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Java example source code file (D3DRenderer.cpp)

This example Java source code file (D3DRenderer.cpp) is included in the alvinalexander.com "Java Source Code Warehouse" project. The intent of this project is to help you "Learn Java by Example" TM.

Learn more about this Java project at its project page.

Java - Java tags/keywords

d3d_ppl_dll, d3dpipeline_api, d3drenderer_drawaaparallelogram, d3drenderer_drawparallelogram, d3drenderer_drawpoly, d3drenderer_fillaaparallelogram, e_fail, hresult, idirect3ddevice9, j2dtraceln, j2dtraceln4, j2dtraceln6, null, return_status_if_failed

The D3DRenderer.cpp Java example source code

/*
 * Copyright (c) 2007, 2008, Oracle and/or its affiliates. All rights reserved.
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
 *
 * This code is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License version 2 only, as
 * published by the Free Software Foundation.  Oracle designates this
 * particular file as subject to the "Classpath" exception as provided
 * by Oracle in the LICENSE file that accompanied this code.
 *
 * This code is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
 * version 2 for more details (a copy is included in the LICENSE file that
 * accompanied this code).
 *
 * You should have received a copy of the GNU General Public License version
 * 2 along with this work; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
 *
 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
 * or visit www.oracle.com if you need additional information or have any
 * questions.
 */

#include "D3DPipeline.h"

#include "sun_java2d_d3d_D3DRenderer.h"

#include "D3DContext.h"
#include "D3DRenderer.h"
#include "D3DRenderQueue.h"

HRESULT D3DPIPELINE_API
D3DRenderer_DrawLine(D3DContext *d3dc,
                     jint x1, jint y1, jint x2, jint y2)
{
    J2dTraceLn4(J2D_TRACE_INFO,
                "D3DRenderer_doDrawLineD3D x1=%-4d y1=%-4d x2=%-4d y2=%-4d",
                x1, y1, x2, y2);
    d3dc->BeginScene(STATE_RENDEROP);
    return d3dc->pVCacher->DrawLine(x1, y1, x2, y2);
}

HRESULT D3DPIPELINE_API
D3DRenderer_DrawRect(D3DContext *d3dc,
                     jint x, jint y, jint w, jint h)
{
    J2dTraceLn4(J2D_TRACE_INFO,
                "D3DRenderer_DrawRect x=%-4d y=%-4d w=%-4d h=%-4d",
                x, y, w, h);

    d3dc->BeginScene(STATE_RENDEROP);
    return d3dc->pVCacher->DrawRect(x, y, x + w, y + h);
}

HRESULT D3DPIPELINE_API
D3DRenderer_FillRect(D3DContext *d3dc,
                     jint x, jint y, jint w, jint h)
{
    J2dTraceLn4(J2D_TRACE_INFO,
               "D3DRenderer_FillRect x=%-4d y=%-4d w=%-4d h=%-4d",
                x, y, w, h);

    d3dc->BeginScene(STATE_RENDEROP);
    return d3dc->pVCacher->FillRect(x, y, x + w, y + h);
}

HRESULT D3DPIPELINE_API
D3DRenderer_DrawPoly(D3DContext *d3dc,
                     jint nPoints, jboolean isClosed,
                     jint transX, jint transY,
                     jint *xPoints, jint *yPoints)
{
    J2dTraceLn(J2D_TRACE_INFO, "D3DRenderer_DrawPoly");

    if (d3dc == NULL || xPoints == NULL || yPoints == NULL) {
        J2dRlsTraceLn(J2D_TRACE_ERROR,
            "D3DRenderer_DrawPoly: d3dc, xPoints or yPoints is NULL");
        return E_FAIL;
    }

    d3dc->BeginScene(STATE_RENDEROP);
    return d3dc->pVCacher->DrawPoly(nPoints, isClosed, transX, transY,
                                    xPoints, yPoints);
}

HRESULT D3DPIPELINE_API
D3DRenderer_DrawScanlines(D3DContext *d3dc,
                          jint scanlineCount, jint *scanlines)
{
    J2dTraceLn(J2D_TRACE_INFO, "D3DRenderer_DrawScanlines");

    if (d3dc == NULL) {
       return E_FAIL;
    }
    if (scanlines == NULL || scanlineCount <= 0) {
        return D3D_OK;
    }

    d3dc->BeginScene(STATE_RENDEROP);
    return d3dc->pVCacher->DrawScanlines(scanlineCount, scanlines);
}

HRESULT D3DPIPELINE_API
D3DRenderer_FillSpans(D3DContext *d3dc, jint spanCount, jint *spans)
{
    J2dTraceLn(J2D_TRACE_INFO, "D3DRenderer_FillSpans");
    if (d3dc == NULL) {
        return E_FAIL;
    }

    d3dc->BeginScene(STATE_RENDEROP);
    return d3dc->pVCacher->FillSpans(spanCount, spans);
}

HRESULT D3DPIPELINE_API
D3DRenderer_FillParallelogram(D3DContext *d3dc,
                              jfloat fx11, jfloat fy11,
                              jfloat dx21, jfloat dy21,
                              jfloat dx12, jfloat dy12)
{
    J2dTraceLn6(J2D_TRACE_INFO,
                "D3DRenderer_FillParallelogram "
                "x=%6.2f y=%6.2f "
                "dx1=%6.2f dy1=%6.2f "
                "dx2=%6.2f dy2=%6.2f ",
                fx11, fy11,
                dx21, dy21,
                dx12, dy12);

    d3dc->BeginScene(STATE_RENDEROP);
    return d3dc->pVCacher->FillParallelogram(fx11, fy11,
                                             dx21, dy21,
                                             dx12, dy12);
}

HRESULT D3DPIPELINE_API
D3DRenderer_DrawParallelogram(D3DContext *d3dc,
                              jfloat fx11, jfloat fy11,
                              jfloat dx21, jfloat dy21,
                              jfloat dx12, jfloat dy12,
                              jfloat lwr21, jfloat lwr12)
{
    HRESULT res;

    J2dTraceLn8(J2D_TRACE_INFO,
                "D3DRenderer_DrawParallelogram "
                "x=%6.2f y=%6.2f "
                "dx1=%6.2f dy1=%6.2f lwr1=%6.2f "
                "dx2=%6.2f dy2=%6.2f lwr2=%6.2f ",
                fx11, fy11,
                dx21, dy21, lwr21,
                dx12, dy12, lwr12);

    // dx,dy for line width in the "21" and "12" directions.
    jfloat ldx21 = dx21 * lwr21;
    jfloat ldy21 = dy21 * lwr21;
    jfloat ldx12 = dx12 * lwr12;
    jfloat ldy12 = dy12 * lwr12;

    // calculate origin of the outer parallelogram
    jfloat ox11 = fx11 - (ldx21 + ldx12) / 2.0f;
    jfloat oy11 = fy11 - (ldy21 + ldy12) / 2.0f;

    res = d3dc->BeginScene(STATE_RENDEROP);
    RETURN_STATUS_IF_FAILED(res);

    // Only need to generate 4 quads if the interior still
    // has a hole in it (i.e. if the line width ratio was
    // less than 1.0)
    if (lwr21 < 1.0f && lwr12 < 1.0f) {
        // Note: "TOP", "BOTTOM", "LEFT" and "RIGHT" here are
        // relative to whether the dxNN variables are positive
        // and negative.  The math works fine regardless of
        // their signs, but for conceptual simplicity the
        // comments will refer to the sides as if the dxNN
        // were all positive.  "TOP" and "BOTTOM" segments
        // are defined by the dxy21 deltas.  "LEFT" and "RIGHT"
        // segments are defined by the dxy12 deltas.

        // Each segment includes its starting corner and comes
        // to just short of the following corner.  Thus, each
        // corner is included just once and the only lengths
        // needed are the original parallelogram delta lengths
        // and the "line width deltas".  The sides will cover
        // the following relative territories:
        //
        //     T T T T T R
        //      L         R
        //       L         R
        //        L         R
        //         L         R
        //          L B B B B B

        // TOP segment, to left side of RIGHT edge
        // "width" of original pgram, "height" of hor. line size
        fx11 = ox11;
        fy11 = oy11;
        res = d3dc->pVCacher->FillParallelogram(fx11, fy11,
                                                dx21, dy21,
                                                ldx12, ldy12);

        // RIGHT segment, to top of BOTTOM edge
        // "width" of vert. line size , "height" of original pgram
        fx11 = ox11 + dx21;
        fy11 = oy11 + dy21;
        res = d3dc->pVCacher->FillParallelogram(fx11, fy11,
                                                ldx21, ldy21,
                                                dx12, dy12);

        // BOTTOM segment, from right side of LEFT edge
        // "width" of original pgram, "height" of hor. line size
        fx11 = ox11 + dx12 + ldx21;
        fy11 = oy11 + dy12 + ldy21;
        res = d3dc->pVCacher->FillParallelogram(fx11, fy11,
                                                dx21, dy21,
                                                ldx12, ldy12);

        // LEFT segment, from bottom of TOP edge
        // "width" of vert. line size , "height" of inner pgram
        fx11 = ox11 + ldx12;
        fy11 = oy11 + ldy12;
        res = d3dc->pVCacher->FillParallelogram(fx11, fy11,
                                                ldx21, ldy21,
                                                dx12, dy12);
    } else {
        // The line width ratios were large enough to consume
        // the entire hole in the middle of the parallelogram
        // so we can just issue one large quad for the outer
        // parallelogram.
        dx21 += ldx21;
        dy21 += ldy21;
        dx12 += ldx12;
        dy12 += ldy12;

        res = d3dc->pVCacher->FillParallelogram(ox11, oy11,
                                                dx21, dy21,
                                                dx12, dy12);
    }

    return res;
}

HRESULT D3DPIPELINE_API
D3DRenderer_FillAAParallelogram(D3DContext *d3dc,
                                jfloat fx11, jfloat fy11,
                                jfloat dx21, jfloat dy21,
                                jfloat dx12, jfloat dy12)
{
    IDirect3DDevice9 *pd3dDevice;
    HRESULT res;

    J2dTraceLn6(J2D_TRACE_INFO,
                "D3DRenderer_FillAAParallelogram "
                "x=%6.2f y=%6.2f "
                "dx1=%6.2f dy1=%6.2f "
                "dx2=%6.2f dy2=%6.2f ",
                fx11, fy11,
                dx21, dy21,
                dx12, dy12);

    res = d3dc->BeginScene(STATE_AAPGRAMOP);
    RETURN_STATUS_IF_FAILED(res);

    pd3dDevice = d3dc->Get3DDevice();
    if (pd3dDevice == NULL) {
        return E_FAIL;
    }

    res = d3dc->pVCacher->FillParallelogramAA(fx11, fy11,
                                              dx21, dy21,
                                              dx12, dy12);
    return res;
}

HRESULT D3DPIPELINE_API
D3DRenderer_DrawAAParallelogram(D3DContext *d3dc,
                                jfloat fx11, jfloat fy11,
                                jfloat dx21, jfloat dy21,
                                jfloat dx12, jfloat dy12,
                                jfloat lwr21, jfloat lwr12)
{
    IDirect3DDevice9 *pd3dDevice;
    // dx,dy for line width in the "21" and "12" directions.
    jfloat ldx21, ldy21, ldx12, ldy12;
    // parameters for "outer" parallelogram
    jfloat ofx11, ofy11, odx21, ody21, odx12, ody12;
    // parameters for "inner" parallelogram
    jfloat ifx11, ify11, idx21, idy21, idx12, idy12;
    HRESULT res;

    J2dTraceLn8(J2D_TRACE_INFO,
                "D3DRenderer_DrawAAParallelogram "
                "x=%6.2f y=%6.2f "
                "dx1=%6.2f dy1=%6.2f lwr1=%6.2f "
                "dx2=%6.2f dy2=%6.2f lwr2=%6.2f ",
                fx11, fy11,
                dx21, dy21, lwr21,
                dx12, dy12, lwr12);

    res = d3dc->BeginScene(STATE_AAPGRAMOP);
    RETURN_STATUS_IF_FAILED(res);

    pd3dDevice = d3dc->Get3DDevice();
    if (pd3dDevice == NULL) {
        return E_FAIL;
    }

    // calculate true dx,dy for line widths from the "line width ratios"
    ldx21 = dx21 * lwr21;
    ldy21 = dy21 * lwr21;
    ldx12 = dx12 * lwr12;
    ldy12 = dy12 * lwr12;

    // calculate coordinates of the outer parallelogram
    ofx11 = fx11 - (ldx21 + ldx12) / 2.0f;
    ofy11 = fy11 - (ldy21 + ldy12) / 2.0f;
    odx21 = dx21 + ldx21;
    ody21 = dy21 + ldy21;
    odx12 = dx12 + ldx12;
    ody12 = dy12 + ldy12;

    // Only process the inner parallelogram if the line width ratio
    // did not consume the entire interior of the parallelogram
    // (i.e. if the width ratio was less than 1.0)
    if (lwr21 < 1.0f && lwr12 < 1.0f) {
        // calculate coordinates of the inner parallelogram
        ifx11 = fx11 + (ldx21 + ldx12) / 2.0f;
        ify11 = fy11 + (ldy21 + ldy12) / 2.0f;
        idx21 = dx21 - ldx21;
        idy21 = dy21 - ldy21;
        idx12 = dx12 - ldx12;
        idy12 = dy12 - ldy12;

        res = d3dc->pVCacher->DrawParallelogramAA(ofx11, ofy11,
                                                  odx21, ody21,
                                                  odx12, ody12,
                                                  ifx11, ify11,
                                                  idx21, idy21,
                                                  idx12, idy12);
    } else {
        // Just invoke a regular fill on the outer parallelogram
        res = d3dc->pVCacher->FillParallelogramAA(ofx11, ofy11,
                                                  odx21, ody21,
                                                  odx12, ody12);
    }

    return res;
}

#ifndef D3D_PPL_DLL

extern "C"
{

JNIEXPORT void JNICALL
Java_sun_java2d_d3d_D3DRenderer_drawPoly
    (JNIEnv *env, jobject d3dr,
     jintArray xpointsArray, jintArray ypointsArray,
     jint nPoints, jboolean isClosed,
     jint transX, jint transY)
{
    jint *xPoints, *yPoints;

    J2dTraceLn(J2D_TRACE_INFO, "D3DRenderer_drawPoly");

    xPoints = (jint *)env->GetPrimitiveArrayCritical(xpointsArray, NULL);
    if (xPoints != NULL) {
        yPoints = (jint *)env->GetPrimitiveArrayCritical(ypointsArray, NULL);
        if (yPoints != NULL) {
            D3DContext *d3dc = D3DRQ_GetCurrentContext();

            D3DRenderer_DrawPoly(d3dc,
                                 nPoints, isClosed,
                                 transX, transY,
                                 xPoints, yPoints);

            if (d3dc != NULL) {
                HRESULT res = d3dc->EndScene();
                D3DRQ_MarkLostIfNeeded(res,
                    D3DRQ_GetCurrentDestination());
            }
            env->ReleasePrimitiveArrayCritical(ypointsArray, yPoints, JNI_ABORT);
        }
        env->ReleasePrimitiveArrayCritical(xpointsArray, xPoints, JNI_ABORT);
    }
}

}

#endif // D3D_PPL_DLL

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