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Java example source code file (socket_md.c)
The socket_md.c Java example source code/* * Copyright (c) 1998, 2013, Oracle and/or its affiliates. All rights reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation. Oracle designates this * particular file as subject to the "Classpath" exception as provided * by Oracle in the LICENSE file that accompanied this code. * * This code is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * version 2 for more details (a copy is included in the LICENSE file that * accompanied this code). * * You should have received a copy of the GNU General Public License version * 2 along with this work; if not, write to the Free Software Foundation, * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. * * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA * or visit www.oracle.com if you need additional information or have any * questions. */ #include <windows.h> #include <winsock2.h> #include "sysSocket.h" #include "socketTransport.h" typedef jboolean bool_t; /* * Table of Windows Sockets errors, the specific exception we * throw for the error, and the error text. * * Note that this table excludes OS dependent errors. */ static struct { int errCode; const char *errString; } const winsock_errors[] = { { WSAEPROVIDERFAILEDINIT, "Provider initialization failed (check %SystemRoot%)" }, { WSAEACCES, "Permission denied" }, { WSAEADDRINUSE, "Address already in use" }, { WSAEADDRNOTAVAIL, "Cannot assign requested address" }, { WSAEAFNOSUPPORT, "Address family not supported by protocol family" }, { WSAEALREADY, "Operation already in progress" }, { WSAECONNABORTED, "Software caused connection abort" }, { WSAECONNREFUSED, "Connection refused" }, { WSAECONNRESET, "Connection reset by peer" }, { WSAEDESTADDRREQ, "Destination address required" }, { WSAEFAULT, "Bad address" }, { WSAEHOSTDOWN, "Host is down" }, { WSAEHOSTUNREACH, "No route to host" }, { WSAEINPROGRESS, "Operation now in progress" }, { WSAEINTR, "Interrupted function call" }, { WSAEINVAL, "Invalid argument" }, { WSAEISCONN, "Socket is already connected" }, { WSAEMFILE, "Too many open files" }, { WSAEMSGSIZE, "The message is larger than the maximum supported by the underlying transport" }, { WSAENETDOWN, "Network is down" }, { WSAENETRESET, "Network dropped connection on reset" }, { WSAENETUNREACH, "Network is unreachable" }, { WSAENOBUFS, "No buffer space available (maximum connections reached?)" }, { WSAENOPROTOOPT, "Bad protocol option" }, { WSAENOTCONN, "Socket is not connected" }, { WSAENOTSOCK, "Socket operation on nonsocket" }, { WSAEOPNOTSUPP, "Operation not supported" }, { WSAEPFNOSUPPORT, "Protocol family not supported" }, { WSAEPROCLIM, "Too many processes" }, { WSAEPROTONOSUPPORT, "Protocol not supported" }, { WSAEPROTOTYPE, "Protocol wrong type for socket" }, { WSAESHUTDOWN, "Cannot send after socket shutdown" }, { WSAESOCKTNOSUPPORT, "Socket type not supported" }, { WSAETIMEDOUT, "Connection timed out" }, { WSATYPE_NOT_FOUND, "Class type not found" }, { WSAEWOULDBLOCK, "Resource temporarily unavailable" }, { WSAHOST_NOT_FOUND, "Host not found" }, { WSA_NOT_ENOUGH_MEMORY, "Insufficient memory available" }, { WSANOTINITIALISED, "Successful WSAStartup not yet performed" }, { WSANO_DATA, "Valid name, no data record of requested type" }, { WSANO_RECOVERY, "This is a nonrecoverable error" }, { WSASYSNOTREADY, "Network subsystem is unavailable" }, { WSATRY_AGAIN, "Nonauthoritative host not found" }, { WSAVERNOTSUPPORTED, "Winsock.dll version out of range" }, { WSAEDISCON, "Graceful shutdown in progress" }, { WSA_OPERATION_ABORTED, "Overlapped operation aborted" }, }; /* * Initialize Windows Sockets API support */ BOOL WINAPI DllMain(HINSTANCE hinst, DWORD reason, LPVOID reserved) { WSADATA wsadata; switch (reason) { case DLL_PROCESS_ATTACH: if (WSAStartup(MAKEWORD(2,2), &wsadata) != 0) { return FALSE; } break; case DLL_PROCESS_DETACH: WSACleanup(); break; default: break; } return TRUE; } /* * If we get a nonnull function pointer it might still be the case * that some other thread is in the process of initializing the socket * function pointer table, but our pointer should still be good. */ int dbgsysListen(int fd, int backlog) { return listen(fd, backlog); } int dbgsysConnect(int fd, struct sockaddr *name, socklen_t namelen) { int rv = connect(fd, name, namelen); if (rv == SOCKET_ERROR) { if (WSAGetLastError() == WSAEINPROGRESS || WSAGetLastError() == WSAEWOULDBLOCK) { return DBG_EINPROGRESS; } } return rv; } int dbgsysFinishConnect(int fd, int timeout) { int rv; struct timeval t; fd_set wr, ex; t.tv_sec = timeout / 1000; t.tv_usec = (timeout % 1000) * 1000; FD_ZERO(&wr); FD_ZERO(&ex); FD_SET((unsigned int)fd, &wr); FD_SET((unsigned int)fd, &ex); rv = select(fd+1, 0, &wr, &ex, &t); if (rv == 0) { return SYS_ERR; /* timeout */ } /* * Check if there was an error - this is preferable to check if * the socket is writable because some versions of Windows don't * report a connected socket as being writable. */ if (!FD_ISSET(fd, &ex)) { return SYS_OK; } /* * Unable to establish connection - to get the reason we must * call getsockopt. */ return SYS_ERR; } int dbgsysAccept(int fd, struct sockaddr *name, socklen_t *namelen) { return (int)accept(fd, name, namelen); } int dbgsysRecvFrom(int fd, char *buf, size_t nBytes, int flags, struct sockaddr *from, socklen_t *fromlen) { return recvfrom(fd, buf, (int)nBytes, flags, from, fromlen); } int dbgsysSendTo(int fd, char *buf, size_t len, int flags, struct sockaddr *to, socklen_t tolen) { return sendto(fd, buf, (int)len, flags, to, tolen); } int dbgsysRecv(int fd, char *buf, size_t nBytes, int flags) { return recv(fd, buf, (int) nBytes, flags); } int dbgsysSend(int fd, char *buf, size_t nBytes, int flags) { return send(fd, buf, (int)nBytes, flags); } struct hostent * dbgsysGetHostByName(char *hostname) { return gethostbyname(hostname); } unsigned short dbgsysHostToNetworkShort(unsigned short hostshort) { return htons(hostshort); } int dbgsysSocket(int domain, int type, int protocol) { int fd = (int)socket(domain, type, protocol); if (fd != SOCKET_ERROR) { SetHandleInformation((HANDLE)(UINT_PTR)fd, HANDLE_FLAG_INHERIT, FALSE); } return fd; } int dbgsysSocketClose(int fd) { struct linger l; int len = sizeof(l); if (getsockopt(fd, SOL_SOCKET, SO_LINGER, (char *)&l, &len) == 0) { if (l.l_onoff == 0) { WSASendDisconnect(fd, NULL); } } return closesocket(fd); } /* Additions to original follow */ int dbgsysBind(int fd, struct sockaddr *name, socklen_t namelen) { return bind(fd, name, namelen); } uint32_t dbgsysInetAddr(const char* cp) { return (uint32_t)inet_addr(cp); } uint32_t dbgsysHostToNetworkLong(uint32_t hostlong) { return (uint32_t)htonl((u_long)hostlong); } unsigned short dbgsysNetworkToHostShort(unsigned short netshort) { return ntohs(netshort); } int dbgsysGetSocketName(int fd, struct sockaddr *name, socklen_t *namelen) { return getsockname(fd, name, namelen); } uint32_t dbgsysNetworkToHostLong(uint32_t netlong) { return (uint32_t)ntohl((u_long)netlong); } /* * Below Adapted from PlainSocketImpl.c, win32 version 1.18. Changed exception * throws to returns of SYS_ERR; we should improve the error codes * eventually. Changed java objects to values the debugger back end can * more easily deal with. */ int dbgsysSetSocketOption(int fd, jint cmd, jboolean on, jvalue value) { if (cmd == TCP_NODELAY) { struct protoent *proto = getprotobyname("TCP"); int tcp_level = (proto == 0 ? IPPROTO_TCP: proto->p_proto); long onl = (long)on; if (setsockopt(fd, tcp_level, TCP_NODELAY, (char *)&onl, sizeof(long)) < 0) { return SYS_ERR; } } else if (cmd == SO_LINGER) { struct linger arg; arg.l_onoff = on; if(on) { arg.l_linger = (unsigned short)value.i; if(setsockopt(fd, SOL_SOCKET, SO_LINGER, (char*)&arg, sizeof(arg)) < 0) { return SYS_ERR; } } else { if (setsockopt(fd, SOL_SOCKET, SO_LINGER, (char*)&arg, sizeof(arg)) < 0) { return SYS_ERR; } } } else if (cmd == SO_SNDBUF) { jint buflen = value.i; if (setsockopt(fd, SOL_SOCKET, SO_SNDBUF, (char *)&buflen, sizeof(buflen)) < 0) { return SYS_ERR; } } else if (cmd == SO_REUSEADDR) { /* * On Windows the SO_REUSEADDR socket option doesn't implement * BSD semantics. Specifically, the socket option allows multiple * processes to bind to the same address/port rather than allowing * a process to bind with a previous connection in the TIME_WAIT * state. Hence on Windows we never enable this option for TCP * option. */ int sotype, arglen=sizeof(sotype); if (getsockopt(fd, SOL_SOCKET, SO_TYPE, (void *)&sotype, &arglen) == SOCKET_ERROR) { return SYS_ERR; } if (sotype != SOCK_STREAM) { int oni = (int)on; if (setsockopt(fd, SOL_SOCKET, SO_REUSEADDR, (char *)&oni, sizeof(oni)) == SOCKET_ERROR) { return SYS_ERR; } } } else { return SYS_ERR; } return SYS_OK; } int dbgsysConfigureBlocking(int fd, jboolean blocking) { u_long argp; int result = 0; if (blocking == JNI_FALSE) { argp = 1; } else { argp = 0; } result = ioctlsocket(fd, FIONBIO, &argp); if (result == SOCKET_ERROR) { return SYS_ERR; } else { return SYS_OK; } } int dbgsysPoll(int fd, jboolean rd, jboolean wr, long timeout) { int rv; struct timeval t; fd_set rd_tbl, wr_tbl; t.tv_sec = timeout / 1000; t.tv_usec = (timeout % 1000) * 1000; FD_ZERO(&rd_tbl); if (rd) { FD_SET((unsigned int)fd, &rd_tbl); } FD_ZERO(&wr_tbl); if (wr) { FD_SET((unsigned int)fd, &wr_tbl); } rv = select(fd+1, &rd_tbl, &wr_tbl, 0, &t); if (rv >= 0) { rv = 0; if (FD_ISSET(fd, &rd_tbl)) { rv |= DBG_POLLIN; } if (FD_ISSET(fd, &wr_tbl)) { rv |= DBG_POLLOUT; } } return rv; } int dbgsysGetLastIOError(char *buf, jint size) { int table_size = sizeof(winsock_errors) / sizeof(winsock_errors[0]); int i; int error = WSAGetLastError(); /* * Check table for known winsock errors */ i=0; while (i < table_size) { if (error == winsock_errors[i].errCode) { break; } i++; } if (i < table_size) { strcpy(buf, winsock_errors[i].errString); } else { sprintf(buf, "winsock error %d", error); } return 0; } int dbgsysTlsAlloc() { return TlsAlloc(); } void dbgsysTlsFree(int index) { TlsFree(index); } void dbgsysTlsPut(int index, void *value) { TlsSetValue(index, value); } void * dbgsysTlsGet(int index) { return TlsGetValue(index); } #define FT2INT64(ft) \ ((INT64)(ft).dwHighDateTime << 32 | (INT64)(ft).dwLowDateTime) long dbgsysCurrentTimeMillis() { static long fileTime_1_1_70 = 0; /* midnight 1/1/70 */ SYSTEMTIME st0; FILETIME ft0; /* initialize on first usage */ if (fileTime_1_1_70 == 0) { memset(&st0, 0, sizeof(st0)); st0.wYear = 1970; st0.wMonth = 1; st0.wDay = 1; SystemTimeToFileTime(&st0, &ft0); fileTime_1_1_70 = FT2INT64(ft0); } GetSystemTime(&st0); SystemTimeToFileTime(&st0, &ft0); return (FT2INT64(ft0) - fileTime_1_1_70) / 10000; } Other Java examples (source code examples)Here is a short list of links related to this Java socket_md.c source code file: |
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