Posts in the “design” category
This medium.com article contains a fair balance of pointing out the good and bad of design at Apple under Jonathan Ive. Most people know the good parts, so this image shows a discussion of just two of the worst design decisions made by Apple’s design team. Other bad designs under Apple include pretty much every mouse ever made, the horribly infamous butterfly keyboards, and the trashcan Mac Pro design.
It seems like at some point every design quits thinking about what’s the best for the customer and succumbs to something that looks pretty. As the old saying goes, “Absolute power corrupts absolutely.”
The famous Henry Ford quote: “If I asked people what they wanted, they would have said ‘faster horses’”.
“To do the best design you have to live and breathe the product.”
~ from the book, Jony Ive, The Genius Behind Apple’s Greatest Products
Ferguson Jenkins was one of my favorite pitchers to watch when I was very young. Unlike other “throwers,” he was a true “pitcher,” getting by more by his control and changing speeds than having a blazing fastball. I created this “artistic” image of him pitching using Gimp.
As I mentioned in my clean, minimalist Drupal themes article, I've been thinking about remodeling my website about living in Alaska (OneMansAlaska.com) to a much cleaner and lighter theme, and to that end, I've been browsing the internet, looking for clean, minimalist web design examples.
I really like some of these website design ideas, and in my copious spare time I'm trying to figure out how each one might work with the OneMansAlaska.com website.
It’s worth mentioning that my last post about a glass teapot was inspired by a book titled Emotional Design: Why We Love (or Hate) Everyday Things by Don Norman. In that book he shows this image of three teapots, and the glass one in the middle is known as a “Nanna teapot.” I just saw that one sold on eBay for $275; that’s a little more than I had in mind. :) Mr. Norman earlier published a best-selling book titled The Design of Everyday Things.
When I saw this tweet this morning:
[DOG MAGICIAN] think of a color, any color ... is it ... gray?
[OTHER DOG] oh my GOD
I knew that I loved the joke, but I didn’t like the presentation. I wanted to put the joke on Facebook, but I know that people like images more than they like text, so I made a second cup of coffee and began putting the text on an image.
In a previous article I shared a catalog of examples of Gimp filter effects. In this brief pictorial I’ll share examples of some of my favorite Gimp effects on a favorite image of a favorite dog. I don’t have a particular goal in this work, I just want to try out some different filters and effects and see where they lead.
Here’s a raw image of a Siberian Husky named Zeus that I knew very well:
As I mentioned in my earlier Mac HTML (FrontPage) prototyping and my Mac HTML/CSS Napkin prototying theme articles, I've created my own HTML and CSS "prototyping" theme, which I've now named "Sketch".
As you can see from the screenshots below, my Sketch prototyping theme lets you rapidly create HTML forms and web pages with a theme that intentionally looks like a "back of the envelope" sketch.
If you ever think you have to be perfect with a product or service in its first release, I encourage you to watch the Match Game tv series on Amazon Video. The first episodes of Match Game 73 were horrible; Gene Rayburn wasn’t comfortable, the writing was extremely poor, and all the celebrities (except for Jack Klugman) seemed uncomfortable. Then flash forward to Match Game 75 (or 78) and you’ll see a much better show.
For another example, take a look at the original iPhone and compare it to what’s available now. It was revolutionary, but it was also a minimum viable product.
Gimp circle FAQ: How do I draw a circle in Gimp?
I just used Gimp to create several circle images in my iPhone Safari browser privacy and security tutorial, and here's a short tutorial on how I created them. I normally use hollow circle images to highlight something in the original image, I'll demonstrate that here, but I'll also show how to create solid circles in Gimp, which are even easier to create.
At least on Mac OS X, if you want to copy text from one source and paste it into Gimp inside a Gimp text tool text region, you’ll find that this doesn’t work with the usual Control-V (Command-V on the Mac) keystroke. In short, the secret solution is to right-click inside the text tool area and select “Paste” from the popup menu. I have no idea why the normal copy and paste approach doesn’t work in Gimp, but I do know that this approach works, at least with Gimp 2.8 on Mac OS X.
An interesting theory about designing buildings:
“If there is a beautiful view, don’t spoil it by building huge windows that gape incessantly at it. Instead, put the windows which look onto the view at places of transition – along paths, in hallways, in entry ways, on stairs, between rooms.
If the view window is correctly placed, people will see a glimpse of the distant view as they come up to the window or pass it: but the view is never visible from the places where people stay.”
~ from A Pattern Language, by Christopher Alexander
There's a good story on this concept at this link.
I’m told that this is a famous poster for designers that I just applied a lot of whiteout to. (The missing words seem to have been inspired by Samuel L. Jackson.) I like “Believe in yourself” and “Trust your gut.”
These are my notes from the book, Jony Ive, The Genius Behind Apple’s Greatest Products, by Leander Kahney. They may not make sense if you haven’t read the book yourself, but they’re the notes from the book I want to remember.
I spent several hours today working with the Gimp software application today, mostly doing work in trying to create textured areas, canvas backgrounds, and irregular lines (like chalk lines), and I'm writing this post for myself so I can remember everything I tried, and specifically what worked.
How to draw a straight line in Gimp
I think I've written this before, but to draw a straight line in Gimp:
I use Gimp to work on images all the time, but I was just reminded of Inkscape as a free tool for drawing and illustrating.
Dieter Rams Ten Design Principles: Recently I wrote about Jonathan Ive design interview quotes, and if you're familiar with industrial design and Apple design, you know you can't mention Jonathan Ive without also mentioning Dieter Rams, a world famous designer for Braun.
(If you don't know why I say that you can't think of Apple or Jonathan Ive without thinking of Dieter Rams, this Gizmodo article shows the amazing comparisons between Mr. Rams' designs and current Apple products.)
Dieter Rams 10 design principles (commandments)
So, to give Dieter Rams a little honor and credit -- both for his work at Braun and the evolution of his work at Apple — here are the famous "Dieter Rams 10 Design Principles":
- Good design is innovative
- Good design makes a product useful
- Good design is aesthetic
- Good design makes a product understandable
- Good design is unobtrusive
- Good design is honest
- Good design is long-lasting
- Good design is thorough down to the last detail
- Good design is environmentally friendly
- Good design is as little design as possible