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Java example source code file (WindowsAsynchronousServerSocketChannelImpl.java)
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The WindowsAsynchronousServerSocketChannelImpl.java Java example source code
/*
* Copyright (c) 2008, 2013, Oracle and/or its affiliates. All rights reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation. Oracle designates this
* particular file as subject to the "Classpath" exception as provided
* by Oracle in the LICENSE file that accompanied this code.
*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
* You should have received a copy of the GNU General Public License version
* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
* or visit www.oracle.com if you need additional information or have any
* questions.
*/
package sun.nio.ch;
import java.nio.channels.*;
import java.net.InetSocketAddress;
import java.util.concurrent.Future;
import java.util.concurrent.atomic.AtomicBoolean;
import java.io.IOException;
import java.security.AccessControlContext;
import java.security.AccessController;
import java.security.PrivilegedAction;
import sun.misc.Unsafe;
/**
* Windows implementation of AsynchronousServerSocketChannel using overlapped I/O.
*/
class WindowsAsynchronousServerSocketChannelImpl
extends AsynchronousServerSocketChannelImpl implements Iocp.OverlappedChannel
{
private static final Unsafe unsafe = Unsafe.getUnsafe();
// 2 * (sizeof(SOCKET_ADDRESS) + 16)
private static final int DATA_BUFFER_SIZE = 88;
private final long handle;
private final int completionKey;
private final Iocp iocp;
// typically there will be zero, or one I/O operations pending. In rare
// cases there may be more. These rare cases arise when a sequence of accept
// operations complete immediately and handled by the initiating thread.
// The corresponding OVERLAPPED cannot be reused/released until the completion
// event has been posted.
private final PendingIoCache ioCache;
// the data buffer to receive the local/remote socket address
private final long dataBuffer;
// flag to indicate that an accept operation is outstanding
private AtomicBoolean accepting = new AtomicBoolean();
WindowsAsynchronousServerSocketChannelImpl(Iocp iocp) throws IOException {
super(iocp);
// associate socket with given completion port
long h = IOUtil.fdVal(fd);
int key;
try {
key = iocp.associate(this, h);
} catch (IOException x) {
closesocket0(h); // prevent leak
throw x;
}
this.handle = h;
this.completionKey = key;
this.iocp = iocp;
this.ioCache = new PendingIoCache();
this.dataBuffer = unsafe.allocateMemory(DATA_BUFFER_SIZE);
}
@Override
public <V,A> PendingFuture getByOverlapped(long overlapped) {
return ioCache.remove(overlapped);
}
@Override
void implClose() throws IOException {
// close socket (which may cause outstanding accept to be aborted).
closesocket0(handle);
// waits until the accept operations have completed
ioCache.close();
// finally disassociate from the completion port
iocp.disassociate(completionKey);
// release other resources
unsafe.freeMemory(dataBuffer);
}
@Override
public AsynchronousChannelGroupImpl group() {
return iocp;
}
/**
* Task to initiate accept operation and to handle result.
*/
private class AcceptTask implements Runnable, Iocp.ResultHandler {
private final WindowsAsynchronousSocketChannelImpl channel;
private final AccessControlContext acc;
private final PendingFuture<AsynchronousSocketChannel,Object> result;
AcceptTask(WindowsAsynchronousSocketChannelImpl channel,
AccessControlContext acc,
PendingFuture<AsynchronousSocketChannel,Object> result)
{
this.channel = channel;
this.acc = acc;
this.result = result;
}
void enableAccept() {
accepting.set(false);
}
void closeChildChannel() {
try {
channel.close();
} catch (IOException ignore) { }
}
// caller must have acquired read lock for the listener and child channel.
void finishAccept() throws IOException {
/**
* Set local/remote addresses. This is currently very inefficient
* in that it requires 2 calls to getsockname and 2 calls to getpeername.
* (should change this to use GetAcceptExSockaddrs)
*/
updateAcceptContext(handle, channel.handle());
InetSocketAddress local = Net.localAddress(channel.fd);
final InetSocketAddress remote = Net.remoteAddress(channel.fd);
channel.setConnected(local, remote);
// permission check (in context of initiating thread)
if (acc != null) {
AccessController.doPrivileged(new PrivilegedAction<Void>() {
public Void run() {
SecurityManager sm = System.getSecurityManager();
sm.checkAccept(remote.getAddress().getHostAddress(),
remote.getPort());
return null;
}
}, acc);
}
}
/**
* Initiates the accept operation.
*/
@Override
public void run() {
long overlapped = 0L;
try {
// begin usage of listener socket
begin();
try {
// begin usage of child socket (as it is registered with
// completion port and so may be closed in the event that
// the group is forcefully closed).
channel.begin();
synchronized (result) {
overlapped = ioCache.add(result);
int n = accept0(handle, channel.handle(), overlapped, dataBuffer);
if (n == IOStatus.UNAVAILABLE) {
return;
}
// connection accepted immediately
finishAccept();
// allow another accept before the result is set
enableAccept();
result.setResult(channel);
}
} finally {
// end usage on child socket
channel.end();
}
} catch (Throwable x) {
// failed to initiate accept so release resources
if (overlapped != 0L)
ioCache.remove(overlapped);
closeChildChannel();
if (x instanceof ClosedChannelException)
x = new AsynchronousCloseException();
if (!(x instanceof IOException) && !(x instanceof SecurityException))
x = new IOException(x);
enableAccept();
result.setFailure(x);
} finally {
// end of usage of listener socket
end();
}
// accept completed immediately but may not have executed on
// initiating thread in which case the operation may have been
// cancelled.
if (result.isCancelled()) {
closeChildChannel();
}
// invoke completion handler
Invoker.invokeIndirectly(result);
}
/**
* Executed when the I/O has completed
*/
@Override
public void completed(int bytesTransferred, boolean canInvokeDirect) {
try {
// connection accept after group has shutdown
if (iocp.isShutdown()) {
throw new IOException(new ShutdownChannelGroupException());
}
// finish the accept
try {
begin();
try {
channel.begin();
finishAccept();
} finally {
channel.end();
}
} finally {
end();
}
// allow another accept before the result is set
enableAccept();
result.setResult(channel);
} catch (Throwable x) {
enableAccept();
closeChildChannel();
if (x instanceof ClosedChannelException)
x = new AsynchronousCloseException();
if (!(x instanceof IOException) && !(x instanceof SecurityException))
x = new IOException(x);
result.setFailure(x);
}
// if an async cancel has already cancelled the operation then
// close the new channel so as to free resources
if (result.isCancelled()) {
closeChildChannel();
}
// invoke handler (but not directly)
Invoker.invokeIndirectly(result);
}
@Override
public void failed(int error, IOException x) {
enableAccept();
closeChildChannel();
// release waiters
if (isOpen()) {
result.setFailure(x);
} else {
result.setFailure(new AsynchronousCloseException());
}
Invoker.invokeIndirectly(result);
}
}
@Override
Future<AsynchronousSocketChannel> implAccept(Object attachment,
final CompletionHandler<AsynchronousSocketChannel,Object> handler)
{
if (!isOpen()) {
Throwable exc = new ClosedChannelException();
if (handler == null)
return CompletedFuture.withFailure(exc);
Invoker.invokeIndirectly(this, handler, attachment, null, exc);
return null;
}
if (isAcceptKilled())
throw new RuntimeException("Accept not allowed due to cancellation");
// ensure channel is bound to local address
if (localAddress == null)
throw new NotYetBoundException();
// create the socket that will be accepted. The creation of the socket
// is enclosed by a begin/end for the listener socket to ensure that
// we check that the listener is open and also to prevent the I/O
// port from being closed as the new socket is registered.
WindowsAsynchronousSocketChannelImpl ch = null;
IOException ioe = null;
try {
begin();
ch = new WindowsAsynchronousSocketChannelImpl(iocp, false);
} catch (IOException x) {
ioe = x;
} finally {
end();
}
if (ioe != null) {
if (handler == null)
return CompletedFuture.withFailure(ioe);
Invoker.invokeIndirectly(this, handler, attachment, null, ioe);
return null;
}
// need calling context when there is security manager as
// permission check may be done in a different thread without
// any application call frames on the stack
AccessControlContext acc = (System.getSecurityManager() == null) ?
null : AccessController.getContext();
PendingFuture<AsynchronousSocketChannel,Object> result =
new PendingFuture<AsynchronousSocketChannel,Object>(this, handler, attachment);
AcceptTask task = new AcceptTask(ch, acc, result);
result.setContext(task);
// check and set flag to prevent concurrent accepting
if (!accepting.compareAndSet(false, true))
throw new AcceptPendingException();
// initiate I/O
if (Iocp.supportsThreadAgnosticIo()) {
task.run();
} else {
Invoker.invokeOnThreadInThreadPool(this, task);
}
return result;
}
// -- Native methods --
private static native void initIDs();
private static native int accept0(long listenSocket, long acceptSocket,
long overlapped, long dataBuffer) throws IOException;
private static native void updateAcceptContext(long listenSocket,
long acceptSocket) throws IOException;
private static native void closesocket0(long socket) throws IOException;
static {
IOUtil.load();
initIDs();
}
}
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