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Java example source code file (PollingServer.java)
The PollingServer.java Java example source code/* * Copyright (c) 1999, 2011, Oracle and/or its affiliates. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * - Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * - Neither the name of Oracle nor the names of its * contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS * IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ /* * This source code is provided to illustrate the usage of a given feature * or technique and has been deliberately simplified. Additional steps * required for a production-quality application, such as security checks, * input validation and proper error handling, might not be present in * this sample code. */ import java.io.*; import java.net.*; import java.lang.Byte; /** * Simple Java "server" using the Poller class * to multiplex on incoming connections. Note * that handoff of events, via linked Q is not * actually be a performance booster here, since * the processing of events is cheaper than * the overhead in scheduling/executing them. * Although this demo does allow for concurrency * in handling connections, it uses a rather * primitive "gang scheduling" policy to keep * the code simpler. */ public class PollingServer { public final static int MAXCONN = 10000; public final static int PORTNUM = 4444; public final static int BYTESPEROP = 10; /** * This synchronization object protects access to certain * data (bytesRead,eventsToProcess) by concurrent Consumer threads. */ private final static Object eventSync = new Object(); private static InputStream[] instr = new InputStream[MAXCONN]; private static int[] mapping = new int[65535]; private static LinkedQueue linkedQ = new LinkedQueue(); private static int bytesRead = 0; private static int bytesToRead; private static int eventsToProcess=0; public PollingServer(int concurrency) { Socket[] sockArr = new Socket[MAXCONN]; long timestart, timestop; short[] revents = new short[MAXCONN]; int[] fds = new int[MAXCONN]; int bytes; Poller Mux; int serverFd; int totalConn=0; int connects=0; System.out.println ("Serv: Initializing port " + PORTNUM); try { ServerSocket skMain = new ServerSocket (PORTNUM); /* * Create the Poller object Mux, allow for up to MAXCONN * sockets/filedescriptors to be polled. */ Mux = new Poller(MAXCONN); serverFd = Mux.add(skMain, Poller.POLLIN); Socket ctrlSock = skMain.accept(); BufferedReader ctrlReader = new BufferedReader(new InputStreamReader(ctrlSock.getInputStream())); String ctrlString = ctrlReader.readLine(); bytesToRead = Integer.valueOf(ctrlString).intValue(); ctrlString = ctrlReader.readLine(); totalConn = Integer.valueOf(ctrlString).intValue(); System.out.println("Receiving " + bytesToRead + " bytes from " + totalConn + " client connections"); timestart = System.currentTimeMillis(); /* * Start the consumer threads to read data. */ for (int consumerThread = 0; consumerThread < concurrency; consumerThread++ ) { new Consumer(consumerThread).start(); } /* * Take connections, read Data */ int numEvents=0; while ( bytesRead < bytesToRead ) { int loopWaits=0; while (eventsToProcess > 0) { synchronized (eventSync) { loopWaits++; if (eventsToProcess <= 0) break; try { eventSync.wait(); } catch (Exception e) {e.printStackTrace();}; } } if (loopWaits > 1) System.out.println("Done waiting...loops = " + loopWaits + " events " + numEvents + " bytes read : " + bytesRead ); if (bytesRead >= bytesToRead) break; // may be done! /* * Wait for events */ numEvents = Mux.waitMultiple(100, fds, revents); synchronized (eventSync) { eventsToProcess = numEvents; } /* * Process all the events we got from Mux.waitMultiple */ int cnt = 0; while ( (cnt < numEvents) && (bytesRead < bytesToRead) ) { int fd = fds[cnt]; if (revents[cnt] == Poller.POLLIN) { if (fd == serverFd) { /* * New connection coming in on the ServerSocket * Add the socket to the Mux, keep track of mapping * the fdval returned by Mux.add to the connection. */ sockArr[connects] = skMain.accept(); instr[connects] = sockArr[connects].getInputStream(); int fdval = Mux.add(sockArr[connects], Poller.POLLIN); mapping[fdval] = connects; synchronized(eventSync) { eventsToProcess--; // just processed this one! } connects++; } else { /* * We've got data from this client connection. * Put it on the queue for the consumer threads to process. */ linkedQ.put(new Integer(fd)); } } else { System.out.println("Got revents[" + cnt + "] == " + revents[cnt]); } cnt++; } } timestop = System.currentTimeMillis(); System.out.println("Time for all reads (" + totalConn + " sockets) : " + (timestop-timestart)); // Tell the client it can now go away byte[] buff = new byte[BYTESPEROP]; ctrlSock.getOutputStream().write(buff,0,BYTESPEROP); // Tell the cunsumer threads they can exit. for (int cThread = 0; cThread < concurrency; cThread++ ) { linkedQ.put(new Integer(-1)); } } catch (Exception exc) { exc.printStackTrace(); } } /* * main ... just check if a concurrency was specified */ public static void main (String args[]) { int concurrency; if (args.length == 1) concurrency = java.lang.Integer.valueOf(args[0]).intValue(); else concurrency = Poller.getNumCPUs() + 1; PollingServer server = new PollingServer(concurrency); } /* * This class is for handling the Client data. * The PollingServer spawns off a number of these based upon * the number of CPUs (or concurrency argument). * Each just loops grabbing events off the queue and * processing them. */ class Consumer extends Thread { private int threadNumber; public Consumer(int i) { threadNumber = i; } public void run() { byte[] buff = new byte[BYTESPEROP]; int bytes = 0; InputStream instream; while (bytesRead < bytesToRead) { try { Integer Fd = (Integer) linkedQ.take(); int fd = Fd.intValue(); if (fd == -1) break; /* got told we could exit */ /* * We have to map the fd value returned from waitMultiple * to the actual input stream associated with that fd. * Take a look at how the Mux.add() was done to see how * we stored that. */ int map = mapping[fd]; instream = instr[map]; bytes = instream.read(buff,0,BYTESPEROP); } catch (Exception e) { System.out.println(e.toString()); } if (bytes > 0) { /* * Any real server would do some synchronized and some * unsynchronized work on behalf of the client, and * most likely send some data back...but this is a * gross oversimplification. */ synchronized(eventSync) { bytesRead += bytes; eventsToProcess--; if (eventsToProcess <= 0) { eventSync.notify(); } } } } } } } Other Java examples (source code examples)Here is a short list of links related to this Java PollingServer.java source code file: |
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