alvinalexander.com | career | drupal | java | mac | mysql | perl | scala | uml | unix  

Java example source code file (PollingServer.java)

This example Java source code file (PollingServer.java) is included in the alvinalexander.com "Java Source Code Warehouse" project. The intent of this project is to help you "Learn Java by Example" TM.

Learn more about this Java project at its project page.

Java - Java tags/keywords

bufferedreader, consumer, exception, inputstream, integer, linkedqueue, mux, net, network, object, poller, pollingserver, portnum, serversocket, socket, string

The PollingServer.java Java example source code

/*
 * Copyright (c) 1999, 2011, Oracle and/or its affiliates. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 *
 *   - Redistributions of source code must retain the above copyright
 *     notice, this list of conditions and the following disclaimer.
 *
 *   - Redistributions in binary form must reproduce the above copyright
 *     notice, this list of conditions and the following disclaimer in the
 *     documentation and/or other materials provided with the distribution.
 *
 *   - Neither the name of Oracle nor the names of its
 *     contributors may be used to endorse or promote products derived
 *     from this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
 * IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
 * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL THE COPYRIGHT OWNER OR
 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
 * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
 * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

/*
 * This source code is provided to illustrate the usage of a given feature
 * or technique and has been deliberately simplified. Additional steps
 * required for a production-quality application, such as security checks,
 * input validation and proper error handling, might not be present in
 * this sample code.
 */


import java.io.*;
import java.net.*;
import java.lang.Byte;

/**
 * Simple Java "server" using the Poller class
 * to multiplex on incoming connections.  Note
 * that handoff of events, via linked Q is not
 * actually be a performance booster here, since
 * the processing of events is cheaper than
 * the overhead in scheduling/executing them.
 * Although this demo does allow for concurrency
 * in handling connections, it uses a rather
 * primitive "gang scheduling" policy to keep
 * the code simpler.
 */

public class PollingServer
{
  public final static int MAXCONN    = 10000;
  public final static int PORTNUM    = 4444;
  public final static int BYTESPEROP = 10;

  /**
   * This synchronization object protects access to certain
   * data (bytesRead,eventsToProcess) by concurrent Consumer threads.
   */
  private final static Object eventSync = new Object();

  private static InputStream[] instr = new InputStream[MAXCONN];
  private static int[] mapping = new int[65535];
  private static LinkedQueue linkedQ = new LinkedQueue();
  private static int bytesRead = 0;
  private static int bytesToRead;
  private static int eventsToProcess=0;

  public PollingServer(int concurrency) {
    Socket[] sockArr = new Socket[MAXCONN];
    long timestart, timestop;
    short[] revents = new short[MAXCONN];
    int[] fds = new int[MAXCONN];
    int bytes;
    Poller Mux;
    int serverFd;
    int totalConn=0;
    int connects=0;

    System.out.println ("Serv: Initializing port " + PORTNUM);
    try {

      ServerSocket skMain = new ServerSocket (PORTNUM);
      /*
       * Create the Poller object Mux, allow for up to MAXCONN
       * sockets/filedescriptors to be polled.
       */
      Mux = new Poller(MAXCONN);
      serverFd = Mux.add(skMain, Poller.POLLIN);

      Socket ctrlSock = skMain.accept();

      BufferedReader ctrlReader =
        new BufferedReader(new InputStreamReader(ctrlSock.getInputStream()));
      String ctrlString = ctrlReader.readLine();
      bytesToRead = Integer.valueOf(ctrlString).intValue();
      ctrlString = ctrlReader.readLine();
      totalConn = Integer.valueOf(ctrlString).intValue();

      System.out.println("Receiving " + bytesToRead + " bytes from " +
                         totalConn + " client connections");

      timestart = System.currentTimeMillis();

      /*
       * Start the consumer threads to read data.
       */
      for (int consumerThread = 0;
           consumerThread < concurrency; consumerThread++ ) {
        new Consumer(consumerThread).start();
      }

      /*
       * Take connections, read Data
       */
      int numEvents=0;

      while ( bytesRead < bytesToRead ) {

        int loopWaits=0;
        while (eventsToProcess > 0) {
          synchronized (eventSync) {
            loopWaits++;
            if (eventsToProcess <= 0) break;
            try { eventSync.wait(); } catch (Exception e) {e.printStackTrace();};
          }
        }
        if (loopWaits > 1)
          System.out.println("Done waiting...loops = " + loopWaits +
                             " events " + numEvents +
                             " bytes read : " + bytesRead );

        if (bytesRead >= bytesToRead) break; // may be done!

        /*
         * Wait for events
         */
        numEvents = Mux.waitMultiple(100, fds, revents);
        synchronized (eventSync) {
          eventsToProcess = numEvents;
        }
        /*
         * Process all the events we got from Mux.waitMultiple
         */
        int cnt = 0;
        while ( (cnt < numEvents) && (bytesRead < bytesToRead) ) {
          int fd = fds[cnt];

          if (revents[cnt] == Poller.POLLIN) {
            if (fd == serverFd) {
              /*
               * New connection coming in on the ServerSocket
               * Add the socket to the Mux, keep track of mapping
               * the fdval returned by Mux.add to the connection.
               */
              sockArr[connects] = skMain.accept();
              instr[connects] = sockArr[connects].getInputStream();
              int fdval = Mux.add(sockArr[connects], Poller.POLLIN);
              mapping[fdval] = connects;
              synchronized(eventSync) {
                eventsToProcess--; // just processed this one!
              }
              connects++;
            } else {
              /*
               * We've got data from this client connection.
               * Put it on the queue for the consumer threads to process.
               */
              linkedQ.put(new Integer(fd));
            }
          } else {
            System.out.println("Got revents[" + cnt + "] == " + revents[cnt]);
          }
          cnt++;
        }
      }
      timestop = System.currentTimeMillis();
      System.out.println("Time for all reads (" + totalConn +
                         " sockets) : " + (timestop-timestart));

      // Tell the client it can now go away
      byte[] buff = new byte[BYTESPEROP];
      ctrlSock.getOutputStream().write(buff,0,BYTESPEROP);

      // Tell the cunsumer threads they can exit.
      for (int cThread = 0; cThread < concurrency; cThread++ ) {
        linkedQ.put(new Integer(-1));
      }
    } catch (Exception exc) { exc.printStackTrace(); }
  }

  /*
   * main ... just check if a concurrency was specified
   */
  public static void main (String args[])
  {
    int concurrency;

    if (args.length == 1)
      concurrency = java.lang.Integer.valueOf(args[0]).intValue();
    else
      concurrency = Poller.getNumCPUs() + 1;
    PollingServer server = new PollingServer(concurrency);
  }

  /*
   * This class is for handling the Client data.
   * The PollingServer spawns off a number of these based upon
   * the number of CPUs (or concurrency argument).
   * Each just loops grabbing events off the queue and
   * processing them.
   */
  class Consumer extends Thread {
    private int threadNumber;
    public Consumer(int i) { threadNumber = i; }

    public void run() {
      byte[] buff = new byte[BYTESPEROP];
      int bytes = 0;

      InputStream instream;
      while (bytesRead < bytesToRead) {
        try {
          Integer Fd = (Integer) linkedQ.take();
          int fd = Fd.intValue();
          if (fd == -1) break; /* got told we could exit */

          /*
           * We have to map the fd value returned from waitMultiple
           * to the actual input stream associated with that fd.
           * Take a look at how the Mux.add() was done to see how
           * we stored that.
           */
          int map = mapping[fd];
          instream = instr[map];
          bytes = instream.read(buff,0,BYTESPEROP);
        } catch (Exception e) { System.out.println(e.toString()); }

        if (bytes > 0) {
          /*
           * Any real server would do some synchronized and some
           * unsynchronized work on behalf of the client, and
           * most likely send some data back...but this is a
           * gross oversimplification.
           */
          synchronized(eventSync) {
            bytesRead += bytes;
            eventsToProcess--;
            if (eventsToProcess <= 0) {
              eventSync.notify();
            }
          }
        }
      }
    }
  }
}

Other Java examples (source code examples)

Here is a short list of links related to this Java PollingServer.java source code file:

... this post is sponsored by my books ...

#1 New Release!

FP Best Seller

 

new blog posts

 

Copyright 1998-2024 Alvin Alexander, alvinalexander.com
All Rights Reserved.

A percentage of advertising revenue from
pages under the /java/jwarehouse URI on this website is
paid back to open source projects.