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Java example source code file (SimpleServer.java)
The SimpleServer.java Java example source code/* * Copyright (c) 1999, 2011, Oracle and/or its affiliates. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * - Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * - Neither the name of Oracle nor the names of its * contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS * IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ /* * This source code is provided to illustrate the usage of a given feature * or technique and has been deliberately simplified. Additional steps * required for a production-quality application, such as security checks, * input validation and proper error handling, might not be present in * this sample code. */ import java.io.*; import java.net.*; import java.lang.Byte; /** * Simple Java "server" using a single thread to handle each connection. */ public class SimpleServer { private final static int BYTESPEROP= PollingServer.BYTESPEROP; private final static int PORTNUM = PollingServer.PORTNUM; private final static int MAXCONN = PollingServer.MAXCONN; /* * This synchronization object protects access to certain * data (bytesRead,eventsToProcess) by concurrent Consumer threads. */ private final static Object eventSync = new Object(); private static InputStream[] instr = new InputStream[MAXCONN]; private static int bytesRead; private static int bytesToRead; public SimpleServer() { Socket[] sockArr = new Socket[MAXCONN]; long timestart, timestop; int bytes; int totalConn=0; System.out.println ("Serv: Initializing port " + PORTNUM); try { ServerSocket skMain = new ServerSocket (PORTNUM); bytesRead = 0; Socket ctrlSock = skMain.accept(); BufferedReader ctrlReader = new BufferedReader(new InputStreamReader(ctrlSock.getInputStream())); String ctrlString = ctrlReader.readLine(); bytesToRead = Integer.valueOf(ctrlString).intValue(); ctrlString = ctrlReader.readLine(); totalConn = Integer.valueOf(ctrlString).intValue(); System.out.println("Receiving " + bytesToRead + " bytes from " + totalConn + " client connections"); timestart = System.currentTimeMillis(); /* * Take connections, spawn off connection handling threads */ ConnHandler[] connHA = new ConnHandler[MAXCONN]; int conn = 0; while ( conn < totalConn ) { Socket sock = skMain.accept(); connHA[conn] = new ConnHandler(sock.getInputStream()); connHA[conn].start(); conn++; } while ( bytesRead < bytesToRead ) { java.lang.Thread.sleep(500); } timestop = System.currentTimeMillis(); System.out.println("Time for all reads (" + totalConn + " sockets) : " + (timestop-timestart)); // Tell the client it can now go away byte[] buff = new byte[BYTESPEROP]; ctrlSock.getOutputStream().write(buff,0,BYTESPEROP); } catch (Exception exc) { exc.printStackTrace(); } } /* * main ... just create invoke the SimpleServer constructor. */ public static void main (String args[]) { SimpleServer server = new SimpleServer(); } /* * Connection Handler inner class...one of these per client connection. */ class ConnHandler extends Thread { private InputStream instr; public ConnHandler(InputStream inputStr) { instr = inputStr; } public void run() { try { int bytes; byte[] buff = new byte[BYTESPEROP]; while ( bytesRead < bytesToRead ) { bytes = instr.read (buff, 0, BYTESPEROP); if (bytes > 0 ) { synchronized(eventSync) { bytesRead += bytes; } /* * Any real server would do some synchronized and some * unsynchronized work on behalf of the client, and * most likely send some data back...but this is a * gross oversimplification. */ } else { if (bytesRead < bytesToRead) System.out.println("instr.read returned : " + bytes); } } } catch (Exception e) {e.printStackTrace();} } } } Other Java examples (source code examples)Here is a short list of links related to this Java SimpleServer.java source code file: |
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