AnyColor, SrcNoEa, TYPE, \ (AnyFunc *) &NAME_SOLID_PGRAM_FUNCS(TYPE)) #define REGISTER_XOR_PARALLELOGRAM(TYPE) \ REGISTER_PRIMITIVE(FillParallelogram, AnyColor, Xor, TYPE, \ NAME_XOR_FILLPGRAM(TYPE)), \ REGISTER_PRIMITIVE(DrawParallelogram, AnyColor, Xor, TYPE, \ (AnyFunc *) &NAME_XOR_PGRAM_FUNCS(TYPE)) /* * This macro defines an entire function to implement a Blit inner loop * for copying pixels of a common type from one buffer to another. */ #define DEFINE_ISOCOPY_BLIT(ANYTYPE) \ void NAME_ISOCOPY_BLIT(ANYTYPE)(void *srcBase, void *dstBase, \ juint width, juint height, \ SurfaceDataRasInfo *pSrcInfo, \ SurfaceDataRasInfo *pDstInfo, \ NativePrimitive *pPrim, \ CompositeInfo *pCompInfo) \ { \ Declare ## ANYTYPE ## StoreVars(DstWrite) \ BlitLoopHeight(ANYTYPE, pSrc, srcBase, pSrcInfo, \ ANYTYPE, pDst, dstBase, pDstInfo, DstWrite, \ height, \ memcpy(pDst, pSrc, width * ANYTYPE ## PixelStride)); \ } /* * This macro defines an entire function to implement a ScaleBlit inner loop * for scaling pixels of a common type from one buffer to another. */ #define DEFINE_ISOSCALE_BLIT(ANYTYPE) \ void NAME_ISOSCALE_BLIT(ANYTYPE)(void *srcBase, void *dstBase, \ juint width, juint height, \ jint sxloc, jint syloc, \ jint sxinc, jint syinc, jint shift, \ SurfaceDataRasInfo *pSrcInfo, \ SurfaceDataRasInfo *pDstInfo, \ NativePrimitive *pPrim, \ CompositeInfo *pCompInfo) \ { \ Declare ## ANYTYPE ## StoreVars(DstWrite) \ BlitLoopScaleWidthHeight(ANYTYPE, pSrc, srcBase, pSrcInfo, \ ANYTYPE, pDst, dstBase, pDstInfo, DstWrite, \ x, width, height, \ sxloc, syloc, sxinc, syinc, shift, \ Copy ## ANYTYPE ## PixelData(pSrc, x, pDst, 0)); \ } /* * This macro defines an entire function to implement a Blit inner loop * for XORing pixels of a common type from one buffer into another. */ #define DEFINE_ISOXOR_BLIT(ANYTYPE) \ void NAME_ISOXOR_BLIT(ANYTYPE)(void *srcBase, void *dstBase, \ juint width, juint height, \ SurfaceDataRasInfo *pSrcInfo, \ SurfaceDataRasInfo *pDstInfo, \ NativePrimitive *pPrim, \ CompositeInfo *pCompInfo) \ { \ jint xorpixel = pCompInfo->details.xorPixel; \ Declare ## ANYTYPE ## PixelData(xor) \ Declare ## ANYTYPE ## StoreVars(DstWrite) \ \ Extract ## ANYTYPE ## PixelData(xorpixel, xor); \ \ BlitLoopWidthHeight(ANYTYPE, pSrc, srcBase, pSrcInfo, \ ANYTYPE, pDst, dstBase, pDstInfo, DstWrite, \ width, height, \ XorCopy ## ANYTYPE ## PixelData(pSrc, pDst, 0, \ xorpixel, xor)); \ } /* * This macro defines an entire function to implement a Blit inner loop * for converting pixels from a buffer of one type into a buffer of * another type. No blending is done of the pixels. */ #define DEFINE_CONVERT_BLIT(SRC, DST, STRATEGY) \ void NAME_CONVERT_BLIT(SRC, DST)(void *srcBase, void *dstBase, \ juint width, juint height, \ SurfaceDataRasInfo *pSrcInfo, \ SurfaceDataRasInfo *pDstInfo, \ NativePrimitive *pPrim, \ CompositeInfo *pCompInfo) \ { \ Declare ## SRC ## LoadVars(SrcRead) \ Declare ## DST ## StoreVars(DstWrite) \ \ Init ## SRC ## LoadVars(SrcRead, pSrcInfo); \ BlitLoopWidthHeight(SRC, pSrc, srcBase, pSrcInfo, \ DST, pDst, dstBase, pDstInfo, DstWrite, \ width, height, \ ConvertVia ## STRATEGY(pSrc, SRC, SrcRead, \ pDst, DST, DstWrite, \ 0, 0)); \ } /* * This macro defines an entire function to implement a Blit inner loop * for converting pixels from a buffer of byte pixels with a lookup * table into a buffer of another type. No blending is done of the pixels. */ #define DEFINE_CONVERT_BLIT_LUT(SRC, DST, LUT_STRATEGY) \ void NAME_CONVERT_BLIT(SRC, DST)(void *srcBase, void *dstBase, \ juint width, juint height, \ SurfaceDataRasInfo *pSrcInfo, \ SurfaceDataRasInfo *pDstInfo, \ NativePrimitive *pPrim, \ CompositeInfo *pCompInfo) \ { \ Declare ## DST ## StoreVars(DstWrite) \ Declare ## LUT_STRATEGY ## Lut(SRC, DST, pixLut) \ \ Setup ## LUT_STRATEGY ## Lut(SRC, DST, pixLut,\ pSrcInfo, pDstInfo); \ BlitLoopWidthHeight(SRC, pSrc, srcBase, pSrcInfo, \ DST, pDst, dstBase, pDstInfo, DstWrite, \ width, height, \ Body ## LUT_STRATEGY ## Lut(pSrc, SRC, \ pixLut, \ pDst, DST, \ DstWrite, 0, 0));\ } #define DEFINE_CONVERT_BLIT_LUT8(SRC, DST, LUT_STRATEGY) \ DEFINE_CONVERT_BLIT_LUT(SRC, DST, LUT_STRATEGY) /* * This macro defines an entire function to implement a ScaleBlit inner * loop for scaling and converting pixels from a buffer of one type into * a buffer of another type. No blending is done of the pixels. */ #define DEFINE_SCALE_BLIT(SRC, DST, STRATEGY) \ void NAME_SCALE_BLIT(SRC, DST)(void *srcBase, void *dstBase, \ juint width, juint height, \ jint sxloc, jint syloc, \ jint sxinc, jint syinc, jint shift, \ SurfaceDataRasInfo *pSrcInfo, \ SurfaceDataRasInfo *pDstInfo, \ NativePrimitive *pPrim, \ CompositeInfo *pCompInfo) \ { \ Declare ## SRC ## LoadVars(SrcRead) \ Declare ## DST ## StoreVars(DstWrite) \ \ Init ## SRC ## LoadVars(SrcRead, pSrcInfo); \ BlitLoopScaleWidthHeight(SRC, pSrc, srcBase, pSrcInfo, \ DST, pDst, dstBase, pDstInfo, DstWrite, \ x, width, height, \ sxloc, syloc, sxinc, syinc, shift, \ ConvertVia ## STRATEGY(pSrc, SRC, SrcRead, \ pDst, DST, DstWrite, \ x, 0)); \ } /* * This macro defines an entire function to implement a ScaleBlit inner * loop for scaling and converting pixels from a buffer of byte pixels * with a lookup table into a buffer of another type. No blending is * done of the pixels. */ #define DEFINE_SCALE_BLIT_LUT(SRC, DST, LUT_STRATEGY) \ void NAME_SCALE_BLIT(SRC, DST)(void *srcBase, void *dstBase, \ juint width, juint height, \ jint sxloc, jint syloc, \ jint sxinc, jint syinc, jint shift, \ SurfaceDataRasInfo *pSrcInfo, \ SurfaceDataRasInfo *pDstInfo, \ NativePrimitive *pPrim, \ CompositeInfo *pCompInfo) \ { \ Declare ## DST ## StoreVars(DstWrite) \ Declare ## LUT_STRATEGY ## Lut(SRC, DST, pixLut) \ \ Setup ## LUT_STRATEGY ## Lut(SRC, DST, pixLut, pSrcInfo, pDstInfo); \ BlitLoopScaleWidthHeight(SRC, pSrc, srcBase, pSrcInfo, \ DST, pDst, dstBase, pDstInfo, DstWrite, \ x, width, height, \ sxloc, syloc, sxinc, syinc, shift, \ Body ## LUT_STRATEGY ## Lut(pSrc, SRC, pixLut, \ pDst, DST, \ DstWrite, x, 0));\ } #define DEFINE_SCALE_BLIT_LUT8(SRC, DST, LUT_STRATEGY) \ DEFINE_SCALE_BLIT_LUT(SRC, DST, LUT_STRATEGY) /* * This macro defines an entire function to implement a Blit inner loop * for drawing opaque pixels from a buffer of one type onto a buffer of * another type, ignoring the transparent pixels in the source buffer. * No blending is done of the pixels - the converted pixel value is * either copied or the destination is left untouched. */ #define DEFINE_XPAR_CONVERT_BLIT(SRC, DST, STRATEGY) \ void NAME_XPAR_CONVERT_BLIT(SRC, DST)(void *srcBase, void *dstBase, \ juint width, juint height, \ SurfaceDataRasInfo *pSrcInfo, \ SurfaceDataRasInfo *pDstInfo, \ NativePrimitive *pPrim, \ CompositeInfo *pCompInfo) \ { \ Declare ## SRC ## LoadVars(SrcRead) \ Declare ## DST ## StoreVars(DstWrite) \ \ Init ## SRC ## LoadVars(SrcRead, pSrcInfo); \ BlitLoopWidthHeight(SRC, pSrc, srcBase, pSrcInfo, \ DST, pDst, dstBase, pDstInfo, DstWrite, \ width, height, \ ConvertXparVia ## STRATEGY(pSrc, SRC, SrcRead, \ pDst, DST, DstWrite, \ 0, 0)); \ } /* * This macro defines an entire function to implement a Blit inner loop * for converting pixels from a buffer of byte pixels with a lookup * table containing transparent pixels into a buffer of another type. * No blending is done of the pixels - the converted pixel value is * either copied or the destination is left untouched. */ #define DEFINE_XPAR_CONVERT_BLIT_LUT(SRC, DST, LUT_STRATEGY) \ void NAME_XPAR_CONVERT_BLIT(SRC, DST)(void *srcBase, void *dstBase, \ juint width, juint height, \ SurfaceDataRasInfo *pSrcInfo, \ SurfaceDataRasInfo *pDstInfo, \ NativePrimitive *pPrim, \ CompositeInfo *pCompInfo) \ { \ Declare ## DST ## StoreVars(DstWrite) \ Declare ## LUT_STRATEGY ## XparLut(SRC, DST, pixLut) \ \ Setup ## LUT_STRATEGY ## XparLut(SRC, DST, pixLut, pSrcInfo, pDstInfo); \ BlitLoopWidthHeight(SRC, pSrc, srcBase, pSrcInfo, \ DST, pDst, dstBase, pDstInfo, DstWrite, \ width, height, \ Body ## LUT_STRATEGY ## XparLut(pSrc, SRC, pixLut, \ pDst, DST, \ DstWrite, 0, 0)); \ } #define DEFINE_XPAR_CONVERT_BLIT_LUT8(SRC, DST, LUT_STRATEGY) \ DEFINE_XPAR_CONVERT_BLIT_LUT(SRC, DST, LUT_STRATEGY) /* * This macro defines an entire function to implement a ScaleBlit inner * loop for scaling and converting pixels from a buffer of byte pixels * with a lookup table containing transparent pixels into a buffer of * another type. * No blending is done of the pixels - the converted pixel value is * either copied or the destination is left untouched. */ #define DEFINE_XPAR_SCALE_BLIT_LUT(SRC, DST, LUT_STRATEGY) \ void NAME_XPAR_SCALE_BLIT(SRC, DST)(void *srcBase, void *dstBase, \ juint width, juint height, \ jint sxloc, jint syloc, \ jint sxinc, jint syinc, jint shift, \ SurfaceDataRasInfo *pSrcInfo, \ SurfaceDataRasInfo *pDstInfo, \ NativePrimitive *pPrim, \ CompositeInfo *pCompInfo) \ { \ Declare ## DST ## StoreVars(DstWrite) \ Declare ## LUT_STRATEGY ## XparLut(SRC, DST, pixLut) \ \ Setup ## LUT_STRATEGY ## XparLut(SRC, DST, pixLut, pSrcInfo, pDstInfo); \ BlitLoopScaleWidthHeight(SRC, pSrc, srcBase, pSrcInfo, \ DST, pDst, dstBase, pDstInfo, DstWrite, \ x, width, height, \ sxloc, syloc, sxinc, syinc, shift, \ Body ## LUT_STRATEGY ## XparLut(pSrc, SRC, pixLut, \ pDst, DST, \ DstWrite, \ x, 0)); \ } #define DEFINE_XPAR_SCALE_BLIT_LUT8(SRC, DST, LUT_STRATEGY) \ DEFINE_XPAR_SCALE_BLIT_LUT(SRC, DST, LUT_STRATEGY) /* * This macro defines an entire function to implement a ScaleBlit inner * loop for scaling and converting pixels from a buffer of one type * containing transparent pixels into a buffer of another type. * * No blending is done of the pixels - the converted pixel value is * either copied or the destination is left untouched. */ #define DEFINE_XPAR_SCALE_BLIT(SRC, DST, STRATEGY) \ void NAME_XPAR_SCALE_BLIT(SRC, DST)(void *srcBase, void *dstBase, \ juint width, juint height, \ jint sxloc, jint syloc, \ jint sxinc, jint syinc, jint shift, \ SurfaceDataRasInfo *pSrcInfo, \ SurfaceDataRasInfo *pDstInfo, \ NativePrimitive *pPrim, \ CompositeInfo *pCompInfo) \ { \ Declare ## SRC ## LoadVars(SrcRead) \ Declare ## DST ## StoreVars(DstWrite) \ \ Init ## SRC ## LoadVars(SrcRead, pSrcInfo); \ BlitLoopScaleWidthHeight(SRC, pSrc, srcBase, pSrcInfo, \ DST, pDst, dstBase, pDstInfo, DstWrite, \ x, width, height, \ sxloc, syloc, sxinc, syinc, shift, \ ConvertXparVia ## STRATEGY(pSrc, SRC, SrcRead, \ pDst, DST, DstWrite, \ x, 0)); \ } /* * This macro defines an entire function to implement a BlitBg inner loop * for converting pixels from a buffer of one type containing transparent * pixels into a buffer of another type with a specified bgcolor for the * transparent pixels. * No blending is done of the pixels other than to substitute the * bgcolor for any transparent pixels. */ #define DEFINE_XPAR_BLITBG(SRC, DST, STRATEGY) \ void NAME_XPAR_BLITBG(SRC, DST)(void *srcBase, void *dstBase, \ juint width, juint height, \ jint bgpixel, \ SurfaceDataRasInfo *pSrcInfo, \ SurfaceDataRasInfo *pDstInfo, \ NativePrimitive *pPrim, \ CompositeInfo *pCompInfo) \ { \ Declare ## SRC ## LoadVars(SrcRead) \ Declare ## DST ## StoreVars(DstWrite) \ Declare ## DST ## PixelData(bgdata) \ \ Extract ## DST ## PixelData(bgpixel, bgdata); \ BlitLoopWidthHeight(SRC, pSrc, srcBase, pSrcInfo, \ DST, pDst, dstBase, pDstInfo, DstWrite, \ width, height, \ BgCopyXparVia ## STRATEGY(pSrc, SRC, SrcRead, \ pDst, DST, DstWrite, \ 0, 0, bgpixel, bgdata)); \ } /* * This macro defines an entire function to implement a BlitBg inner loop * for converting pixels from a buffer of byte pixels with a lookup * table containing transparent pixels into a buffer of another type * with a specified bgcolor for the transparent pixels. * No blending is done of the pixels other than to substitute the * bgcolor for any transparent pixels. */ #define DEFINE_XPAR_BLITBG_LUT(SRC, DST, LUT_STRATEGY) \ void NAME_XPAR_BLITBG(SRC, DST)(void *srcBase, void *dstBase, \ juint width, juint height, \ jint bgpixel, \ SurfaceDataRasInfo *pSrcInfo, \ SurfaceDataRasInfo *pDstInfo, \ NativePrimitive *pPrim, \ CompositeInfo *pCompInfo) \ { \ Declare ## DST ## StoreVars(DstWrite) \ Declare ## LUT_STRATEGY ## BgLut(SRC, DST, pixLut) \ \ Setup ## LUT_STRATEGY ## BgLut(SRC, DST, pixLut, pSrcInfo, pDstInfo, \ bgpixel); \ BlitLoopWidthHeight(SRC, pSrc, srcBase, pSrcInfo, \ DST, pDst, dstBase, pDstInfo, DstWrite, \ width, height, \ Body ## LUT_STRATEGY ## BgLut(pSrc, SRC, pixLut, \ pDst, DST, \ DstWrite, 0, 0, \ bgpixel)); \ } #define DEFINE_XPAR_BLITBG_LUT8(SRC, DST, LUT_STRATEGY) \ DEFINE_XPAR_BLITBG_LUT(SRC, DST, LUT_STRATEGY) /* * This macro defines an entire function to implement a Blit inner loop * for converting pixels from a buffer of one type into a buffer of * another type. Each source pixel is XORed with the current XOR color value. * That result is then XORed with the destination pixel and the final * result is stored in the destination surface. */ #define DEFINE_XOR_BLIT(SRC, DST, DSTANYTYPE) \ void NAME_XOR_BLIT(SRC, DST)(void *srcBase, void *dstBase, \ juint width, juint height, \ SurfaceDataRasInfo *pSrcInfo, \ SurfaceDataRasInfo *pDstInfo, \ NativePrimitive *pPrim, \ CompositeInfo *pCompInfo) \ { \ jint xorpixel = pCompInfo->details.xorPixel; \ juint alphamask = pCompInfo->alphaMask; \ Declare ## DSTANYTYPE ## PixelData(xor) \ Declare ## DSTANYTYPE ## PixelData(mask) \ Declare ## SRC ## LoadVars(SrcRead) \ Declare ## DST ## StoreVars(DstWrite) \ \ Extract ## DSTANYTYPE ## PixelData(xorpixel, xor); \ Extract ## DSTANYTYPE ## PixelData(alphamask, mask); \ \ Init ## SRC ## LoadVars(SrcRead, pSrcInfo); \ BlitLoopWidthHeight(SRC, pSrc, srcBase, pSrcInfo, \ DST, pDst, dstBase, pDstInfo, DstWrite, \ width, height, \ XorVia1IntArgb(pSrc, SRC, SrcRead, \ pDst, DST, DSTANYTYPE, \ 0, xorpixel, xor, \ alphamask, mask, pDstInfo)); \ } /* * This macro defines an entire function to implement a FillRect inner loop * for setting a rectangular region of pixels to a specific pixel value. * No blending of the fill color is done with the pixels. */ #define DEFINE_SOLID_FILLRECT(DST) \ void NAME_SOLID_FILLRECT(DST)(SurfaceDataRasInfo *pRasInfo, \ jint lox, jint loy, \ jint hix, jint hiy, \ jint pixel, \ NativePrimitive *pPrim, \ CompositeInfo *pCompInfo) \ { \ Declare ## DST ## PixelData(pix) \ DST ## DataType *pPix; \ jint scan = pRasInfo->scanStride; \ juint height = hiy - loy; \ juint width = hix - lox; \ \ pPix = PtrCoord(pRasInfo->rasBase, lox, DST ## PixelStride, loy, scan); \ Extract ## DST ## PixelData(pixel, pix); \ do { \ juint x = 0; \ do { \ Store ## DST ## PixelData(pPix, x, pixel, pix); \ } while (++x < width); \ pPix = PtrAddBytes(pPix, scan); \ } while (--height > 0); \ } /* * This macro defines an entire function to implement a FillSpans inner loop * for iterating through a list of spans and setting those regions of pixels * to a specific pixel value. No blending of the fill color is done with * the pixels. */ #define DEFINE_SOLID_FILLSPANS(DST) \ void NAME_SOLID_FILLSPANS(DST)(SurfaceDataRasInfo *pRasInfo, \ SpanIteratorFuncs *pSpanFuncs, void *siData, \ jint pixel, NativePrimitive *pPrim, \ CompositeInfo *pCompInfo) \ { \ void *pBase = pRasInfo->rasBase; \ Declare ## DST ## PixelData(pix) \ jint scan = pRasInfo->scanStride; \ jint bbox[4]; \ \ Extract ## DST ## PixelData(pixel, pix); \ while ((*pSpanFuncs->nextSpan)(siData, bbox)) { \ jint x = bbox[0]; \ jint y = bbox[1]; \ juint w = bbox[2] - x; \ juint h = bbox[3] - y; \ DST ## DataType *pPix = PtrCoord(pBase, \ x, DST ## PixelStride, \ y, scan); \ do { \ juint relx; \ for (relx = 0; relx < w; relx++) { \ Store ## DST ## PixelData(pPix, relx, pixel, pix); \ } \ pPix = PtrAddBytes(pPix, scan); \ } while (--h > 0); \ } \ } /* * This macro defines an entire function to implement a FillParallelogram * inner loop for tracing 2 diagonal edges (left and right) and setting * those regions of pixels between them to a specific pixel value. * No blending of the fill color is done with the pixels. */ #define DEFINE_SOLID_FILLPGRAM(DST) \ void NAME_SOLID_FILLPGRAM(DST)(SurfaceDataRasInfo *pRasInfo, \ jint lox, jint loy, jint hix, jint hiy, \ jlong leftx, jlong dleftx, \ jlong rightx, jlong drightx, \ jint pixel, struct _NativePrimitive *pPrim, \ CompositeInfo *pCompInfo) \ { \ Declare ## DST ## PixelData(pix) \ jint scan = pRasInfo->scanStride; \ DST ## DataType *pPix = PtrCoord(pRasInfo->rasBase, 0, 0, loy, scan); \ \ Extract ## DST ## PixelData(pixel, pix); \ while (loy < hiy) { \ jint lx = WholeOfLong(leftx); \ jint rx = WholeOfLong(rightx); \ if (lx < lox) lx = lox; \ if (rx > hix) rx = hix; \ while (lx < rx) { \ Store ## DST ## PixelData(pPix, lx, pixel, pix); \ lx++; \ } \ pPix = PtrAddBytes(pPix, scan); \ leftx += dleftx; \ rightx += drightx; \ loy++; \ } \ } #define DEFINE_SOLID_DRAWPARALLELOGRAM_FUNCS(DST) \ DrawParallelogramFuncs NAME_SOLID_PGRAM_FUNCS(DST) = { \ NAME_SOLID_FILLPGRAM(DST), \ NAME_SOLID_DRAWLINE(DST), \ }; #define DEFINE_SOLID_PARALLELOGRAM(DST) \ DEFINE_SOLID_FILLPGRAM(DST) \ DEFINE_SOLID_DRAWPARALLELOGRAM_FUNCS(DST) /* * This macro declares the bumpmajor and bumpminor variables used for the * DrawLine functions. */ #define DeclareBumps(BUMPMAJOR, BUMPMINOR) \ jint BUMPMAJOR, BUMPMINOR; /* * This macro extracts "instructions" from the bumpmajor and bumpminor masks * that determine the initial bumpmajor and bumpminor values. The bumpmajor * and bumpminor masks are laid out in the following format: * * bumpmajormask: bumpminormask: * bit0: bumpmajor = pixelStride bit0: bumpminor = pixelStride * bit1: bumpmajor = -pixelStride bit1: bumpminor = -pixelStride * bit2: bumpmajor = scanStride bit2: bumpminor = scanStride * bit3: bumpmajor = -scanStride bit3: bumpminor = -scanStride */ #define InitBumps(BUMPMAJOR, BUMPMINOR, \ BUMPMAJORMASK, BUMPMINORMASK, \ PIXELSTRIDE, SCANSTRIDE) \ BUMPMAJOR = (BUMPMAJORMASK & BUMP_POS_PIXEL) ? PIXELSTRIDE : \ (BUMPMAJORMASK & BUMP_NEG_PIXEL) ? -PIXELSTRIDE : \ (BUMPMAJORMASK & BUMP_POS_SCAN) ? SCANSTRIDE : \ -SCANSTRIDE; \ BUMPMINOR = (BUMPMINORMASK & BUMP_POS_PIXEL) ? PIXELSTRIDE : \ (BUMPMINORMASK & BUMP_NEG_PIXEL) ? -PIXELSTRIDE : \ (BUMPMINORMASK & BUMP_POS_SCAN) ? SCANSTRIDE : \ (BUMPMINORMASK & BUMP_NEG_SCAN) ? -SCANSTRIDE : \ 0; \ BUMPMINOR += BUMPMAJOR; /* * This macro defines an entire function to implement a DrawLine inner loop * for iterating along a horizontal or vertical line and setting the pixels * on that line to a specific pixel value. No blending of the fill color * is done with the pixels. */ #define DEFINE_SOLID_DRAWLINE(DST) \ void NAME_SOLID_DRAWLINE(DST)(SurfaceDataRasInfo *pRasInfo, \ jint x1, jint y1, jint pixel, \ jint steps, jint error, \ jint bumpmajormask, jint errmajor, \ jint bumpminormask, jint errminor, \ NativePrimitive *pPrim, \ CompositeInfo *pCompInfo) \ { \ Declare ## DST ## PixelData(pix) \ jint scan = pRasInfo->scanStride; \ DST ## DataType *pPix = PtrCoord(pRasInfo->rasBase, \ x1, DST ## PixelStride, \ y1, scan); \ DeclareBumps(bumpmajor, bumpminor) \ \ InitBumps(bumpmajor, bumpminor, bumpmajormask, bumpminormask, \ DST ## PixelStride, scan); \ Extract ## DST ## PixelData(pixel, pix); \ if (errmajor == 0) { \ do { \ Store ## DST ## PixelData(pPix, 0, pixel, pix); \ pPix = PtrAddBytes(pPix, bumpmajor); \ } while (--steps > 0); \ } else { \ do { \ Store ## DST ## PixelData(pPix, 0, pixel, pix); \ if (error < 0) { \ pPix = PtrAddBytes(pPix, bumpmajor); \ error += errmajor; \ } else { \ pPix = PtrAddBytes(pPix, bumpminor); \ error -= errminor; \ } \ } while (--steps > 0); \ } \ } /* * This macro defines an entire function to implement a FillRect inner loop * for setting a rectangular region of pixels to a specific pixel value. * Each destination pixel is XORed with the current XOR mode color as well as * the current fill color. */ #define DEFINE_XOR_FILLRECT(DST) \ void NAME_XOR_FILLRECT(DST)(SurfaceDataRasInfo *pRasInfo, \ jint lox, jint loy, \ jint hix, jint hiy, \ jint pixel, \ NativePrimitive *pPrim, \ CompositeInfo *pCompInfo) \ { \ jint xorpixel = pCompInfo->details.xorPixel; \ juint alphamask = pCompInfo->alphaMask; \ Declare ## DST ## PixelData(xor) \ Declare ## DST ## PixelData(pix) \ Declare ## DST ## PixelData(mask) \ DST ## DataType *pPix; \ jint scan = pRasInfo->scanStride; \ juint height = hiy - loy; \ juint width = hix - lox; \ \ pPix = PtrCoord(pRasInfo->rasBase, lox, DST ## PixelStride, loy, scan); \ Extract ## DST ## PixelData(xorpixel, xor); \ Extract ## DST ## PixelData(pixel, pix); \ Extract ## DST ## PixelData(alphamask, mask); \ \ do { \ juint x = 0; \ do { \ Xor ## DST ## PixelData(pixel, pix, pPix, x, \ xorpixel, xor, alphamask, mask); \ } while (++x < width); \ pPix = PtrAddBytes(pPix, scan); \ } while (--height > 0); \ } /* * This macro defines an entire function to implement a FillSpans inner loop * for iterating through a list of spans and setting those regions of pixels * to a specific pixel value. Each destination pixel is XORed with the * current XOR mode color as well as the current fill color. */ #define DEFINE_XOR_FILLSPANS(DST) \ void NAME_XOR_FILLSPANS(DST)(SurfaceDataRasInfo *pRasInfo, \ SpanIteratorFuncs *pSpanFuncs, \ void *siData, jint pixel, \ NativePrimitive *pPrim, \ CompositeInfo *pCompInfo) \ { \ void *pBase = pRasInfo->rasBase; \ jint xorpixel = pCompInfo->details.xorPixel; \ juint alphamask = pCompInfo->alphaMask; \ Declare ## DST ## PixelData(xor) \ Declare ## DST ## PixelData(pix) \ Declare ## DST ## PixelData(mask) \ jint scan = pRasInfo->scanStride; \ jint bbox[4]; \ \ Extract ## DST ## PixelData(xorpixel, xor); \ Extract ## DST ## PixelData(pixel, pix); \ Extract ## DST ## PixelData(alphamask, mask); \ \ while ((*pSpanFuncs->nextSpan)(siData, bbox)) { \ jint x = bbox[0]; \ jint y = bbox[1]; \ juint w = bbox[2] - x; \ juint h = bbox[3] - y; \ DST ## DataType *pPix = PtrCoord(pBase, \ x, DST ## PixelStride, \ y, scan); \ do { \ juint relx; \ for (relx = 0; relx < w; relx++) { \ Xor ## DST ## PixelData(pixel, pix, pPix, relx, \ xorpixel, xor, alphamask, mask); \ } \ pPix = PtrAddBytes(pPix, scan); \ } while (--h > 0); \ } \ } /* * This macro defines an entire function to implement a DrawLine inner loop * for iterating along a horizontal or vertical line and setting the pixels * on that line to a specific pixel value. Each destination pixel is XORed * with the current XOR mode color as well as the current draw color. */ #define DEFINE_XOR_DRAWLINE(DST) \ void NAME_XOR_DRAWLINE(DST)(SurfaceDataRasInfo *pRasInfo, \ jint x1, jint y1, jint pixel, \ jint steps, jint error, \ jint bumpmajormask, jint errmajor, \ jint bumpminormask, jint errminor, \ NativePrimitive *pPrim, \ CompositeInfo *pCompInfo) \ { \ jint xorpixel = pCompInfo->details.xorPixel; \ juint alphamask = pCompInfo->alphaMask; \ Declare ## DST ## PixelData(xor) \ Declare ## DST ## PixelData(pix) \ Declare ## DST ## PixelData(mask) \ jint scan = pRasInfo->scanStride; \ DST ## DataType *pPix = PtrCoord(pRasInfo->rasBase, \ x1, DST ## PixelStride, \ y1, scan); \ DeclareBumps(bumpmajor, bumpminor) \ \ InitBumps(bumpmajor, bumpminor, bumpmajormask, bumpminormask, \ DST ## PixelStride, scan); \ Extract ## DST ## PixelData(xorpixel, xor); \ Extract ## DST ## PixelData(pixel, pix); \ Extract ## DST ## PixelData(alphamask, mask); \ \ if (errmajor == 0) { \ do { \ Xor ## DST ## PixelData(pixel, pix, pPix, 0, \ xorpixel, xor, alphamask, mask); \ pPix = PtrAddBytes(pPix, bumpmajor); \ } while (--steps > 0); \ } else { \ do { \ Xor ## DST ## PixelData(pixel, pix, pPix, 0, \ xorpixel, xor, alphamask, mask); \ if (error < 0) { \ pPix = PtrAddBytes(pPix, bumpmajor); \ error += errmajor; \ } else { \ pPix = PtrAddBytes(pPix, bumpminor); \ error -= errminor; \ } \ } while (--steps > 0); \ } \ } /* * This macro is used to declare the variables needed by the glyph clipping * macro. */ #define DeclareDrawGlyphListClipVars(PIXELS, ROWBYTES, WIDTH, HEIGHT, \ LEFT, TOP, RIGHT, BOTTOM) \ const jubyte * PIXELS; \ int ROWBYTES; \ int LEFT, TOP; \ int WIDTH, HEIGHT; \ int RIGHT, BOTTOM; /* * This macro represents the glyph clipping code used in the various * DRAWGLYPHLIST macros. This macro is typically used within a loop. Note * that the body of this macro is NOT wrapped in a do..while block due to * the use of continue statements within the block (those continue statements * are intended skip the outer loop, not the do..while loop). To combat this * problem, pass in the code (typically a continue statement) that should be * executed when a null glyph is encountered. */ #define ClipDrawGlyphList(DST, PIXELS, BYTESPERPIXEL, ROWBYTES, WIDTH, HEIGHT,\ LEFT, TOP, RIGHT, BOTTOM, \ CLIPLEFT, CLIPTOP, CLIPRIGHT, CLIPBOTTOM, \ GLYPHS, GLYPHCOUNTER, NULLGLYPHCODE) \ PIXELS = (const jubyte *)GLYPHS[GLYPHCOUNTER].pixels; \ if (!PIXELS) { \ NULLGLYPHCODE; \ } \ ROWBYTES = GLYPHS[GLYPHCOUNTER].rowBytes; \ LEFT = GLYPHS[GLYPHCOUNTER].x; \ TOP = GLYPHS[GLYPHCOUNTER].y; \ WIDTH = GLYPHS[GLYPHCOUNTER].width; \ HEIGHT = GLYPHS[GLYPHCOUNTER].height; \ \ /* if any clipping required, modify parameters now */ \ RIGHT = LEFT + WIDTH; \ BOTTOM = TOP + HEIGHT; \ if (LEFT < CLIPLEFT) { \ /* Multiply needed for LCD text as PIXELS is really BYTES */ \ PIXELS += (CLIPLEFT - LEFT) * BYTESPERPIXEL ; \ LEFT = CLIPLEFT; \ } \ if (TOP < CLIPTOP) { \ PIXELS += (CLIPTOP - TOP) * ROWBYTES; \ TOP = CLIPTOP; \ } \ if (RIGHT > CLIPRIGHT) { \ RIGHT = CLIPRIGHT; \ } \ if (BOTTOM > CLIPBOTTOM) { \ BOTTOM = CLIPBOTTOM; \ } \ if (RIGHT <= LEFT || BOTTOM <= TOP) { \ NULLGLYPHCODE; \ } \ WIDTH = RIGHT - LEFT; \ HEIGHT = BOTTOM - TOP; #define DEFINE_SOLID_DRAWGLYPHLIST(DST) \ void NAME_SOLID_DRAWGLYPHLIST(DST)(SurfaceDataRasInfo *pRasInfo, \ ImageRef *glyphs, \ jint totalGlyphs, jint fgpixel, \ jint argbcolor, \ jint clipLeft, jint clipTop, \ jint clipRight, jint clipBottom, \ NativePrimitive *pPrim, \ CompositeInfo *pCompInfo) \ { \ jint glyphCounter; \ jint scan = pRasInfo->scanStride; \ Declare ## DST ## PixelData(pix) \ DST ## DataType *pPix; \ \ Extract ## DST ## PixelData(fgpixel, pix); \ for (glyphCounter = 0; glyphCounter < totalGlyphs; glyphCounter++) { \ DeclareDrawGlyphListClipVars(pixels, rowBytes, width, height, \ left, top, right, bottom) \ ClipDrawGlyphList(DST, pixels, 1, rowBytes, width, height, \ left, top, right, bottom, \ clipLeft, clipTop, clipRight, clipBottom, \ glyphs, glyphCounter, continue) \ pPix = PtrCoord(pRasInfo->rasBase,left,DST ## PixelStride,top,scan); \ \ do { \ int x = 0; \ do { \ if (pixels[x]) { \ Store ## DST ## PixelData(pPix, x, fgpixel, pix); \ } \ } while (++x < width); \ pPix = PtrAddBytes(pPix, scan); \ pixels += rowBytes; \ } while (--height > 0); \ } \ } #define GlyphListAABlend3ByteRgb(DST, GLYPH_PIXELS, PIXEL_INDEX, DST_PTR, \ FG_PIXEL, PREFIX, SRC_PREFIX) \ do { \ DeclareCompVarsFor3ByteRgb(dst) \ jint mixValSrc = GLYPH_PIXELS[PIXEL_INDEX]; \ if (mixValSrc) { \ if (mixValSrc < 255) { \ jint mixValDst = 255 - mixValSrc; \ Load ## DST ## To3ByteRgb(DST_PTR, pix, PIXEL_INDEX, \ dstR, dstG, dstB); \ MultMultAddAndStore3ByteRgbComps(dst, mixValDst, dst, \ mixValSrc, SRC_PREFIX); \ Store ## DST ## From3ByteRgb(DST_PTR, pix, PIXEL_INDEX, \ dstR, dstG, dstB); \ } else { \ Store ## DST ## PixelData(DST_PTR, PIXEL_INDEX, \ FG_PIXEL, PREFIX); \ } \ } \ } while (0); #define GlyphListAABlend4ByteArgb(DST, GLYPH_PIXELS, PIXEL_INDEX, DST_PTR, \ FG_PIXEL, PREFIX, SRC_PREFIX) \ do { \ DeclareAlphaVarFor4ByteArgb(dstA) \ DeclareCompVarsFor4ByteArgb(dst) \ jint mixValSrc = GLYPH_PIXELS[PIXEL_INDEX]; \ if (mixValSrc) { \ if (mixValSrc < 255) { \ jint mixValDst = 255 - mixValSrc; \ Load ## DST ## To4ByteArgb(DST_PTR, pix, PIXEL_INDEX, \ dstA, dstR, dstG, dstB); \ dstA = MUL8(dstA, mixValDst) + \ MUL8(SRC_PREFIX ## A, mixValSrc); \ MultMultAddAndStore4ByteArgbComps(dst, mixValDst, dst, \ mixValSrc, SRC_PREFIX); \ if (!(DST ## IsOpaque) && \ !(DST ## IsPremultiplied) && dstA && dstA < 255) { \ DivideAndStore4ByteArgbComps(dst, dst, dstA); \ } \ Store ## DST ## From4ByteArgbComps(DST_PTR, pix, \ PIXEL_INDEX, dst); \ } else { \ Store ## DST ## PixelData(DST_PTR, PIXEL_INDEX, \ FG_PIXEL, PREFIX); \ } \ } \ } while (0); #define GlyphListAABlend1ByteGray(DST, GLYPH_PIXELS, PIXEL_INDEX, DST_PTR, \ FG_PIXEL, PREFIX, SRC_PREFIX) \ do { \ DeclareCompVarsFor1ByteGray(dst) \ jint mixValSrc = GLYPH_PIXELS[PIXEL_INDEX]; \ if (mixValSrc) { \ if (mixValSrc < 255) { \ jint mixValDst = 255 - mixValSrc; \ Load ## DST ## To1ByteGray(DST_PTR, pix, PIXEL_INDEX, \ dstG); \ MultMultAddAndStore1ByteGrayComps(dst, mixValDst, dst, \ mixValSrc, SRC_PREFIX); \ Store ## DST ## From1ByteGray(DST_PTR, pix, PIXEL_INDEX, \ dstG); \ } else { \ Store ## DST ## PixelData(DST_PTR, PIXEL_INDEX, \ FG_PIXEL, PREFIX); \ } \ } \ } while (0); #define GlyphListAABlend1ShortGray(DST, GLYPH_PIXELS, PIXEL_INDEX, DST_PTR, \ FG_PIXEL, PREFIX, SRC_PREFIX) \ do { \ DeclareCompVarsFor1ShortGray(dst) \ juint mixValSrc = GLYPH_PIXELS[PIXEL_INDEX]; \ if (mixValSrc) { \ if (mixValSrc < 255) { \ juint mixValDst; \ PromoteByteAlphaFor1ShortGray(mixValSrc); \ mixValDst = 0xffff - mixValSrc; \ Load ## DST ## To1ShortGray(DST_PTR, pix, PIXEL_INDEX, \ dstG); \ MultMultAddAndStore1ShortGrayComps(dst, mixValDst, dst, \ mixValSrc, SRC_PREFIX); \ Store ## DST ## From1ShortGray(DST_PTR, pix, PIXEL_INDEX, \ dstG); \ } else { \ Store ## DST ## PixelData(DST_PTR, PIXEL_INDEX, \ FG_PIXEL, PREFIX); \ } \ } \ } while (0); #define DEFINE_SOLID_DRAWGLYPHLISTAA(DST, STRATEGY) \ void NAME_SOLID_DRAWGLYPHLISTAA(DST)(SurfaceDataRasInfo *pRasInfo, \ ImageRef *glyphs, \ jint totalGlyphs, jint fgpixel, \ jint argbcolor, \ jint clipLeft, jint clipTop, \ jint clipRight, jint clipBottom, \ NativePrimitive *pPrim, \ CompositeInfo *pCompInfo) \ { \ jint glyphCounter; \ jint scan = pRasInfo->scanStride; \ DST ## DataType *pPix; \ Declare ## DST ## PixelData(solidpix) \ DeclareAlphaVarFor ## STRATEGY(srcA) \ DeclareCompVarsFor ## STRATEGY(src) \ \ Declare ## DST ## LoadVars(pix) \ Declare ## DST ## StoreVars(pix) \ \ Init ## DST ## LoadVars(pix, pRasInfo); \ Init ## DST ## StoreVarsY(pix, pRasInfo); \ Init ## DST ## StoreVarsX(pix, pRasInfo); \ Extract ## STRATEGY ## CompsAndAlphaFromArgb(argbcolor, src); \ Extract ## DST ## PixelData(fgpixel, solidpix); \ \ for (glyphCounter = 0; glyphCounter < totalGlyphs; glyphCounter++) { \ DeclareDrawGlyphListClipVars(pixels, rowBytes, width, height, \ left, top, right, bottom) \ ClipDrawGlyphList(DST, pixels, 1, rowBytes, width, height, \ left, top, right, bottom, \ clipLeft, clipTop, clipRight, clipBottom, \ glyphs, glyphCounter, continue) \ pPix = PtrCoord(pRasInfo->rasBase,left,DST ## PixelStride,top,scan); \ \ Set ## DST ## StoreVarsYPos(pix, pRasInfo, top); \ do { \ int x = 0; \ Set ## DST ## StoreVarsXPos(pix, pRasInfo, left); \ do { \ GlyphListAABlend ## STRATEGY(DST, pixels, x, pPix, \ fgpixel, solidpix, src); \ Next ## DST ## StoreVarsX(pix); \ } while (++x < width); \ pPix = PtrAddBytes(pPix, scan); \ pixels += rowBytes; \ Next ## DST ## StoreVarsY(pix); \ } while (--height > 0); \ } \ } #define GlyphListLCDBlend3ByteRgb(DST, GLYPH_PIXELS, PIXEL_INDEX, DST_PTR, \ FG_PIXEL, PREFIX, SRC_PREFIX) \ do { \ DeclareCompVarsFor3ByteRgb(dst) \ jint mixValSrcG = GLYPH_PIXELS[PIXEL_INDEX*3+1]; \ jint mixValSrcR, mixValSrcB; \ if (rgbOrder) { \ mixValSrcR = GLYPH_PIXELS[PIXEL_INDEX*3]; \ mixValSrcB = GLYPH_PIXELS[PIXEL_INDEX*3+2]; \ } else { \ mixValSrcR = GLYPH_PIXELS[PIXEL_INDEX*3+2]; \ mixValSrcB = GLYPH_PIXELS[PIXEL_INDEX*3]; \ } \ if ((mixValSrcR | mixValSrcG | mixValSrcB) != 0) { \ if ((mixValSrcR & mixValSrcG & mixValSrcB) < 255) { \ jint mixValDstR = 255 - mixValSrcR; \ jint mixValDstG = 255 - mixValSrcG; \ jint mixValDstB = 255 - mixValSrcB; \ Load ## DST ## To3ByteRgb(DST_PTR, pix, PIXEL_INDEX, \ dstR, dstG, dstB); \ dstR = invGammaLut[dstR]; \ dstG = invGammaLut[dstG]; \ dstB = invGammaLut[dstB]; \ MultMultAddAndStoreLCD3ByteRgbComps(dst, mixValDst, dst, \ mixValSrc, SRC_PREFIX); \ dstR = gammaLut[dstR]; \ dstG = gammaLut[dstG]; \ dstB = gammaLut[dstB]; \ Store ## DST ## From3ByteRgb(DST_PTR, pix, PIXEL_INDEX, \ dstR, dstG, dstB); \ } else { \ Store ## DST ## PixelData(DST_PTR, PIXEL_INDEX, \ FG_PIXEL, PREFIX); \ } \ } \ } while (0) /* There is no alpha channel in the glyph data with which to interpolate * between the src and dst alphas, but a reasonable approximation is to * sum the coverage alphas of the colour channels and divide by 3. * We can approximate division by 3 using mult and shift. See * sun/font/scalerMethods.c for a detailed explanation of why "21931" */ #define GlyphListLCDBlend4ByteArgb(DST, GLYPH_PIXELS, PIXEL_INDEX, DST_PTR, \ FG_PIXEL, PREFIX, SRC_PREFIX) \ do { \ DeclareAlphaVarFor4ByteArgb(dstA) \ DeclareCompVarsFor4ByteArgb(dst) \ jint mixValSrcG = GLYPH_PIXELS[PIXEL_INDEX*3+1]; \ jint mixValSrcR, mixValSrcB; \ if (rgbOrder) { \ mixValSrcR = GLYPH_PIXELS[PIXEL_INDEX*3]; \ mixValSrcB = GLYPH_PIXELS[PIXEL_INDEX*3+2]; \ } else { \ mixValSrcR = GLYPH_PIXELS[PIXEL_INDEX*3+2]; \ mixValSrcB = GLYPH_PIXELS[PIXEL_INDEX*3]; \ } \ if ((mixValSrcR | mixValSrcG | mixValSrcB) != 0) { \ if ((mixValSrcR & mixValSrcG & mixValSrcB) < 255) { \ jint mixValDstR = 255 - mixValSrcR; \ jint mixValDstG = 255 - mixValSrcG; \ jint mixValDstB = 255 - mixValSrcB; \ jint mixValSrcA = ((mixValSrcR + mixValSrcG + mixValSrcB) \ * 21931) >> 16;\ jint mixValDstA = 255 - mixValSrcA; \ Load ## DST ## To4ByteArgb(DST_PTR, pix, PIXEL_INDEX, \ dstA, dstR, dstG, dstB); \ dstR = invGammaLut[dstR]; \ dstG = invGammaLut[dstG]; \ dstB = invGammaLut[dstB]; \ dstA = MUL8(dstA, mixValDstA) + \ MUL8(SRC_PREFIX ## A, mixValSrcA); \ MultMultAddAndStoreLCD4ByteArgbComps(dst, mixValDst, dst, \ mixValSrc, SRC_PREFIX); \ dstR = gammaLut[dstR]; \ dstG = gammaLut[dstG]; \ dstB = gammaLut[dstB]; \ if (!(DST ## IsOpaque) && \ !(DST ## IsPremultiplied) && dstA && dstA < 255) { \ DivideAndStore4ByteArgbComps(dst, dst, dstA); \ } \ Store ## DST ## From4ByteArgbComps(DST_PTR, pix, \ PIXEL_INDEX, dst); \ } else { \ Store ## DST ## PixelData(DST_PTR, PIXEL_INDEX, \ FG_PIXEL, PREFIX); \ } \ } \ } while (0); #define DEFINE_SOLID_DRAWGLYPHLISTLCD(DST, STRATEGY) \ void NAME_SOLID_DRAWGLYPHLISTLCD(DST)(SurfaceDataRasInfo *pRasInfo, \ ImageRef *glyphs, \ jint totalGlyphs, jint fgpixel, \ jint argbcolor, \ jint clipLeft, jint clipTop, \ jint clipRight, jint clipBottom, \ jint rgbOrder, \ unsigned char *gammaLut, \ unsigned char * invGammaLut, \ NativePrimitive *pPrim, \ CompositeInfo *pCompInfo) \ { \ jint glyphCounter, bpp; \ jint scan = pRasInfo->scanStride; \ DST ## DataType *pPix; \ Declare ## DST ## PixelData(solidpix) \ DeclareAlphaVarFor ## STRATEGY(srcA) \ DeclareCompVarsFor ## STRATEGY(src) \ \ Declare ## DST ## LoadVars(pix) \ Declare ## DST ## StoreVars(pix) \ \ Init ## DST ## LoadVars(pix, pRasInfo); \ Init ## DST ## StoreVarsY(pix, pRasInfo); \ Init ## DST ## StoreVarsX(pix, pRasInfo); \ Extract ## STRATEGY ## CompsAndAlphaFromArgb(argbcolor, src); \ Extract ## DST ## PixelData(fgpixel, solidpix); \ srcR = invGammaLut[srcR]; \ srcG = invGammaLut[srcG]; \ srcB = invGammaLut[srcB]; \ \ for (glyphCounter = 0; glyphCounter < totalGlyphs; glyphCounter++) { \ DeclareDrawGlyphListClipVars(pixels, rowBytes, width, height, \ left, top, right, bottom) \ bpp = \ (glyphs[glyphCounter].rowBytes == glyphs[glyphCounter].width) ? 1 : 3;\ ClipDrawGlyphList(DST, pixels, bpp, rowBytes, width, height, \ left, top, right, bottom, \ clipLeft, clipTop, clipRight, clipBottom, \ glyphs, glyphCounter, continue) \ pPix = PtrCoord(pRasInfo->rasBase,left,DST ## PixelStride,top,scan); \ \ Set ## DST ## StoreVarsYPos(pix, pRasInfo, top); \ if (bpp!=1) { \ /* subpixel positioning adjustment */ \ pixels += glyphs[glyphCounter].rowBytesOffset; \ } \ do { \ int x = 0; \ Set ## DST ## StoreVarsXPos(pix, pRasInfo, left); \ if (bpp==1) { \ do { \ if (pixels[x]) { \ Store ## DST ## PixelData(pPix, x, fgpixel, solidpix);\ } \ } while (++x < width); \ } else { \ do { \ GlyphListLCDBlend ## STRATEGY(DST, pixels, x, pPix, \ fgpixel, solidpix, src); \ Next ## DST ## StoreVarsX(pix); \ } while (++x < width); \ } \ pPix = PtrAddBytes(pPix, scan); \ pixels += rowBytes; \ Next ## DST ## StoreVarsY(pix); \ } while (--height > 0); \ } \ } #define DEFINE_XOR_DRAWGLYPHLIST(DST) \ void NAME_XOR_DRAWGLYPHLIST(DST)(SurfaceDataRasInfo *pRasInfo, \ ImageRef *glyphs, \ jint totalGlyphs, jint fgpixel, \ jint argbcolor, \ jint clipLeft, jint clipTop, \ jint clipRight, jint clipBottom, \ NativePrimitive *pPrim, \ CompositeInfo *pCompInfo) \ { \ jint glyphCounter; \ jint scan = pRasInfo->scanStride; \ jint xorpixel = pCompInfo->details.xorPixel; \ juint alphamask = pCompInfo->alphaMask; \ Declare ## DST ## PixelData(xor) \ Declare ## DST ## PixelData(pix) \ Declare ## DST ## PixelData(mask) \ DST ## DataType *pPix; \ \ Extract ## DST ## PixelData(xorpixel, xor); \ Extract ## DST ## PixelData(fgpixel, pix); \ Extract ## DST ## PixelData(alphamask, mask); \ for (glyphCounter = 0; glyphCounter < totalGlyphs; glyphCounter++) { \ DeclareDrawGlyphListClipVars(pixels, rowBytes, width, height, \ left, top, right, bottom) \ ClipDrawGlyphList(DST, pixels, 1, rowBytes, width, height, \ left, top, right, bottom, \ clipLeft, clipTop, clipRight, clipBottom, \ glyphs, glyphCounter, continue) \ pPix = PtrCoord(pRasInfo->rasBase,left,DST ## PixelStride,top,scan); \ \ do { \ int x = 0; \ do { \ if (pixels[x]) { \ Xor ## DST ## PixelData(fgpixel, pix, pPix, x, \ xorpixel, xor, alphamask, mask); \ } \ } while (++x < width); \ pPix = PtrAddBytes(pPix, scan); \ pixels += rowBytes; \ } while (--height > 0); \ } \ } #define DEFINE_TRANSFORMHELPER_NN(SRC) \ void NAME_TRANSFORMHELPER_NN(SRC)(SurfaceDataRasInfo *pSrcInfo, \ jint *pRGB, jint numpix, \ jlong xlong, jlong dxlong, \ jlong ylong, jlong dylong) \ { \ Declare ## SRC ## LoadVars(SrcRead) \ SRC ## DataType *pBase = pSrcInfo->rasBase; \ jint scan = pSrcInfo->scanStride; \ jint *pEnd = pRGB + numpix; \ \ xlong += IntToLong(pSrcInfo->bounds.x1); \ ylong += IntToLong(pSrcInfo->bounds.y1); \ \ Init ## SRC ## LoadVars(SrcRead, pSrcInfo); \ while (pRGB < pEnd) { \ SRC ## DataType *pRow = PtrAddBytes(pBase, WholeOfLong(ylong) * scan); \ Copy ## SRC ## ToIntArgbPre(pRGB, 0, \ SrcRead, pRow, WholeOfLong(xlong)); \ pRGB++; \ xlong += dxlong; \ ylong += dylong; \ } \ } #define DEFINE_TRANSFORMHELPER_BL(SRC) \ void NAME_TRANSFORMHELPER_BL(SRC)(SurfaceDataRasInfo *pSrcInfo, \ jint *pRGB, jint numpix, \ jlong xlong, jlong dxlong, \ jlong ylong, jlong dylong) \ { \ Declare ## SRC ## LoadVars(SrcRead) \ jint scan = pSrcInfo->scanStride; \ jint cx, cy, cw, ch; \ jint *pEnd = pRGB + numpix*4; \ \ cx = pSrcInfo->bounds.x1; \ cw = pSrcInfo->bounds.x2-cx; \ \ cy = pSrcInfo->bounds.y1; \ ch = pSrcInfo->bounds.y2-cy; \ \ xlong -= LongOneHalf; \ ylong -= LongOneHalf; \ \ Init ## SRC ## LoadVars(SrcRead, pSrcInfo); \ while (pRGB < pEnd) { \ jint xwhole = WholeOfLong(xlong); \ jint ywhole = WholeOfLong(ylong); \ jint xdelta, ydelta, isneg; \ SRC ## DataType *pRow; \ \ xdelta = ((juint) (xwhole + 1 - cw)) >> 31; \ isneg = xwhole >> 31; \ xwhole -= isneg; \ xdelta += isneg; \ \ ydelta = ((ywhole + 1 - ch) >> 31); \ isneg = ywhole >> 31; \ ywhole -= isneg; \ ydelta -= isneg; \ ydelta &= scan; \ \ xwhole += cx; \ pRow = PtrAddBytes(pSrcInfo->rasBase, (ywhole + cy) * scan); \ Copy ## SRC ## ToIntArgbPre(pRGB, 0, SrcRead, pRow, xwhole); \ Copy ## SRC ## ToIntArgbPre(pRGB, 1, SrcRead, pRow, xwhole+xdelta); \ pRow = PtrAddBytes(pRow, ydelta); \ Copy ## SRC ## ToIntArgbPre(pRGB, 2, SrcRead, pRow, xwhole); \ Copy ## SRC ## ToIntArgbPre(pRGB, 3, SrcRead, pRow, xwhole+xdelta); \ \ pRGB += 4; \ xlong += dxlong; \ ylong += dylong; \ } \ } #define DEFINE_TRANSFORMHELPER_BC(SRC) \ void NAME_TRANSFORMHELPER_BC(SRC)(SurfaceDataRasInfo *pSrcInfo, \ jint *pRGB, jint numpix, \ jlong xlong, jlong dxlong, \ jlong ylong, jlong dylong) \ { \ Declare ## SRC ## LoadVars(SrcRead) \ jint scan = pSrcInfo->scanStride; \ jint cx, cy, cw, ch; \ jint *pEnd = pRGB + numpix*16; \ \ cx = pSrcInfo->bounds.x1; \ cw = pSrcInfo->bounds.x2-cx; \ \ cy = pSrcInfo->bounds.y1; \ ch = pSrcInfo->bounds.y2-cy; \ \ xlong -= LongOneHalf; \ ylong -= LongOneHalf; \ \ Init ## SRC ## LoadVars(SrcRead, pSrcInfo); \ while (pRGB < pEnd) { \ jint xwhole = WholeOfLong(xlong); \ jint ywhole = WholeOfLong(ylong); \ jint xdelta0, xdelta1, xdelta2; \ jint ydelta0, ydelta1, ydelta2; \ jint isneg; \ SRC ## DataType *pRow; \ \ xdelta0 = (-xwhole) >> 31; \ xdelta1 = ((juint) (xwhole + 1 - cw)) >> 31; \ xdelta2 = ((juint) (xwhole + 2 - cw)) >> 31; \ isneg = xwhole >> 31; \ xwhole -= isneg; \ xdelta1 += isneg; \ xdelta2 += xdelta1; \ \ ydelta0 = ((-ywhole) >> 31) & (-scan); \ ydelta1 = ((ywhole + 1 - ch) >> 31) & scan; \ ydelta2 = ((ywhole + 2 - ch) >> 31) & scan; \ isneg = ywhole >> 31; \ ywhole -= isneg; \ ydelta1 += (isneg & -scan); \ \ xwhole += cx; \ pRow = PtrAddBytes(pSrcInfo->rasBase, (ywhole + cy) * scan); \ pRow = PtrAddBytes(pRow, ydelta0); \ Copy ## SRC ## ToIntArgbPre(pRGB, 0, SrcRead, pRow, xwhole+xdelta0); \ Copy ## SRC ## ToIntArgbPre(pRGB, 1, SrcRead, pRow, xwhole ); \ Copy ## SRC ## ToIntArgbPre(pRGB, 2, SrcRead, pRow, xwhole+xdelta1); \ Copy ## SRC ## ToIntArgbPre(pRGB, 3, SrcRead, pRow, xwhole+xdelta2); \ pRow = PtrAddBytes(pRow, -ydelta0); \ Copy ## SRC ## ToIntArgbPre(pRGB, 4, SrcRead, pRow, xwhole+xdelta0); \ Copy ## SRC ## ToIntArgbPre(pRGB, 5, SrcRead, pRow, xwhole ); \ Copy ## SRC ## ToIntArgbPre(pRGB, 6, SrcRead, pRow, xwhole+xdelta1); \ Copy ## SRC ## ToIntArgbPre(pRGB, 7, SrcRead, pRow, xwhole+xdelta2); \ pRow = PtrAddBytes(pRow, ydelta1); \ Copy ## SRC ## ToIntArgbPre(pRGB, 8, SrcRead, pRow, xwhole+xdelta0); \ Copy ## SRC ## ToIntArgbPre(pRGB, 9, SrcRead, pRow, xwhole ); \ Copy ## SRC ## ToIntArgbPre(pRGB, 10, SrcRead, pRow, xwhole+xdelta1); \ Copy ## SRC ## ToIntArgbPre(pRGB, 11, SrcRead, pRow, xwhole+xdelta2); \ pRow = PtrAddBytes(pRow, ydelta2); \ Copy ## SRC ## ToIntArgbPre(pRGB, 12, SrcRead, pRow, xwhole+xdelta0); \ Copy ## SRC ## ToIntArgbPre(pRGB, 13, SrcRead, pRow, xwhole ); \ Copy ## SRC ## ToIntArgbPre(pRGB, 14, SrcRead, pRow, xwhole+xdelta1); \ Copy ## SRC ## ToIntArgbPre(pRGB, 15, SrcRead, pRow, xwhole+xdelta2); \ \ pRGB += 16; \ xlong += dxlong; \ ylong += dylong; \ } \ } #define DEFINE_TRANSFORMHELPER_FUNCS(SRC) \ TransformHelperFuncs NAME_TRANSFORMHELPER_FUNCS(SRC) = { \ NAME_TRANSFORMHELPER_NN(SRC), \ NAME_TRANSFORMHELPER_BL(SRC), \ NAME_TRANSFORMHELPER_BC(SRC), \ }; #define DEFINE_TRANSFORMHELPERS(SRC) \ DEFINE_TRANSFORMHELPER_NN(SRC) \ DEFINE_TRANSFORMHELPER_BL(SRC) \ DEFINE_TRANSFORMHELPER_BC(SRC) \ DEFINE_TRANSFORMHELPER_FUNCS(SRC) /* * The macros defined above use the following macro definitions supplied * for the various surface types to manipulate pixels and pixel data. * The surface-specific macros are typically supplied by header files * named after the SurfaceType name (i.e. IntArgb.h, ByteGray.h, etc.). * * In the macro names in the following definitions, the string <stype> * is used as a place holder for the SurfaceType name (i.e. IntArgb). * The macros above access these type specific macros using the ANSI * CPP token concatenation operator "##". * * <stype>DataType A typedef for the type of the pointer * that is used to access the raster data * for the given surface type. * <stype>PixelStride Pixel stride for the surface type. * * Declare<stype>LoadVars Declare the variables needed to control * loading color information from an stype * raster (i.e. lookup tables). * Init<stype>LoadVars Init the lookup table variables. * Declare<stype>StoreVars Declare the storage variables needed to * control storing pixel data based on the * pixel coordinate (i.e. dithering variables). * Init<stype>StoreVarsY Init the dither variables for starting Y. * Next<stype>StoreVarsY Increment the dither variables for next Y. * Init<stype>StoreVarsX Init the dither variables for starting X. * Next<stype>StoreVarsX Increment the dither variables for next X. * * Load<stype>To1IntRgb Load a pixel and form an INT_RGB integer. * Store<stype>From1IntRgb Store a pixel from an INT_RGB integer. * Load<stype>To1IntArgb Load a pixel and form an INT_ARGB integer. * Store<stype>From1IntArgb Store a pixel from an INT_ARGB integer. * Load<stype>To3ByteRgb Load a pixel into R, G, and B components. * Store<stype>From3ByteRgb Store a pixel from R, G, and B components. * Load<stype>To4ByteArgb Load a pixel into A, R, G, and B components. * Store<stype>From4ByteArgb Store a pixel from A, R, G, and B components. * Load<stype>To1ByteGray Load a pixel and form a BYTE_GRAY byte. * Store<stype>From1ByteGray Store a pixel from a BYTE_GRAY byte. * * <stype>PixelType Typedef for a "single quantity pixel" (SQP) * that can hold the data for one stype pixel. * <stype>XparLutEntry An SQP that can be used to represent a * transparent pixel for stype. * Store<stype>NonXparFromArgb Store an SQP from an INT_ARGB integer in * such a way that it would not be confused * with the XparLutEntry value for stype. * <stype>IsXparLutEntry Test an SQP for the XparLutEntry value. * Store<stype>Pixel Store the pixel data from an SQP. * <stype>PixelFromArgb Converts an INT_ARGB value into the specific * pixel representation for the surface type. * * Declare<stype>PixelData Declare the pixel data variables (PDV) needed * to hold the elements of pixel data ready to * store into an stype raster (may be empty for * stypes whose SQP format is their data format). * Extract<stype>PixelData Extract an SQP value into the PDVs. * Store<stype>PixelData Store the PDVs into an stype raster. * XorCopy<stype>PixelData Xor the PDVs into an stype raster. */ #endif /* LoopMacros_h_Included */ Other Java examples (source code examples)Here is a short list of links related to this Java LoopMacros.h source code file: |
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