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Java example source code file (D3DGlyphCache.cpp)

This example Java source code file (D3DGlyphCache.cpp) is included in the alvinalexander.com "Java Source Code Warehouse" project. The intent of this project is to help you "Learn Java by Example" TM.

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Java - Java tags/keywords

accelglyphcache_invalidate, cache_gray, cache_lcd, d3dglyphcache, d3dglyphcache\:\:checkglyphcachebyteorder, d3dglyphcache\:\:d3dglyphcache, d3dglyphcache\:\:init, d3dglyphcache\:\:releasedefpoolresources, d3dglyphcache_flushglyphvertexcache, e_fail, hresult, j2dtraceln, null, return_status_if_null

The D3DGlyphCache.cpp Java example source code

/*
 * Copyright (c) 2007, 2008, Oracle and/or its affiliates. All rights reserved.
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
 *
 * This code is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License version 2 only, as
 * published by the Free Software Foundation.  Oracle designates this
 * particular file as subject to the "Classpath" exception as provided
 * by Oracle in the LICENSE file that accompanied this code.
 *
 * This code is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
 * version 2 for more details (a copy is included in the LICENSE file that
 * accompanied this code).
 *
 * You should have received a copy of the GNU General Public License version
 * 2 along with this work; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
 *
 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
 * or visit www.oracle.com if you need additional information or have any
 * questions.
 */

#include "D3DGlyphCache.h"
#include "D3DTextRenderer.h"
#include "D3DRenderQueue.h"

void D3DGlyphCache_FlushGlyphVertexCache();

// static
HRESULT
D3DGlyphCache::CreateInstance(D3DContext *pCtx, GlyphCacheType gcType,
                              D3DGlyphCache **ppGlyphCache)
{
    HRESULT res;

    J2dTraceLn(J2D_TRACE_INFO, "D3DGlyphCache::CreateInstance");

    *ppGlyphCache = new D3DGlyphCache(gcType);
    if (FAILED(res = (*ppGlyphCache)->Init(pCtx))) {
        delete *ppGlyphCache;
        *ppGlyphCache = NULL;
    }
    return res;
}

D3DGlyphCache::D3DGlyphCache(GlyphCacheType type)
{
    J2dTraceLn1(J2D_TRACE_INFO, "D3DGlyphCache::D3DGlyphCache gcType=%d", type);

    pCtx = NULL;
    gcType = type;
    pGlyphCacheRes = NULL;
    pGlyphCache = NULL;
    tileFormat = (gcType == CACHE_GRAY) ? TILEFMT_1BYTE_ALPHA : TILEFMT_UNKNOWN;
    lastRGBOrder = JNI_FALSE;
}

D3DGlyphCache::~D3DGlyphCache()
{
    J2dTraceLn(J2D_TRACE_INFO, "D3DGlyphCache::~D3DGlyphCache");

    ReleaseDefPoolResources();

    pCtx = NULL;
    if (pGlyphCache != NULL) {
        AccelGlyphCache_Free(pGlyphCache);
        pGlyphCache = NULL;
    }
}

void
D3DGlyphCache::ReleaseDefPoolResources()
{
    J2dTraceLn(J2D_TRACE_INFO, "D3DGlyphCache::ReleaseDefPoolResources");

    AccelGlyphCache_Invalidate(pGlyphCache);
    // REMIND: the glyph cache texture is not in the default pool, so
    // this can be optimized not to release the texture
    pCtx->GetResourceManager()->ReleaseResource(pGlyphCacheRes);
    pGlyphCacheRes = NULL;
}

HRESULT
D3DGlyphCache::Init(D3DContext *pCtx)
{
    D3DFORMAT format;

    RETURN_STATUS_IF_NULL(pCtx, E_FAIL);

    J2dTraceLn1(J2D_TRACE_INFO, "D3DGlyphCache::Init pCtx=%x", pCtx);

    this->pCtx = pCtx;

    if (pGlyphCache == NULL) {
        // init glyph cache data structure
        pGlyphCache = AccelGlyphCache_Init(D3DTR_CACHE_WIDTH,
                                           D3DTR_CACHE_HEIGHT,
                                           D3DTR_CACHE_CELL_WIDTH,
                                           D3DTR_CACHE_CELL_HEIGHT,
                                           D3DGlyphCache_FlushGlyphVertexCache);
        if (pGlyphCache == NULL) {
            J2dRlsTraceLn(J2D_TRACE_ERROR,
                          "D3DGlyphCache::Init: "\
                          "could not init D3D glyph cache");
            return E_FAIL;
        }
    }

    if (gcType == CACHE_GRAY) {
        format = pCtx->IsTextureFormatSupported(D3DFMT_A8) ?
            D3DFMT_A8 : D3DFMT_A8R8G8B8;
    } else { // gcType == CACHE_LCD
        format = pCtx->IsTextureFormatSupported(D3DFMT_R8G8B8) ?
            D3DFMT_R8G8B8 : D3DFMT_A8R8G8B8;
    }

    HRESULT res = pCtx->GetResourceManager()->
        CreateTexture(D3DTR_CACHE_WIDTH, D3DTR_CACHE_HEIGHT,
                      FALSE/*isRTT*/, FALSE/*isOpaque*/, &format, 0/*usage*/,
                      &pGlyphCacheRes);
    if (FAILED(res)) {
        J2dRlsTraceLn(J2D_TRACE_ERROR,
                      "D3DGlyphCache::Init: "\
                      "could not create glyph cache texture");
    }

    return res;
}

HRESULT
D3DGlyphCache::AddGlyph(GlyphInfo *glyph)
{
    HRESULT res = S_OK;

    RETURN_STATUS_IF_NULL(pGlyphCacheRes, E_FAIL);

    CacheCellInfo *cellInfo = AccelGlyphCache_AddGlyph(pGlyphCache, glyph);
    if (cellInfo != NULL) {
        jint pixelsTouchedL = 0, pixelsTouchedR = 0;
        // store glyph image in texture cell
        res = pCtx->UploadTileToTexture(pGlyphCacheRes,
                                        glyph->image,
                                        cellInfo->x, cellInfo->y,
                                        0, 0,
                                        glyph->width, glyph->height,
                                        glyph->rowBytes, tileFormat,
                                        &pixelsTouchedL,
                                        &pixelsTouchedR);
        // LCD text rendering optimization: if the number of pixels touched on
        // the first or last column of the glyph image is less than 1/3 of the
        // height of the glyph we do not consider them touched.
        // See D3DTextRenderer.cpp:UpdateCachedDestination for more information.
        // The leftOff/rightOff are only used in LCD cache case.
        if (gcType == CACHE_LCD) {
            jint threshold = glyph->height/3;

            cellInfo->leftOff  = pixelsTouchedL < threshold ?  1 : 0;
            cellInfo->rightOff = pixelsTouchedR < threshold ? -1 : 0;
        } else {
            cellInfo->leftOff  = 0;
            cellInfo->rightOff = 0;
        }
    }

    return res;
}

HRESULT
D3DGlyphCache::CheckGlyphCacheByteOrder(jboolean rgbOrder)
{
    J2dTraceLn(J2D_TRACE_INFO, "D3DGlyphCache::CheckGlyphCacheByteOrder");

    if (gcType != CACHE_LCD) {
        J2dTraceLn(J2D_TRACE_ERROR, "D3DGlyphCache::CheckGlyphCacheByteOrder"\
                   " invoked on CACHE_GRAY cache type instance!");
        return E_FAIL;
    }

    if (rgbOrder != lastRGBOrder) {
        // need to invalidate the cache in this case; see comments
        // for lastRGBOrder
        AccelGlyphCache_Invalidate(pGlyphCache);
        lastRGBOrder = rgbOrder;
    }
    tileFormat = rgbOrder ? TILEFMT_3BYTE_RGB : TILEFMT_3BYTE_BGR;

    return S_OK;
}

/**
 * This method is invoked in the (relatively rare) case where one or
 * more glyphs is about to be kicked out of the glyph cache texture.
 * Here we simply flush the vertex queue of the current context in case
 * any pending vertices are dependent upon the current glyph cache layout.
 */
static void
D3DGlyphCache_FlushGlyphVertexCache()
{
    D3DContext *d3dc = D3DRQ_GetCurrentContext();
    if (d3dc != NULL) {
        J2dTraceLn(J2D_TRACE_INFO, "D3DGlyphCache_FlushGlyphVertexCache");
        d3dc->FlushVertexQueue();
    }
}

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