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Java example source code file (OGLRenderQueue.c)
The OGLRenderQueue.c Java example source code/* * Copyright (c) 2005, 2012, Oracle and/or its affiliates. All rights reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation. Oracle designates this * particular file as subject to the "Classpath" exception as provided * by Oracle in the LICENSE file that accompanied this code. * * This code is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * version 2 for more details (a copy is included in the LICENSE file that * accompanied this code). * * You should have received a copy of the GNU General Public License version * 2 along with this work; if not, write to the Free Software Foundation, * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. * * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA * or visit www.oracle.com if you need additional information or have any * questions. */ #ifndef HEADLESS #include <stdlib.h> #include "sun_java2d_pipe_BufferedOpCodes.h" #include "jlong.h" #include "OGLBlitLoops.h" #include "OGLBufImgOps.h" #include "OGLContext.h" #include "OGLMaskBlit.h" #include "OGLMaskFill.h" #include "OGLPaints.h" #include "OGLRenderQueue.h" #include "OGLRenderer.h" #include "OGLSurfaceData.h" #include "OGLTextRenderer.h" #include "OGLVertexCache.h" /** * Used to track whether we are in a series of a simple primitive operations * or texturing operations. This variable should be controlled only via * the INIT/CHECK/RESET_PREVIOUS_OP() macros. See the * OGLRenderQueue_CheckPreviousOp() method below for more information. */ jint previousOp; /** * References to the "current" context and destination surface. */ static OGLContext *oglc = NULL; static OGLSDOps *dstOps = NULL; /** * The following methods are implemented in the windowing system (i.e. GLX * and WGL) source files. */ extern OGLContext *OGLSD_SetScratchSurface(JNIEnv *env, jlong pConfigInfo); extern void OGLGC_DestroyOGLGraphicsConfig(jlong pConfigInfo); extern void OGLSD_SwapBuffers(JNIEnv *env, jlong window); extern void OGLSD_Flush(JNIEnv *env); JNIEXPORT void JNICALL Java_sun_java2d_opengl_OGLRenderQueue_flushBuffer (JNIEnv *env, jobject oglrq, jlong buf, jint limit) { jboolean sync = JNI_FALSE; unsigned char *b, *end; J2dTraceLn1(J2D_TRACE_INFO, "OGLRenderQueue_flushBuffer: limit=%d", limit); b = (unsigned char *)jlong_to_ptr(buf); if (b == NULL) { J2dRlsTraceLn(J2D_TRACE_ERROR, "OGLRenderQueue_flushBuffer: cannot get direct buffer address"); return; } INIT_PREVIOUS_OP(); end = b + limit; while (b < end) { jint opcode = NEXT_INT(b); J2dTraceLn2(J2D_TRACE_VERBOSE, "OGLRenderQueue_flushBuffer: opcode=%d, rem=%d", opcode, (end-b)); switch (opcode) { // draw ops case sun_java2d_pipe_BufferedOpCodes_DRAW_LINE: { jint x1 = NEXT_INT(b); jint y1 = NEXT_INT(b); jint x2 = NEXT_INT(b); jint y2 = NEXT_INT(b); OGLRenderer_DrawLine(oglc, x1, y1, x2, y2); } break; case sun_java2d_pipe_BufferedOpCodes_DRAW_RECT: { jint x = NEXT_INT(b); jint y = NEXT_INT(b); jint w = NEXT_INT(b); jint h = NEXT_INT(b); OGLRenderer_DrawRect(oglc, x, y, w, h); } break; case sun_java2d_pipe_BufferedOpCodes_DRAW_POLY: { jint nPoints = NEXT_INT(b); jboolean isClosed = NEXT_BOOLEAN(b); jint transX = NEXT_INT(b); jint transY = NEXT_INT(b); jint *xPoints = (jint *)b; jint *yPoints = ((jint *)b) + nPoints; OGLRenderer_DrawPoly(oglc, nPoints, isClosed, transX, transY, xPoints, yPoints); SKIP_BYTES(b, nPoints * BYTES_PER_POLY_POINT); } break; case sun_java2d_pipe_BufferedOpCodes_DRAW_PIXEL: { jint x = NEXT_INT(b); jint y = NEXT_INT(b); // Note that we could use GL_POINTS here, but the common // use case for DRAW_PIXEL is when rendering a Path2D, // which will consist of a mix of DRAW_PIXEL and DRAW_LINE // calls. So to improve batching we use GL_LINES here, // even though it requires an extra vertex per pixel. CONTINUE_IF_NULL(oglc); CHECK_PREVIOUS_OP(GL_LINES); j2d_glVertex2i(x, y); j2d_glVertex2i(x+1, y+1); } break; case sun_java2d_pipe_BufferedOpCodes_DRAW_SCANLINES: { jint count = NEXT_INT(b); OGLRenderer_DrawScanlines(oglc, count, (jint *)b); SKIP_BYTES(b, count * BYTES_PER_SCANLINE); } break; case sun_java2d_pipe_BufferedOpCodes_DRAW_PARALLELOGRAM: { jfloat x11 = NEXT_FLOAT(b); jfloat y11 = NEXT_FLOAT(b); jfloat dx21 = NEXT_FLOAT(b); jfloat dy21 = NEXT_FLOAT(b); jfloat dx12 = NEXT_FLOAT(b); jfloat dy12 = NEXT_FLOAT(b); jfloat lwr21 = NEXT_FLOAT(b); jfloat lwr12 = NEXT_FLOAT(b); OGLRenderer_DrawParallelogram(oglc, x11, y11, dx21, dy21, dx12, dy12, lwr21, lwr12); } break; case sun_java2d_pipe_BufferedOpCodes_DRAW_AAPARALLELOGRAM: { jfloat x11 = NEXT_FLOAT(b); jfloat y11 = NEXT_FLOAT(b); jfloat dx21 = NEXT_FLOAT(b); jfloat dy21 = NEXT_FLOAT(b); jfloat dx12 = NEXT_FLOAT(b); jfloat dy12 = NEXT_FLOAT(b); jfloat lwr21 = NEXT_FLOAT(b); jfloat lwr12 = NEXT_FLOAT(b); OGLRenderer_DrawAAParallelogram(oglc, dstOps, x11, y11, dx21, dy21, dx12, dy12, lwr21, lwr12); } break; // fill ops case sun_java2d_pipe_BufferedOpCodes_FILL_RECT: { jint x = NEXT_INT(b); jint y = NEXT_INT(b); jint w = NEXT_INT(b); jint h = NEXT_INT(b); OGLRenderer_FillRect(oglc, x, y, w, h); } break; case sun_java2d_pipe_BufferedOpCodes_FILL_SPANS: { jint count = NEXT_INT(b); OGLRenderer_FillSpans(oglc, count, (jint *)b); SKIP_BYTES(b, count * BYTES_PER_SPAN); } break; case sun_java2d_pipe_BufferedOpCodes_FILL_PARALLELOGRAM: { jfloat x11 = NEXT_FLOAT(b); jfloat y11 = NEXT_FLOAT(b); jfloat dx21 = NEXT_FLOAT(b); jfloat dy21 = NEXT_FLOAT(b); jfloat dx12 = NEXT_FLOAT(b); jfloat dy12 = NEXT_FLOAT(b); OGLRenderer_FillParallelogram(oglc, x11, y11, dx21, dy21, dx12, dy12); } break; case sun_java2d_pipe_BufferedOpCodes_FILL_AAPARALLELOGRAM: { jfloat x11 = NEXT_FLOAT(b); jfloat y11 = NEXT_FLOAT(b); jfloat dx21 = NEXT_FLOAT(b); jfloat dy21 = NEXT_FLOAT(b); jfloat dx12 = NEXT_FLOAT(b); jfloat dy12 = NEXT_FLOAT(b); OGLRenderer_FillAAParallelogram(oglc, dstOps, x11, y11, dx21, dy21, dx12, dy12); } break; // text-related ops case sun_java2d_pipe_BufferedOpCodes_DRAW_GLYPH_LIST: { jint numGlyphs = NEXT_INT(b); jint packedParams = NEXT_INT(b); jfloat glyphListOrigX = NEXT_FLOAT(b); jfloat glyphListOrigY = NEXT_FLOAT(b); jboolean usePositions = EXTRACT_BOOLEAN(packedParams, OFFSET_POSITIONS); jboolean subPixPos = EXTRACT_BOOLEAN(packedParams, OFFSET_SUBPIXPOS); jboolean rgbOrder = EXTRACT_BOOLEAN(packedParams, OFFSET_RGBORDER); jint lcdContrast = EXTRACT_BYTE(packedParams, OFFSET_CONTRAST); unsigned char *images = b; unsigned char *positions; jint bytesPerGlyph; if (usePositions) { positions = (b + numGlyphs * BYTES_PER_GLYPH_IMAGE); bytesPerGlyph = BYTES_PER_POSITIONED_GLYPH; } else { positions = NULL; bytesPerGlyph = BYTES_PER_GLYPH_IMAGE; } OGLTR_DrawGlyphList(env, oglc, dstOps, numGlyphs, usePositions, subPixPos, rgbOrder, lcdContrast, glyphListOrigX, glyphListOrigY, images, positions); SKIP_BYTES(b, numGlyphs * bytesPerGlyph); } break; // copy-related ops case sun_java2d_pipe_BufferedOpCodes_COPY_AREA: { jint x = NEXT_INT(b); jint y = NEXT_INT(b); jint w = NEXT_INT(b); jint h = NEXT_INT(b); jint dx = NEXT_INT(b); jint dy = NEXT_INT(b); OGLBlitLoops_CopyArea(env, oglc, dstOps, x, y, w, h, dx, dy); } break; case sun_java2d_pipe_BufferedOpCodes_BLIT: { jint packedParams = NEXT_INT(b); jint sx1 = NEXT_INT(b); jint sy1 = NEXT_INT(b); jint sx2 = NEXT_INT(b); jint sy2 = NEXT_INT(b); jdouble dx1 = NEXT_DOUBLE(b); jdouble dy1 = NEXT_DOUBLE(b); jdouble dx2 = NEXT_DOUBLE(b); jdouble dy2 = NEXT_DOUBLE(b); jlong pSrc = NEXT_LONG(b); jlong pDst = NEXT_LONG(b); jint hint = EXTRACT_BYTE(packedParams, OFFSET_HINT); jboolean texture = EXTRACT_BOOLEAN(packedParams, OFFSET_TEXTURE); jboolean rtt = EXTRACT_BOOLEAN(packedParams, OFFSET_RTT); jboolean xform = EXTRACT_BOOLEAN(packedParams, OFFSET_XFORM); jboolean isoblit = EXTRACT_BOOLEAN(packedParams, OFFSET_ISOBLIT); if (isoblit) { OGLBlitLoops_IsoBlit(env, oglc, pSrc, pDst, xform, hint, texture, rtt, sx1, sy1, sx2, sy2, dx1, dy1, dx2, dy2); } else { jint srctype = EXTRACT_BYTE(packedParams, OFFSET_SRCTYPE); OGLBlitLoops_Blit(env, oglc, pSrc, pDst, xform, hint, srctype, texture, sx1, sy1, sx2, sy2, dx1, dy1, dx2, dy2); } } break; case sun_java2d_pipe_BufferedOpCodes_SURFACE_TO_SW_BLIT: { jint sx = NEXT_INT(b); jint sy = NEXT_INT(b); jint dx = NEXT_INT(b); jint dy = NEXT_INT(b); jint w = NEXT_INT(b); jint h = NEXT_INT(b); jint dsttype = NEXT_INT(b); jlong pSrc = NEXT_LONG(b); jlong pDst = NEXT_LONG(b); OGLBlitLoops_SurfaceToSwBlit(env, oglc, pSrc, pDst, dsttype, sx, sy, dx, dy, w, h); } break; case sun_java2d_pipe_BufferedOpCodes_MASK_FILL: { jint x = NEXT_INT(b); jint y = NEXT_INT(b); jint w = NEXT_INT(b); jint h = NEXT_INT(b); jint maskoff = NEXT_INT(b); jint maskscan = NEXT_INT(b); jint masklen = NEXT_INT(b); unsigned char *pMask = (masklen > 0) ? b : NULL; OGLMaskFill_MaskFill(oglc, x, y, w, h, maskoff, maskscan, masklen, pMask); SKIP_BYTES(b, masklen); } break; case sun_java2d_pipe_BufferedOpCodes_MASK_BLIT: { jint dstx = NEXT_INT(b); jint dsty = NEXT_INT(b); jint width = NEXT_INT(b); jint height = NEXT_INT(b); jint masklen = width * height * sizeof(jint); OGLMaskBlit_MaskBlit(env, oglc, dstx, dsty, width, height, b); SKIP_BYTES(b, masklen); } break; // state-related ops case sun_java2d_pipe_BufferedOpCodes_SET_RECT_CLIP: { jint x1 = NEXT_INT(b); jint y1 = NEXT_INT(b); jint x2 = NEXT_INT(b); jint y2 = NEXT_INT(b); OGLContext_SetRectClip(oglc, dstOps, x1, y1, x2, y2); } break; case sun_java2d_pipe_BufferedOpCodes_BEGIN_SHAPE_CLIP: { OGLContext_BeginShapeClip(oglc); } break; case sun_java2d_pipe_BufferedOpCodes_SET_SHAPE_CLIP_SPANS: { jint count = NEXT_INT(b); OGLRenderer_FillSpans(oglc, count, (jint *)b); SKIP_BYTES(b, count * BYTES_PER_SPAN); } break; case sun_java2d_pipe_BufferedOpCodes_END_SHAPE_CLIP: { OGLContext_EndShapeClip(oglc, dstOps); } break; case sun_java2d_pipe_BufferedOpCodes_RESET_CLIP: { OGLContext_ResetClip(oglc); } break; case sun_java2d_pipe_BufferedOpCodes_SET_ALPHA_COMPOSITE: { jint rule = NEXT_INT(b); jfloat extraAlpha = NEXT_FLOAT(b); jint flags = NEXT_INT(b); OGLContext_SetAlphaComposite(oglc, rule, extraAlpha, flags); } break; case sun_java2d_pipe_BufferedOpCodes_SET_XOR_COMPOSITE: { jint xorPixel = NEXT_INT(b); OGLContext_SetXorComposite(oglc, xorPixel); } break; case sun_java2d_pipe_BufferedOpCodes_RESET_COMPOSITE: { OGLContext_ResetComposite(oglc); } break; case sun_java2d_pipe_BufferedOpCodes_SET_TRANSFORM: { jdouble m00 = NEXT_DOUBLE(b); jdouble m10 = NEXT_DOUBLE(b); jdouble m01 = NEXT_DOUBLE(b); jdouble m11 = NEXT_DOUBLE(b); jdouble m02 = NEXT_DOUBLE(b); jdouble m12 = NEXT_DOUBLE(b); OGLContext_SetTransform(oglc, m00, m10, m01, m11, m02, m12); } break; case sun_java2d_pipe_BufferedOpCodes_RESET_TRANSFORM: { OGLContext_ResetTransform(oglc); } break; // context-related ops case sun_java2d_pipe_BufferedOpCodes_SET_SURFACES: { jlong pSrc = NEXT_LONG(b); jlong pDst = NEXT_LONG(b); if (oglc != NULL) { RESET_PREVIOUS_OP(); } oglc = OGLContext_SetSurfaces(env, pSrc, pDst); dstOps = (OGLSDOps *)jlong_to_ptr(pDst); } break; case sun_java2d_pipe_BufferedOpCodes_SET_SCRATCH_SURFACE: { jlong pConfigInfo = NEXT_LONG(b); if (oglc != NULL) { RESET_PREVIOUS_OP(); } oglc = OGLSD_SetScratchSurface(env, pConfigInfo); dstOps = NULL; } break; case sun_java2d_pipe_BufferedOpCodes_FLUSH_SURFACE: { jlong pData = NEXT_LONG(b); OGLSDOps *oglsdo = (OGLSDOps *)jlong_to_ptr(pData); if (oglsdo != NULL) { CONTINUE_IF_NULL(oglc); RESET_PREVIOUS_OP(); OGLSD_Delete(env, oglsdo); } } break; case sun_java2d_pipe_BufferedOpCodes_DISPOSE_SURFACE: { jlong pData = NEXT_LONG(b); OGLSDOps *oglsdo = (OGLSDOps *)jlong_to_ptr(pData); if (oglsdo != NULL) { CONTINUE_IF_NULL(oglc); RESET_PREVIOUS_OP(); OGLSD_Delete(env, oglsdo); if (oglsdo->privOps != NULL) { free(oglsdo->privOps); } } } break; case sun_java2d_pipe_BufferedOpCodes_DISPOSE_CONFIG: { jlong pConfigInfo = NEXT_LONG(b); CONTINUE_IF_NULL(oglc); RESET_PREVIOUS_OP(); OGLGC_DestroyOGLGraphicsConfig(pConfigInfo); // the previous method will call glX/wglMakeCurrent(None), // so we should nullify the current oglc and dstOps to avoid // calling glFlush() (or similar) while no context is current oglc = NULL; dstOps = NULL; } break; case sun_java2d_pipe_BufferedOpCodes_INVALIDATE_CONTEXT: { // flush just in case there are any pending operations in // the hardware pipe if (oglc != NULL) { RESET_PREVIOUS_OP(); j2d_glFlush(); } // invalidate the references to the current context and // destination surface that are maintained at the native level oglc = NULL; dstOps = NULL; } break; case sun_java2d_pipe_BufferedOpCodes_SAVE_STATE: { j2d_glPushAttrib(GL_ALL_ATTRIB_BITS); j2d_glPushClientAttrib(GL_CLIENT_ALL_ATTRIB_BITS); j2d_glMatrixMode(GL_MODELVIEW); j2d_glPushMatrix(); j2d_glMatrixMode(GL_PROJECTION); j2d_glPushMatrix(); j2d_glMatrixMode(GL_TEXTURE); j2d_glPushMatrix(); } break; case sun_java2d_pipe_BufferedOpCodes_RESTORE_STATE: { j2d_glPopAttrib(); j2d_glPopClientAttrib(); j2d_glMatrixMode(GL_MODELVIEW); j2d_glPopMatrix(); j2d_glMatrixMode(GL_PROJECTION); j2d_glPopMatrix(); j2d_glMatrixMode(GL_TEXTURE); j2d_glPopMatrix(); } break; case sun_java2d_pipe_BufferedOpCodes_SYNC: { sync = JNI_TRUE; } break; // multibuffering ops case sun_java2d_pipe_BufferedOpCodes_SWAP_BUFFERS: { jlong window = NEXT_LONG(b); if (oglc != NULL) { RESET_PREVIOUS_OP(); } OGLSD_SwapBuffers(env, window); } break; // special no-op (mainly used for achieving 8-byte alignment) case sun_java2d_pipe_BufferedOpCodes_NOOP: break; // paint-related ops case sun_java2d_pipe_BufferedOpCodes_RESET_PAINT: { OGLPaints_ResetPaint(oglc); } break; case sun_java2d_pipe_BufferedOpCodes_SET_COLOR: { jint pixel = NEXT_INT(b); OGLPaints_SetColor(oglc, pixel); } break; case sun_java2d_pipe_BufferedOpCodes_SET_GRADIENT_PAINT: { jboolean useMask= NEXT_BOOLEAN(b); jboolean cyclic = NEXT_BOOLEAN(b); jdouble p0 = NEXT_DOUBLE(b); jdouble p1 = NEXT_DOUBLE(b); jdouble p3 = NEXT_DOUBLE(b); jint pixel1 = NEXT_INT(b); jint pixel2 = NEXT_INT(b); OGLPaints_SetGradientPaint(oglc, useMask, cyclic, p0, p1, p3, pixel1, pixel2); } break; case sun_java2d_pipe_BufferedOpCodes_SET_LINEAR_GRADIENT_PAINT: { jboolean useMask = NEXT_BOOLEAN(b); jboolean linear = NEXT_BOOLEAN(b); jint cycleMethod = NEXT_INT(b); jint numStops = NEXT_INT(b); jfloat p0 = NEXT_FLOAT(b); jfloat p1 = NEXT_FLOAT(b); jfloat p3 = NEXT_FLOAT(b); void *fractions, *pixels; fractions = b; SKIP_BYTES(b, numStops * sizeof(jfloat)); pixels = b; SKIP_BYTES(b, numStops * sizeof(jint)); OGLPaints_SetLinearGradientPaint(oglc, dstOps, useMask, linear, cycleMethod, numStops, p0, p1, p3, fractions, pixels); } break; case sun_java2d_pipe_BufferedOpCodes_SET_RADIAL_GRADIENT_PAINT: { jboolean useMask = NEXT_BOOLEAN(b); jboolean linear = NEXT_BOOLEAN(b); jint numStops = NEXT_INT(b); jint cycleMethod = NEXT_INT(b); jfloat m00 = NEXT_FLOAT(b); jfloat m01 = NEXT_FLOAT(b); jfloat m02 = NEXT_FLOAT(b); jfloat m10 = NEXT_FLOAT(b); jfloat m11 = NEXT_FLOAT(b); jfloat m12 = NEXT_FLOAT(b); jfloat focusX = NEXT_FLOAT(b); void *fractions, *pixels; fractions = b; SKIP_BYTES(b, numStops * sizeof(jfloat)); pixels = b; SKIP_BYTES(b, numStops * sizeof(jint)); OGLPaints_SetRadialGradientPaint(oglc, dstOps, useMask, linear, cycleMethod, numStops, m00, m01, m02, m10, m11, m12, focusX, fractions, pixels); } break; case sun_java2d_pipe_BufferedOpCodes_SET_TEXTURE_PAINT: { jboolean useMask= NEXT_BOOLEAN(b); jboolean filter = NEXT_BOOLEAN(b); jlong pSrc = NEXT_LONG(b); jdouble xp0 = NEXT_DOUBLE(b); jdouble xp1 = NEXT_DOUBLE(b); jdouble xp3 = NEXT_DOUBLE(b); jdouble yp0 = NEXT_DOUBLE(b); jdouble yp1 = NEXT_DOUBLE(b); jdouble yp3 = NEXT_DOUBLE(b); OGLPaints_SetTexturePaint(oglc, useMask, pSrc, filter, xp0, xp1, xp3, yp0, yp1, yp3); } break; // BufferedImageOp-related ops case sun_java2d_pipe_BufferedOpCodes_ENABLE_CONVOLVE_OP: { jlong pSrc = NEXT_LONG(b); jboolean edgeZero = NEXT_BOOLEAN(b); jint kernelWidth = NEXT_INT(b); jint kernelHeight = NEXT_INT(b); OGLBufImgOps_EnableConvolveOp(oglc, pSrc, edgeZero, kernelWidth, kernelHeight, b); SKIP_BYTES(b, kernelWidth * kernelHeight * sizeof(jfloat)); } break; case sun_java2d_pipe_BufferedOpCodes_DISABLE_CONVOLVE_OP: { OGLBufImgOps_DisableConvolveOp(oglc); } break; case sun_java2d_pipe_BufferedOpCodes_ENABLE_RESCALE_OP: { jlong pSrc = NEXT_LONG(b); jboolean nonPremult = NEXT_BOOLEAN(b); jint numFactors = 4; unsigned char *scaleFactors = b; unsigned char *offsets = (b + numFactors * sizeof(jfloat)); OGLBufImgOps_EnableRescaleOp(oglc, pSrc, nonPremult, scaleFactors, offsets); SKIP_BYTES(b, numFactors * sizeof(jfloat) * 2); } break; case sun_java2d_pipe_BufferedOpCodes_DISABLE_RESCALE_OP: { OGLBufImgOps_DisableRescaleOp(oglc); } break; case sun_java2d_pipe_BufferedOpCodes_ENABLE_LOOKUP_OP: { jlong pSrc = NEXT_LONG(b); jboolean nonPremult = NEXT_BOOLEAN(b); jboolean shortData = NEXT_BOOLEAN(b); jint numBands = NEXT_INT(b); jint bandLength = NEXT_INT(b); jint offset = NEXT_INT(b); jint bytesPerElem = shortData ? sizeof(jshort):sizeof(jbyte); void *tableValues = b; OGLBufImgOps_EnableLookupOp(oglc, pSrc, nonPremult, shortData, numBands, bandLength, offset, tableValues); SKIP_BYTES(b, numBands * bandLength * bytesPerElem); } break; case sun_java2d_pipe_BufferedOpCodes_DISABLE_LOOKUP_OP: { OGLBufImgOps_DisableLookupOp(oglc); } break; default: J2dRlsTraceLn1(J2D_TRACE_ERROR, "OGLRenderQueue_flushBuffer: invalid opcode=%d", opcode); if (oglc != NULL) { RESET_PREVIOUS_OP(); } return; } } if (oglc != NULL) { RESET_PREVIOUS_OP(); if (sync) { j2d_glFinish(); } else { j2d_glFlush(); } OGLSD_Flush(env); } } /** * Returns a pointer to the "current" context, as set by the last SET_SURFACES * or SET_SCRATCH_SURFACE operation. */ OGLContext * OGLRenderQueue_GetCurrentContext() { return oglc; } /** * Returns a pointer to the "current" destination surface, as set by the last * SET_SURFACES operation. */ OGLSDOps * OGLRenderQueue_GetCurrentDestination() { return dstOps; } /** * Used to track whether we are within a series of simple primitive operations * or texturing operations. The op parameter determines the nature of the * operation that is to follow. Valid values for this op parameter are: * * GL_QUADS * GL_LINES * GL_LINE_LOOP * GL_LINE_STRIP * (basically any of the valid parameters for glBegin()) * * GL_TEXTURE_2D * GL_TEXTURE_RECTANGLE_ARB * * OGL_STATE_RESET * OGL_STATE_CHANGE * OGL_STATE_MASK_OP * OGL_STATE_GLYPH_OP * * Note that the above constants are guaranteed to be unique values. The * last few are defined to be negative values to differentiate them from * the core GL* constants, which are defined to be non-negative. * * For simple primitives, this method allows us to batch similar primitives * within the same glBegin()/glEnd() pair. For example, if we have 100 * consecutive FILL_RECT operations, we only have to call glBegin(GL_QUADS) * for the first op, and then subsequent operations will consist only of * glVertex*() calls, which helps improve performance. The glEnd() call * only needs to be issued before an operation that cannot happen within a * glBegin()/glEnd() pair (e.g. updating the clip), or one that requires a * different primitive mode (e.g. GL_LINES). * * For operations that involve texturing, this method helps us to avoid * calling glEnable(GL_TEXTURE_2D) and glDisable(GL_TEXTURE_2D) around each * operation. For example, if we have an alternating series of ISO_BLIT * and MASK_BLIT operations (both of which involve texturing), we need * only to call glEnable(GL_TEXTURE_2D) before the first ISO_BLIT operation. * The glDisable(GL_TEXTURE_2D) call only needs to be issued before an * operation that cannot (or should not) happen while texturing is enabled * (e.g. a context change, or a simple primitive operation like GL_QUADS). */ void OGLRenderQueue_CheckPreviousOp(jint op) { if (previousOp == op) { // The op is the same as last time, so we can return immediately. return; } J2dTraceLn1(J2D_TRACE_VERBOSE, "OGLRenderQueue_CheckPreviousOp: new op=%d", op); switch (previousOp) { case GL_TEXTURE_2D: case GL_TEXTURE_RECTANGLE_ARB: if (op == OGL_STATE_CHANGE) { // Optimization: Certain state changes (those marked as // OGL_STATE_CHANGE) are allowed while texturing is enabled. // In this case, we can allow previousOp to remain as it is and // then return early. return; } else { // Otherwise, op must be a primitive operation, or a reset, so // we will disable texturing. j2d_glDisable(previousOp); // This next step of binding to zero should not be strictly // necessary, but on some older Nvidia boards (e.g. GeForce 2) // problems will arise if GL_TEXTURE_2D and // GL_TEXTURE_RECTANGLE_ARB are bound at the same time, so we // will do this just to be safe. j2d_glBindTexture(previousOp, 0); } break; case OGL_STATE_MASK_OP: OGLVertexCache_DisableMaskCache(oglc); break; case OGL_STATE_GLYPH_OP: OGLTR_DisableGlyphVertexCache(oglc); break; case OGL_STATE_PGRAM_OP: OGLRenderer_DisableAAParallelogramProgram(); break; case OGL_STATE_RESET: case OGL_STATE_CHANGE: // No-op break; default: // In this case, op must be one of: // - the start of a different primitive type (glBegin()) // - a texturing operation // - a state change (not allowed within glBegin()/glEnd() pairs) // - a reset // so we must first complete the previous primitive operation. j2d_glEnd(); break; } switch (op) { case GL_TEXTURE_2D: case GL_TEXTURE_RECTANGLE_ARB: // We are starting a texturing operation, so enable texturing. j2d_glEnable(op); break; case OGL_STATE_MASK_OP: OGLVertexCache_EnableMaskCache(oglc); break; case OGL_STATE_GLYPH_OP: OGLTR_EnableGlyphVertexCache(oglc); break; case OGL_STATE_PGRAM_OP: OGLRenderer_EnableAAParallelogramProgram(); break; case OGL_STATE_RESET: case OGL_STATE_CHANGE: // No-op break; default: // We are starting a primitive operation, so call glBegin() with // the given primitive type. j2d_glBegin(op); break; } previousOp = op; } #endif /* !HEADLESS */ Other Java examples (source code examples)Here is a short list of links related to this Java OGLRenderQueue.c source code file: |
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