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Java example source code file (D3DSurfaceData.h)

This example Java source code file (D3DSurfaceData.h) is included in the alvinalexander.com "Java Source Code Warehouse" project. The intent of this project is to help you "Learn Java by Example" TM.

Learn more about this Java project at its project page.

Java - Java tags/keywords

d3dresource, d3dsd_xform_default, flip_backbuffer, rt_plain, st_byte_indexed_bm, st_int_argb, st_int_argb_pre, st_int_bgr, st_ushort_555_rgb, st_ushort_565_rgb, surfacedataops, vsync_default, vsync_off, vsync_on

The D3DSurfaceData.h Java example source code

/*
 * Copyright (c) 2007, 2008, Oracle and/or its affiliates. All rights reserved.
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
 *
 * This code is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License version 2 only, as
 * published by the Free Software Foundation.  Oracle designates this
 * particular file as subject to the "Classpath" exception as provided
 * by Oracle in the LICENSE file that accompanied this code.
 *
 * This code is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
 * version 2 for more details (a copy is included in the LICENSE file that
 * accompanied this code).
 *
 * You should have received a copy of the GNU General Public License version
 * 2 along with this work; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
 *
 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
 * or visit www.oracle.com if you need additional information or have any
 * questions.
 */

#ifndef _D3DSURFACEDATA_H_
#define _D3DSURFACEDATA_H_

#include "java_awt_image_AffineTransformOp.h"
#include "sun_java2d_d3d_D3DSurfaceData.h"
#include "sun_java2d_pipe_hw_AccelSurface.h"
#include "SurfaceData.h"
#include <d3d9.h>

typedef struct _D3DSDOps D3DSDOps;

class D3DResource;

struct _D3DSDOps {
    SurfaceDataOps sdOps;

    // the ordinal of the d3d adapter this surface belongs to
    // (may be different from GDI display number)
    jint adapter;
    jint width, height;

    // backbuffer-related data
    jint xoff, yoff;
    D3DSWAPEFFECT swapEffect;

    D3DResource  *pResource;
};

#define UNDEFINED       sun_java2d_pipe_hw_AccelSurface_UNDEFINED
#define RT_PLAIN        sun_java2d_pipe_hw_AccelSurface_RT_PLAIN
#define TEXTURE         sun_java2d_pipe_hw_AccelSurface_TEXTURE
#define RT_TEXTURE      sun_java2d_pipe_hw_AccelSurface_RT_TEXTURE
#define FLIP_BACKBUFFER sun_java2d_pipe_hw_AccelSurface_FLIP_BACKBUFFER
#define D3D_DEVICE_RESOURCE \
                        sun_java2d_d3d_D3DSurfaceData_D3D_DEVICE_RESOURCE

#define ST_INT_ARGB        sun_java2d_d3d_D3DSurfaceData_ST_INT_ARGB
#define ST_INT_ARGB_PRE    sun_java2d_d3d_D3DSurfaceData_ST_INT_ARGB_PRE
#define ST_INT_ARGB_BM     sun_java2d_d3d_D3DSurfaceData_ST_INT_ARGB_BM
#define ST_INT_RGB         sun_java2d_d3d_D3DSurfaceData_ST_INT_RGB
#define ST_INT_BGR         sun_java2d_d3d_D3DSurfaceData_ST_INT_BGR
#define ST_USHORT_565_RGB  sun_java2d_d3d_D3DSurfaceData_ST_USHORT_565_RGB
#define ST_USHORT_555_RGB  sun_java2d_d3d_D3DSurfaceData_ST_USHORT_555_RGB
#define ST_BYTE_INDEXED    sun_java2d_d3d_D3DSurfaceData_ST_BYTE_INDEXED
#define ST_BYTE_INDEXED_BM sun_java2d_d3d_D3DSurfaceData_ST_BYTE_INDEXED_BM
#define ST_3BYTE_BGR       sun_java2d_d3d_D3DSurfaceData_ST_3BYTE_BGR

/**
 * These are defined to be the same as ExtendedBufferCapabilities.VSyncType
 * enum.
 */
#define VSYNC_DEFAULT 0
#define VSYNC_ON      1
#define VSYNC_OFF     2

/**
 * These are shorthand names for the filtering method constants used by
 * image transform methods.
 */
#define D3DSD_XFORM_DEFAULT 0
#define D3DSD_XFORM_NEAREST_NEIGHBOR \
    java_awt_image_AffineTransformOp_TYPE_NEAREST_NEIGHBOR
#define D3DSD_XFORM_BILINEAR \
    java_awt_image_AffineTransformOp_TYPE_BILINEAR

void D3DSD_Flush(void *pData);
void D3DSD_MarkLost(void *pData);

#endif /* _D3DSURFACEDATA_H_ */

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