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Java example source code file (OGLSurfaceData.c)
The OGLSurfaceData.c Java example source code/* * Copyright (c) 2003, 2012, Oracle and/or its affiliates. All rights reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation. Oracle designates this * particular file as subject to the "Classpath" exception as provided * by Oracle in the LICENSE file that accompanied this code. * * This code is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * version 2 for more details (a copy is included in the LICENSE file that * accompanied this code). * * You should have received a copy of the GNU General Public License version * 2 along with this work; if not, write to the Free Software Foundation, * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. * * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA * or visit www.oracle.com if you need additional information or have any * questions. */ #ifndef HEADLESS #include <stdlib.h> #include "sun_java2d_opengl_OGLSurfaceData.h" #include "jlong.h" #include "jni_util.h" #include "OGLSurfaceData.h" /** * The following methods are implemented in the windowing system (i.e. GLX * and WGL) source files. */ extern jlong OGLSD_GetNativeConfigInfo(OGLSDOps *oglsdo); extern jboolean OGLSD_InitOGLWindow(JNIEnv *env, OGLSDOps *oglsdo); extern void OGLSD_DestroyOGLSurface(JNIEnv *env, OGLSDOps *oglsdo); void OGLSD_SetNativeDimensions(JNIEnv *env, OGLSDOps *oglsdo, jint w, jint h); /** * This table contains the "pixel formats" for all system memory surfaces * that OpenGL is capable of handling, indexed by the "PF_" constants defined * in OGLSurfaceData.java. These pixel formats contain information that is * passed to OpenGL when copying from a system memory ("Sw") surface to * an OpenGL "Surface" (via glDrawPixels()) or "Texture" (via glTexImage2D()). */ OGLPixelFormat PixelFormats[] = { { GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, 4, 1, 0, }, /* 0 - IntArgb */ { GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, 4, 1, 1, }, /* 1 - IntArgbPre */ { GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, 4, 0, 1, }, /* 2 - IntRgb */ { GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, 4, 0, 1, }, /* 3 - IntRgbx */ { GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, 4, 0, 1, }, /* 4 - IntBgr */ { GL_BGRA, GL_UNSIGNED_INT_8_8_8_8, 4, 0, 1, }, /* 5 - IntBgrx */ { GL_RGB, GL_UNSIGNED_SHORT_5_6_5, 2, 0, 1, }, /* 6 - Ushort565Rgb */ { GL_BGRA, GL_UNSIGNED_SHORT_1_5_5_5_REV, 2, 0, 1, }, /* 7 - Ushort555Rgb */ { GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, 2, 0, 1, }, /* 8 - Ushort555Rgbx*/ { GL_LUMINANCE, GL_UNSIGNED_BYTE, 1, 0, 1, }, /* 9 - ByteGray */ { GL_LUMINANCE, GL_UNSIGNED_SHORT, 2, 0, 1, }, /*10 - UshortGray */ { GL_BGR, GL_UNSIGNED_BYTE, 1, 0, 1, }, /*11 - ThreeByteBgr */}; /** * Given a starting value and a maximum limit, returns the first power-of-two * greater than the starting value. If the resulting value is greater than * the maximum limit, zero is returned. */ jint OGLSD_NextPowerOfTwo(jint val, jint max) { jint i; if (val > max) { return 0; } for (i = 1; i < val; i *= 2); return i; } /** * Returns true if both given dimensions are a power of two. */ static jboolean OGLSD_IsPowerOfTwo(jint width, jint height) { return (((width & (width-1)) | (height & (height-1))) == 0); } /** * Initializes an OpenGL texture object. * * If the isOpaque parameter is JNI_FALSE, then the texture will have a * full alpha channel; otherwise, the texture will be opaque (this can * help save VRAM when translucency is not needed). * * If the GL_ARB_texture_non_power_of_two extension is present (texNonPow2 * is JNI_TRUE), the actual texture is allowed to have non-power-of-two * dimensions, and therefore width==textureWidth and height==textureHeight. * * Failing that, if the GL_ARB_texture_rectangle extension is present * (texRect is JNI_TRUE), the actual texture is allowed to have * non-power-of-two dimensions, except that instead of using the usual * GL_TEXTURE_2D target, we need to use the GL_TEXTURE_RECTANGLE_ARB target. * Note that the GL_REPEAT wrapping mode is not allowed with this target, * so if that mode is needed (e.g. as is the case in the TexturePaint code) * one should pass JNI_FALSE to avoid using this extension. Also note that * when the texture target is GL_TEXTURE_RECTANGLE_ARB, texture coordinates * must be specified in the range [0,width] and [0,height] rather than * [0,1] as is the case with the usual GL_TEXTURE_2D target (so take care)! * * Otherwise, the actual texture must have power-of-two dimensions, and * therefore the textureWidth and textureHeight will be the next * power-of-two greater than (or equal to) the requested width and height. */ static jboolean OGLSD_InitTextureObject(OGLSDOps *oglsdo, jboolean isOpaque, jboolean texNonPow2, jboolean texRect, jint width, jint height) { GLenum texTarget, texProxyTarget; GLint format = GL_RGBA; GLint size = GL_UNSIGNED_INT_8_8_8_8; GLuint texID; GLsizei texWidth, texHeight, realWidth, realHeight; GLint texMax; J2dTraceLn4(J2D_TRACE_INFO, "OGLSD_InitTextureObject: w=%d h=%d opq=%d nonpow2=%d", width, height, isOpaque, texNonPow2); if (oglsdo == NULL) { J2dRlsTraceLn(J2D_TRACE_ERROR, "OGLSD_InitTextureObject: ops are null"); return JNI_FALSE; } if (texNonPow2) { // use non-pow2 dimensions with GL_TEXTURE_2D target j2d_glGetIntegerv(GL_MAX_TEXTURE_SIZE, &texMax); texWidth = (width <= texMax) ? width : 0; texHeight = (height <= texMax) ? height : 0; texTarget = GL_TEXTURE_2D; texProxyTarget = GL_PROXY_TEXTURE_2D; } else if (texRect) { // use non-pow2 dimensions with GL_TEXTURE_RECTANGLE_ARB target j2d_glGetIntegerv(GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB, &texMax); texWidth = (width <= texMax) ? width : 0; texHeight = (height <= texMax) ? height : 0; texTarget = GL_TEXTURE_RECTANGLE_ARB; texProxyTarget = GL_PROXY_TEXTURE_RECTANGLE_ARB; } else { // find the appropriate power-of-two dimensions j2d_glGetIntegerv(GL_MAX_TEXTURE_SIZE, &texMax); texWidth = OGLSD_NextPowerOfTwo(width, texMax); texHeight = OGLSD_NextPowerOfTwo(height, texMax); texTarget = GL_TEXTURE_2D; texProxyTarget = GL_PROXY_TEXTURE_2D; } J2dTraceLn3(J2D_TRACE_VERBOSE, " desired texture dimensions: w=%d h=%d max=%d", texWidth, texHeight, texMax); // if either dimension is 0, we cannot allocate a texture with the // requested dimensions if ((texWidth == 0) || (texHeight == 0)) { J2dRlsTraceLn(J2D_TRACE_ERROR, "OGLSD_InitTextureObject: texture dimensions too large"); return JNI_FALSE; } // now use a proxy to determine whether we can create a texture with // the calculated power-of-two dimensions and the given internal format j2d_glTexImage2D(texProxyTarget, 0, format, texWidth, texHeight, 0, format, size, NULL); j2d_glGetTexLevelParameteriv(texProxyTarget, 0, GL_TEXTURE_WIDTH, &realWidth); j2d_glGetTexLevelParameteriv(texProxyTarget, 0, GL_TEXTURE_HEIGHT, &realHeight); // if the requested dimensions and proxy dimensions don't match, // we shouldn't attempt to create the texture if ((realWidth != texWidth) || (realHeight != texHeight)) { J2dRlsTraceLn2(J2D_TRACE_ERROR, "OGLSD_InitTextureObject: actual (w=%d h=%d) != requested", realWidth, realHeight); return JNI_FALSE; } // initialize the texture with some dummy data (this allows us to create // a texture object once with 2^n dimensions, and then use // glTexSubImage2D() to provide further updates) j2d_glGenTextures(1, &texID); j2d_glBindTexture(texTarget, texID); j2d_glTexImage2D(texTarget, 0, format, texWidth, texHeight, 0, format, size, NULL); oglsdo->isOpaque = isOpaque; oglsdo->xOffset = 0; oglsdo->yOffset = 0; oglsdo->width = width; oglsdo->height = height; oglsdo->textureID = texID; oglsdo->textureWidth = texWidth; oglsdo->textureHeight = texHeight; oglsdo->textureTarget = texTarget; OGLSD_INIT_TEXTURE_FILTER(oglsdo, GL_NEAREST); OGLSD_RESET_TEXTURE_WRAP(texTarget); J2dTraceLn3(J2D_TRACE_VERBOSE, " created texture: w=%d h=%d id=%d", width, height, texID); return JNI_TRUE; } /** * Initializes an OpenGL texture, using the given width and height as * a guide. See OGLSD_InitTextureObject() for more information. */ JNIEXPORT jboolean JNICALL Java_sun_java2d_opengl_OGLSurfaceData_initTexture (JNIEnv *env, jobject oglsd, jlong pData, jboolean isOpaque, jboolean texNonPow2, jboolean texRect, jint width, jint height) { OGLSDOps *oglsdo = (OGLSDOps *)jlong_to_ptr(pData); J2dTraceLn2(J2D_TRACE_INFO, "OGLSurfaceData_initTexture: w=%d h=%d", width, height); if (oglsdo == NULL) { J2dRlsTraceLn(J2D_TRACE_ERROR, "OGLSurfaceData_initTexture: ops are null"); return JNI_FALSE; } /* * We only use the GL_ARB_texture_rectangle extension if it is available * and the requested bounds are not pow2 (it is probably faster to use * GL_TEXTURE_2D for pow2 textures, and besides, our TexturePaint * code relies on GL_REPEAT, which is not allowed for * GL_TEXTURE_RECTANGLE_ARB targets). */ texRect = texRect && !OGLSD_IsPowerOfTwo(width, height); if (!OGLSD_InitTextureObject(oglsdo, isOpaque, texNonPow2, texRect, width, height)) { J2dRlsTraceLn(J2D_TRACE_ERROR, "OGLSurfaceData_initTexture: could not init texture object"); return JNI_FALSE; } OGLSD_SetNativeDimensions(env, oglsdo, oglsdo->textureWidth, oglsdo->textureHeight); oglsdo->drawableType = OGLSD_TEXTURE; // other fields (e.g. width, height) are set in OGLSD_InitTextureObject() return JNI_TRUE; } /** * Initializes a framebuffer object based on the given textureID and its * width/height. This method will iterate through all possible depth formats * to find one that is supported by the drivers/hardware. (Since our use of * the depth buffer is fairly simplistic, we hope to find a depth format that * uses as little VRAM as possible.) If an appropriate depth buffer is found * and all attachments are successful (i.e. the framebuffer object is * "complete"), then this method will return JNI_TRUE and will initialize * the values of fbobjectID and depthID using the IDs created by this method. * Otherwise, this method returns JNI_FALSE. Note that the caller is only * responsible for deleting the allocated fbobject and depth renderbuffer * resources if this method returned JNI_TRUE. */ jboolean OGLSD_InitFBObject(GLuint *fbobjectID, GLuint *depthID, GLuint textureID, GLenum textureTarget, jint textureWidth, jint textureHeight) { GLenum depthFormats[] = { GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT32 }; GLuint fboTmpID, depthTmpID; jboolean foundDepth = JNI_FALSE; int i; J2dTraceLn3(J2D_TRACE_INFO, "OGLSD_InitFBObject: w=%d h=%d texid=%d", textureWidth, textureHeight, textureID); // initialize framebuffer object j2d_glGenFramebuffersEXT(1, &fboTmpID); j2d_glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, fboTmpID); // attach color texture to framebuffer object j2d_glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, textureTarget, textureID, 0); // attempt to create a depth renderbuffer of a particular format; we // will start with the smallest size and then work our way up for (i = 0; i < 3; i++) { GLenum error, status; GLenum depthFormat = depthFormats[i]; int depthSize = 16 + (i * 8); // initialize depth renderbuffer j2d_glGenRenderbuffersEXT(1, &depthTmpID); j2d_glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, depthTmpID); j2d_glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, depthFormat, textureWidth, textureHeight); // creation of depth buffer could potentially fail, so check for error error = j2d_glGetError(); if (error != GL_NO_ERROR) { J2dTraceLn2(J2D_TRACE_VERBOSE, "OGLSD_InitFBObject: could not create depth buffer: depth=%d error=%x", depthSize, error); j2d_glDeleteRenderbuffersEXT(1, &depthTmpID); continue; } // attach depth renderbuffer to framebuffer object j2d_glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, GL_DEPTH_ATTACHMENT_EXT, GL_RENDERBUFFER_EXT, depthTmpID); // now check for framebuffer "completeness" status = j2d_glCheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT); if (status == GL_FRAMEBUFFER_COMPLETE_EXT) { // we found a valid format, so break out of the loop J2dTraceLn1(J2D_TRACE_VERBOSE, " framebuffer is complete: depth=%d", depthSize); foundDepth = JNI_TRUE; break; } else { // this depth format didn't work, so delete and try another format J2dTraceLn2(J2D_TRACE_VERBOSE, " framebuffer is incomplete: depth=%d status=%x", depthSize, status); j2d_glDeleteRenderbuffersEXT(1, &depthTmpID); } } // unbind the texture and framebuffer objects (they will be bound again // later as needed) j2d_glBindTexture(textureTarget, 0); j2d_glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, 0); j2d_glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0); if (!foundDepth) { J2dRlsTraceLn(J2D_TRACE_ERROR, "OGLSD_InitFBObject: could not find valid depth format"); j2d_glDeleteFramebuffersEXT(1, &fboTmpID); return JNI_FALSE; } *fbobjectID = fboTmpID; *depthID = depthTmpID; return JNI_TRUE; } /** * Initializes a framebuffer object, using the given width and height as * a guide. See OGLSD_InitTextureObject() and OGLSD_InitFBObject() * for more information. */ JNIEXPORT jboolean JNICALL Java_sun_java2d_opengl_OGLSurfaceData_initFBObject (JNIEnv *env, jobject oglsd, jlong pData, jboolean isOpaque, jboolean texNonPow2, jboolean texRect, jint width, jint height) { OGLSDOps *oglsdo = (OGLSDOps *)jlong_to_ptr(pData); GLuint fbobjectID, depthID; J2dTraceLn2(J2D_TRACE_INFO, "OGLSurfaceData_initFBObject: w=%d h=%d", width, height); if (oglsdo == NULL) { J2dRlsTraceLn(J2D_TRACE_ERROR, "OGLSurfaceData_initFBObject: ops are null"); return JNI_FALSE; } // initialize color texture object if (!OGLSD_InitTextureObject(oglsdo, isOpaque, texNonPow2, texRect, width, height)) { J2dRlsTraceLn(J2D_TRACE_ERROR, "OGLSurfaceData_initFBObject: could not init texture object"); return JNI_FALSE; } // initialize framebuffer object using color texture created above if (!OGLSD_InitFBObject(&fbobjectID, &depthID, oglsdo->textureID, oglsdo->textureTarget, oglsdo->textureWidth, oglsdo->textureHeight)) { J2dRlsTraceLn(J2D_TRACE_ERROR, "OGLSurfaceData_initFBObject: could not init fbobject"); j2d_glDeleteTextures(1, &oglsdo->textureID); return JNI_FALSE; } oglsdo->drawableType = OGLSD_FBOBJECT; // other fields (e.g. width, height) are set in OGLSD_InitTextureObject() oglsdo->fbobjectID = fbobjectID; oglsdo->depthID = depthID; OGLSD_SetNativeDimensions(env, oglsdo, oglsdo->textureWidth, oglsdo->textureHeight); // framebuffer objects differ from other OpenGL surfaces in that the // value passed to glRead/DrawBuffer() must be GL_COLOR_ATTACHMENTn_EXT, // rather than GL_FRONT (or GL_BACK) oglsdo->activeBuffer = GL_COLOR_ATTACHMENT0_EXT; return JNI_TRUE; } /** * Initializes a surface in the backbuffer of a given double-buffered * onscreen window for use in a BufferStrategy.Flip situation. The bounds of * the backbuffer surface should always be kept in sync with the bounds of * the underlying native window. */ JNIEXPORT jboolean JNICALL Java_sun_java2d_opengl_OGLSurfaceData_initFlipBackbuffer (JNIEnv *env, jobject oglsd, jlong pData) { OGLSDOps *oglsdo = (OGLSDOps *)jlong_to_ptr(pData); J2dTraceLn(J2D_TRACE_INFO, "OGLSurfaceData_initFlipBackbuffer"); if (oglsdo == NULL) { J2dRlsTraceLn(J2D_TRACE_ERROR, "OGLSurfaceData_initFlipBackbuffer: ops are null"); return JNI_FALSE; } if (oglsdo->drawableType == OGLSD_UNDEFINED) { if (!OGLSD_InitOGLWindow(env, oglsdo)) { J2dRlsTraceLn(J2D_TRACE_ERROR, "OGLSurfaceData_initFlipBackbuffer: could not init window"); return JNI_FALSE; } } if (oglsdo->drawableType != OGLSD_WINDOW) { J2dRlsTraceLn(J2D_TRACE_ERROR, "OGLSurfaceData_initFlipBackbuffer: drawable is not a window"); return JNI_FALSE; } oglsdo->drawableType = OGLSD_FLIP_BACKBUFFER; // x/yOffset have already been set in OGLSD_InitOGLWindow()... // REMIND: for some reason, flipping won't work properly on IFB unless we // explicitly use BACK_LEFT rather than BACK... oglsdo->activeBuffer = GL_BACK_LEFT; OGLSD_SetNativeDimensions(env, oglsdo, oglsdo->width, oglsdo->height); return JNI_TRUE; } JNIEXPORT jint JNICALL Java_sun_java2d_opengl_OGLSurfaceData_getTextureTarget (JNIEnv *env, jobject oglsd, jlong pData) { OGLSDOps *oglsdo = (OGLSDOps *)jlong_to_ptr(pData); J2dTraceLn(J2D_TRACE_INFO, "OGLSurfaceData_getTextureTarget"); if (oglsdo == NULL) { J2dRlsTraceLn(J2D_TRACE_ERROR, "OGLSurfaceData_getTextureTarget: ops are null"); return 0; } return (jint)oglsdo->textureTarget; } JNIEXPORT jint JNICALL Java_sun_java2d_opengl_OGLSurfaceData_getTextureID (JNIEnv *env, jobject oglsd, jlong pData) { OGLSDOps *oglsdo = (OGLSDOps *)jlong_to_ptr(pData); J2dTraceLn(J2D_TRACE_INFO, "OGLSurfaceData_getTextureID"); if (oglsdo == NULL) { J2dRlsTraceLn(J2D_TRACE_ERROR, "OGLSurfaceData_getTextureID: ops are null"); return 0L; } return (jint)oglsdo->textureID; } /** * Initializes nativeWidth/Height fields of the surfaceData object with * passed arguments. */ void OGLSD_SetNativeDimensions(JNIEnv *env, OGLSDOps *oglsdo, jint width, jint height) { jobject sdObject; sdObject = (*env)->NewLocalRef(env, oglsdo->sdOps.sdObject); if (sdObject == NULL) { return; } JNU_SetFieldByName(env, NULL, sdObject, "nativeWidth", "I", width); JNU_SetFieldByName(env, NULL, sdObject, "nativeHeight", "I", height); (*env)->DeleteLocalRef(env, sdObject); } /** * Deletes native OpenGL resources associated with this surface. */ void OGLSD_Delete(JNIEnv *env, OGLSDOps *oglsdo) { J2dTraceLn1(J2D_TRACE_INFO, "OGLSD_Delete: type=%d", oglsdo->drawableType); if (oglsdo->drawableType == OGLSD_TEXTURE) { if (oglsdo->textureID != 0) { j2d_glDeleteTextures(1, &oglsdo->textureID); oglsdo->textureID = 0; } } else if (oglsdo->drawableType == OGLSD_FBOBJECT) { if (oglsdo->textureID != 0) { j2d_glDeleteTextures(1, &oglsdo->textureID); oglsdo->textureID = 0; } if (oglsdo->depthID != 0) { j2d_glDeleteRenderbuffersEXT(1, &oglsdo->depthID); oglsdo->depthID = 0; } if (oglsdo->fbobjectID != 0) { j2d_glDeleteFramebuffersEXT(1, &oglsdo->fbobjectID); oglsdo->fbobjectID = 0; } } else { // dispose windowing system resources (pbuffer, pixmap, etc) OGLSD_DestroyOGLSurface(env, oglsdo); } } /** * This is the implementation of the general DisposeFunc defined in * SurfaceData.h and used by the Disposer mechanism. It first flushes all * native OpenGL resources and then frees any memory allocated within the * native OGLSDOps structure. */ void OGLSD_Dispose(JNIEnv *env, SurfaceDataOps *ops) { OGLSDOps *oglsdo = (OGLSDOps *)ops; jlong pConfigInfo = OGLSD_GetNativeConfigInfo(oglsdo); JNU_CallStaticMethodByName(env, NULL, "sun/java2d/opengl/OGLSurfaceData", "dispose", "(JJ)V", ptr_to_jlong(ops), pConfigInfo); } /** * This is the implementation of the general surface LockFunc defined in * SurfaceData.h. */ jint OGLSD_Lock(JNIEnv *env, SurfaceDataOps *ops, SurfaceDataRasInfo *pRasInfo, jint lockflags) { JNU_ThrowInternalError(env, "OGLSD_Lock not implemented!"); return SD_FAILURE; } /** * This is the implementation of the general GetRasInfoFunc defined in * SurfaceData.h. */ void OGLSD_GetRasInfo(JNIEnv *env, SurfaceDataOps *ops, SurfaceDataRasInfo *pRasInfo) { JNU_ThrowInternalError(env, "OGLSD_GetRasInfo not implemented!"); } /** * This is the implementation of the general surface UnlockFunc defined in * SurfaceData.h. */ void OGLSD_Unlock(JNIEnv *env, SurfaceDataOps *ops, SurfaceDataRasInfo *pRasInfo) { JNU_ThrowInternalError(env, "OGLSD_Unlock not implemented!"); } #endif /* !HEADLESS */ Other Java examples (source code examples)Here is a short list of links related to this Java OGLSurfaceData.c source code file: |
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