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Java example source code file (WGLGraphicsConfig.h)
The WGLGraphicsConfig.h Java example source code/* * Copyright (c) 2004, 2005, Oracle and/or its affiliates. All rights reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation. Oracle designates this * particular file as subject to the "Classpath" exception as provided * by Oracle in the LICENSE file that accompanied this code. * * This code is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * version 2 for more details (a copy is included in the LICENSE file that * accompanied this code). * * You should have received a copy of the GNU General Public License version * 2 along with this work; if not, write to the Free Software Foundation, * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. * * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA * or visit www.oracle.com if you need additional information or have any * questions. */ #ifndef WGLGraphicsConfig_h_Included #define WGLGraphicsConfig_h_Included #include "jni.h" #include "J2D_GL/gl.h" #include "OGLSurfaceData.h" #include "OGLContext.h" /** * The WGLGraphicsConfigInfo structure contains information specific to a * given WGLGraphicsConfig (pixel format). * * jint screen, pixfmt; * The screen and PixelFormat for the associated WGLGraphicsConfig. * * OGLContext *context; * The context associated with this WGLGraphicsConfig. */ typedef struct _WGLGraphicsConfigInfo { jint screen; jint pixfmt; OGLContext *context; } WGLGraphicsConfigInfo; /** * The WGLCtxInfo structure contains the native WGLContext information * required by and is encapsulated by the platform-independent OGLContext * structure. * * HGLRC context; * The core native WGL context. Rendering commands have no effect until a * context is made current (active). * * HPBUFFERARB scratchSurface; * HDC scratchSurfaceDC; * The scratch surface (and its associated HDC), which are used to make a * context current when we do not otherwise have a reference to an OpenGL * surface for the purposes of making a context current. */ typedef struct _WGLCtxInfo { HGLRC context; HPBUFFERARB scratchSurface; HDC scratchSurfaceDC; } WGLCtxInfo; /** * Utility methods */ HWND WGLGC_CreateScratchWindow(jint screennum); /** * REMIND: ideally, this would be declared in AwtComponent.h, but including * that C++ header file from C source files causes problems... */ extern HWND AwtComponent_GetHWnd(JNIEnv *env, jlong pData); #endif /* WGLGraphicsConfig_h_Included */ Other Java examples (source code examples)Here is a short list of links related to this Java WGLGraphicsConfig.h source code file: |
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