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Java example source code file (splashscreen_sys.c)

This example Java source code file (splashscreen_sys.c) is included in the alvinalexander.com "Java Source Code Warehouse" project. The intent of this project is to help you "Learn Java by Example" TM.

Learn more about this Java project at its project page.

Java - Java tags/keywords

colormap, none, null, propmodereplace, shapeset, splashredrawwindow, splashremovedecoration, splashtime, splashupdateshape, true, xa_atom, xchangeproperty, xdefaultcolormapofscreen, xinternatom

The splashscreen_sys.c Java example source code

/*
 * Copyright (c) 2005, 2013, Oracle and/or its affiliates. All rights reserved.
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
 *
 * This code is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License version 2 only, as
 * published by the Free Software Foundation.  Oracle designates this
 * particular file as subject to the "Classpath" exception as provided
 * by Oracle in the LICENSE file that accompanied this code.
 *
 * This code is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
 * version 2 for more details (a copy is included in the LICENSE file that
 * accompanied this code).
 *
 * You should have received a copy of the GNU General Public License version
 * 2 along with this work; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
 *
 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
 * or visit www.oracle.com if you need additional information or have any
 * questions.
 */

#include "splashscreen_impl.h"
#include <X11/Xlib.h>
#include <X11/Xutil.h>
#include <X11/extensions/shape.h>
#include <X11/Xmd.h>
#include <X11/Xatom.h>
#include <X11/cursorfont.h>
#include <sys/types.h>
#include <pthread.h>
#include <signal.h>
#include <unistd.h>
#include <sys/time.h>
#include <errno.h>
#include <iconv.h>
#include <langinfo.h>
#include <locale.h>
#include <fcntl.h>
#include <poll.h>
#include <sizecalc.h>

static Bool shapeSupported;
static int shapeEventBase, shapeErrorBase;

void SplashRemoveDecoration(Splash * splash);


/* Could use npt but decided to cut down on linked code size */
char* SplashConvertStringAlloc(const char* in, int* size) {
    const char     *codeset;
    const char     *codeset_out;
    iconv_t         cd;
    size_t          rc;
    char           *buf = NULL, *out;
    size_t          bufSize, inSize, outSize;
    const char* old_locale;

    if (!in) {
        return NULL;
    }
    old_locale = setlocale(LC_ALL, "");

    codeset = nl_langinfo(CODESET);
    if ( codeset == NULL || codeset[0] == 0 ) {
        goto done;
    }
    /* we don't need BOM in output so we choose native BE or LE encoding here */
    codeset_out = (platformByteOrder()==BYTE_ORDER_MSBFIRST) ?
        "UCS-2BE" : "UCS-2LE";

    cd = iconv_open(codeset_out, codeset);
    if (cd == (iconv_t)-1 ) {
        goto done;
    }
    inSize = strlen(in);
    buf = SAFE_SIZE_ARRAY_ALLOC(malloc, inSize, 2);
    if (!buf) {
        return NULL;
    }
    bufSize = inSize*2; // need 2 bytes per char for UCS-2, this is
                        // 2 bytes per source byte max
    out = buf; outSize = bufSize;
    /* linux iconv wants char** source and solaris wants const char**...
       cast to void* */
    rc = iconv(cd, (void*)&in, &inSize, &out, &outSize);
    iconv_close(cd);

    if (rc == (size_t)-1) {
        free(buf);
        buf = NULL;
    } else {
        if (size) {
            *size = (bufSize-outSize)/2; /* bytes to wchars */
        }
    }
done:
    setlocale(LC_ALL, old_locale);
    return buf;
}

void
SplashInitFrameShape(Splash * splash, int imageIndex) {
    ImageRect maskRect;
    XRectangle *rects;
    SplashImage *frame = splash->frames + imageIndex;

    frame->rects = NULL;
    frame->numRects = 0;

    if (!splash->maskRequired)
        return;
    if (!shapeSupported)
        return;
    initRect(&maskRect, 0, 0, splash->width, splash->height, 1,
            splash->width * splash->imageFormat.depthBytes,
            splash->frames[imageIndex].bitmapBits, &splash->imageFormat);
    if (!IS_SAFE_SIZE_MUL(splash->width / 2 + 1, splash->height)) {
        return;
    }
    rects = SAFE_SIZE_ARRAY_ALLOC(malloc,
            sizeof(XRectangle), (splash->width / 2 + 1) * splash->height);
    if (!rects) {
        return;
    }

    frame->numRects = BitmapToYXBandedRectangles(&maskRect, rects);
    frame->rects = SAFE_SIZE_ARRAY_ALLOC(malloc, frame->numRects, sizeof(XRectangle));
    if (frame->rects) { // handle the error after the if(){}
        memcpy(frame->rects, rects, frame->numRects * sizeof(XRectangle));
    }
    free(rects);
}

unsigned
SplashTime(void) {
    struct timeval tv;
    struct timezone tz;
    unsigned long long msec;

    gettimeofday(&tv, &tz);
    msec = (unsigned long long) tv.tv_sec * 1000 +
        (unsigned long long) tv.tv_usec / 1000;

    return (unsigned) msec;
}

void
msec2timeval(unsigned time, struct timeval *tv) {
    tv->tv_sec = time / 1000;
    tv->tv_usec = (time % 1000) * 1000;
}

int
GetNumAvailableColors(Display * display, Screen * screen, unsigned map_entries) {
    unsigned long pmr[1];
    unsigned long pr[SPLASH_COLOR_MAP_SIZE];
    unsigned nFailed, nAllocated, done = 0, nPlanes = 0;
    Colormap cmap;
    unsigned numColors = SPLASH_COLOR_MAP_SIZE; // never try allocating more than that

    if (numColors > map_entries) {
        numColors = map_entries;
    }
    cmap = XDefaultColormapOfScreen(screen);
    nAllocated = 0;             /* lower bound */
    nFailed = numColors + 1;    /* upper bound */

    /* Binary search to determine the number of available cells */
    for (done = 0; !done;) {
        if (XAllocColorCells(display, cmap, 0, pmr, nPlanes, pr, numColors)) {
            nAllocated = numColors;
            XFreeColors(display, cmap, pr, numColors, 0);
            if (nAllocated < (nFailed - 1)) {
                numColors = (nAllocated + nFailed) / 2;
            } else
                done = 1;
        } else {
            nFailed = numColors;
            if (nFailed > (nAllocated + 1))
                numColors = (nAllocated + nFailed) / 2;
            else
                done = 1;
        }
    }
    return nAllocated;
}

Colormap
AllocColors(Display * display, Screen * screen, int numColors,
        unsigned long *pr) {
    unsigned long pmr[1];
    Colormap cmap = XDefaultColormapOfScreen(screen);

    XAllocColorCells(display, cmap, 0, pmr, 0, pr, numColors);
    return cmap;
}

void
FreeColors(Display * display, Screen * screen, int numColors,
        unsigned long *pr) {
    Colormap cmap = XDefaultColormapOfScreen(screen);

    XFreeColors(display, cmap, pr, numColors, 0);
}

static void SplashCenter(Splash * splash) {
    Atom type, atom, actual_type;
    int status, actual_format;
    unsigned long nitems, bytes_after;
    CARD16 *prop = NULL;

    /*  try centering using Xinerama hint
        if there's no hint, use the center of the screen */
    atom = XInternAtom(splash->display, "XINERAMA_CENTER_HINT", True);
    if (atom != None) {
        status = XGetWindowProperty(splash->display,
            XRootWindowOfScreen(splash->screen), atom, 0, 1, False, XA_INTEGER,
            &actual_type, &actual_format, &nitems,
            &bytes_after, (unsigned char**)(&prop));
        if (status == Success && actual_type != None && prop != NULL) {
            splash->x = prop[0] - splash->width/2;
            splash->y = prop[1] - splash->height/2;
            XFree(prop);
            return;
        }
        if (prop != NULL) {
            XFree(prop);
        }
    }
    splash->x = (XWidthOfScreen(splash->screen) - splash->width) / 2;
    splash->y = (XHeightOfScreen(splash->screen) - splash->height) / 2;
}

static void SplashUpdateSizeHints(Splash * splash) {
    if (splash->window) {
        XSizeHints sizeHints;

        sizeHints.flags = USPosition | PPosition | USSize | PSize | PMinSize | PMaxSize | PWinGravity;
        sizeHints.width = sizeHints.base_width = sizeHints.min_width = sizeHints.max_width = splash->width;
        sizeHints.height = sizeHints.base_height = sizeHints.min_height = sizeHints.max_height = splash->height;
        sizeHints.win_gravity = NorthWestGravity;

        XSetWMNormalHints(splash->display, splash->window, &sizeHints);
    }
}

void
SplashCreateWindow(Splash * splash) {
    XSizeHints sizeHints;

    XSetWindowAttributes attr;

    attr.backing_store = NotUseful;
    attr.colormap = XDefaultColormapOfScreen(splash->screen);
    attr.save_under = True;
    attr.cursor = splash->cursor = XCreateFontCursor(splash->display, XC_watch);
    attr.event_mask = ExposureMask;

    SplashCenter(splash);

    splash->window = XCreateWindow(splash->display, XRootWindowOfScreen(splash->screen),
        splash->x, splash->y, splash->width, splash->height, 0, CopyFromParent,
        InputOutput, CopyFromParent, CWColormap | CWBackingStore | CWSaveUnder | CWCursor | CWEventMask,
        &attr);
    SplashUpdateSizeHints(splash);


    splash->wmHints = XAllocWMHints();
    if (splash->wmHints) {
        splash->wmHints->flags = InputHint | StateHint;
        splash->wmHints->input = False;
        splash->wmHints->initial_state = NormalState;
        XSetWMHints(splash->display, splash->window, splash->wmHints);
    }
}

/* for changing the visible shape of a window to an nonrectangular form */
void
SplashUpdateShape(Splash * splash) {
    if (!shapeSupported)
        return;
    if (!splash->maskRequired) {
        return;
    }
    XShapeCombineRectangles(splash->display, splash->window, ShapeClip, 0, 0,
            splash->frames[splash->currentFrame].rects,
            splash->frames[splash->currentFrame].numRects, ShapeSet, YXBanded);
    XShapeCombineRectangles(splash->display, splash->window, ShapeBounding,
            0, 0, splash->frames[splash->currentFrame].rects,
            splash->frames[splash->currentFrame].numRects, ShapeSet, YXBanded);
}

/* for reverting the visible shape of a window to an rectangular form */
void
SplashRevertShape(Splash * splash) {
    if (!shapeSupported)
        return;
    if (splash->maskRequired)
        return;

    XShapeCombineMask (splash->display, splash->window, ShapeClip,
                       0, 0, None, ShapeSet);
    XShapeCombineMask (splash->display, splash->window , ShapeBounding,
                       0, 0, None, ShapeSet);
}

int
ByteOrderToX(int byteOrder) {
    if (byteOrder == BYTE_ORDER_NATIVE)
        byteOrder = platformByteOrder();
    switch (byteOrder) {
    case BYTE_ORDER_LSBFIRST:
        return LSBFirst;
    case BYTE_ORDER_MSBFIRST:
        return MSBFirst;
    default:
        return -1;
    }
}

void
SplashRedrawWindow(Splash * splash) {
    XImage *ximage;

    // making this method redraw a part of the image does not make
    // much sense as SplashUpdateScreenData always re-generates
    // the image completely, so whole window is always redrawn

    SplashUpdateScreenData(splash);
    ximage = XCreateImage(splash->display, splash->visual,
            splash->screenFormat.depthBytes * 8, ZPixmap, 0, (char *) NULL,
            splash->width, splash->height, 8, 0);
    ximage->data = (char *) splash->screenData;
    ximage->bits_per_pixel = ximage->depth;
    ximage->bytes_per_line = ximage->depth * ximage->width / 8;
    ximage->byte_order = ByteOrderToX(splash->screenFormat.byteOrder);
    ximage->bitmap_unit = 8;
    XPutImage(splash->display, splash->window,
            XDefaultGCOfScreen(splash->screen), ximage, 0, 0, 0, 0,
            splash->width, splash->height);
    ximage->data = NULL;
    XDestroyImage(ximage);
    SplashRemoveDecoration(splash);
    XMapWindow(splash->display, splash->window);
    XFlush(splash->display);
}

void SplashReconfigureNow(Splash * splash) {
    SplashCenter(splash);
    if (splash->window) {
        XUnmapWindow(splash->display, splash->window);
        XMoveResizeWindow(splash->display, splash->window,
            splash->x, splash->y,
            splash->width, splash->height);
        SplashUpdateSizeHints(splash);
    }
    if (splash->maskRequired) {
        SplashUpdateShape(splash);
    } else {
        SplashRevertShape(splash);
    }
    SplashRedrawWindow(splash);
}


void
sendctl(Splash * splash, char code) {
//    if (splash->isVisible>0) {
    if (splash && splash->controlpipe[1]) {
        write(splash->controlpipe[1], &code, 1);
    }
}

int
HandleError(Display * disp, XErrorEvent * err) {
    // silently ignore non-fatal errors
    /*
    char msg[0x1000];
    char buf[0x1000];
    XGetErrorText(disp, err->error_code, msg, sizeof(msg));
    fprintf(stderr, "Xerror %s, XID %x, ser# %d\n", msg, err->resourceid,
        err->serial);
    sprintf(buf, "%d", err->request_code);
    XGetErrorDatabaseText(disp, "XRequest", buf, "Unknown", msg, sizeof(msg));
    fprintf(stderr, "Major opcode %d (%s)\n", err->request_code, msg);
    if (err->request_code > 128) {
        fprintf(stderr, "Minor opcode %d\n", err->minor_code);
    }
    */
    return 0;
}

int
HandleIOError(Display * display) {
    // for really bad errors, we should exit the thread we're on
    SplashCleanup(SplashGetInstance());
    pthread_exit(NULL);
    return 0;
}

void
SplashInitPlatform(Splash * splash) {
    int shapeVersionMajor, shapeVersionMinor;

    // This setting enables the synchronous Xlib mode!
    // Don't use it == 1 in production builds!
#if (defined DEBUG)
    _Xdebug = 1;
#endif

    pthread_mutex_init(&splash->lock, NULL);

    // We should not ignore any errors.
    //XSetErrorHandler(HandleError);
//    XSetIOErrorHandler(HandleIOError);
    XSetIOErrorHandler(NULL);
    splash->display = XOpenDisplay(NULL);
    if (!splash->display) {
        splash->isVisible = -1;
        return;
    }

    shapeSupported = XShapeQueryExtension(splash->display, &shapeEventBase,
            &shapeErrorBase);
    if (shapeSupported) {
        XShapeQueryVersion(splash->display, &shapeVersionMajor,
                &shapeVersionMinor);
    }

    splash->screen = XDefaultScreenOfDisplay(splash->display);
    splash->visual = XDefaultVisualOfScreen(splash->screen);
    switch (splash->visual->class) {
    case TrueColor: {
            int depth = XDefaultDepthOfScreen(splash->screen);

            splash->byteAlignment = 1;
            splash->maskRequired = shapeSupported;
            initFormat(&splash->screenFormat, splash->visual->red_mask,
                    splash->visual->green_mask, splash->visual->blue_mask, 0);
            splash->screenFormat.byteOrder =
                (XImageByteOrder(splash->display) == LSBFirst ?
                 BYTE_ORDER_LSBFIRST : BYTE_ORDER_MSBFIRST);
            splash->screenFormat.depthBytes = (depth + 7) / 8;
            // TrueColor depth probably can't be less
            // than 8 bits, and it's always byte padded
            break;
        }
    case PseudoColor: {
            int availableColors;
            int numColors;
            int numComponents[3];
            unsigned long colorIndex[SPLASH_COLOR_MAP_SIZE];
            XColor xColors[SPLASH_COLOR_MAP_SIZE];
            int i;
            int depth = XDefaultDepthOfScreen(splash->screen);
            int scale = 65535 / MAX_COLOR_VALUE;

            availableColors = GetNumAvailableColors(splash->display, splash->screen,
                    splash->visual->map_entries);
            numColors = quantizeColors(availableColors, numComponents);
            if (numColors > availableColors) {
                // Could not allocate the color cells. Most probably
                // the pool got exhausted. Disable the splash screen.
                XCloseDisplay(splash->display);
                splash->isVisible = -1;
                splash->display = NULL;
                splash->screen = NULL;
                splash->visual = NULL;
                fprintf(stderr, "Warning: unable to initialize the splashscreen. Not enough available color cells.\n");
                return;
            }
            splash->cmap = AllocColors(splash->display, splash->screen,
                    numColors, colorIndex);
            for (i = 0; i < numColors; i++) {
                splash->colorIndex[i] = colorIndex[i];
            }
            initColorCube(numComponents, splash->colorMap, splash->dithers,
                    splash->colorIndex);
            for (i = 0; i < numColors; i++) {
                xColors[i].pixel = colorIndex[i];
                xColors[i].red = (unsigned short)
                    QUAD_RED(splash->colorMap[colorIndex[i]]) * scale;
                xColors[i].green = (unsigned short)
                    QUAD_GREEN(splash->colorMap[colorIndex[i]]) * scale;
                xColors[i].blue = (unsigned short)
                    QUAD_BLUE(splash->colorMap[colorIndex[i]]) * scale;
                xColors[i].flags = DoRed | DoGreen | DoBlue;
            }
            XStoreColors(splash->display, splash->cmap, xColors, numColors);
            initFormat(&splash->screenFormat, 0, 0, 0, 0);
            splash->screenFormat.colorIndex = splash->colorIndex;
            splash->screenFormat.depthBytes = (depth + 7) / 8;  // or always 8?
            splash->screenFormat.colorMap = splash->colorMap;
            splash->screenFormat.dithers = splash->dithers;
            splash->screenFormat.numColors = numColors;
            splash->screenFormat.byteOrder = BYTE_ORDER_NATIVE;
            break;
        }
    default:
        ; /* FIXME: should probably be fixed, but javaws splash screen doesn't support other visuals either */
    }
}


void
SplashCleanupPlatform(Splash * splash) {
    int i;

    if (splash->frames) {
        for (i = 0; i < splash->frameCount; i++) {
            if (splash->frames[i].rects) {
                free(splash->frames[i].rects);
                splash->frames[i].rects = NULL;
            }
        }
    }
    splash->maskRequired = shapeSupported;
}

void
SplashDonePlatform(Splash * splash) {
    pthread_mutex_destroy(&splash->lock);
    if (splash->cmap) {
        unsigned long colorIndex[SPLASH_COLOR_MAP_SIZE];
        int i;

        for (i = 0; i < splash->screenFormat.numColors; i++) {
            colorIndex[i] = splash->colorIndex[i];
        }
        FreeColors(splash->display, splash->screen,
                splash->screenFormat.numColors, colorIndex);
    }
    if (splash->window)
        XDestroyWindow(splash->display, splash->window);
    if (splash->wmHints)
        XFree(splash->wmHints);
    if (splash->cursor)
        XFreeCursor(splash->display, splash->cursor);
    if (splash->display)
        XCloseDisplay(splash->display);
}

void
SplashEventLoop(Splash * splash) {

    /*      Different from win32 implementation - this loop
       uses poll timeouts instead of a timer */
    /* we should have splash _locked_ on entry!!! */

    int xconn = XConnectionNumber(splash->display);

    while (1) {
        struct pollfd pfd[2];
        int timeout = -1;
        int ctl = splash->controlpipe[0];
        int rc;
        int pipes_empty;

        pfd[0].fd = xconn;
        pfd[0].events = POLLIN | POLLPRI;

        pfd[1].fd = ctl;
        pfd[1].events = POLLIN | POLLPRI;

        errno = 0;
        if (splash->isVisible>0 && SplashIsStillLooping(splash)) {
            timeout = splash->time + splash->frames[splash->currentFrame].delay
                - SplashTime();
            if (timeout < 0) {
                timeout = 0;
            }
        }
        SplashUnlock(splash);
        rc = poll(pfd, 2, timeout);
        SplashLock(splash);
        if (splash->isVisible > 0 && splash->currentFrame >= 0 &&
                SplashTime() >= splash->time + splash->frames[splash->currentFrame].delay) {
            SplashNextFrame(splash);
            SplashUpdateShape(splash);
            SplashRedrawWindow(splash);
        }
        if (rc <= 0) {
            errno = 0;
            continue;
        }
        pipes_empty = 0;
        while(!pipes_empty) {
            char buf;

            pipes_empty = 1;
            if (read(ctl, &buf, sizeof(buf)) > 0) {
                pipes_empty = 0;
                switch (buf) {
                case SPLASHCTL_UPDATE:
                    if (splash->isVisible>0) {
                        SplashRedrawWindow(splash);
                    }
                    break;
                case SPLASHCTL_RECONFIGURE:
                    if (splash->isVisible>0) {
                        SplashReconfigureNow(splash);
                    }
                    break;
                case SPLASHCTL_QUIT:
                    return;
                }
            }
            // we're not using "while(XPending)", processing one event
            // at a time to avoid control pipe starvation
            if (XPending(splash->display)) {
                XEvent evt;

                pipes_empty = 0;
                XNextEvent(splash->display, &evt);
                switch (evt.type) {
                    case Expose:
                        if (splash->isVisible>0) {
                            // we're doing full redraw so we just
                            // skip the remaining painting events in the queue
                            while(XCheckTypedEvent(splash->display, Expose,
                                &evt));
                            SplashRedrawWindow(splash);
                        }
                        break;
                    /* ... */
                }
            }
        }
    }
}

/*  we can't use OverrideRedirect for the window as the window should not be
    always-on-top, so we must set appropriate wm hints

    this functions sets olwm, mwm and EWMH hints for undecorated window at once

    It works for: mwm, openbox, wmaker, metacity, KWin (FIXME: test more wm's)
    Should work for: fvwm2.5.x, blackbox, olwm
    Maybe works for: enlightenment, icewm
    Does not work for: twm, fvwm2.4.7

*/

void
SplashRemoveDecoration(Splash * splash) {
    Atom atom_set;
    Atom atom_list[4];

    /* the struct below was copied from MwmUtil.h */

    struct PROPMOTIFWMHINTS {
    /* 32-bit property items are stored as long on the client (whether
     * that means 32 bits or 64).  XChangeProperty handles the conversion
     * to the actual 32-bit quantities sent to the server.
     */
        unsigned long   flags;
        unsigned long   functions;
        unsigned long   decorations;
        long            inputMode;
        unsigned long   status;
    }
    mwm_hints;

    /* WM_TAKE_FOCUS hint to avoid wm's transfer of focus to this window */
    /* WM_DELETE_WINDOW hint to avoid closing this window with Alt-F4. See bug 6474035 */
    atom_set = XInternAtom(splash->display, "WM_PROTOCOLS", True);
    if (atom_set != None) {
        atom_list[0] = XInternAtom(splash->display, "WM_TAKE_FOCUS", True);
        atom_list[1] = XInternAtom(splash->display, "WM_DELETE_WINDOW", True);

        XChangeProperty(splash->display, splash->window, atom_set, XA_ATOM, 32,
                PropModeReplace, (unsigned char *) atom_list, 2);
    }

    /* mwm hints */
    atom_set = XInternAtom(splash->display, "_MOTIF_WM_HINTS", True);
    if (atom_set != None) {
        /* flags for decoration and functions */
        mwm_hints.flags = (1L << 1) | (1L << 0);
        mwm_hints.decorations = 0;
        mwm_hints.functions = 0;
        XChangeProperty(splash->display, splash->window, atom_set, atom_set,
                32, PropModeReplace, (unsigned char *) &mwm_hints, 5);
    }

    /* olwm hints */
    atom_set = XInternAtom(splash->display, "_OL_DECOR_DEL", True);
    if (atom_set != None) {
        atom_list[0] = XInternAtom(splash->display, "_OL_DECOR_RESIZE", True);
        atom_list[1] = XInternAtom(splash->display, "_OL_DECOR_HEADER", True);
        atom_list[2] = XInternAtom(splash->display, "_OL_DECOR_PIN", True);
        atom_list[3] = XInternAtom(splash->display, "_OL_DECOR_CLOSE", True);
        XChangeProperty(splash->display, splash->window, atom_set, XA_ATOM, 32,
                PropModeReplace, (unsigned char *) atom_list, 4);
    }

    /* generic EMWH hints
       we do not set _NET_WM_WINDOW_TYPE to _NET_WM_WINDOW_TYPE_SPLASH
       hint support due to gnome making this window always-on-top
       so we have to set _NET_WM_STATE and _NET_WM_ALLOWED_ACTIONS correctly
       _NET_WM_STATE: SKIP_TASKBAR and SKIP_PAGER
       _NET_WM_ALLOWED_ACTIONS: disable all actions */
    atom_set = XInternAtom(splash->display, "_NET_WM_STATE", True);
    if (atom_set != None) {
        atom_list[0] = XInternAtom(splash->display,
                "_NET_WM_STATE_SKIP_TASKBAR", True);
        atom_list[1] = XInternAtom(splash->display,
                "_NET_WM_STATE_SKIP_PAGER", True);
        XChangeProperty(splash->display, splash->window, atom_set, XA_ATOM, 32,
                PropModeReplace, (unsigned char *) atom_list, 2);
    }
    atom_set = XInternAtom(splash->display, "_NET_WM_ALLOWED_ACTIONS", True);
    if (atom_set != None) {
        XChangeProperty(splash->display, splash->window, atom_set, XA_ATOM, 32,
                PropModeReplace, (unsigned char *) atom_list, 0);
    }
}

void
SplashPThreadDestructor(void *arg) {
    /* this will be used in case of emergency thread exit on xlib error */
    Splash *splash = (Splash *) arg;

    if (splash) {
        SplashCleanup(splash);
    }
}

void *
SplashScreenThread(void *param) {
    Splash *splash = (Splash *) param;
//    pthread_key_t key;

//    pthread_key_create(&key, SplashPThreadDestructor);
//    pthread_setspecific(key, splash);

    SplashLock(splash);
    pipe(splash->controlpipe);
    fcntl(splash->controlpipe[0], F_SETFL,
        fcntl(splash->controlpipe[0], F_GETFL, 0) | O_NONBLOCK);
    splash->time = SplashTime();
    SplashCreateWindow(splash);
    fflush(stdout);
    if (splash->window) {
        SplashRemoveDecoration(splash);
        XStoreName(splash->display, splash->window, "Java");
        XMapRaised(splash->display, splash->window);
        SplashUpdateShape(splash);
        SplashRedrawWindow(splash);
        SplashEventLoop(splash);
    }
    SplashUnlock(splash);
    SplashDone(splash);

    splash->isVisible=-1;
    return 0;
}

void
SplashCreateThread(Splash * splash) {
    pthread_t thr;
    pthread_attr_t attr;
    int rc;

    pthread_attr_init(&attr);
    rc = pthread_create(&thr, &attr, SplashScreenThread, (void *) splash);
}

void
SplashLock(Splash * splash) {
    pthread_mutex_lock(&splash->lock);
}

void
SplashUnlock(Splash * splash) {
    pthread_mutex_unlock(&splash->lock);
}

void
SplashClosePlatform(Splash * splash) {
    sendctl(splash, SPLASHCTL_QUIT);
}

void
SplashUpdate(Splash * splash) {
    sendctl(splash, SPLASHCTL_UPDATE);
}

void
SplashReconfigure(Splash * splash) {
    sendctl(splash, SPLASHCTL_RECONFIGURE);
}

Other Java examples (source code examples)

Here is a short list of links related to this Java splashscreen_sys.c source code file:

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