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Java example source code file (splashscreen_sys.c)
The splashscreen_sys.c Java example source code/* * Copyright (c) 2005, 2013, Oracle and/or its affiliates. All rights reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation. Oracle designates this * particular file as subject to the "Classpath" exception as provided * by Oracle in the LICENSE file that accompanied this code. * * This code is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * version 2 for more details (a copy is included in the LICENSE file that * accompanied this code). * * You should have received a copy of the GNU General Public License version * 2 along with this work; if not, write to the Free Software Foundation, * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. * * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA * or visit www.oracle.com if you need additional information or have any * questions. */ // copy from awt.h #ifndef _WIN32_WINNT #define _WIN32_WINNT 0x0600 #endif // copy from awt.h #ifndef _WIN32_IE #define _WIN32_IE 0x0600 #endif #include "splashscreen_impl.h" #include <windowsx.h> #include <windows.h> #include <winuser.h> #include "sizecalc.h" #ifndef WS_EX_LAYERED #define WS_EX_LAYERED 0x80000 #endif #ifndef ULW_ALPHA #define ULW_ALPHA 0x00000002 #endif #ifndef AC_SRC_OVER #define AC_SRC_OVER 0x00 #endif #ifndef AC_SRC_ALPHA #define AC_SRC_ALPHA 0x01 #endif #define WM_SPLASHUPDATE WM_USER+1 #define WM_SPLASHRECONFIGURE WM_USER+2 /* Could use npt but decided to cut down on linked code size */ char* SplashConvertStringAlloc(const char* in, int *size) { int len, outChars, rc; WCHAR* buf; if (!in) { return NULL; } len = strlen(in); outChars = MultiByteToWideChar(CP_ACP, MB_PRECOMPOSED, in, len, NULL, 0); buf = (WCHAR*) SAFE_SIZE_ARRAY_ALLOC(malloc, outChars, sizeof(WCHAR)); if (!buf) { return NULL; } rc = MultiByteToWideChar(CP_ACP, MB_PRECOMPOSED, in, len, buf, outChars); if (rc==0) { free(buf); return NULL; } else { if (size) { *size = rc; } return (char*)buf; } } unsigned SplashTime(void) { return GetTickCount(); } void SplashInitFrameShape(Splash * splash, int imageIndex) { RGNDATA *pRgnData; RGNDATAHEADER *pRgnHdr; ImageRect maskRect; if (!splash->maskRequired) return; /* reserving memory for the worst case */ if (!IS_SAFE_SIZE_MUL(splash->width / 2 + 1, splash->height)) { return; } pRgnData = (RGNDATA *) SAFE_SIZE_STRUCT_ALLOC(malloc, sizeof(RGNDATAHEADER), sizeof(RECT), (splash->width / 2 + 1) * splash->height); if (!pRgnData) { return; } pRgnHdr = (RGNDATAHEADER *) pRgnData; initRect(&maskRect, 0, 0, splash->width, splash->height, 1, splash->width * splash->imageFormat.depthBytes, splash->frames[imageIndex].bitmapBits, &splash->imageFormat); pRgnHdr->dwSize = sizeof(RGNDATAHEADER); pRgnHdr->iType = RDH_RECTANGLES; pRgnHdr->nRgnSize = 0; pRgnHdr->rcBound.top = 0; pRgnHdr->rcBound.left = 0; pRgnHdr->rcBound.bottom = splash->height; pRgnHdr->rcBound.right = splash->width; pRgnHdr->nCount = BitmapToYXBandedRectangles(&maskRect, (RECT *) (((BYTE *) pRgnData) + sizeof(RGNDATAHEADER))); splash->frames[imageIndex].hRgn = ExtCreateRegion(NULL, sizeof(RGNDATAHEADER) + sizeof(RECT) * pRgnHdr->nCount, pRgnData); free(pRgnData); } /* paint current splash screen frame to hdc this function is unused in layered window mode */ void SplashPaint(Splash * splash, HDC hdc) { unsigned numColors = splash->screenFormat.colorMap ? splash->screenFormat.numColors : 0; BITMAPV4HEADER *pBmi; HPALETTE hOldPal = NULL; if (!splash->frames) return; if (splash->currentFrame < 0 || splash->currentFrame >= splash->frameCount) return; pBmi = (BITMAPV4HEADER *) SAFE_SIZE_STRUCT_ALLOC(alloca, sizeof(BITMAPV4HEADER), sizeof(RGBQUAD), numColors); if (!pBmi) { return; } memset(pBmi, 0, sizeof(BITMAPV4HEADER)); if (splash->screenFormat.colorMap) memcpy(((BYTE *) pBmi) + sizeof(BITMAPV4HEADER), splash->screenFormat.colorMap, sizeof(RGBQUAD) * numColors); pBmi->bV4Size = sizeof(BITMAPV4HEADER); pBmi->bV4Width = splash->width; pBmi->bV4Height = -splash->height; pBmi->bV4Planes = 1; pBmi->bV4BitCount = (WORD) (splash->screenFormat.depthBytes * 8); /* we're ALWAYS using BGRA in screenFormat */ pBmi->bV4V4Compression = BI_RGB; pBmi->bV4ClrUsed = numColors; pBmi->bV4ClrImportant = numColors; pBmi->bV4AlphaMask = splash->screenFormat.mask[3]; pBmi->bV4RedMask = splash->screenFormat.mask[2]; pBmi->bV4GreenMask = splash->screenFormat.mask[1]; pBmi->bV4BlueMask = splash->screenFormat.mask[0]; /* creating the palette in SplashInitPlatform does not work, so I'm creating it here on demand */ if (!splash->hPalette) { unsigned i; LOGPALETTE *pLogPal = (LOGPALETTE *) SAFE_SIZE_STRUCT_ALLOC(malloc, sizeof(LOGPALETTE), sizeof(PALETTEENTRY), numColors); if (!pLogPal) { return; } pLogPal->palVersion = 0x300; pLogPal->palNumEntries = (WORD) numColors; for (i = 0; i < numColors; i++) { pLogPal->palPalEntry[i].peRed = (BYTE) QUAD_RED(splash->colorMap[i]); pLogPal->palPalEntry[i].peGreen = (BYTE) QUAD_GREEN(splash->colorMap[i]); pLogPal->palPalEntry[i].peBlue = (BYTE) QUAD_BLUE(splash->colorMap[i]); pLogPal->palPalEntry[i].peFlags = PC_NOCOLLAPSE; } splash->hPalette = CreatePalette(pLogPal); free(pLogPal); } if (splash->hPalette) { hOldPal = SelectPalette(hdc, splash->hPalette, FALSE); RealizePalette(hdc); } StretchDIBits(hdc, 0, 0, splash->width, splash->height, 0, 0, splash->width, splash->height, splash->screenData, (BITMAPINFO *) pBmi, DIB_RGB_COLORS, SRCCOPY); if (hOldPal) SelectPalette(hdc, hOldPal, FALSE); } /* The function makes the window visible if it is hidden or is not yet shown. */ void SplashRedrawWindow(Splash * splash) { SplashUpdateScreenData(splash); if (splash->isLayered) { BLENDFUNCTION bf; POINT ptSrc; HDC hdcSrc = CreateCompatibleDC(NULL), hdcDst; BITMAPINFOHEADER bmi; void *bitmapBits; HBITMAP hBitmap, hOldBitmap; RECT rect; POINT ptDst; SIZE size; bf.BlendOp = AC_SRC_OVER; bf.BlendFlags = 0; bf.AlphaFormat = AC_SRC_ALPHA; bf.SourceConstantAlpha = 0xFF; ptSrc.x = ptSrc.y = 0; memset(&bmi, 0, sizeof(bmi)); bmi.biSize = sizeof(BITMAPINFOHEADER); bmi.biWidth = splash->width; bmi.biHeight = -splash->height; bmi.biPlanes = 1; bmi.biBitCount = 32; bmi.biCompression = BI_RGB; // FIXME: this is somewhat ineffective // maybe if we allocate memory for all frames as DIBSections, // then we could select the frames into the DC directly hBitmap = CreateDIBSection(NULL, (BITMAPINFO *) & bmi, DIB_RGB_COLORS, &bitmapBits, NULL, 0); memcpy(bitmapBits, splash->screenData, splash->screenStride * splash->height); hOldBitmap = (HBITMAP) SelectObject(hdcSrc, hBitmap); hdcDst = GetDC(splash->hWnd); GetWindowRect(splash->hWnd, &rect); ptDst.x = rect.left; ptDst.y = rect.top; size.cx = splash->width; size.cy = splash->height; UpdateLayeredWindow(splash->hWnd, hdcDst, &ptDst, &size, hdcSrc, &ptSrc, 0, &bf, ULW_ALPHA); ReleaseDC(splash->hWnd, hdcDst); SelectObject(hdcSrc, hOldBitmap); DeleteObject(hBitmap); DeleteDC(hdcSrc); } else { InvalidateRect(splash->hWnd, NULL, FALSE); if (splash->maskRequired) { HRGN hRgn = CreateRectRgn(0, 0, 0, 0); CombineRgn(hRgn, splash->frames[splash->currentFrame].hRgn, splash->frames[splash->currentFrame].hRgn, RGN_COPY); SetWindowRgn(splash->hWnd, hRgn, TRUE); } else { SetWindowRgn(splash->hWnd, NULL, TRUE); } UpdateWindow(splash->hWnd); } if (!IsWindowVisible(splash->hWnd)) { POINT cursorPos; ShowWindow(splash->hWnd, SW_SHOW); // Windows won't update the cursor after the window is shown, // if the cursor is already above the window. need to do this manually. GetCursorPos(&cursorPos); if (WindowFromPoint(cursorPos) == splash->hWnd) { // unfortunately Windows fail to understand that the window // thread should own the cursor, even though the mouse pointer // is over the window, until the mouse has been moved. // we're using SetCursorPos here to fake the mouse movement // and enable proper update of the cursor. SetCursorPos(cursorPos.x, cursorPos.y); SetCursor(LoadCursor(NULL, IDC_WAIT)); } } if (SplashIsStillLooping(splash)) { int time = splash->time + splash->frames[splash->currentFrame].delay - SplashTime(); if (time < 0) time = 0; SetTimer(splash->hWnd, 0, time, NULL); } else { KillTimer(splash->hWnd, 0); } } void SplashReconfigureNow(Splash * splash) { splash->x = (GetSystemMetrics(SM_CXSCREEN) - splash->width) / 2; splash->y = (GetSystemMetrics(SM_CYSCREEN) - splash->height) / 2; if (splash->hWnd) { //Fixed 6474657: splash screen image jumps towards left while // setting the new image using setImageURL() // We may safely hide the splash window because SplashRedrawWindow() // will show the window again. ShowWindow(splash->hWnd, SW_HIDE); MoveWindow(splash->hWnd, splash->x, splash->y, splash->width, splash->height, FALSE); } SplashRedrawWindow(splash); } static LRESULT CALLBACK SplashWndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) { PAINTSTRUCT ps; HDC hdc; switch (message) { case WM_ERASEBKGND: return TRUE; // to avoid flicker case WM_SYSCOMMAND: if (wParam==SC_CLOSE||wParam==SC_DEFAULT||wParam==SC_HOTKEY|| wParam==SC_KEYMENU||wParam==SC_MAXIMIZE|| wParam==SC_MINIMIZE||wParam==SC_MOUSEMENU||wParam==SC_MOVE|| wParam==SC_RESTORE||wParam==SC_SIZE) { return 0; } /* double switch to avoid prologue/epilogue duplication */ case WM_TIMER: case WM_SPLASHUPDATE: case WM_PAINT: case WM_SPLASHRECONFIGURE: { Splash *splash = (Splash *) GetWindowLongPtr(hWnd, GWLP_USERDATA); SplashLock(splash); if (splash->isVisible>0) { switch(message) { case WM_TIMER: SplashNextFrame(splash); SplashRedrawWindow(splash); break; case WM_SPLASHUPDATE: SplashRedrawWindow(splash); break; case WM_PAINT: hdc = BeginPaint(hWnd, &ps); SplashPaint(splash, hdc); EndPaint(hWnd, &ps); break; case WM_SPLASHRECONFIGURE: SplashReconfigureNow(splash); break; } } SplashUnlock(splash); break; } case WM_DESTROY: PostQuitMessage(0); break; default: return DefWindowProc(hWnd, message, wParam, lParam); } return 0; } HWND SplashCreateWindow(Splash * splash) { WNDCLASSEX wcex; ATOM wndClass; DWORD style, exStyle; HWND hWnd; ZeroMemory(&wcex, sizeof(WNDCLASSEX)); wcex.cbSize = sizeof(WNDCLASSEX); wcex.style = CS_HREDRAW | CS_VREDRAW; wcex.lpfnWndProc = (WNDPROC) SplashWndProc; wcex.hInstance = GetModuleHandle(NULL); wcex.lpszClassName = "JavaSplash"; wcex.hCursor = LoadCursor(NULL, IDC_WAIT); wndClass = RegisterClassEx(&wcex); if (!wndClass) { return 0; } splash->x = (GetSystemMetrics(SM_CXSCREEN) - splash->width) / 2; splash->y = (GetSystemMetrics(SM_CYSCREEN) - splash->height) / 2; exStyle = splash->isLayered ? WS_EX_LAYERED : 0; exStyle |= WS_EX_TOOLWINDOW; /* don't show the window on taskbar */ style = WS_POPUP; hWnd = CreateWindowEx(exStyle, (LPCSTR) wndClass, "", style, splash->x, splash->y, splash->width, splash->height, NULL, NULL, wcex.hInstance, NULL); SetWindowLongPtr(hWnd, GWLP_USERDATA, (LONG_PTR) splash); return hWnd; } void SplashLock(Splash * splash) { EnterCriticalSection(&splash->lock); } void SplashUnlock(Splash * splash) { LeaveCriticalSection(&splash->lock); } void SplashInitPlatform(Splash * splash) { HDC hdc; int paletteMode; InitializeCriticalSection(&splash->lock); splash->isLayered = FALSE; hdc = GetDC(NULL); paletteMode = (GetDeviceCaps(hdc, RASTERCAPS) & RC_PALETTE) != 0; if (UpdateLayeredWindow && !paletteMode) { splash->isLayered = TRUE; } splash->byteAlignment = 4; if (splash->isLayered) { initFormat(&splash->screenFormat, 0x00ff0000, 0x0000ff00, 0x000000ff, 0xff000000); splash->screenFormat.premultiplied = 1; splash->maskRequired = 0; } else { splash->maskRequired = 1; if (paletteMode) { int numColors = GetDeviceCaps(hdc, SIZEPALETTE) - GetDeviceCaps(hdc, NUMRESERVED); int i; int numComponents[3]; initFormat(&splash->screenFormat, 0, 0, 0, 0); /* FIXME: maybe remapping to non-reserved colors would improve performance */ for (i = 0; i < numColors; i++) { splash->colorIndex[i] = i; } numColors = quantizeColors(numColors, numComponents); initColorCube(numComponents, splash->colorMap, splash->dithers, splash->colorIndex); splash->screenFormat.colorIndex = splash->colorIndex; splash->screenFormat.depthBytes = 1; splash->screenFormat.colorMap = splash->colorMap; splash->screenFormat.dithers = splash->dithers; splash->screenFormat.numColors = numColors; splash->hPalette = NULL; } else { initFormat(&splash->screenFormat, 0x00ff0000, 0x0000ff00, 0x000000ff, 0xff000000); } } ReleaseDC(NULL, hdc); } void SplashCleanupPlatform(Splash * splash) { int i; if (splash->frames) { for (i = 0; i < splash->frameCount; i++) { if (splash->frames[i].hRgn) { DeleteObject(splash->frames[i].hRgn); splash->frames[i].hRgn = NULL; } } } if (splash->hPalette) DeleteObject(splash->hPalette); splash->maskRequired = !splash->isLayered; } void SplashDonePlatform(Splash * splash) { if (splash->hWnd) DestroyWindow(splash->hWnd); } void SplashMessagePump() { MSG msg; while (GetMessage(&msg, NULL, 0, 0)) { TranslateMessage(&msg); DispatchMessage(&msg); } } DWORD WINAPI SplashScreenThread(LPVOID param) { Splash *splash = (Splash *) param; splash->currentFrame = 0; SplashLock(splash); splash->time = SplashTime(); splash->hWnd = SplashCreateWindow(splash); if (splash->hWnd) { SplashRedrawWindow(splash); SplashUnlock(splash); SplashMessagePump(); SplashLock(splash); } SplashDone(splash); splash->isVisible = -1; SplashUnlock(splash); return 0; } void SplashCreateThread(Splash * splash) { DWORD threadId; CreateThread(NULL, 0, SplashScreenThread, (LPVOID) splash, 0, &threadId); } void SplashClosePlatform(Splash * splash) { PostMessage(splash->hWnd, WM_QUIT, 0, 0); } void SplashUpdate(Splash * splash) { PostMessage(splash->hWnd, WM_SPLASHUPDATE, 0, 0); } void SplashReconfigure(Splash * splash) { PostMessage(splash->hWnd, WM_SPLASHRECONFIGURE, 0, 0); } Other Java examples (source code examples)Here is a short list of links related to this Java splashscreen_sys.c source code file: |
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