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Java example source code file (Win32GraphicsConfig.java)
The Win32GraphicsConfig.java Java example source code/* * Copyright (c) 1997, 2009, Oracle and/or its affiliates. All rights reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation. Oracle designates this * particular file as subject to the "Classpath" exception as provided * by Oracle in the LICENSE file that accompanied this code. * * This code is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * version 2 for more details (a copy is included in the LICENSE file that * accompanied this code). * * You should have received a copy of the GNU General Public License version * 2 along with this work; if not, write to the Free Software Foundation, * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. * * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA * or visit www.oracle.com if you need additional information or have any * questions. */ package sun.awt; import java.awt.AWTException; import java.awt.BufferCapabilities; import java.awt.Component; import java.awt.Graphics; import java.awt.GraphicsConfiguration; import java.awt.GraphicsDevice; import java.awt.GraphicsEnvironment; import java.awt.Image; import java.awt.ImageCapabilities; import java.awt.Rectangle; import java.awt.Toolkit; import java.awt.Transparency; import java.awt.Window; import java.awt.geom.AffineTransform; import java.awt.image.BufferedImage; import java.awt.image.ColorModel; import java.awt.image.DirectColorModel; import java.awt.image.Raster; import java.awt.image.VolatileImage; import java.awt.image.WritableRaster; import sun.awt.windows.WComponentPeer; import sun.awt.image.OffScreenImage; import sun.awt.image.SunVolatileImage; import sun.awt.image.SurfaceManager; import sun.java2d.SurfaceData; import sun.java2d.InvalidPipeException; import sun.java2d.loops.RenderLoops; import sun.java2d.loops.SurfaceType; import sun.java2d.loops.CompositeType; import sun.java2d.windows.GDIWindowSurfaceData; /** * This is an implementation of a GraphicsConfiguration object for a * single Win32 visual. * * @see GraphicsEnvironment * @see GraphicsDevice */ public class Win32GraphicsConfig extends GraphicsConfiguration implements DisplayChangedListener, SurfaceManager.ProxiedGraphicsConfig { protected Win32GraphicsDevice screen; protected int visual; //PixelFormatID protected RenderLoops solidloops; private static native void initIDs(); static { initIDs(); } /** * Returns a Win32GraphicsConfiguration object with the given device * and PixelFormat. Note that this method does NOT check to ensure that * the returned Win32GraphicsConfig will correctly support rendering into a * Java window. This method is provided so that client code can do its * own checking as to the appropriateness of a particular PixelFormat. * Safer access to Win32GraphicsConfigurations is provided by * Win32GraphicsDevice.getConfigurations(). */ public static Win32GraphicsConfig getConfig(Win32GraphicsDevice device, int pixFormatID) { return new Win32GraphicsConfig(device, pixFormatID); } /** * @deprecated as of JDK version 1.3 * replaced by <code>getConfig() */ @Deprecated public Win32GraphicsConfig(GraphicsDevice device, int visualnum) { this.screen = (Win32GraphicsDevice)device; this.visual = visualnum; ((Win32GraphicsDevice)device).addDisplayChangedListener(this); } /** * Return the graphics device associated with this configuration. */ public GraphicsDevice getDevice() { return screen; } /** * Return the PixelFormatIndex this GraphicsConfig uses */ public int getVisual() { return visual; } public Object getProxyKey() { return screen; } /** * Return the RenderLoops this type of destination uses for * solid fills and strokes. */ private SurfaceType sTypeOrig = null; public synchronized RenderLoops getSolidLoops(SurfaceType stype) { if (solidloops == null || sTypeOrig != stype) { solidloops = SurfaceData.makeRenderLoops(SurfaceType.OpaqueColor, CompositeType.SrcNoEa, stype); sTypeOrig = stype; } return solidloops; } /** * Returns the color model associated with this configuration. */ public synchronized ColorModel getColorModel() { return screen.getColorModel(); } /** * Returns a new color model for this configuration. This call * is only used internally, by images and components that are * associated with the graphics device. When attributes of that * device change (for example, when the device palette is updated), * then this device-based color model will be updated internally * to reflect the new situation. */ public ColorModel getDeviceColorModel() { return screen.getDynamicColorModel(); } /** * Returns the color model associated with this configuration that * supports the specified transparency. */ public ColorModel getColorModel(int transparency) { switch (transparency) { case Transparency.OPAQUE: return getColorModel(); case Transparency.BITMASK: return new DirectColorModel(25, 0xff0000, 0xff00, 0xff, 0x1000000); case Transparency.TRANSLUCENT: return ColorModel.getRGBdefault(); default: return null; } } /** * Returns the default Transform for this configuration. This * Transform is typically the Identity transform for most normal * screens. Device coordinates for screen and printer devices will * have the origin in the upper left-hand corner of the target region of * the device, with X coordinates * increasing to the right and Y coordinates increasing downwards. * For image buffers, this Transform will be the Identity transform. */ public AffineTransform getDefaultTransform() { return new AffineTransform(); } /** * * Returns a Transform that can be composed with the default Transform * of a Graphics2D so that 72 units in user space will equal 1 inch * in device space. * Given a Graphics2D, g, one can reset the transformation to create * such a mapping by using the following pseudocode: * <pre> * GraphicsConfiguration gc = g.getGraphicsConfiguration(); * * g.setTransform(gc.getDefaultTransform()); * g.transform(gc.getNormalizingTransform()); * </pre> * Note that sometimes this Transform will be identity (e.g. for * printers or metafile output) and that this Transform is only * as accurate as the information supplied by the underlying system. * For image buffers, this Transform will be the Identity transform, * since there is no valid distance measurement. */ public AffineTransform getNormalizingTransform() { Win32GraphicsEnvironment ge = (Win32GraphicsEnvironment) GraphicsEnvironment.getLocalGraphicsEnvironment(); double xscale = ge.getXResolution() / 72.0; double yscale = ge.getYResolution() / 72.0; return new AffineTransform(xscale, 0.0, 0.0, yscale, 0.0, 0.0); } public String toString() { return (super.toString()+"[dev="+screen+",pixfmt="+visual+"]"); } private native Rectangle getBounds(int screen); public Rectangle getBounds() { return getBounds(screen.getScreen()); } public synchronized void displayChanged() { solidloops = null; } public void paletteChanged() {} /** * The following methods are invoked from WComponentPeer.java rather * than having the Win32-dependent implementations hardcoded in that * class. This way the appropriate actions are taken based on the peer's * GraphicsConfig, whether it is a Win32GraphicsConfig or a * WGLGraphicsConfig. */ /** * Creates a new SurfaceData that will be associated with the given * WComponentPeer. */ public SurfaceData createSurfaceData(WComponentPeer peer, int numBackBuffers) { return GDIWindowSurfaceData.createData(peer); } /** * Creates a new managed image of the given width and height * that is associated with the target Component. */ public Image createAcceleratedImage(Component target, int width, int height) { ColorModel model = getColorModel(Transparency.OPAQUE); WritableRaster wr = model.createCompatibleWritableRaster(width, height); return new OffScreenImage(target, model, wr, model.isAlphaPremultiplied()); } /** * The following methods correspond to the multibuffering methods in * WComponentPeer.java... */ /** * Checks that the requested configuration is natively supported; if not, * an AWTException is thrown. */ public void assertOperationSupported(Component target, int numBuffers, BufferCapabilities caps) throws AWTException { // the default pipeline doesn't support flip buffer strategy throw new AWTException( "The operation requested is not supported"); } /** * This method is called from WComponentPeer when a surface data is replaced * REMIND: while the default pipeline doesn't support flipping, it may * happen that the accelerated device may have this graphics config * (like if the device restoration failed when one device exits fs mode * while others remain). */ public VolatileImage createBackBuffer(WComponentPeer peer) { Component target = (Component)peer.getTarget(); return new SunVolatileImage(target, target.getWidth(), target.getHeight(), Boolean.TRUE); } /** * Performs the native flip operation for the given target Component. * * REMIND: we should really not get here because that would mean that * a FLIP BufferStrategy has been created, and one could only be created * if accelerated pipeline is present but in some rare (and transitional) * cases it may happen that the accelerated graphics device may have a * default graphics configuraiton, so this is just a precaution. */ public void flip(WComponentPeer peer, Component target, VolatileImage backBuffer, int x1, int y1, int x2, int y2, BufferCapabilities.FlipContents flipAction) { if (flipAction == BufferCapabilities.FlipContents.COPIED || flipAction == BufferCapabilities.FlipContents.UNDEFINED) { Graphics g = peer.getGraphics(); try { g.drawImage(backBuffer, x1, y1, x2, y2, x1, y1, x2, y2, null); } finally { g.dispose(); } } else if (flipAction == BufferCapabilities.FlipContents.BACKGROUND) { Graphics g = backBuffer.getGraphics(); try { g.setColor(target.getBackground()); g.fillRect(0, 0, backBuffer.getWidth(), backBuffer.getHeight()); } finally { g.dispose(); } } // the rest of the flip actions are not supported } @Override public boolean isTranslucencyCapable() { //XXX: worth checking if 8-bit? Anyway, it doesn't hurt. return true; } } Other Java examples (source code examples)Here is a short list of links related to this Java Win32GraphicsConfig.java source code file: |
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